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jorge

EL OBSERVATORIO MUNDIAL DE LUCHA CONTRA LA PIRATERÍA - 0 views

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    Articulo sobre los derechos de autor en Méxioc
eglemarija

Extremely inspiring (and "crazy" in a good way!) talk about using video games to change... - 9 views

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    Dr Jane McGonigal (a professional game developer) talks about the time spent playing video games (which approximates to the span of human evolution), and that this time has to increase to make any major changes to the world. I have selected this resource partially in relation to week 3's Clarke's lecture (and others), which talks about using our idle time to do something meaningful - participate in citizen science games, for example. Dr McGonigal's talk very much illustrates this point - except that it talks about solving global issues through indirect games, e.g. a World Without Oil online game simulates a world in which you have to survive oil shortage. Creator's research shows, that people maintain the skills and habits they have taken up after playing this intense game, which include making better choices for our changing environment. The only difference here from actual citizen science games is that Dr McGonigal's games are fictional (rather than providing direct data / input for actual scientific research), however, they empower people to influence global change, which is the topic of the other lectures this week, especially Morozov's thoughts about the power of internet and connectiveness to create "revolutions". Although Morozov has taken up a rather critical view, suggesting only those who want it, take the best from the Internet, Dr McGonigal's ideas might be what bridges the two - taking games, which are integral part of many people's lives, especially in the younger generation, and turning them into real "life schools" may help more people get the idea and the essential skills to "fix" their environments. In all honesty, this is a video I would watch again and again, and recommend it to anyone who would listen (and that doesn't happen often for me).
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    Very interesting view about gaming in a digital world and gaming in a real world. How to balance both world is the challenge that we are all facing. One can see the advantage of computer gaming but also the disconnect with nature that over gaming can create.
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    A very interesting perspective. I took a course of Organisational Analysis offered in Coursera by Stanford University and, in the modules of "Learning Organisations" and "Organizational Culture" we reviewed this issue. Gamers usually develop different skills by playing online games as World of Warcraft, such as: communication, decision making, collaborative work, frustration tolerance and goals setting. This is because they practice, in an alternative world, many different real life situations. In addition, in clinical psychology are using virtual games to treat pacients and educate chilldrens. So, for that reasons, i think it is something really possible.
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    A thought-provoking viewpoint of gaming related to reality.Gamers can become empowered in the real world through skills learnt through gaming. Gaming is changing the look of education. 'Latest games are finally unlocking the key to making learning more fun' by Emmanuel Felton. http://hechingerreport.org/content/latest-games-finally-unlocking-key-making-learning-fun_17380/
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    Gamification for learning - using game elements - sounds very promising. Prior to the internet, technology, there were board games or hands on projects - all with the intent to engage and interact with each other. So it is no surprise to me given the appropriate design/project that students can learn and solve real world problems. Letting students choose their persona and role also allows them to make their own future and take ownership for how they want to participate. Just like the original promise of multimedia training that was purported to replace the traditional classroom events and enable getting the "best" teacher recorded for all to have the same experience...I believe it was then thought that the learning experience needs o be "blended". Different techniques - online, face to face, etc.. This is not my field of expertise so these are just personal opinions. If the online game approach can be combined with face to face and tactile/outdoor activities, aka a blended approach - I think that might be very useful. I do also believe that design solutions should be encouraging win win situations to reinforce collaboration and the feeling that all can succeed. One question I might have is how do you measure success in learning?
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    Gaming promoters unfortunately for me have a commercial agenda and its always difficult to make that balance of pure learning and commercialization aspect
Leticia Lafuente López

Wikipedia, saber colectivo e idiomas / Wikipedia, colective knowledge and languages - 3 views

Supongo que influye el aspecto cultural, no sólo el nivel educativo. Me refiero a que los países de habla latina, por lo general, comparten una cultura lúdica y sociable, donde la gente emplea una ...

