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Sheri Oberman

New York's Metropolitan Museum of Art releases 375,000 digital works for remix and re-u... - 6 views

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    Today, the Metropolitan Museum of Art in New York announces that all public domain images in its collection will be shared under CC0, expanding their digital collection by over 375,000 images.
John Evans

Innovate My School - The importance of Art and culture subjects in schools - 2 views

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    "Architectural Design is not a subject normally taught in schools. Because it presents something of a novelty to children, it often produces some very creative and exciting results. Furzedown Primary School in South West London regularly hold a sequence of lessons in its summer term focusing on this with a Year 5 class. The process starts looking at structure and continues with spacial design, materials, drawing techniques followed by model making. The children are normally given a brief and asked to design a pavilion. To conclude the sequence of lessons, a selection of projects is chosen to build full scale."
John Evans

Google Lets You Take a 360-Degree Panoramic Tour of Street Art in Cities Across the Wor... - 3 views

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    "How to find the best examples? Ideally, they'll catch you by surprise in their natural urban environment, but you can't be in every urban environment at once. Hence Google Street Art, the virtual museum we featured last year. Since then Google Street Art introduced another innovation: the ability to behold some of their 10,000 collected pieces in "museum view.""
John Evans

Why Art Is the Key to Closing the STEM Gender Gap | TakePart - 3 views

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    "Imagine you're babysitting two 12-year-olds, one boy and one girl. Which is more likely to be playing video games, and which one is painting a picture? Thanks to gender stereotypes, tech is often seen as boys' domain, while arts and crafts are assumed to be for girls.

    STEM-the acronym for science, technology, engineering, and math-doesn't exactly conjure visions of toys and games. But a recent survey by Two Bit Circus, a Los Angeles-based engineering entertainment company, shows a significant gender divide between boys' and girls' interest in STEM that experts hope can be closed by child's play: in other words, finding ways to make school more fun and engaging for kids."
John Evans

How Art and Dance Are Making Computer Science Culturally Relevant | EdSurge News - 1 views

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    "This fall, my computer science class will follow the new AP Computer Science curriculum framework while also including culturally responsive instruction that makes use of students' interests, community settings, and cultural and ethnic backgrounds. Some of the students enjoy freestyle rap and dance, so they will learn how to simulate or enhance their performances using code. Other students study drawing and painting, so they will learn how to use code to create their artwork. This approach is a gateway to computer science, using coding to foster creative expression, and supporting cultural responsiveness that addresses underrepresented students' lack of exposure to computer science."
John Evans

How Integrating Physical Art Into Digital Creations Expands Creativity | MindShift | KQ... - 1 views

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    "Students in Cathy Hunt's art classes are constantly blurring the lines between physically created art and digital creations. In one project, students created fish out of clay using old pinch-potting techniques. But the project didn't stop there. They then took photos of their creations and used digital tools to paint on the photos, adding color and design without fear that an unknown glaze would ruin their vision.

    Once they designed their fish, they developed a storyline featuring their creations for a stop motion animation created by the whole group. When the project was completed students had artfully blended the physical world with the digital one, using the best of both, and creating a finished product that can be put online and shared with the world. The impact of that project goes far beyond a shelf full of clay fish."
John Evans

Tapping into Declarative and Procedural Knowledge in the Art Room - The Art of Ed - 0 views

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    "One example where I've seen some clarity and connection to my teaching is the concept of declarative vs. procedural knowledge. Taking the time to acknowledge the declarative and procedural knowledge in a lesson or unit can guide students toward achieving a larger learning goal."
John Evans

Great iPad apps for creating art | #stateoftheART by Creatubbles - 0 views

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    "For those lucky enough to have an iPad in the art room, there are a number of creative apps just waiting to be enjoyed. We've done a round-up of just some of the fantastic ones out there.

    But before you dive in, remember to set up a free account on Creatubbles, so that you can store and share all of the great results!"
John Evans

This New Toy Will Let You Build the World Around You - 1 views

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    "Google's Data Arts Team came up with a series called "Virtual Art Sessions" that documents the Tilt Brush experience in a way so that people all over the world can see the actual virtual reality experience, even when watching through flat screens."
Nigel Coutts

The purpose of education - The Learner's Way - 2 views

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    Behind the rhetoric and politics, education is about the outcomes it achieves for its learners. More than being about the nuances of technology, learning space design, curriculum structures and pedagogical practices schools should have effective answers to questions that focus on what they hope to achieve for their learners. How we answer this question should then dictate the measures we utilise to achieve these goals and it is to these ends that we must apply our efforts.
John Evans

Week 4: What is Theme? | EducationCloset - 0 views

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    "Welcome to The Art of Curriculum Design. In this six month series we are exploring the why and how of curriculum design via an Arts Appreciation course created through an arts collaboration.

    The first few weeks were devoted to the how and why of the curriculum design process. During the current portion of the series we are looking at weekly objectives, outcomes, and assessments designed for the Arts Appreciation course. Links to the entire series can be found below. The full curriculum including daily lesson plans, handouts, and assessments will be available at the culmination of the series."
John Evans

A Complete Guide for Stop-Motion Animation in the Art Room | The Art of Education | Blo... - 2 views

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    "I was first inspired to explore stop-motion when I met influential art ed dude Mark Jones. He's the genius behind some of the best stop-motion animation videos designed, written, and created by kids. I was lucky enough to see him at my state art ed conference a few years back. If you haven't seen these videos - watch them before you go any further!

    The Robot and the Butterfly
    Stand Up Tall
    Stand Up Tall: Behind the Scenes (to help visualize the process)
    See more on Mr. Jones' YouTube channel.
    After seeing the potential, I asked myself: How do I do this with MY kids?"
John Evans

Shaping Symbols - Constructing Logos with Apps | iPad Art Room - 2 views

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    It was visual literacy in action this week at The Kellett School in Hong Kong as a variety of elementary classes explored logo design for packaging. These young learners needed to craft a distinctive design, using a considered colour palette and a combination of shapes, in Assembly app on their iPads.

    While there are a whole variety of tools that can be used for this kind of task, one of the powerful tools in this app is actually one that is missing - text! With no words 'to do the talking', the principles of art and design took centre stage during the production of this purely visual piece of communication.




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