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in title, tags, annotations or urlSet up page-level permissions - Sites Help - 13 views
"Where's the Writer" TETYC March 2014 - 43 views
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“Responders Are Taught, Not Born”
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We contend that student writers will see greater value in peer response if they develop tools that allow them to participate more actively in the feedback process. With teaching suggestions like those above, writers can learn how to re-flect on their experiences with peer response. They can also learn to identify their needs as writers and how to ask questions that will solicit the feedback they need.
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We like to limit each mock session to no more than seven minutes of back and forth between respondent and writer.
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Principal: What I've learned about annual standardized testing - The Washington Post - 36 views
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the Department of Education should not be “a national school board.
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to think that first-graders fluently reading would “cure poverty” is not only indefensible, it trivializes the great economic inequities that are the root cause of our nation’s greatest challenge.
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I have witnessed schools move from progressive practices such as inclusion, to the grouping of special education students with ELLs and other struggling learners into “double period” classes where they are drilled to pass the test.
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Curriculum21 - Annotexting - 62 views
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We would also like to share this DISCUSSION RUBRIC (2007) that you can use as students submit annotations and begin to draw conclusions about what their evidence is pointing to.
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These annotations, rather than being on paper, can be collected with different web tools so that students can collaborate
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Gamestar Mechanic - 46 views
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Play, design and share games. Focuses on game design
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a very popular web-based game design environment. Global Kids http://olpglobalkids.org/ is using it to run social benefits game design contests and badging programs. They are getting 100+ new game design entries per week. From the parents' guide: Gamestar Mechanic is currently supported by a partnership between the Institute of Play and E-Line Media. The game was originally developed by Gamelab in partnership with the Institute of Play and the Academic Advanced Distributed Learning Co-Lab (AADLC) at the University of Wisconsin-Madison. Initial funding for the game and companion learning guides came from the John D. and Catherine T. MacArthur Foundation. The design of the game is based on research by some of the leading academics in the field including Katie Salen (Executive Director of the Institute of Play and curriculum author for the New York City Public School Quest To Learn) and James Paul Gee (author of What Video Games Have to Teach Us About Learning and Literacy).
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This site has students creating games from scratch and putting them out into the world for feedback within the Gamestar Mechanic community. Students use math, problem solving, writing skills and more to make their games interesting. I think this could be used in the classroom as a theme-based project or just to get students interested in coding.
Using Music to Close the Academic Gap - Lori Miller Kase - The Atlantic - 73 views
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Why isn't music in the Common Core
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Research demonstrates that music doesn't help as such. The same effect can be got from any discipline where practice and persistence are important. The musical component can be duplicated with explicit phonemic instruction in a short time. You would be better off drawing because it is the only non-academic that has a direct academic relationship - with geometry. The evidence for that has to do with the above, plus junction recognition and visualization. The only thing I didn't touch on is openness to new experience which has a strong correlation to measured intelligence. That's a component of the arts in general.
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I'm aware of the studies and also of the garbage science like the "Mozart Effect." While they don't support the correlation, they are also not definitive. This appears to be a valid study and it is working. Whether the reasons are because they learn practice and persistence or something else is irrelevant, a correlation still exists. Maybe it's just that music is fun and the way we learn music--practice, reflect, refine, repeat--is a good model for learning in general. It's certainly better than standardized tests. Personally, I don't feel a need to justify music's existence by its value to other subjects. It represents some of humanity's greatest achievements. That should be enough.
Bing in the Classroom will eliminate adverts at no cost to school districts | eSchool News | eSchool News - 23 views
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Schools are safe havens where children should be able to learn and grow in a supportive atmosphere. At home, parents have the ability to monitor their children’s intake of consumer products by limiting television and internet usage, and helping them engage critically with the content they see. But if we allow advertising in any form in our schools, we run directly counter to the message educational institutions are trying to promote: that these are places of learning, not selling.
Assessment - Technology for Learning - 9 views
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This activity encouraged the learners to be self critical of their work as well as to be proud of their achievements. By then getting them to formalise this in writing lead to a clarity in individual progress, including an understanding of the learning process itself.