open knowledge module3

AJ Williams

WordPress › Creative Commons Configurator " WordPress Plugins - 3 views

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    This is a very easy plugin to install in Wordpress blogs to allow for customizing your Creative Commons licensing for content created at that blog site.
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    Thanks, AJ. As a Wordpress user this is going to be helpful for future blogging projects.
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    This is great. As a user and implementer of wordpress sites in the past, this plugin is a great way for businesses to embrace an open knowledge culture in their organisation (ie sharing their content online) and which content is under which type of Creative Commons license.
rebeccakah

Is Social Media Keeping Science Trustworthy? - 1 views

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    Online discussions and post-publication analyses are catching mistakes that sneak past editorial review. This article describes the pitfalls with editorial review and pre-publication peer review, and advocates for post-publication crowd-sourced reviewing through social media platforms.
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    The Advantage of online-journals is that the comments are next to the articles. In printed Versions corrections may be as far as several issues away and can easily get lost. I would think it would be great to actually correct the article to have it on an actual state. Correctors should be credited in the community same as the authors. That would reduce the production of new and new sensless articles and Reviews.
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    I think having a comments section is a great way to provide feedback on the information provided. Often when I read articles the comments section allows me to understand different perspectives and interpretations of the information.
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    This article, while not necessarily explicitly, managed to hint at what I find to be a source of problematic practices/outcomes in the academy, publishing, etc. That is, it is not necessarily that traditional peer review processes are ineffective at finding errors or misconduct, but rather it is when our processes and practices become so systematized that we can mindlessly or effortlessly engage in and reproduce them without our full, critical attention that they can produce problems. While I think there are good reasons to critique the notion of peer and "expert" culture within traditional peer review processes, an additional and separate critique is the problems that arise with systematization. The article implicitly addressed this when the author commented that current post-publication environments "provide a public space that is not under the control of journal editors and conference organizers." Yet, as White indicates, there exists skepticism of the value of post-publication reviews along with a simultaneous effort to build post-publication systems that have standards that put those questioning it at ease. The National Institutes of Health establishing requirements that potential post-publication reviewers must meet demonstrated this. That is, they are trying to figure out how to systematize post-publication. For me, what this article indicates is that we ought to figure out how to keep our academic and publishing processes "fresh," so to speak. This way we don't become so comfortable with our methods and practices that they allow us to simply go through the motions without fostering innovative and critical inquiry.
GahBreeElla

Implications of digital identity amongst cultural, gender, and racial identity - 2 views

http://dhpoco.org/blog/2013/05/10/open-thread-the-digital-humanities-as-a-historical-refuge-from-raceclassgendersexualitydisability/

knowledge publishing open access

started by GahBreeElla on 08 Dec 14 no follow-up yet
tazzain

National Archives of India - 0 views

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    The National Archives of India is the repository of the non-current records of the Government of India and is holding them in trust for the use of administrators and scholars. It is an Attached Office of the Ministry of Culture. It was set up in March 1891 in Calcutta (Kolkata) as the Imperial Record Department and subsequent to the transfer of the National Capital from Calcutta to New Delhi in 1911 it was shifted to its present building in 1926.
tazzain

The Internet Archive - 0 views

shared by tazzain on 10 Dec 14 - No Cached
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    The Internet Archive, a 501(c)(3) non-profit, is building a digital library of Internet sites and other cultural artifacts in digital form. Like a paper library, we provide free access to researchers, historians, scholars, the print disabled, and the general public.
daniellew31

This is who I am to you - 3 views

This episode of the radio show Spark, from the Canadian Broadcasting Corporation, looks at online pseudonymity from a theoretical and practical point of view. It talks about why we may segment our ...

pseudonymity module1

started by daniellew31 on 05 Sep 14 no follow-up yet
Alefiyah Shikari

https://www.ivpn.net/internet-censorship/# - 0 views

Internet Censorship Around the World

module3 participatory culture internet censorship open knowledge

started by Alefiyah Shikari on 11 Sep 14 no follow-up yet
ilssecartagena

¿Qué es el conocimiento tradicional y indígena? | Organización de las Nacione... - 0 views

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    Este conocimiento forma parte integral de un sistema cultural que combina la lengua, los sistemas de clasificación, las prácticas de utilización de recursos, las interacciones sociales, los rituales y la espiritualidad.
talen7571

