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eglemarija

Extremely inspiring (and "crazy" in a good way!) talk about using video games to change... - 9 views

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    Dr Jane McGonigal (a professional game developer) talks about the time spent playing video games (which approximates to the span of human evolution), and that this time has to increase to make any major changes to the world. I have selected this resource partially in relation to week 3's Clarke's lecture (and others), which talks about using our idle time to do something meaningful - participate in citizen science games, for example. Dr McGonigal's talk very much illustrates this point - except that it talks about solving global issues through indirect games, e.g. a World Without Oil online game simulates a world in which you have to survive oil shortage. Creator's research shows, that people maintain the skills and habits they have taken up after playing this intense game, which include making better choices for our changing environment. The only difference here from actual citizen science games is that Dr McGonigal's games are fictional (rather than providing direct data / input for actual scientific research), however, they empower people to influence global change, which is the topic of the other lectures this week, especially Morozov's thoughts about the power of internet and connectiveness to create "revolutions". Although Morozov has taken up a rather critical view, suggesting only those who want it, take the best from the Internet, Dr McGonigal's ideas might be what bridges the two - taking games, which are integral part of many people's lives, especially in the younger generation, and turning them into real "life schools" may help more people get the idea and the essential skills to "fix" their environments. In all honesty, this is a video I would watch again and again, and recommend it to anyone who would listen (and that doesn't happen often for me).
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    Very interesting view about gaming in a digital world and gaming in a real world. How to balance both world is the challenge that we are all facing. One can see the advantage of computer gaming but also the disconnect with nature that over gaming can create.
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    A very interesting perspective. I took a course of Organisational Analysis offered in Coursera by Stanford University and, in the modules of "Learning Organisations" and "Organizational Culture" we reviewed this issue. Gamers usually develop different skills by playing online games as World of Warcraft, such as: communication, decision making, collaborative work, frustration tolerance and goals setting. This is because they practice, in an alternative world, many different real life situations. In addition, in clinical psychology are using virtual games to treat pacients and educate chilldrens. So, for that reasons, i think it is something really possible.
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    A thought-provoking viewpoint of gaming related to reality.Gamers can become empowered in the real world through skills learnt through gaming. Gaming is changing the look of education. 'Latest games are finally unlocking the key to making learning more fun' by Emmanuel Felton. http://hechingerreport.org/content/latest-games-finally-unlocking-key-making-learning-fun_17380/
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    Gamification for learning - using game elements - sounds very promising. Prior to the internet, technology, there were board games or hands on projects - all with the intent to engage and interact with each other. So it is no surprise to me given the appropriate design/project that students can learn and solve real world problems. Letting students choose their persona and role also allows them to make their own future and take ownership for how they want to participate. Just like the original promise of multimedia training that was purported to replace the traditional classroom events and enable getting the "best" teacher recorded for all to have the same experience...I believe it was then thought that the learning experience needs o be "blended". Different techniques - online, face to face, etc.. This is not my field of expertise so these are just personal opinions. If the online game approach can be combined with face to face and tactile/outdoor activities, aka a blended approach - I think that might be very useful. I do also believe that design solutions should be encouraging win win situations to reinforce collaboration and the feeling that all can succeed. One question I might have is how do you measure success in learning?
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    Gaming promoters unfortunately for me have a commercial agenda and its always difficult to make that balance of pure learning and commercialization aspect
v woolf

White Paper: Confronting the Challenges of Participatory Culture: Media Education for t... - 0 views

