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Holly Barlaam

Project Look Sharp - 4 views

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    "Project Look Sharp is a media literacy initiative of Ithaca College to provide materials, training and support for the effective integration of media literacy with critical thinking into classroom curricula at all education levels." Site includes teacher lessons and resources for many different subject areas.
Thieme Hennis

Lifelong Kindergarten :: MIT Media Lab - 4 views

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    "Crickets are small programmable devices that can make things spin, light up, and play music. You can plug lights, motors, and sensors into a Cricket, then write computer programs to tell them how to react and behave. With Crickets, you can create musical sculptures, interactive jewelry, dancing creatures, and other artistic inventions -- and learn important math, science, and engineering ideas in the process. Crickets are based on more than a decade of NSF-funded educational research. Lifelong Kindergarten researchers collaborated with the LEGO company to create the first "programmable bricks," squeezing computational power into LEGO bricks. This research led to the LEGO MindStorms robotics kits, now used by millions of people around the world. While LEGO MindStorms is designed especially for making robots, Crickets are designed especially for making artistic creations. Crickets were refined in collaboration with the Playful Invention and Exploration (PIE) museum network, and are now sold as a product through the Playful Invention Company (PICO)."
Deb White Groebner

Welcome to Project BudBurst - 41 views

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    Great opportunity for students to contribute to US climate records by tracking phenology of local plant species. Lots of helpful resources for teachers at all grade levels, and appropriate for many areas (not just science). Show students how they can quite easily participate in real, meaningful research that encourages them to care for and observe the environment!
Brenda Harrold

Videos - AskNature - Ask Nature - the Biomimicry Design Portal: biomimetics, architectu... - 6 views

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    ask nature a bio-mimicry institute project
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    Science biomimicry education ask nature
BTerres

ESA - Space Science - ESA makes the Sun available to everyone - 43 views

  • Just download the viewer and begin exploring the Sun
  • JHelioviewer is new visualisation software that enables everyone to explore the Sun. Developed as part of the ESA/NASA Helioviewer Project, it provides a desktop program that enables users to call up images of the Sun from the past 15 years.
  • Using this new software, users can create their own movies of the Sun, colour the images as they wish, and image-process the movies in real time. They can export their finished movies in various formats, and track features on the Sun by compensating for solar rotation
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  • JHelioviewer is written in the Java programming language, hence the ‘J’ at the beginning of its name.
  • It is open-source software,
Greta Oppe

A Vision for 21st Century Learning - 112 views

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    TED@Palm Springs presentation on game-based learning; creation of "immersive learning environments." Meyers, A. (2009). A Vision for 21st Century Learning [Video]. Retrieved from http://www.youtube.com/watch?v=Mirxkzkxuf4
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    I disliked this video. Is my classroom extraordinary? The rest of the classrooms in the U.S. have unmoving, silent children stuck in desks all day? The students don't talk to each other? They don't collaborate to solve problems? They don't read? They don't write in order to analyze and express opinions? They don't use math manipulatives, do science experiments, build, draw, and do projects? They don't laugh together, digress, and then get back on track? Because that's what we do. It doesn't strike me as a response to the Industrial Revolution as much as a response to students' curiosity and to their future needs. "If we get it right, kids won't even know they're learning something." So, we're doing it wrong if the kids are actually aware that they're learning? Better they should be metaphorically anesthetized by the computer experience? We don't want them inoculated against feeling the discomfort of struggle. Every respected neuroscientist on the planet says struggle is necessary to wire neurons together, which is the physical manifestation of learning. The simulation of the village looks very cool. I love computers. But if all their learning about ancient Rome is based on this simulation, where are the primary sources? Will students encounter any? Or is their experience of the village based on someone else's interpretation of primary sources? If so, then someone else gets to decide what is important to include in the Roman village. They get to choose and interpret the facts that are used to create the virtual ancient Roman experience. That goes against best practice teaching of the social sciences.
Roland Gesthuizen

Sign In - 3 views

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    Imagine exploring 13.7B years of history - from the Big Bang to modernity. Big history tells the complete story - with a goal of revealing common themes and patterns that help students better understand people, civilizations and our place in the universe. The Big History Project is a collaboration designed to bring big history to life for high school students.
Deborah Baillesderr

Big History Project - 36 views

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    "JOURNEY THROUGH 13.8 BILLION YEARS"
Rebecca Burdette

Transforming Undergraduate Education in Science, Technology, Engineering and Mathematic... - 21 views

  • Type 2 Projects: Total budget may not exceed $600,000 for 2 to 4 years.
    • Rebecca Burdette
       
      94 to 108 including 70 to 75 Type 1 awards, 20 to 25 Type 2 awards, 3 to 5 Type 3 awards and 1 to 3 TUES Central Resource Project awards
Holly Barlaam

