"Now that we have more ways for students to get into making, we also need to explore the potential outcomes for those who become makers. We're hosting our first-ever Industry, Career and College Day in partnership with Cornell University College of Engineering and San Mateo College. The speakers on the program will talk about preparing for the future of work. It will also be an opportunity for young people to meet representatives from startups, companies, colleges and universities, to explore career paths, and evaluate new possibilities for their education and future."
"We have designed a Mathematical Mindset Guide to help teachers create or strengthen a growth mindset culture. This guide contains five Mathematical Mindset Practices along with links to teaching videos. The videos all show Jo and Cathy teaching middle school students. There are different stages described in each practice to help capture the journey of a mathematical mindset classroom and the evidence teachers may collect along the way for their own reflection or for discussion with colleagues. The guide has been designed for teachers to use in the process of self-reflection, or for coaches or administrators to use to encourage a mindset teaching culture. In the interactive version of the guide on this web page, you can click on the arrow buttons in the Expanding descriptors to see a short extract of Jo/Cathy teaching in the ways described.
Our goal for the guide is to support a mathematical mindset journey of learning and growth. Teachers can work with the guide individually or in collaboration with others. The guide is intended to be non-judgmental, non-evaluative, and iterative in nature. When using the guide consider the classroom community as a whole rather than the teacher alone. It is also important to note that while the goal of the guide is to communicate all aspects of a mathematical mindset classroom, it is not always possible to find evidence of all practices in one lesson. We encourage teachers, coaches, and administrators to use this guide, and our reflection suggestions iteratively over multiple lessons."
"At TeachThought, nothing interests us more than students, as human beings. What they know, might know, should know, and do with what they know.
A driving strategy that serves students-whether pursuing self-knowledge or academic content-is questioning. Questioning is useful as an assessment strategy, catalyst for inquiry, or "getting unstuck" tool. It can drive entire unit of instruction as an essential question. In other words, questions transcend content, floating somewhere between the students and their context.
Questions are more important than the answers they seem designed to elicit. The answer is residual-requires the student to package their content to please the question-maker, which moves the center of gravity from the student's belly to the educator's marking pen. In that light, I was interested when I found the visual above.
It's okay to say "I don't know." Teach your students how to develop questions (because) it helps conquer their own confusion.
Rebeca Zuniga was inspired to create the above visual by the wonderful Heather Wolpert-Gawron (from the equally wonderful edutopia, and also her own site, tweenteacher). The whole graphic is wonderful, but it's that I don't know that really resonated with me. Traditionally, this phrase is seen as a hole rather than a hill. I don't know means I'm missing information that I'm supposed to have."
"Students at Snowflake Unified School District created a low cost detection system to alert drivers of animal crossing. Students were split into three teams; the software/hardware team, the design team, and the fabrication team. Community members assisted in tasks, such as cutting the metal and Plexiglas needed for the prototype. Students created a working alert system that uses motion detection and signals to light up roads with animal crossings."
"There have been complaints leveraged against out of the box robots like Dash and Dot, Ozobot, Hummingbird, Sphero. The complaints usually revolve around the canned and prescriptive nature of their uses and programs, that they lack creative engagement by the younger users. I personally love the excitement my learners have using these robots. As with all tools and technologies and with creative framing, though, they can be used in creative and imaginative ways.
Mention robots to many English teachers and they'll immediately point down the hall to the science classroom or to the makerspace, if they have one. At many schools, if there's a robot at all, it's located in a science or math classroom or is being built by an after-school robotics club. It's not usually a fixture in English classrooms. But as teachers continue to work at finding new entry points to old material for their students, robots are proving to be a great interdisciplinary tool that builds collaboration and literacy skills. (How Robots in English Class Can Spark Empathy and Improve Writing)
This past term, I had my 2nd through 4th grade students work on their robot-enhanced creative writing and stories. In small groups, students were asked to create a fictional storyline and use StoryboardThat.com to create both the physical scenes and the accompanying narrative. As part of their directions, they were told that they were going to create a 3D setting out of cardboard boxes, foam board, LED lights, and other craft materials; and that they would use Wonder's Dot with the Blocky App and Ozobot as the characters in their stories. Preparation time was divided between storyboarding, creating the scene, and learning how to use/code the robots. Because of all of the preparation and practice, the recording actually went quite quick and smoothly.
Here is a break down of the learning events that learners were asked to complete:"
"Teachers strive to help learners find their own answers by doing one thing-giving them the skills to do so. Although this seems like a tall order, in reality it's simpler than you think. Part of it resides in ensuring students know they have options for this.
Exploring these options is the essence of philosophy of 3B4ME. If you haven't heard of it, we discovered it on Adam Schoenbart's blog. It's an ingenious way to help learners find their own answers using simple paths to discovery. Using this strategy, learners can seek answers on their own-and usually find them-before needing to resort to asking a teacher."
"The terms "fail forward and computational thinking" are trending recently, but what does that really mean? Computational thinking is a method of reasoning that teaches students how to solve real-world, complex problems with strategies that computers use. Computational thinking and the Design Thinking Process are frameworks for problem-solving to help address the need for 21st century skills across our nation's K-12 school system.
