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Maria Gurova

I quantified my baby and wish I could get the time back - 1 views

  • It’s part of an experiment to see if technology can help with the daunting and seemingly Sisyphean tasks of a first time parent, to find out why a growing number of people are turning to gadgets to help with one of life's toughest jobs.
  • Attempting to simplify parenthood with gizmos and apps has perversely made it a lot more complicated. And as for peace of mind, forget it.
  • The concept of the “quantified baby” has been around for some time now, and there’s a large and growing market for smart infant products from anxious or diligent or curious new parents.
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  • But does it all help you to be a better father, or mother, or is it all a massive distraction from the serious business of parenting?
  • While tracking proved useful as a reminder of feedings, and gave an objective insight into longer term sleep patterns, there wasn’t much she could do with the info.
  • It's the same problem quantified self devotees have: what to do with all that data. Unless you're a math or data viz wizard and prepared to take it all incredibly seriously, the numbers that consumer gadgets and apps spew out can be pretty meaningless — even more so when you're dealing with an unpredictable baby.
  • The Mimo and the Owlet are just the tip of the emerging infant tracking iceberg.
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    does using all the tech can offer to monitor your infant health make you a better parent or ease the toughest job in the world. Based on the article - not really 
alexbelov

People Are Still Getting This The Robots Will Steal All Our Jobs Thing Wrong - Forbes - 0 views

  • the new technology kills off the old jobs and that allows people to go and do something different
  • We’ve not got to make sure that the new technologies create jobs. Because that’s not what they do. Rather, they free labour to go do something else.
  • It simply isn’t true that the new technologies create jobs. That’s not what leads to us all still having jobs at least. What does happen is that we all go find other things to do. And it’s a basic tenet of economics that human desires and wants are unlimited while the resources we have to sate them are limited and scarce.
Maria Gurova

Pixar Vets Reinvent Speech Recognition So It Works for Kids | WIRED - 0 views

  • Though characters like Woody and Buzz Lightyear are wonderfully realistic and lovable, the relationship that kids have with them is largely one-sided. Kids can hear these characters talk—not only through movies, but games, toys, and other movie merchandise—but they can’t engage them.
  • It was this idea that inspired Jacob to team up with his former Pixar colleague, Martin Reddy, and launch a new company, ToyTalk. The San Francisco-based outfit develops mobile games that let kids have conversations with animated characters—dialogues that can last for hours
  • Known as PullString, it’s equal parts speech recognition engine and script writing tool, and it’s quite a departure from other speech rec tools developed by the likes of Microsoft, Google, and Apple. It’s tailored specifically to kids, whose sentence structure, pitch, and vocal tone have posed challenges for traditional tools.
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  • “The way kids talk and communicate is very different from how adults do, both in terms of how they use language and the fundamental frequencies that come out of their throats,
  • But as he points out, the way today’s children use technology will likely dictate the tech landscape for decades to come. If you can get kids hooked on speech technology young, they’ll stay with it forever.
  • Kids don’t want to ask a monkey character in a game what the weather will be on Tuesday. They want to sing him a song or ask him about life in the zoo.
  • While ToyTalk uses existing third party technology for its raw speech recognition, it works with those partners to develop better recognition models using ToyTalk’s own data. Now, ToyTalk has a trove of some 20 million children’s utterances, which Jacob believes is the largest database of kids conversation in the world
  • “Virtual assistants are awesome when they can answer every question. In our case, it’s the opposite,” Jacob says. “I have to know a lot of things that I’m not able to answer, and redirect the conversation to something that is within character.”
  • And Jacob says some toy companies are already testing PullString to power apps based on existing characters.
  • this technology could give kids a whole new way to play that falls somewhere in between the playground and the imaginary friend. “I think at some deep level if we succeed, we’ll inspire the imagination of kids to talk about things they might not otherwise talk about,”
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    the voice rec technology developed by ex-Pixar guy that is targeted to kids. It considers all nuances of kids speech behavior and analyses millions of kids conversations to make interaction with favorite characters within all possible media truly engaging
alexbelov

Reality Substitution Project is a Unique Approach to Virtual Reality | Virtual Reality ... - 0 views