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The Teaching and Learning Foundations of MOOCs - 24 views
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The pedagogical benefits of these characteristics of MOOCs translated into: the effectiveness of online learning, retrieval learning, mastery learning, enhanced learning through peer and self-assessment, enhanced attention and focus due to “chunking” content into small packages and finally peer assistance, or out-of-band learning.
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When it comes to peer and self-assessment, there is general agreement that it is an effective means of marking. Assignments that are peer or self-assessed agree closely to those marked by instructors and tutors.
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Overall, the evidence is that there is no reason to believe that MOOCs provide any less a valid learning experience than face-to-face courses. In many ways, they are simply a restatement of online learning environments which are optimised for large class sizes and modes of learning suited to todays digital milieu. When used for students enrolled in a university degree, they are usually combined with on-campus learning opportunities in a “flipped-classroom” style of presentation which brings the advantages of both environments.
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Seeing It Clearly: Improving Observer Training For Better Feedback and Better Teaching - College Ready - 19 views
Learning from PowerPoint: is it time for teachers to move on? - 156 views
Reading Strategies for 'Informational Text' - NYTimes.com - 172 views
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Four Corners and Anticipation Guides:Both of these techniques “activate schema” by asking students to react in some way to a series of controversial statements about a topic they are about to study. In Four Corners, students move around the room to show their degree of agreement or disagreement with various statements — about, for instance, the health risks of tanning, or the purpose of college, or dystopian teen literature. An anticipation guide does the same thing, though generally students simply react in writing to a list of statements on a handout. In this warm-up to a lesson on some of the controversies currently raging over school reform, students can use the statements we provide in either of these ways.
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Gallery Walks:A rich way to build background on a topic at the beginning of a unit (or showcase learning at the end), Gallery Walks for this purpose are usually teacher-created collections of images, articles, maps, quotations, graphs and other written and visual texts that can immerse students in information about a broad subject. Students circulate through the gallery, reading, writing and talking about what they see.
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Graphic Organizers:
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Vyew - 57 views
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"Vyew allows you to meet and share content in real-time or anytime. Upload images, files, documents and videos into a room. Users can access and contribute at anytime. Why use Vyew? It's easy - no installations. It's compatible - PC, Mac, Linux, powerpoints, documents, images, videos, mp3's, flash files. It's FREE! - Our free version is free forever. Unlimited use with up to 10 people. What's the catch? It's ad supported. Conferencing features - whiteboarding, video conferencing, screen sharing, Voice-over-IP. Collaboration features - continuous rooms are always saved and always-on. Contextual discussion forums, voice-notes, track and log activity. Take A Tour Sign Up Free Log In Join a Meeting Learn More: FAQs Product Pricing Product Comparison Chart Complete Feature List Enterprise Appliance What people are saying I've used other prohibitively expensive online meeting software and this beats their pants off in ease of use/price/features. -Joel, Vyew Customer Recent News/Articles New changes to Vyew (Aug 1, 2011) New changes to Vyew (May 10, 2011) Crafting a Clear Message (online presentations) Vyew featured in Google Chrome's Web Store Better (Online) Presentations in 5 Steps Vyew 4 - Open to the Public Vyew 4.0 Interface Overview "
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real time visual collaboration
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A great site for collaborating online. Work on documents together in real time, video chat and share your screen with others are just a few features that make this a great site for tutoring, meetings and webinars. http://ictmagic.wikispaces.com/ICT+&+Web+Tools
What's Next for the LMS? - 45 views
Embracing Differentiation and Reclaiming Audacity: An Interview with James Hilton | EDUCAUSE - 17 views
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We're going to see growing pressure on higher education to offer increasingly differentiated paths to education
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the demographic bubble supporting growth—and a disproportionate investment—in higher education has moved on to health care and to end-of-life issues. That bubble is not likely to come back to higher education
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the tensions around cost are not going to go away in the next five years
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