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scat39

Edheads Virtual Medical Games - 2 views

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    You can make surgeries like a knee surgery or steem cell surgery of heart. It is an educational web site to learn about medical topics, specially surgeries, it promotes science diffusion and advantages of the different surgeries to people. Este sitio tiene juegos científicos, especialmente médicos, que permiten desarrollar cirugías en línea, la meta de la página es que las personas conozcan los beneficios de algunos procedimientos médicos y que conozcan sus bases científicas y cómo se llevan a cabo. Es un sitio educativo.
ricbruno

DIGCOMP: A Framework for Developing and Understanding Digital Competence in Europe - 1 views

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    In week 3 we've addressed how open knowledge can promote active citizenship. A pre-requisite for that is that individuals are equipped with the right set of digital skills. Being digital native does not necessarily imply that one is digital competent. The promotion of digital skills is at least as important as ensuring accessibility to technology. This document is a reference framework to identify what are the different elements of digital skills as these go much beyond than merely knowing how to use a computer. This has been developed by the European Commission, engaging several different stakeholders from several countries, and is being used as a support to strategies for the promotion of digital skills.
Julia Echeverría

Participatory Culture and the Hidden Costs of Sharing - 2 views

" The notion of participatory culture suggests a shift in the role of Internet users and the environment of the Internet. A more active and participatory role is being taken, whereby Internet us...

http:__digitalcommons.mcmaster.ca_cgi_viewcontent.cgi?article=1088&context=mjc module3

started by Julia Echeverría on 21 Sep 14 no follow-up yet
eglemarija

Extremely inspiring (and "crazy" in a good way!) talk about using video games to change... - 9 views

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    Dr Jane McGonigal (a professional game developer) talks about the time spent playing video games (which approximates to the span of human evolution), and that this time has to increase to make any major changes to the world. I have selected this resource partially in relation to week 3's Clarke's lecture (and others), which talks about using our idle time to do something meaningful - participate in citizen science games, for example. Dr McGonigal's talk very much illustrates this point - except that it talks about solving global issues through indirect games, e.g. a World Without Oil online game simulates a world in which you have to survive oil shortage. Creator's research shows, that people maintain the skills and habits they have taken up after playing this intense game, which include making better choices for our changing environment. The only difference here from actual citizen science games is that Dr McGonigal's games are fictional (rather than providing direct data / input for actual scientific research), however, they empower people to influence global change, which is the topic of the other lectures this week, especially Morozov's thoughts about the power of internet and connectiveness to create "revolutions". Although Morozov has taken up a rather critical view, suggesting only those who want it, take the best from the Internet, Dr McGonigal's ideas might be what bridges the two - taking games, which are integral part of many people's lives, especially in the younger generation, and turning them into real "life schools" may help more people get the idea and the essential skills to "fix" their environments. In all honesty, this is a video I would watch again and again, and recommend it to anyone who would listen (and that doesn't happen often for me).
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    Very interesting view about gaming in a digital world and gaming in a real world. How to balance both world is the challenge that we are all facing. One can see the advantage of computer gaming but also the disconnect with nature that over gaming can create.
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    A very interesting perspective. I took a course of Organisational Analysis offered in Coursera by Stanford University and, in the modules of "Learning Organisations" and "Organizational Culture" we reviewed this issue. Gamers usually develop different skills by playing online games as World of Warcraft, such as: communication, decision making, collaborative work, frustration tolerance and goals setting. This is because they practice, in an alternative world, many different real life situations. In addition, in clinical psychology are using virtual games to treat pacients and educate chilldrens. So, for that reasons, i think it is something really possible.
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    A thought-provoking viewpoint of gaming related to reality.Gamers can become empowered in the real world through skills learnt through gaming. Gaming is changing the look of education. 'Latest games are finally unlocking the key to making learning more fun' by Emmanuel Felton. http://hechingerreport.org/content/latest-games-finally-unlocking-key-making-learning-fun_17380/
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    Gamification for learning - using game elements - sounds very promising. Prior to the internet, technology, there were board games or hands on projects - all with the intent to engage and interact with each other. So it is no surprise to me given the appropriate design/project that students can learn and solve real world problems. Letting students choose their persona and role also allows them to make their own future and take ownership for how they want to participate. Just like the original promise of multimedia training that was purported to replace the traditional classroom events and enable getting the "best" teacher recorded for all to have the same experience...I believe it was then thought that the learning experience needs o be "blended". Different techniques - online, face to face, etc.. This is not my field of expertise so these are just personal opinions. If the online game approach can be combined with face to face and tactile/outdoor activities, aka a blended approach - I think that might be very useful. I do also believe that design solutions should be encouraging win win situations to reinforce collaboration and the feeling that all can succeed. One question I might have is how do you measure success in learning?
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    Gaming promoters unfortunately for me have a commercial agenda and its always difficult to make that balance of pure learning and commercialization aspect
salma1504

