Library of Congress Photo Archives is a site every teacher should bookmark. With over 1.2 millions images in this database, your students can certainly gather a wide variety of images for their history projects. Each image has different licensing, so look closely. Supporting units: famous Americans, presidents, civil rights, wars, inventors, authors, and just about any historical American event
Guest authors Daniel Hickey and Brian Nelson argue that the opportunity to institute true reform in assessment practices is now, and the Race to the Top Assessment Initiative should think more broadly about how we measure progress in the classroom. They welcome comments on findings from the MacArthur 21st Century Assessment Project.
"the "creative thinking spiral." In this pro- cess, people imagine what they want to do, create a project based on their ideas, play with their creations, share their ideas and creations with others, and reflect on their experiences-all of which leads them to imagine new ideas and new projects. As students go through this process, over and over, they learn to develop their own ideas, try them out, test the boundaries, experiment with alternatives, get input from others, and generate new ideas based on their experiences."
The project is called Scratchable Devices, and with it, computer science Professor Michael Littman and some of his students are working to make it easy for anyone to program their household devices by using Scratch.
Cool bioethics/genetics webquest/project.
"In this WebQuest you will work with a team of three other students to form a consensus on how funding for genetics research should be distributed. Each member of your team will choose one of the given aspects of genetics to research. Upon finishing your research, you will discuss your findings and decide the team's stance on funding allocation. Your team will then create a persuasive presentation, arguing your consensus."
Projects provide a flexible framework for engaging students in exploring curricular topics and developing important 21st century skills, such as communication, teamwork, and technology skills. In addition, students are motivated by the fun and creative format and the opportunity to make new friends around the world. For teachers, a school portal enables quick and easy management of student accounts and review of project work.
Our 6th grade collaborative project with a focus on global issues. We are looking for schools to join us with the hopes of working on some collaborative lyrics in Google Docs, remixing audio tracks shared between schools and possibly a skype session. We are running the project 5 times this year for 6 weeks at a time.
Email me if you are interested i taking part at one point.
jennifergarcia@abc-net.edu.sv
"Think of Stixy as your online bulletin board. Create as many Stixyboards as you like, one for each project. Use Stixy to easily organize and share:
* Your family's schedule
* Projects at work
* An upcoming holiday with your friends
* Your photos from your last bike trip
* Or share a file or two with a friend
Only you set the limitations for how you want to use Stixy."
"Think of Stixy as your online bulletin board. Create as many Stixyboards as you like, one for each project. Use Stixy to easily organize and share:
* Your family's schedule
* Projects at work
* An upcoming holiday with your friends
* Your photos from your last bike trip
* Or share a file or two with a friend
Only you set the limitations for how you want to use Stixy."
The purpose of this project is to create a free, open simple dictionary for students to use. This dictionary will ultimately be published in a variety of formats and for multiple platforms.
To add to this project, find a word you'd like to write a definition for or click "Instant Karma" for a random word. Please consult the style guidelines for editorial information.
An expert on children and computing, Dr. Seymour Papert is a mathematician and one of the early pioneers of Artificial Intelligence. He is a distinguished professor at the Massachusetts Institute of Technology and author of major books on children and learning. Here he describes learning environments in which children collaborate around meaningful projects and powerful ideas.
Choosing, thinking, reflecting, and sorting possible projects should be a career-long process. Good projects don't fade with time -- they get richer and more exciting for both teacher and student.
Great projects, on the other hand, are opportunities for learners and teachers to collaborate with those around them.
Look at the report: http://www.m-learning.org/docs/The%20m-learning%20project%20-%20technology%20update%20and%20project%20summary.pdf
"The m-learning project - funded by the European Commission,
the project partners and (in England) the Learning and Skills Council - was considered highly innovative and unusual. It not only involved developing learning materials to run on handheld devices in a time of rapid technological development, but also targeted reluctant young adult learners with poor literacy or numeracy."
It is interesting to work with students to make a film in our classroom. Eduhowto Over begun to transform the class into a project-based classroom. This constructivist approach incorporates technology into the classroom.
"Wireless Philosophy AKA Wi-Phi is a project produced by philosophy students and professors from Duke, Yale, Northern Illinois University, MIT, and Duquesne University. The purpose of the project is to philosophy through animated videos. There are currently more than 100 videos available in the Wireless Philosophy YouTube channel. The videos are organized into twelve playlists covering topics like critical thinking and biases, political philosophy, religion, Descartes, and linguistics."