"The maker movement was front and center at the 2015 ISTE conference-and that's a good thing for me. After following maker initiatives with great interest for some time now, I have the opportunity to design a maker space this year for 6th-12th grade students at my school, Worcester (MA) Academy.
A search of this year's program at ISTE, held June 28 to July 1 in Philadelphia, using the term "constructivist learning/maker movement" resulted in 67 related sessions. The ISTE Librarians Network hosted a maker station at their Digital Age Playground and convened a panel on library maker spaces, featuring elementary and middle school librarians, a school administrator, and the coordinator of a public library maker initiative. Vendors and exhibitors demonstrated tools, lessons, and ideas for maker spaces. Meanwhile, a four-hour Maker Playground Wednesday morning drew a huge crowd of attendees.
One of my goals at the conference was to gather ideas and tips to help me create my library's maker space. Here are some highlights of what I discovered at ISTE."
"Each year, the New Media Consortium and EDUCAUSE release the NMC Horizon Report, which looks at the technology most likely to shape education in the next five years. The 2015 report highlights a number of key changes that educators, those at the higher education level in particular, should be aware of."
""Spaces and Places" encompasses tours and descriptions of makerspaces, schools, libraries, and museums through video, images, and multimedia content. These examples may inspire anyone looking to jumpstart or organize his/her own makerspace. In addition, "Spaces and Places" links to articles and guides with concrete tips for those who are planning or improving a youth makerspace.
Maker Ed has also created several of its own resources around youth makerspaces, including but not limited to Youth Makerspace Playbook and Makerspaces: Highlights of Select Literature, all accessible at MakerEd.org/makerspaces and included among the resources below."
"If you've purchased any or all of iLife/iWork apps for iOS at some point in the past, now is the time to update your productivity suite and take advantage of the new features Apple introduced just yesterday at their event in San Francisco. It was quite a big day for the likes of iPhoto, iMovie, GarageBand, Pages, Numbers, and Keynote. Not only did Apple unleash a host of new features, they've also baked in deep compatibility for these apps-utilizing iCloud, OS X 10.9 Mavericks, and iOS 7. Read on for some of the highlights you'll find in the updated apps."
"With the rise of Massive Open Online Courses (MOOC), students from anywhere with an Internet connection, can access free courses facilitated by some of the top educators and experts in every subject area. From mathematics, to computer science, to philosophy, to business design, MOOCs give learners unprecedented access to some of the most valuable knowledge, from some of the most prestigious universities, for free. Though most of the courses do not offer actual credit towards a degree, some MOOCs are beginning to offer certificates, additional credit options, and other enhanced learning services for nominal fees. Students have also been able to submit course work done through MOOCs to their own universities and be granted credit or research units. Additionally, students may use completed courses as a way to build their qualifications by highlighting their work on resumes, cover letters, and social media."
"When Sylvia Martinez and Gary Stager published Invent to Learn a couple of years I quickly read it on my Android tablet through the Kindle app. Then in March of this year I had a chance to talk with Gary for a while at a conference that we were both invited to in Sydney. While there I bought a paperback copy of Invent to Learn. I have now read it two more times and filled it with notes in the margins of the pages (scribbling notes is the best part about having a physical copy of a book). In no particular order, here are five highlights from the notes I've taken while reading Invent to Learn.
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"Many teachers are starting to code in math classrooms. I have integrated coding in math initially to start a coding club. I soon realized that coding is best suited as an option in learning. There are many benefits to coding that I have found. The benefits are too extensive for one blog post. So I am starting a series of blogs to emphasize the advantages.
For my first post, I would like to highlight that coding is an excellent application of math skills. All math can be applied to daily life. As teachers, we have to apply learning so that our students see relevance. Coding applies so beautifully to math. It emphasizes these skills so naturally."
"The maker movement was front and center at the 2015 ISTE conference-and that's a good thing for me. After following maker initiatives with great interest for some time now, I have the opportunity to design a maker space this year for 6th-12th grade students at my school, Worcester (MA) Academy.
A search of this year's program at ISTE, held June 28 to July 1 in Philadelphia, using the term "constructivist learning/maker movement" resulted in 67 related sessions. The ISTE Librarians Network hosted a maker station at their Digital Age Playground and convened a panel on library maker spaces, featuring elementary and middle school librarians, a school administrator, and the coordinator of a public library maker initiative. Vendors and exhibitors demonstrated tools, lessons, and ideas for maker spaces. Meanwhile, a four-hour Maker Playground Wednesday morning drew a huge crowd of attendees.
One of my goals at the conference was to gather ideas and tips to help me create my library's maker space. Here are some highlights of what I discovered at ISTE."
"Special projects require special highlights, and those can only come from special creativity tools. Use these with your students to add unique creative flair to projects of all kids!