The open textbook publishing model - 1 views

The open textbook publishing model o ers new collaborative opportunities for authors, who can join communities of writers on sites that o er open licensing. Authors, illustrators, and editors can...

module7

started by salma1504 on 18 Oct 14 no follow-up yet
lenjomaydresden

Resources: new for me. - 1 views

While reading a lot in the different Groups recommended in this stanford MOOC i figured some new resources for me: as a teacher: Student-driven journals to introduce scientific Quality, quizstar to...

Privacy individual

started by lenjomaydresden on 21 Nov 14 no follow-up yet
koobredaer

Paint.NET - Free Software for Digital Photo Editing - 3 views

shared by koobredaer on 01 Oct 14 - Cached
c maggard and michielmoll liked it
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    RE: the multimedia editing activity. Paint.NET is free simple image editing program. It has more advanced features than windows paint, but less than a full editor like GIMP. Thus, you can use it to do some quick high quality editing when you don't want to mess around with a full editor. It is also interesting in terms of Open source, since it started as open source, but is no longer open source, because the author felt there was problems with plagiarism...
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    Awesome! I've saved this and can't wait to test it out. Thanks for sharing!
Dvora Marina Brodsky

Access to Information - 0 views

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    The World Bank Policy on Access to Information sets forth a groundbreaking change in how the World Bank makes information available to the public. Now the public can get more information than ever before-information about projects under preparation, projects under implementation, analytic and advisory activities, and Board proceedings.
Kevin Stranack

The Library of the Future | Melanie Florencio | TEDxCreativeCoast - YouTube - 9 views

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    A description of the future of libraries being makerspaces - centres of production as well as consumption.
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    Good video! The most similar thing I have experienced in Madrid was in a Public Museum: they had creative software in a file of computers available for kids: They did their own drawings, and those were shown in several screens that were hangging on walls as paintings all around the museum, next by the "real" artists artworks. It is a peatty it was just for children to participate! By the way, it is amazing the way this woman sweats in the video!
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    I can absolutely get behind this movement.
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    More than just making technologies available, the activities here really connect the community, and that is the spirit of "open". I love this.
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    Gracias por compartirlo, esta nueva tendencia de la BIblioteca como espacios de creación y producción es muy enriquecedora.
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    This video shows the possibilities for libraries: Encouraging users to create content in addition to absorbing it. Melanie Florencio provided excellent exemplars, spanning generations (the old and the young) and showing that all can participate.
Olivia Azar

Citizen Journalism - 0 views

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    Came across this list of citizen journalism websites. Some better than others but all of them work as a reference of what this activity is.
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    In the list I also got some Indian website. Thanks for share it.
begalu02

Mobile - 1 views

http://blogthinkbig.com/uso-del-movil/ I find this interesting. Using the mobile phone is now a daily activity for everyone as we can do many things with it such as sending mesagges, sharing inform...