  • Reality Substitution Project is a Unique Approach to Virtual Reality
  • The tech project, named RealiSM, has developed a user-friendly virtual world capture system that effectively shoots actual videos of real-world situations, and these videos are to be generated as virtual content on a supported head-mounted display (HMD).
  • Initially developed for the medical field, RealiSM aims to be utilized in the laboratory to facilitate research of the human memory and the peri-personal space (perceived space available to a person within his reach).
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  • This is how things get interesting for the RealiSM project: the prototype works as an integrated video recording, editing, and playback system – all working hand in hand to generate what they call reality substitution. A custom-built camera rig, consisting of 18 high-definition cameras which are pointed in all directions, seamlessly shoots a 360-degree spherical imagery that is stitched together in all three dimensions of space. These 18 high-def cameras are paired with 4 omnidirectional microphones, able to pick up sound from all directions relative to the prototype. The 3D spherical video capture is then processed and is rendered by a custom-built HMD that also features a front camera to orient the user’s presence in both the virtual and outside environments.
  • Aside from the usage focus of the prototype in the medical field, it is also seen as a potential tool for bringing immersive, real-time teleconferencing – bridging the gap caused by time zone issues between the two ends of the communication medium; and also to enhance entertainment experiences – particularly in games – by introducing extremely immersive and true-to-life visuals and audio experiences.
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    Reality substitution is a new approach to VR experience. The system  aptures videos of real world situations and generates VR content. The technology can be applied in medical research, therapy, gaming and teleconferencing.
Maria Gurova

Meanwhile in the Future: Everybody Is Reviewed in a Reputation Database - 2 views

  • Recently, an app called Peeple got a whole lot of attention for trying to be the Yelp for Humans
  • But what would it be like if we lived in a world where everything you do is subject to a rating doled out by a combination of machines and other people?
  • Michael Fertik, the founder of Reputation.com and the author of the book The Reputation Economy, talks on the episode about all the ways that brands and companies are already compiling your information into a profile that helps them make decisions about you. Linkedin, AirBnB, Uber, they’re all gathering what Fertik calls your “digital exhaust” to learn more about you
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  • So what makes Peeple different from say AirBnB where you rate your tenants? Jeff Hancock, a professor of communications at Standford, says it comes down to turning your interpersonal relationships into transactions.
  • But in 15 or 20 years, all those reputation systems might be combined. And they might totally dictate your life: what jobs you get, what insurance you’re offered, who you date, where you live
  • Fertik predicts that in just five years, companies won’t post jobs, but rather plug in their desires into a database to find the right person. Jobs will come to you, he says. But part of that selection process will probably include parameters outside someone’s direct qualifications
  • If financial success, personal success, housing, food options, all that is tied into this reputation system, the people who have the understanding and the money to make that reputation system work for them will succeed
al_semenchenko

Can You Teach a Coal Miner to Code? - Backchannel - Medium - 1 views

  • As America switches from an industrial economy to a digital one, its bluest collar workers are facing the toughest challenge of their lives. Can miners really learn how to code?
  • Say what you will about the long-term environmental effects (Justice, for one, is very pro-coal) but the impact on the area’s one-source economy has been brutal.
  • The Rusty Justice seminar concludes for today. The coders swivel back to their computers, and Michael announces weekend plans to no one in particular: “Looks like I better learn C#.”
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  • What they’re building in its place is all so fragile and new. Parrish is worried even about the effect of U.S. Secretary of Labor Thomas Perez coming to shake the coders’ hands, or reporters like me coming to do stories. “We just don’t want all the notoriety to give the false illusion that we developed all the skills.”
  • BitSource would like to hire a second class of coders at the beginning of the new year. He, Parrish, and Hall want to fill up their buildings, create an incubator for entrepreneurs, a makerspace for craftsmen, and, someday, if they play their cards incredibly well, a bonafide Pikeville tech scene. You know, make Bloomberg in his smart suit eat crow for once.
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    Due to technoligical advensments many job will become absoulete but workers will be able to learn new professions quickly.
Oleg Batluk

Studio Wildcard: 'We're the anti-eSports eSport' | Develop - 0 views

  • Multiplayer Online Survival Arena – is something the team believes offers a truly unique experience.
  • ost eSports are really regimented, there are rules you have to know to play the game and there is a much more different mindset behind a controlled match. Whereas for us, there’s not really rules – it’s a sandbox and anything can happen.
  • In our first three tournaments, we watched a lot of people get killed by monkeys and piranhas, and there were all sorts of random things happening. And yet the same person won all three tournaments – for us, that validated everything because there’s obviously a skill to being prepared for whatever scenario happens
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  • t’s much more entertaining to watch a sport like this where you don’t have to know what the rules are
  • We’re starting some VR projects around Ark
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    Multiplayer Online Survival Arena is a new eSport concept with tournament with no fixed rules where anything can happen
Maria Gurova

