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John Evans

Expanding the STEM (or STEAM) Pipeline to Diverse Learners | Edutopia - 1 views

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    "Convincing more students to pursue STEM studies is a goal widely shared by educators, policymakers, and industry representatives concerned about the leaky pipeline of students preparing to become the next generation of innovators. Fortunately, there's no shortage of solutions. When more than 200 of the nation's top math and science educators gathered at the White House this fall to receive the 2016 Presidential Award for Excellence in Mathematics and Science Teaching, they exchanged practical ideas for igniting student interest in STEM.

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    Among the honorees was Dr. Jaunine Fouché, science curriculum supervisor at the Milton Hershey School in Pennsylvania. This unique residential school, founded as a philanthropic effort more than a century ago, serves more than 2,000 students in preK-12 from across the U.S. Every student comes from a background of poverty. Education and wraparound services are provided at no cost.

    In a recent conversation, Dr. Fouché shared strategies for making science education more engaging to diverse learners. Here are the highlights."
John Evans

Because We Are All Learners | krissy venosdale - 3 views

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    "Technology moves far too fast to know every detail. That's what's changed.  In a society that moves quickly, we have to find ways to slow down, be in the moment, and process what's happening on the screen, in the device, or in the conversation around us.  People love to say that our kids are different - for their world is different than ours was.  The truth is, we have to adjust AND be ready to help guide them.  It's a challenge for sure, but it's going to be all about our ability to slow down, process, and deeply understand.  To get out of their way.
    But it's the reason I believe in the deepest part of my soul, that making is the future of education. Entrepreneurial-ship. Ideas that change our world.  Connecting with each other. Being a community.  Thinking deep about improving something, then doing it.  Helping our kids be WHATEVER they dream of and DREAMING big.  Because when we use technology that's one thing. But when we create with technology, and add in tangible, hands on materials?  It's us slowing down, and somehow in the midst we become the kind of learning environment that kids need, simultaneously becoming the kind of learning environment our kids need.  Because we are all learners."
Nik Peachey

7 ways you can use technology to engage with students – Resources for English Lan... - 0 views

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    So, if restricting access to these devices isn't the answer, how do we address their presence in the classroom and use these devices to engage rather than disengage students' attention? Here are a few suggestions…
John Evans

Encouraging Diverse Learners in Computer Science and Engineering | EdSurge News - 0 views

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    "Encouraging diverse participation in STEM in middle school is crucial. Students who do not have STEM opportunities in middle school and high school are very unlikely to take those opportunities in college. We are committed to offering creative learning experiences and the best career opportunities for all kids. How do we recruit and retain a diverse student body in elective STEM classes such as computer science and engineering?

    For your students who don't typically identify as "engineers"-many female and minority students as well as some boys-what motivates them to sign up for, and become invested in, an engineering class or activity?

    While we don't claim to have completely cracked the code, focusing on this effort has made us better, more culturally inclusive teachers, and we believe our students will be better off in the long term because of sustained efforts to broaden access to CS and engineering."
John Evans

10 Popular Apps for English Language Learners and Teachers | Getting Smart - 1 views

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    "The spike in the number of technology-enabled classrooms in the past few years clearly indicates what a crucial role technology already plays when it comes to education.

    The dawn of mobile phones has changed the way people access information. Almost everything we need is available at our fingertips and available on demand. The fact that the current breed of students is comfortable using cool new gadgets only goes to show that the influence of technology is here to stay.

    The market is full of apps that make any classroom an interesting place for both students and teachers. From easy-to-use user interfaces, to customizable features to suit individual needs, these apps have been built to deliver great user experience. My experience using these below listed apps has been great. While some of them were recommended to me by my colleagues, a few others were suggested by my students. I've greatly benefitted from their uber cool features and I hope you will, too. Here is my favorites list:"
John Evans

Reading "Visible Learners" Through the Lens of Documentation | Silvia Tolisano- Langwit... - 0 views

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    "I am reading Visible Learners by Mara Krechevsky, Ben Mardell, Melissa Rivards and Daniel Wilson.

    In an effort to document my reading, I am choosing to tweet quotes that resonate with me through the lens of my work around documentation as/for learning.

    You can follow the curation of these tweets, as I am reading, in the storify slidedeck below."
John Evans

Teaching computational thinking without using a computer | Technology for Learners - 3 views

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    "omputational thinking is one of the core objectives that runs through the computing program of study in England from Key Stage 1 to Key Stage 4. Before computers can be used to solve a problem, computational thinking refers to understanding the problem itself and the ways in which it could be resolved. Software engineers and computer scientists for example, routinely engage in computational thinking. As a higher order thinking skill, computational thinking has applications both across and beyond the school curriculum.

    There are four key techniques to computational thinking:

    Abstraction - focusing on the important information only, ignoring irrelevant details
    Algorithms - developing a step-by-step solution to the problem
    Decomposition - breaking down the problem into smaller, more manageable parts
    Logic - looking for similarities among and within problems

    Learning to program is one of the best ways to develop computational thinking, as it uses each one of these techniques. My intention here is to show an example of a lesson in which computational thinking is taught at Key Stage 1 (5 to 7 years) through programming. I took the lesson plan (attached above) from The Barefoot Computing Project and I taught it to my 1st grade class last week.  It required the children to work in pairs to create step-by-step instructions through pictures.  The pairs then swapped each other's instructions, which they used to draw the 'crazy character' that the other child had in mind."
John Evans

Robotics Across the Curriculum For Your Youngest Learners - Krissy Venosdale - 1 views

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    "Why is robotics awesome?  Because it can fit ANYWHERE in the curriculum.  It's problem solving, critical thinking, cooperative learning, collaboration, play, exploration, creativity, and grit… all in one.    It's often thought of as an afterschool program or an enrichment.  But robotics should be part of the everyday classroom.  Why? Because it has so much to offer."
John Evans

Maker Education: Reaching All Learners | Edutopia - 0 views

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    "At Albemarle County Public Schools, maker education fosters student autonomy, ignites student interest, and empowers students to embrace their own learning."
John Evans

Hands-On Apps for Diverse Learners | Edutopia - 1 views

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    "Using games to teach can increase student engagement and add meaning to learning. Hands-on apps give children the ability to mix tactile play with a digital experience. Thanks to augmented reality, more and more apps in the market blur the line between digital and analog. For example, Bloxels, new from Pixel Press, uses color-coded blocks that can be scanned in with an iPad camera to create a video game level. Osmo is another digital/analog blend. The kit includes a stand and a reflector for an iPad camera, enabling users to play with physical tangram puzzles or word games."
John Evans

Making a Mousetrap Racer - YouTube - 0 views

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    "A simple and fun engineering activity for your students! Be sure to follow everyone's progress at #YQRMouseRace"
John Evans

Blogging is Alive and Well for Leaders, Learners and Lead Generators | Getting Smart - 1 views

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    "In 2009 some folks said Twitter would kill blogging. Six years later, longform is flourishing.

    Some english teachers still worry that texting and social media damages student writing, but look at all the great new content sites full of great stories and useful information!

    What caused this resurgence of writing? We think it's new platforms, advocacy, content marketing, and a little edu blogging."
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