Online 'Mooc' courses are too big to work, says Stanford head - FT.com - 3 views

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    Interesting how the article closed with this statement: "The rethink of Moocs has given rise to a new buzzword in the education industry: Spocs, which replace "massive" and "open" with "small" and "private". Should we change the "massive" and "open" words to ease fear of losing privacy, especially after viewing the video on online privacy https://www.youtube.com/watch?v=SCmKJyVx9AY Your thoughts?
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    The site won't allow me to read the article without a subscription. The heading of the article touched on my initial concerns for this course. In saying that, my experience at University showed that the student's who wanted to really get something out of their studies were the least reliant on the guidance of their lecturers and found their own ways to improve making it easier for the lecturer to guide. I read this https://landing.athabascau.ca/blog/view/617323/what-is-connectivism article on connectivism which https://twitter.com/@stranack posted earlier. It makes sense that personal success within this education format relies on the pro activity of the student to engage in the described culture of connecting, forming groups, targeting desired information, and making sure that when they share it the reason it is important to others is made obvious.
rogergsweden

Hackers, privacy and the freedom of internet - 0 views

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    Hackers might bee seen as a threat to security and privacy, but at the same time they fight for internet freedom, open source and open information. By finding security holes before criminals do it, maybe they are good for your privacy? I think this video is a good introduction to the global hacker culture.
fraup74

What is Indigenous Knowledge - Definition - Bibliography - Links - 0 views

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    This is a brief description of what indigenous knowledge is, and its importance to local cultures in Africa due to it being a system's foundation. The link also touches on the risks of losing this kind of knowledge with the increase of technology. Examples are of how people can be adversely affected by technology.
lauren_maggio

A Shared Culture - YouTube - 5 views

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    A short video (3 minutes) on the importance of sharing and creative commons.
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    Thank you, this is very revealing!
amandakennedy

This Is What Happens When A Kid Leaves Traditional Education - 4 views

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    "Logan Laplante is a 13 year-old boy who was taken out of the education system to be home schooled instead. Not only was he home schooled, but Logan had the ability to tailor his education to his interests and also his style of learning, something traditional education does not offer." I realise this article (and the video on which the article is based) does not fall neatly into any category we've studied yet, though I hope many of you may find it as interesting and inspiring as I have. At core, this is about "hacking" the educational system. As Logan explains, his methods can be applied in mainstream schooling (or indeed for anyone interested in lifelong/lifewide education). There's also the element of "participatory culture" embedded in the production of this video: Logan is sharing his experiences, allowing others to comment and contribute so that he might learn as others are learning from him.
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    This is a truly amazing talk, I was especially pleased to discover your post since I was just about to share a talk that speaks to many of the same issues! My shared video talks about how schools simply aren't made for boys - for many reasons - and what should be done to reengage them in education. (You can check it out here, if you're interested - https://groups.diigo.com/group/okmooc/content/gaming-could-the-ultimate-tools-to-re-engage-boys-in-education-12782090) The part about "writing about butterflies and rainbows" quite literally made me chuckle, here's why: (from my video) "Boy comes home from school, and he says, "I hate writing." "Why do you hate writing, son? What's wrong with writing?" "Now I have to write what she tells me to write." "Okay, what is she telling you to write?" "Poems. I have to write poems. And little moments in my life. I don't want to write that stuff." :) The boy then goes on to saying "I want to write about video games. I want to write about leveling-up. I want to write about this really interesting world. I want to write about a tornado that comes into our house and blows all the windows out and ruins all the furniture and kills everybody." ...which is one of the main points of "hackschooling" -writing through experiences & interests. Also, speaking from personal experience as someone who also left a diploma behind, I can confirm that leaving a rigid non-functional study environment for an open world of possibility can be the best thing you can ever do. All in all - thumbs up for sharing the talk!
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    Thanks for sharing - what an inspiring talk. Many of his lessons are just as valuable for adults, who often seem to lose any sense of creativity after settling in to their lives, careers, and relationships. FYI - my wife and I have done some limited homeschooling with one of our kids who really doesn't thrive in traditional school settings. I wish we could have done more, but at the very least I encourage each of our kids to explore other ways to learn to either supplement (or question) what they are learning in school. Traditional education just isn't supportive of creative thinking and creative thinkers.
tinavanro