Is it curtains for the big screen? - FT.com - 1 views

  • According to the National Association of Theatre Owners, US movie attendance peaked in 2002 and has been steadily declining ever since. To compensate, theatres have rolled out new technologies such as 3D, Imax and premium large-format cinemas, raising their ticket prices and thus keeping the box office at record-breaking levels
  • The majority of us are increasingly staying home.
  • At Cannes this year, the studio with the most films in competition
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  • was not one of the big studios, but the streaming service Amazon.
  • But blockbusters have a design flaw: their marketing costs are enormous — opening a movie typically costs anywhere from $20m — and they spend less and less time in cinemas. To take a recent example, ticket sales for Batman v Superman: Dawn of Justice dropped by an astonishing 68.4 per cent on its second weekend
  • “What you’re going to end up with is fewer theatres,” George Lucas said during a panel at the University of Southern California in 2013. “Bigger theatres, with a lot of nice things. Going to the movies is going to cost you 50 bucks, maybe 100.”
  • He argued that a film will come out in cinemas for 17 days — three weekends — which is where 98 per cent of films make 95 per cent of their revenues anyway. On the 18th day, the film will be available everywhere and you will pay for the size: a movie screen will be $15, a 75-inch TV will be $4, a smartphone will be $1.99.
  • “Fifty per cent of Americans did not step into a movie theatre last year, and of the 50 per cent that did go into a theatre, 95 per cent of them went to one or two films,”
  • Arguably, it’s more visual than television. It has our full attention: each frame must pull its weight in terms of narrative and spectacle. That is why it is a director’s medium: it envelops us. TV comes to us, into our homes, casual, familiar, favouring habit-forming episodic narratives. That is why it is a writer’s medium. The big screen glamorises — its stars are the stuff of myth; the small screen is more like a member of the family
  • And something like The Avengers, it’s too much fun laughing with the audience. These things are communal experiences.
  • But then many film-makers would argue that movies should be consumed differently from music: a song is a song wherever you play it, whereas films were built for the big screen.
  • “I don’t think that experience is going to die,” says Obst, “although I do worry that eventually we will all be inside on our huge computer screens, watching all of the different types of entertainment together
  • Nothing breaks the spell of the movie more instantly than the pause button.
Maria Gurova

How To Get More People Into Movie Theaters (Without Higher Ticket Prices) - 3 views

  • Its newest toy is called Barco Escape and right now it’s essentially three theater screens in one space — the main screen and then additional screens on the left and right walls. The effect is a 270-degree image that makes viewers feel like they are in the middle of the action.
  • It’s the kind of premium experience that most people would expect to pay extra for but Schilowitz says part of the point of Escape is to give viewers a more theme-park like experience without charging any more for a ticket.
  • One of the biggest trends right now is people watching other people play video games.
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  • Schilowitz hopes to engage brands to make 270-degree short films to show before the actual movie. Think Red Bull's Red Bull's many extreme sports videos. Now picture them in an immersive experience.  The money coming from brands could help offset the costs of the Escape screen.
  • Schilowitz believes you could take that experience into the theater. Have two people playing a virtual reality game while strapped into Oculus Rift-type devices and people would pay to watch the game on the big screen if top- ranked players were competing.
  • Escape will also be used to show things like concerts which can be better experienced with a wider screen. A Lady Gaga and Tony Bennett show will debut in Escape theaters in 2015.
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    The new technology that may transform all that real estate Theaters owns into the arcades of the future.  
Maria Gurova

HBO NOW Pushing the Cord-Cutting Trend - App Annie Blog - 3 views

  • In 2007, Netflix changed the landscape by introducing streaming on PC, allowing customers to instantly watch shows. By 2010, Netflix video streaming became available on additional platforms, including iOS devices. Today, video streaming services Netflix and Hulu have a strong hold among combined iOS and Android Top US Apps.
  • These convenient apps have set the stage for a preferred entertainment delivery. A whole generation of consumers have grown up with video streaming, rather than (or in addition to) paying for cable television: cord cutters and cord nevers. Major premium cable networks, HBO and Showtime, are now after a piece of the pie Netflix and Hulu have carved out
  • Both HBO NOW and Showtime are taking different approaches to standalone streaming partnerships. HBO NOW has gotten more traction in part to a heavy promotion from Apple, resulting in positive metrics. Showtime’s success is less clear, being married into Hulu’s already strong performance
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  • Netflix isn’t being left in the dust completely, kicking off their original film initiative with “Beasts of No Nation”, which will launch both in theaters and streaming video on October 16th. HBO, Showtime, Netflix and Hulu will still need to compete with each other to retain users in a new “entertainment as a service” landscape where retention is not a given, but an earned currency.
  • Cable provider Comcast hasn’t felt the heat from the cord-cutting trend, having its second best Q2 in nine years. Comcast is also in an advantageous place as a broadband provider, with 22.3 million total customers in Q2. Good quality video streaming relies on broadband internet, meaning cable providers that offer bundled internet service will still be valuable
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    the rise of streaming services and how cable networks are competing with video streaming services on their battle field 
Maria Gurova