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    The competencies discussed by Dr. Jenkins in the Module 3 video, for those who are interested, are: "Play - the capacity to experiment with your surroundings as a form of problem-solving Performance - the ability to adopt alternative identities for the purpose of improvisation and discovery Simulation - the ability to interpret and construct dynamic models of real world processes Appropriation - the ability to meaningfully sample and remix media content Multitasking - the ability to scan one's environment and shift focus as needed to salient details. Distributed Cognition - the ability to interact meaningfully with tools that expand mental capacities Collective Intelligence - the ability to pool knowledge and compare notes with others toward a common goal Judgment - the ability to evaluate the reliability and credibility of different information sources Transmedia Navigation - the ability to follow the flow of stories and information across multiple modalities Networking - the ability to search for, synthesize, and disseminate information Negotiation - the ability to travel across diverse communities, discerning and respecting multiple perspectives, and grasping and following alternative norms."
jurado-navas

GNOSS - La universidad 2.0 - Identidad digital - Informal learning - 4 views

Os dejo un enlace muy interesante, dentro de la comunidad de GNOSS, centrado en la comunidad universitaria y en lo que debería ser la Universidad del futuro, con profesores, alumnos e instituciones...

module2 mooc open knowledge informal learning Dr. Alec Couros

started by jurado-navas on 14 Sep 14 no follow-up yet
jurado-navas liked it
nicoletamartinez

Shared Human Moments - 2 views

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    "Take a few minutes to watch this video. I've been thinking a lot lately about how Twitter is not simply about sharing information - it's much more about sharing our collective human experiences. When we read tweets, we read lives - or at least the parts that someone chooses to share." (from Dr. Alec Couros' blog)
Rosa Munoz-Luna

Signum - Android Apps on Google Play - 2 views

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    Signum es un traductor de español a (LSE) Lengua de Signos Española, basado en Apertium, y usando el catálogo de signos de CATEDU. Características principales: - T...
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    Una aplicación muy interesante que promueve la integración de los estudiantes con discapacidad auditiva en un aula, ya que permite la traducción simultánea de los fonemas y las palabras al lenguaje de signos. Muchas gracias por la aportación.
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    Conozco al profesor que ha llevado a cabo la investigación, Dr. Vicente Arévalo, y sé de su capacidad de innovación. En este caso, la aplicación es capaz de responder a una necesidad básica: la inclusión de aquellos individuos con discapacidad en un aula, de manera que todos puedan convivir en un clima de armonía y normalidad. La inmediata traducción de voz a lenguaje Braille facilita este hecho y permite dar un paso más en la realidad perseguida de una Escuela Inclusiva.
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    Conozco al profesor que ha ideado el proyecto, Dr. Vicente Arévalo, así como su capacidad para innovar y trabajar. La aplicación cubre un hueco fundamental en la búsqueda de una Escuela Inclusiva, al permitir a personas con discapacidad (en este caso, auditiva), poder participar de manera natural en la dinámica de un aula, interaccionando con el resto de sus compañeros. Ello se consigue gracias a esta aplicación, que permite realizar una traducción simultánea e inmediata del lenguaje hablado al lenguaje Braille, haciendo más próxima la realidad de una completa escuela inclusiva.
mark Christopher

OERde14: Opening Keynote Prof. Dr. Dirk van Damme - 1 views

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    "They challenge the way we think about intellectual property. But proclaiming these potential benefits among a community of believers is not enough: much more evidence is needed about the ways OER are used and on how they are impacting on teaching and learning."
robert morris

Confronting the Challenges of Participatory Culture - 5 views

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    White Paper recommended by Dr. Alec Couros
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    Hi @Jannicke Røgler. Have you read the paper. What strikes you most?
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    This is a gread read! I`m not sure if it`s been shared before now, so apologies in advance if it has.
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    I think the most interesting part of the report is from page 82 on. Is more related to connected or collaborative learning and gives concrete examples with tools used on different projects.
monde3297

Lecture Videos | OpenKnowledge Courseware | Stanford Online - 0 views

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    Utilice la barra de navegación de arriba para moverse a través de los vídeos para el módulo de esta semana . Desplácese hacia abajo para espacios de discusión. Introducción En este vídeo, Dr. Jenkins habla sobre la cultura participativa, nuevas alfabetizaciones medios de comunicación, y la participación cívica.
beetsyg