module1 open access mooc

started by begalu02 on 10 Sep 14 no follow-up yet
talen7571

Online 'Mooc' courses are too big to work, says Stanford head - FT.com - 3 views

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    Interesting how the article closed with this statement: "The rethink of Moocs has given rise to a new buzzword in the education industry: Spocs, which replace "massive" and "open" with "small" and "private". Should we change the "massive" and "open" words to ease fear of losing privacy, especially after viewing the video on online privacy https://www.youtube.com/watch?v=SCmKJyVx9AY Your thoughts?
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    The site won't allow me to read the article without a subscription. The heading of the article touched on my initial concerns for this course. In saying that, my experience at University showed that the student's who wanted to really get something out of their studies were the least reliant on the guidance of their lecturers and found their own ways to improve making it easier for the lecturer to guide. I read this https://landing.athabascau.ca/blog/view/617323/what-is-connectivism article on connectivism which https://twitter.com/@stranack posted earlier. It makes sense that personal success within this education format relies on the pro activity of the student to engage in the described culture of connecting, forming groups, targeting desired information, and making sure that when they share it the reason it is important to others is made obvious.
c maggard

Internet privacy - 4 views

My training is a a journalist. I spent many years as a broadcaster, getting out of the business just as myspace was taking hold. Fortunately, I did not have to open myself up to further invasions ...

module1 open access MOOC privacy publishing journalism

started by c maggard on 05 Sep 14 no follow-up yet
gabortoro

Privacy vs sharing in social media - 0 views

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    Ms Kasian-Lew's article have a balanced view on the general fear about online privacy. We have no real choice but sharing in our digital world. I think we should learn to be aware of sharing and learn to live with a level publicity. I see it as a process of growing more conscious about our activities and the consequences. On the other hand we need to defend ourselves against the ill use of our shared information. We should inspire and support laws against it. And we might share good and bad examples and use the power of sharing. She is right awareness is fine, fear does not help.
egmaggie

Rethinking Peer Review in the Age of Digital Humanities - 0 views

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    Roopika Risam puts forth an argument that digital publication is not merely a new platform in which to carry out traditional academic actives. Rather, Risam proposes three ways in which digital scholarship is distinct from print, fundamentally shifting the values potentially underlying the academy: (1) it tends towards more collaboration (2) it is an iterative process, rarely considered "finished", and (3) it is frequently more public. Risam notes that these new principles do not guarantee dramatic shifts in the academy, and there are efforts to systematize these features in order to make digital scholarship more closely reflect the principles in print scholarship. Yet, it is emphasized we are at a point in time where we have the opportunity to be clear enough about the ways digital scholarship differs from print scholarship in order to decent and uplift these qualities rather than try to transform them to better resemble print scholarship.
lubajung

Information Literacy - 1 views

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    If you are interested/involved in the field of Information and Digital Literacy, this site is for you. It is run by information professionals from key UK organizations actively involved in this field. This is an amazing source that has been created for practitioners, researchers, and anyone with such interest from around the world. It is well structured, maintained, and updated. It provides definitions and models, teaching materials, information about research in the filed of Information Literacy, extra reading (e.g. books, journals, websites, reports, etc.), and much more. You can search about Information Literacy by sector (e.g. schools, health, public, and special libraries, higher and further education, etc.). You can also get in touch with editorial team or leave your comment.
kristykim

Protecting Your Digital Identity - 4 views

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    I have many identities through many social media. When I post things online I wonder if I am being responsible of what I am posting. Even though I pick the people who are allowed to see my post, sometimes I wonder if people I do not know visit my profile. It is great to connect with people around the world. However, we have to take caution of what we post and whom we connect with. We need to protect our digital identities and be careful of hackers. If we are not careful, we can have our identity stolen.
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    Yes, it is our responsibility not to leave any personal information on internet instead of blaming fraudsters.If we use the technology gadgets appropriately it benefits us a lot else many problems too.
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    I totally agree! I think protecting our digital identities is really important. I personally is a multi-social media user, I used Pinterest, Facebook, Weibo, Instagram etc. and I also write blog sometime. However i realize that for some of the social media digital platform is not allow you to delete everything all at once, and sometime if you want to make your blog post private after you have published it, but the system wouldn't let you do that. Also so many social media platform are actually tracking your location by suing the gps ect. Right now I really feel like need to be aware when using social media and be aware when you are trying to post something online.
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    Thanks for the reminder once again to be wary of what and where we post online and the implications behind posting or leaving our digital identities online. I often forget that my information can easily be tracked, seen, manipulated, stolen by others when I participate in online activities such as social media sites, online shopping, and/or any other applications that requires submitting personal information.
GahBreeElla

