Do we really need tech? - 0 views
Wiki:Participatory Media Teaching and Learning Resources | Social Media CoLab - 0 views
Managing Distractions - 0 views
The Lexile Framework for Reading - 0 views
Texting vs. Teaching: Who Wins? - Class Struggle - Jay Mathews on Education - 0 views
TEDTalks as of 05.11.09 - 0 views
Heritage Key | Unlock the Wonders - 1 views
URBEINGRECORDED » Notes From Metaverse University 2009 - The State of Virtual... - 0 views
One Million Monkeys Typing: A Collaborative Writing Project - 0 views
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You read a snippet of a story and then you click 'read more' at which time you are presented with unique paths to continue the story. You choose. If you wish you can then add to the story by grafting your own snippet onto the story. Popular snippets get ranked and continue, unpopular snippets disappear.
Virtual Omaha | I Think - 0 views
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Purdue team recreates D-Day battlefield, launches learning environment where information searches for user
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Purdue team recreates D-Day battlefield, launches learning environment where information searches for user
PDF Pad - 2 views
Media Studies: Activities - 0 views
Tinychat | Home - 0 views
Overview | Teaching Copyright - 0 views
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This curriculum is designed to give teachers a comprehensive set of tools to educate students about copyright while incorporating activities that exercise a variety of learning skills. Lesson topics include: the history of copyright law; the relationship between copyright and innovation; fair use and its relationship to remix culture; peer-to-peer file sharing; and the interests of the stakeholders that ultimately affect how copyright is interpreted by copyright owners, consumers, courts, lawmakers, and technology innovators.
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