Hundreds of open access journals accept fake science paper | Higher Education Network |... - 5 views

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    This research study was an eye-opener for me. Until this point, I was completely unaware of these journal practices, although I had received several emails from journals I had never heard of wanting to publish papers based on conference presentations.
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    Although it is important to put those predatory journals under the spotlight so researchers don't fall in their trap, I always wince when I read one of those articles because too few take the time to talk about the good sides of open access journals and many readers will leave the article thinking that open access publishing is bad and not trustworthy. Of course, as mentioned in the Nature Mag article linked in the Guardian article, PLOS are excellent and have very high levels of evaluation, but they are not alone. And I have yet to find a paper that would make the same exercise with both open access journals and subscription-based journals so we could see how bad it is in the publishing world in general. That said, we must do everything within our power to stop those malpractices by predatory journals. (by the way, I have also received spam to publish in journals that were not even in my field of practice by BioMed Central. They are good, they are trustworthy. I wrote to them to say that it looks like baits to send spam calling me a Dr and inviting me to publish in fields that I know nothing about. They removed me from their mailing list but I don't know if they changed this practice)
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    A blog, Scholarly Open Access. Critical analysis of scholarly open-access publishing, http://scholarlyoa.com/, systematically lists fake academic journals and predatory publishers, who are taking advantage of a some open access naiveté.
anonymous

Conocimiento Abierto. Dr. Eduardo Aguado López #OKMOOC - 1 views

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    Estudiantes de todo el mundo compartiendo ideas y conocimientos
Fernando Carraro

EL DEBATE: ¿Hasta qué punto los ciudadanos deben "saber"? - 1 views

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    Escrito por el Dr.León Olivé de la UNAM. En este artículo se habla sobre la importancia que tiene la participación ciudadana en las decisiones que se toman en las investigaciones científicas.
brunoapolonio

Open Education Week 2014 - 0 views

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    The Open Education is one of the most discussed topics on education internationally today. Can be defined as open education practices that characterize the opening of access to knowledge, ways of learning, learning technologies, educational systems, models of educational management, leadership and certification. Integral part of the Open Education are OER (Open Educational Resources), materials of teaching, learning and research, in any format or media, licensed to allow their reuse, adaptation and sharing by others. Since 2006 ABED disseminates OER and Open Education. Prof. Fredric Litto in 2006 wrote about open content and in 2009, the publication of the book 'Distance Education: State of the Art vol.1', ABED - Pearson Education, which won the Premio Tortoise brought the seventh of chapters on concept of openness in ODL open University of Brazil, REA, learning through virtual and digital libraries and digital repositories and virtual, written by Andreia inamorato dos Santos, Ronaldo Mota, Fredric Litto, Ana Paula Leite de Camargo and Ana Cristina Birth , respectively. Since then, in Brazil, have sprouted traces of a theme that would be provided shortly international prominence - Open Education. To expand the discussion of the topic in Brazil and international trends, ABED creates workgroup ABED OPEN. Coordinator for the group, ABED invited Dr. Andreia inamorato, international researcher in the field of open education, OER and ODL. "The group intends to involve the participation of teachers of basic and higher education, researchers, students, educational administrators, publishers, departments of education, nonprofits and private institutions," says Andrea. "The goal is to have the collective and representative participation of various social actors to be a working group with legitimacy, representativeness and goals, and can promote discussions on educational priorities in Brazil with respect to open education", says the researcher.
Kim Baker

UNESCO's Overview of Information Literacy Resources Worldwide 2nd ed. 2014-2015 - 2 views

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    Edited by Dr. F. Woody Horton, the second edition of the UNESCO sponsored publication, Overview of Information Literacy Resources Worldwide 2014-2015, is available for download.
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    Hi Kim, thanks for this report. The list of "resources" includes a list of names of people, their organizational affiliation and e-mail adress who happen to be active in the field of information literacy in the Netherlands. Those are the people I would like to reach out to in developing a Wikipedia Education Program. Find ways to embed Wikipedia assignments to students in for example information literacy courses.
nataliagrn