80 Resources for Open Education Developers - 21 views

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    With these resources, you can create or participate in collaborative efforts to develop tools and methods for online education.
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    This is fantastic, an awesome resource, and an excellent starting point when developing open education resources!
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    A great resource for developing courses using open ed resources. Thank you!
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    Thank you for sharing this link! It not only embodies the spirit of the course and the diigo platform, but I am going to be greedy and bookmark it in my personal folder for use in my work as an Education Consultant.
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    Thanks for posting this! it is indeed good sources for helping and encouraging people to learn with open access. Especially for those who is new to this 'open access' thing, this resource will help them to find the one that meet their need.
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    thank you for these resources, we need this kind of initiative to improve and ease the access to education
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    Thanks for sharing! I look forward to discovering and participating in Open education platforms and systems and sharing and contributing my thoughts, findings, information to others.
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    This is so great! A list like this and the tools on it are the kinds of resources that do the most work, I think, towards multiplying access to education. I'm excited to explore all of these - thanks for sharing!
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    Thanks for sharing this rich resource. I echo my colleagues' enthusiasm of this initiative. It seems like a great starting place for collaborators with all different backgrounds to come, develop and explore OER's.
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    This is a very useful list. My favourite new resource from this list is LeMill. The tools section is a vast and diverse resource for a wide range of free apps and services.
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    Many Open Education Resources (OER) have been introduced by governments, universities, and individuals within the past few years. OERs provide teaching and learning materials that are freely available and offered online for anyone to use. Whether you're an instructor, student, or self-learner, you have access to full courses, modules, syllabi, lectures, assignments, quizzes, activities, games, simulations, and tools to create these components.
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    Thanks. An extensive list of resources. It may have been easier to use the list if it wasn't categorised only alphabetically but also further grouped into categories. It's still a valuable collection.
kristykim

7 things you should know about Citizen Journalism - 1 views

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    Citizen journalism refers to a wide range of activities in which everyday people contribute information or commentary about news events. People behind the citizen journalism can range from News Company to a normal citizen writing about anything they wish to share with the world. How they wish share it is up to them. They may use blogs, videos, among other social medias. The significance of citizen journalism is that they may share things that people may not know about or may share things that other "professional" sources are not willing to talk about. However, there are downsides to citizen journalism, such as reliability and validity. This site has everything you need to know about Citizen Journalism.
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    The resource is good. Citizen journalism is a resource that everyone can join and contribute to. However, not everyone can and is willing to join it. This is a pity of citizen journalism. on the other hand, like what is above, there are problems about reliability and validity
anonymous

The Dangers of Web Tracking - The Great Privacy Debate - WSJ - 3 views

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    Discusses the risks of being tracked through our Internet activity and location tracking devices. Risks include financial fraud, stalking, manipulation by advertisers, tracking our whereabouts, devaluation of privacy as a fundamental right. Read as the opposing viewpoint to Why Online Tracking Isn't Bad - The Great Privacy Debate - WSJ.
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    In my opinion we should do some extra careful mostly when it comes to financial matter, we should not just type in the confidential information even if it is most respected site, because bad hackers are every when, we do not know if they are just lurking around waiting for us.
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    Interesting article! I think it´s important to sort out what privacy really means in different Internet contexts. There are many theories and interpretations. Private users, sellers and marketers are examples of groups who have many different agendas and interests. Privacy and how it is used on Internet, must be studied from both local and global perspectives as I see it. What type of information does not the private user know that other actors use for selling and marketing and online services. How can a clearer cooperation be done to not cross the lines for online privacy?
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