To make 21st century skills easier to comprehend and teach, Tata Consultancy Services and Discovery Education have teamed up to introduce "Ignite My Future In School," a free resource offering professional development, educator guides, model lesson plans, and curriculum connector resources that provide educators and students with 24/7 support.
Aligned to national standards, "Ignite My Future in School" provides teachers, including Learning Leaders, with exclusive, cost-free, professional development experiences across the country and the initiative inspires educators to adopt a transdisciplinary approach.
As part of Ignite "My Future In School," we've identified seven effective thinking strategies to equip young innovators with valuable problem-solving skills:"
"Social media overload is real. Being a connected educator can be overwhelming, especially if you have been given a ton of information at once. Do you ever wonder how colleagues stay so connected and make it look so seamless? Let me let you in on a little secret. They all use sites and/or apps to manage their connectedness. Some apps, like Instagram, allow you to set up this feature in the app. Other times, using a different site and/or app is more ideal.
I'm sharing a few of my favorite sites and apps to manage my connections, and I'll also share one that came up repeatedly when I asked my PLN for their favorite social media management apps."
"STEM (science, technology, engineering, and math) is more than just an acronym or a collection of letters. Rather, it is an instructional movement that embodies cross-curricular concepts from four fundamental disciplines, as well as a research-based strategy that addresses the future needs of a technology-driven work force and sustaining a global economy. The importance of STEM is further validated by its prominence in the Next Generation Science Standards (NGSS).
One of the most effective instructional approaches toward the implementation of STEM in grade-level courses is through project-based learning (PBL). In this approach, instruction occurs through student-centered investigations focused on a specific topic driven by a set of objectives, culminating in a broadly-defined product or technique. Projects foster an environment of discussion, creativity, problem-solving, inquiry, modeling, and testing, and are applicable to students in all grade levels and subjects, but particularly within the STEM arena."
"In this half-hour presentation at Education Week's Leaders To Learn From event in Washington, Aileen Owens, director of technology and innovation for Pennsylvania's South Fayette school district, describes her efforts around cultivating students' "computational thinking." At the event, Owens was recognized as an exceptional school district leader for her leadership in innovation in curriculum.
Since being hired at South Fayette in 2010, Owens' passion has been on cultivating students' "computational thinking." That includes coding. But the real emphasis is on helping students learn to problem-solve; to think algorithmically, in step-by-step sequences; to debug and revise; and to work with abstract concepts."
"My students made beautiful patterned figure paintings to show movement. See their gallery on Artsonia. These paintings are also the backdrop for a stop-motion digital extension lesson where students animated a mannequin to show movement over their movement paintings. See this lesson and results here."
"Audacity is a free, open-source program for recording and editing audio. It's available for Windows, Mac, and Linux computers. For classroom podcasting projects or other classroom audio recording projects, it is hard to beat Audacity. The only trouble is that it can feel a bit overwhelming the first time that you open it up on your desktop. Fortunately, there is no shortage of YouTube videos that will show you everything you need to know and then some."
"In 21 years in education, I have seen many trends come and go. I am on a mission to keep makerspaces from being added to that list. That's at the core of everything I do now. Makerspaces are an educational philosophy, foundationally solid, and we can't allow them to be cast aside by cynics who might suggest they were just a fun fad that has run its course. We must work to secure the future of makerspaces. Their fundamental purpose is too important, the impact on students too significant.
A true makerspace offers student-driven opportunity for open-ended exploration for everyone. Makerspaces are a mind-set, a culture. It's about the pedagogy. A great makerspace has seven key attributes: It is personalized, deep (allowing deeper learning), empowering, equitable, differentiated, intentional, and inspiring. If you have all of that, you can call your space a makerspace-maybe even a great makerspace.
So what's next? What is the key to the future of makerspaces? Sustainability. That requires proper planning. I am not just talking about the initial planning that is vital to creating the right makerspace for your school. This planning is for the future, and it requires looking back."
"With thousands of potential pictographs to add to text messages and other communications, some people may be looking for a way to narrow down the choices."
"In today's day and age, Google, Twitter and Pinterest are three of the largest employers in the United States and internationally. Are students gaining the skills that one might need to eventually apply to one of those tech giants, if they chose to do so? In the year 2017, what hard and soft skills should students be developing in order to succeed in the 21st century workplace? What about in the year 2020? 2050?
Let's stick with the "now," for a moment. In a recent interview, EdSurge explored which skill sets lead to career success for students-but we didn't talk to anyone in K-12 or higher education. In fact, we interviewed three individuals-Alexandrea Alphonso, Ryan Greenberg, and Trisha Quan-from each of those aforementioned tech companies.
While the thoughts and feelings of each of the folks we interviewed do not represent the opinions of their employers, each of these technology leaders offered their thoughts in this exclusive Q&A on equity and access, areas that formal education didn't prepare them for, and their advice for teachers working to prepare students for an ever-changing workplace."