The Movie Theater Of The Future Is All About Big Screens And Big Data - 2 views

  • With huge-flat screen TVs becoming more affordable — and more original TV content being produced — cinemas have to step up their game to keep pace in the arms race with home theaters. That’s why theater chains are coming out with better food, reclining chairs, and more supersized screens like Imax to take full advantage of the special effects in many tentpole blockbusters.
  • The theater, which opens to the public Friday night, now has a lobby that’s part of the show (and soon, a camera-based audience data gathering tool to go with it), and a cinema equipped with the showpiece Barco Escape, which combines three screens in a U-shaped pattern that gives the viewer almost a cockpit-type perspective of the action.
  • “The Maze Runner” and its sequel, “Maze Runner: Scorch Trials,” were the first — and only — two films with scenes optimized for Barco Escape, but with dozens of Imax films coming out every year, there needs to be a much broader pipeline of content to compete with other large format
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  • Hoddick said he wants to develop three additional films this year, then eight in 2017 and then 12 a year after that
  • The Barco Escape costs exhibitors $100,000 with an additional fee per movie.
  • there are currently 21 Barco Escape theaters in the world — 16 in the United States, two each in Europe and China, and one in Mexico.
  • the plan is to have more than 100 by the end of this year, and 1,000 within three to five years. Oh, and they want an additional 1,000 just in China, soon to be the world’s biggest movie market — and one where Imax is in the process of opening hundreds of its own screens
  • Hoddick said while Barco Escape is only for 2D films at this point, he imagines it’s only a matter of time before 3D comes to the platform
  • it’s currently about 4 percent more expensive to produce a movie for Barco Escape, because the work has to happen in post-production, Hoddick said new cameras from manufacturers including Sony that can film in the 7:1 aspect ratio necessary for the medium will slash costs significantly
  • the theater will soon install a camera-based surveillance system to analyze demographics and customize which “lobby dominations” go live — think superhero trailers going up when a crew of high school kids walks in
Maria Gurova

Give Me a Break: Why Businesses Should Consider Workplace Sabbaticals | IRIS - 0 views

  • With technology keeping us connected around-the-clock, the divide between our professional and personal lives continue to be blurred.
  • A workplace sabbatical would provide eligible full-time employees with a pre-determined schedule for taking extended time off to pursue personal interests or to be with family.
  • Not only would your employees be recharged by virtue of a sabbatical, but they would be very clear that their company cares about their well-being and not just the bottom-line.
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    we all deserve a break... with Millennials entering the workplace corporate HR policies might consider radical perks or benefit packages fro the new workforce, that is looking for a more fulfilling life experiences 
Maria Gurova

National Study: Mobile Devices Are Changing Parenting, Childhood, And Family Values - F... - 0 views

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    how parenting becomes easy with all of the technology available 
Irina Marchenko

All Work and No Play: Why Your Kids Are More Anxious, Depressed - Esther Entin - The At... - 0 views

  • "Since about 1955 ... children's free play has been continually declining, at least partly because adults have exerted ever-increasing control over children's activities,"
  • It provides critical life experiences without which young children cannot develop into confident and competent adults.
  • Gray sees the loss of play time as a double whammy: we have not only taken away the joys of free play, we have replaced them with emotionally stressful activities. "[A]s a society, we have come to the conclusion that to protect children from danger and to educate them, we must deprive them of the very activity that makes them happiest and place them for ever more hours in settings where they are more or less continually directed and evaluated by adults, setting almost designed to produce anxiety and depression."
Maria Gurova