Ethnos Project - 2 views

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    Very interesting site exploring the intersection of indigeneity & information and communication technologies.
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    Among other things you can find there a talk by dr. Shawn Wilson, author of the book "Research is Ceremony: Indigenous Research Methods". It was great to see how his field of research influenced academic etiquette; during the lecture there was time for the elders, some personal remarks, even a prayer. You can find it here: http://resources.ethnosproject.org/research-ceremony-indigenous-research-methods/
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    Interesting! Thank you! The content is very important because it takes understanding and knowledges about how groups all around the world communicate from their backgrounds etc. To be collaborative online takes skills about this.
jendiigoacct

SOLE - 1 views

http://www.ted.com/pages/sole_challenge Slightly different take on open knowledge and many may have come across the work of Dr. Sugata Mitra, but I love how this concept is in a downloadable toolk...

open access open education

started by jendiigoacct on 09 Sep 14 no follow-up yet
geeta66

How Informal Learning Networks Can transform Education - 2 views

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    Another good ppt on informal learning by Dr Alec Couros
Kim Baker

The Baloney Detection Kit: Carl Sagan's Rules for Bullshit-Busting and Critical Thinking - 3 views

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    "Just as important as learning these helpful tools, however, is unlearning and avoiding the most common pitfalls of common sense. Reminding us of where society is most vulnerable to those, Sagan writes: In addition to teaching us what to do when evaluating a claim to knowledge, any good baloney detection kit must also teach us what not to do. It helps us recognize the most common and perilous fallacies of logic and rhetoric. Many good examples can be found in religion and politics, because their practitioners are so often obliged to justify two contradictory propositions.He admonishes against the twenty most common and perilous ones - many rooted in our chronic discomfort with ambiguity - with examples of each in action"
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    The 20 fallacies: "ad hominem - Latin for "to the man," attacking the arguer and not the argument (e.g., The Reverend Dr. Smith is a known Biblical fundamentalist, so her objections to evolution need not be taken seriously) argument from authority (e.g., President Richard Nixon should be re-elected because he has a secret plan to end the war in Southeast Asia - but because it was secret, there was no way for the electorate to evaluate it on its merits; the argument amounted to trusting him because he was President: a mistake, as it turned out) argument from adverse consequences (e.g., A God meting out punishment and reward must exist, because if He didn't, society would be much more lawless and dangerous - perhaps even ungovernable. Or: The defendant in a widely publicized murder trial must be found guilty; otherwise, it will be an encouragement for other men to murder their wives) appeal to ignorance - the claim that whatever has not been proved false must be true, and vice versa (e.g., There is no compelling evidence that UFOs are not visiting the Earth; therefore UFOs exist - and there is intelligent life elsewhere in the Universe. Or: There may be seventy kazillion other worlds, but not one is known to have the moral advancement of the Earth, so we're still central to the Universe.) This impatience with ambiguity can be criticized in the phrase: absence of evidence is not evidence of absence. special pleading, often to rescue a proposition in deep rhetorical trouble (e.g., How can a merciful God condemn future generations to torment because, against orders, one woman induced one man to eat an apple? Special plead: you don't understand the subtle Doctrine of Free Will. Or: How can there be an equally godlike Father, Son, and Holy Ghost in the same Person? Special plead: You don't understand the Divine Mystery of the Trinity. Or: How could God permit the followers of Judaism, Christianity, and Islam - each in their own way enjoined to
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    Wonderful post, Kim! These are great guidelines alongside which to test ideas.
Abdul Naser Tamim

The Future of Open Knowledge: what impact will open knowledge have on research, the eco... - 4 views

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    26 August To mark the launch of the Open Knowledge Foundation in Australia, founder Dr Rufus Pollock is touring Australia. His "Open Knowledge Down Under" tour will take in several capital cities and includes a series of public lectures.
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