Measuring Hell - 25 views

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    An interesting article about Galileo measuring hell (Galileo's lectures on the Inferno). Could be some ideas gleaned here for cross-curricular project of some sort? Thinking specifically about English and Physics.
Josephine Dorado

NSTA :: Gaming Strategies Enhance Learning - 3 views

  • Embodied learning theory maintains that associating movement with content results in better learning. The creators of SMALLab, an immersive virtual learning environment, introduced the Flow system last spring. Flow allows educators to implement embodied learning at a much lower cost: In classrooms with an interactive whiteboard, the only new equipment needed is a Kinect camera. The Flow learning scenarios (some available free, but most by subscription) are projected onto the whiteboard, and the camera captures students’ actions.
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    Good article on game technologies that facilitate embodied learning strategies, which connect movement to concepts. 
Paul McKean

Mobento - Video Learning Platform - 83 views

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    A good educational video site on topics including a wide range of science, history, maths, computing and more. Search using words that appear in the video. http://ictmagic.wikispaces.com/Video%2C+animation%2C+film+%26+Webcams
nicholae1

Udacity | Free Online Courses. Advance your College Education & Career - 8 views

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    Online learning from former Stanford profs - build a search engine, or a robotic car
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    Udacity is a totally new kind of learning experience. You learn by solving challenging problems and pursuing udacious projects with world-renowned university instructors (not by watching long, boring lectures). At Udacity, we put you, the student, at the center of the universe.
A Gardner

Friday Institute for Educational Innovation - FIZZ - 142 views

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    Videos for everything from why do it, to how to do it (buy the boards, set up the lectures, set up the tripod, upload). Amazing resource for anyone slightly overwhelmed, but really interested in, the flipped classroom
Sharin Tebo

Creative Educator - Connecting Curricula for Deeper Understanding - 34 views

  • Most schools will say that they want students to have an understanding of their world as a whole, but they seldom look at topics with an interdisciplinary focus. Why? It is easy to find reasons why this disjointed approach to learning happens: · Some argue that there is so much content and so many skills to be learned  in each discipline that they don’t have time to integrate subjects. · Others say that the each discipline has a body of knowledge and skills that  should stand on its own and not be muddied by the intrusion of other disciplines. · Secondary educators say that there is insufficient common planning time  to combine their efforts to teach an interdisciplinary course. · Still others say that the whole system is geared toward separate subjects  and to break out of this would require a monumental effort. · Others are guided by “the tests,” which are presented by separate disciplines.
  • The ultimate goal for the study of any subject is to develop a deeper understanding of its content and skills so that students can engage in higher-level thinking and higher- level application of its principles. When students dig deeper and understand content across several disciplines, they will be better equipped to engage in substantive discussion and application of the topic. They will also be better able to see relationships across disciplines.
  • They organize students into interdisciplinary teams and coordinate lessons so that what happens in math, science, language arts, and social studies all tie to a common theme. Many times these teachers team-teach during larger blocks of time. Advocates of this more holistic approach to curriculum argue that it helps students:
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  • Of course, digging deeper doesn’t fit well in the time frame that most schools use. It takes time to link content across several disciplines, and it may be difficult to squeeze a learning activity into a 40-minute period. To change the method of learning will mean changing more than the curricula. The school structure, including the schedule and methodology will also need to change.
  • To prepare our students for an integrated world, we need to break out of the separate-discipline mentality and develop more holistic and problem/project-based approaches. Many have tried to do this, and it isn’t easy.
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    STEM and STEAM--challenge to aim for more integration cross-disciplines.
Sharin Tebo

ISTE | Build student-centered learning the right way - 43 views

  • when you ask Tiarra Bell, a rising senior at Science Leadership Academy in Philadelphia, what student-centered learning means to her, she doesn’t mention a word about tools and software. Instead, she embraces school because “the teachers are human and care about your life.”
  • Bell prefers projects over standardized tests “because those don’t show what I can do or who I am
  • Let the students own the classroom.
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  • she encourages her students to move desks, sit on the floor, change the physical environment every day if they like.
  • Lean on the kids to tell the community about their schools.
  • He’s not above using the substitute teacher budget to fill classrooms with instructors for a half day to give his full-time educational staff time for these discussions.
    • Sharin Tebo
       
      I think this approach has been used in our school district in some cases. Creative!
  • Understand you are asking for a paradigm shift.
  • In a student-centered learning classroom, the teacher doesn’t have to know everything. It’s OK for students to teach each other
  • The students themselves can be your most enthusiastic ambassadors showing how powerful learning is shaping their lives.
  • Ask technology to do the heavy lifting.
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    Student-centered learning
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