It's always a treat when a student can express themselves creatively in a way they're never tried before, with a tool they may not have used. Discovering how to use such a resource-and what you can create with it-is very rewarding. The creativity tools we have listed here are great little online resources that will develop creativity in all sorts of ways.
Using these creativity tools, students can add artistic personal touches to their work in so many ways. They can build fonts; make themselves into a robot or a Picasso painting; draw with fire; and turn pictures into words and textures, to name a few things. These are fun tools to explore and engage your students with, so everyone can have fun!"
"The Youth Makerspace Playbook is a resource providing context and support around planning spaces for youth to make. It offers practical suggestions on finding spaces to make, outfitting spaces with tools and materials, exploring the possible educational approaches within spaces, and sustaining spaces in the long-term.
Accompanying the Youth Makerspace Playbook is "Makerspaces: Highlights of Select Literature," a selection of the latest thinking emerging from the growth of makerspaces and their developing roles in education and communities.
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"The 2014/2015 FabLearn Fellows are a diverse group of 18 educators and makers. They represent eight states and five countries, and work with a wide range of ages at schools, museums, universities and non-profits. Throughout the course of the year, they will develop curriculum and resources, as well as contribute to current research projects. Their blogs represent their diverse experience and interests in creating better educational oportunities for all.
I've been privileged to mentor this group this past year and part of that is summarizing their amazing blog posts. Here are some blog highlights from May 2015."
"We are excited to share the great work of educators in the North Bay in this case study, The Growth and Development of the Maker Movement in Sonoma County Schools: Cultivating a Maker Educator Network across K-12. This document grew out of the work of local maker educators in Sonoma County and highlights the unique collaboration of educators and organizations supporting and implementing maker education throughout the local area. We hope that our experiences and documentation of our maker educator processes can be an inspiration to our counterparts across the state and the nation. In making we trust!"
"In honor of Autism Awareness Month, this week's featured Top Picks lists highlight the best edtech for kids on the autism spectrum. For these kids, technology can act as a bridge -- helping them unlock their potential by improving verbal communication, developing social skills, enhancing the ability to learn and organize information, and improving their overall understanding of their environment. Technology can also be extremely helpful for parents and teachers of kids with autism, as apps, games, and websites can replace more expensive specialized devices. The lists here include more than 40 apps, games, and websites focused on four important areas of growth: executive function, social skills, language skills, and emotional intelligence."
"The Solomon R. Guggenheim Museum announces the release of the Guggenheim iPad app, which offers a unique exploratory experience from anywhere in the world. The free app is available to download at guggenheim.org/app. An extension of the existing Guggenheim app for iPhones and Android handsets, the new iPad app brings together a rich array of content highlighting the museum's collections and exhibitions as well as its publications archive, offering access to more than 100 out-of-print titles dating back to the 1930s. "
"Augmented Reality is a hugely engaging phenomenon that has never been more accessible. Explaining what Augmented Reality is, is a bit like trying to describe the difference between a 3D shape and a 2D shape. Seeing it and using it will give you a much better understanding of what it is. Essentially, augmented reality creates a three dimensional animation that can be viewed through the iPad's camera. This creates the effect of the animation being a physical structure in the room with you that you can interact with through an app. Again, to show is much easier than to describe, and so this blog will do just that.
Before I dive in to my personal favourites, I feel that it is important to highlight the educational implications of augmented reality apps. Yes, the ability to use this kind of technology is impressive and engaging, but what does it bring to teaching and learning? Well, there are a number of ways that it can help to spur on creativity, story writing, research, computing skills and so on. I will explain each app's potential and educational impact as we go along…"
"There are two ways to use iPad as a document camera. The first easy way is to use the camera app on your iPad. The second way is through using third party apps which will also enable you to do more with your docs such as annotating, highlighting and many more. Below are some of the best document camera apps to try:"
In the past two+ years, I've read and bookmarked almost 3,500 websites that I wanted to keep. I've also highlighted the interesting passages on them, and written margin-notes about those highlights - all without printing the pages
I've also put all 3,500 websites in a file cabinet - without printing them out - that I can access anywhere in the world that has an internet connection.
And I've placed each bookmarked site in multiple folders with individual labels, so I can see everything I've saved about, say, NCLB, or Creationism, or the Cold War, or stuff that made me laugh, on one online page.
This is a nice summation of the capabilities of Diigo!
It's made using Screencast-o-matic.com's free online service - which is also valuable for teaching. Think of applications for English Language Learners, special needs students, and visual/aural learners, for example.
Screencast-o-matic looks to hold great potential for a number of applications in education.
The following screencast tutorial should be useful for every reader and thinker who doesn't know about it. Students of all ages, it should rock your world; and teachers, throw a bit of imagination at it and it might transform your practice a bit.