How can I inrcease the number of my blog readers? - 4 views

Ok, I'm new at all of this. But I seem to understand that there is a whole community out there who is keen on sharing, learning and networking. So I might just make use of it ☺ I write a blog. It's...

module2 publishing blog

started by tinavanro on 16 Sep 14 no follow-up yet
Kim Baker

21st Century Information Fluency - 3 views

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    Information Fluency is the ability to locate digital information efficiently, evaluate it effectively and use it ethically.
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    It also needs to be noted that this model has been critiqued by Sanderson for not taking into account different cultural lenses, and is biased towards the West - this also applies to most models of IL..See more here: : http://www.if.ucf.edu/files/2011/06/JIF1Final.pdf
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    Hi, Kim, I have like this articles and think that the image of information fluency it is clear. Thank for sharing Julia
janetw_suiching

Information Geographies - 1 views

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    Many interesting charts and data of the global internet use, access, and contributions
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    Cool!! It's so valuable to see behind the scenes of a lot of the open (or closed) tools we use. These images, maps, and infographics are really neat and use a lot of data that probably gets forgotten about in a lot of discussions. Thanks for posting!
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    Atlas, publications, charts and tables of global information and internet geographies and impacts on information access, information production and information distribution, done over a four year period by Oxford Information Institute. Findings, data, and publication will be published in Open Access formats and platforms. The website is simple but contains lots of information relevant to the topics in Stanford. There are links to external related publications about information geography, access, distribution and production. Very good website. Some limitations include: bias from the two developers and producers as well as institution itself, unknown (not identified) contributors and sponsors.
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    A very valuable collection demonstrating how economic, political, cultural and linguistic ties impact the flow of knowledge is and information. Of course, such charts do little to explain, why this happens and where a more even distribution of knowledge is desirable. Also, the data that lies behind the visualisations is not always open. Especially vauable are the links to the data collections that are accessible.
Kim Baker

12 best places to get free images for your site - 16 views

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    Adding a few high quality photos is a great way to improve a website, article or presentation - but be careful. A search engine like Google Images will quickly locate just about any shot you could ever want, but using them will almost certainly violate someone's copyright.
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    Hi Kim! Your contribution is really excellent. I have often been limited to a presentation by the inability to use an image. Thanks for your input.
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    This is a great contribution. I looked into TinEye, and had no idea a service like that existed! It definitely makes you think twice when adding pictures to presentations and websites. I wonder where the line is drawn when it comes to copyright. If I were to use x photographer's picture in an academic paper and I cited it, that would not be copyright infringement (right?!), but once I start making money off of that paper then we enter the world of legal issues. I get it, it's not fair to make money off of someone else's work. But is money the only thing that I would be benefitting from by using this picture in a paper that I would sell? What if my paper was on a hot subject and it therefore became "big" in academia or even pop culture? Am I not adding positively to my reputation by writing this paper, which happens to feature someone else's photograph? It's funny that money is the only thing that matters in copyright, unless I have not understood the law in its entirety. Any clarification would be awesome.
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    This is nice. Thanks Kim!
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    Muy util el aporte.
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    VERY USEFUL, THANKS
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    Thanks Kim! I didn't become aware of the importance of this until I began helping teens in the library produce video book talks. The importance of knowing your image source and respecting its creator/owner is not a top priority for teens, however I tried to stress the availability and convenience of sites like the ones mentioned in the article you shared. Its cache of resources I can't wait to utilize and share.
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    Thanks great resource.
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    Is good to be aware of credits and source for what is being used online...there is the phenomena of cut and paste thesis for students willing to degree....can't find the source by the hundred times the same thesis has been copy around the web...It's enough to take a phrase of what the student "has written" to find clones around the web...what a coincidence... :)
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    Very useful. Thank you.
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    thank you
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