Rentals Delivered By Drone Could Make Ownership Obsolete | TechCrunch - 0 views

  • Today, the most convenient way to have access to something you want is to own it and keep it where you live. That's because the process of having something delivered is too costly, cumbersome, and slow to do every time you need it.
  • Still, people don't want things soon. They want them NOW. A 30-minute Amazon Prime Air is the closest approximation of “now” we've seen yet.
  • Yet the greatest impact of robotic delivery might not be owning things quicker, but rather not having to own them in the first place. That's because once you can have something approximately now, the functional difference between ownership and rental disappears
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  • Maybe we'll 3D print what we currently buy. And there will always be things too big to be conveniently shlepped around. But eventually, I'd bet it won't be humans delivering the pizzas, tools, electronics, clothes, and many other things we buy or borrow today.
  • We might buy less stuff and all objects would spend more of their existence being used rather than in a closet, so we wouldn't have to manufacture as many copies of things
  • Perhaps most exciting of all is what the transition from owning to sharing could mean for our psyches
Maria Gurova

3 | This Is What It Looks Like When A School Becomes A Community Hub | Co.Exist | ideas... - 0 views

  • collaboration of architecture and design firms consisting of MKThink, Concordia, and DSK are creating what the developers call "a full service community, where the school district and city work cooperatively to improve access to learning and opportunities to all members of the community through a highly coordinated City/School partnership.”
  • The local community contributed heavily to the school design. "I’ve been doing this for 30 years, and there’s never been a project that I’m aware of that has required and gone through such an open and transparent communication process with the community,"
  • The design team drew inspiration for its "school as the center of community" project from the Harlem Children’s Zone (HCZ)
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  • education programs for residents of all ages--an attempt to create a healthy environment for local kids
Maria Gurova

Google Glass Gets Foursquare, TripIt and OpenTable Apps - 0 views

  • Google Glass just got a whole lot more useful for travel. The connected headset now has official apps for Foursquare, TripIt and OpenTable.
  • TripIt inserts its trip updates and information in the Google Now cards that already appear on Glass. Your flight status, departure time and gate will all appear on a single card
  • Open Table has its own command: "Okay Glass, make a reservation...." Once you speak those words, a selection of nearby restaurants will appear, ready for you to scroll through
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  • The current version of Google's Field Trip sends you notifications about surrounding points of interest, but the upgrade, released in April, lets you specifically ask what's nearby.
  • Word Lens completes the travel package. The app has been on Glass since last November, but its augmented-reality translation abilities are arguably perfectly suited for smart glasses. With Glass, all you need to do is look at a sign or menu, aim Glass' camera so the text you need translated is in an onscreen rectangle, and the words will change — from, say, Italian to English — before your eyes
evgeny lavrov

Google's Got a Plan to Make the Mobile Web Less Slow | WIRED - 0 views

  • it’s clear that in the future, tech companies—not publishers—will be the chief distributors of the news we consume.
  • Google’s AMP
  • is a continuation of that trend
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  • AMP aims to ensure that web content loads just as instantly, and looks just as sleek as it would in a native app.
  • This is about making sure the World Wide Web is not the World Wide Wait
  • The hope, among publishers, is that faster, cleaner content on the web will drive engagement. Attention spans on the web are short, after all, and there are plenty of other articles to read.
  • Google is opening this format to all publishers
  • It will also be interesting to see how Facebook responds to the news
  • While Facebook is onboarding publishers one by one
  • But now, more than ever, these platforms are not only determining what news matters to us, they’re determining the best way to present and publish it, as well
Olga Bykova

The future of customer relations | Conversation Management - 0 views

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    Customer relations are in transformation! Pre-sales, sales & after sales are changing at high speed. Companies need to figure out the current customer journey, the role of self service, their data strategy and much more. A little while ago I conducted a global study on the future of customer relationships in collaboration with data collection company SSI and translation agency No Problem!. The study looks into all aspects of a modern customer relation.
Vladimir Antonov

Zwift launch new online multiplayer turbo training game - Cycling Weekly - 0 views

  • Startup tech company Zwift have launched a new online cycling that looks to change the way we train indoors
  • online multiplayer cycling game that looks to revolutionise indoor training
  • The game allows cyclists from all over the world to meet and ride together in virtual reality, possibly putting an end to tedious and lonely turbo training sessions
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  • Zwift’s software can then convert the signal into power data, which is calculated by considering rider weight, the virtual terrain and even drafting into account to convert the power to speed within the game.
  • the virtual environment is impressive as it gives off sound effects from your surroundings and from the other riders that pass or are around you, making it a supremely immersive training session
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    It's not new development, but it confirms that VR (kind of, just a game for now) is not somewhere there, it's here and I can use it for a reasonable price Next steps could be VR treadmill (for bad weather), VR swimming-pool (to be placed inside a garage or basement) etc, literally all kinds of sports that could be replicated indoor with VR 
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