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John Evans

Where Edtech Can Help: 10 Most Powerful Uses of Technology for Learning - InformED : - 2 views

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    "Regardless of whether you think every infant needs an iPad, I think we can all agree that technology has changed education for the better. Today's learners now enjoy easier, more efficient access to information; opportunities for extended and mobile learning; the ability to give and receive immediate feedback; and greater motivation to learn and engage. We now have programs and platforms that can transform learners into globally active citizens, opening up countless avenues for communication and impact. Thousands of educational apps have been designed to enhance interest and participation. Course management systems and learning analytics have streamlined the education process and allowed for quality online delivery. But if we had to pick the top ten, most influential ways technology has transformed education, what would the list look like? The following things have been identified by educational researchers and teachers alike as the most powerful uses of technology for learning. Take a look. 1. Critical Thinking In Meaningful Learning With Technology, David H. Jonassen and his co-authors argue that students do not learn from teachers or from technologies. Rather, students learn from thinking-thinking about what they are doing or what they did, thinking about what they believe, thinking about what others have done and believe, thinking about the thinking processes they use-just thinking and reasoning. Thinking mediates learning. Learning results from thinking. So what kinds of thinking are fostered when learning with technologies? Analogical If you distill cognitive psychology into a single principle, it would be to use analogies to convey and understand new ideas. That is, understanding a new idea is best accomplished by comparing and contrasting it to an idea that is already understood. In an analogy, the properties or attributes of one idea (the analogue) are mapped or transferred to another (the source or target). Single analogies are also known as sy
John Evans

Guardians of History: Britannica's new choice-driven historical adventures - @joycevale... - 4 views

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    "Your voice launches the immersive audio adventure that is one part Oregon Trail, one part Back to the Future, one part Choose Your Own Adventure, and one part classic radio theater. Guardians of History players become Time Travel Agents to explore historical civilizations and learn about the characters and institutions that influenced them. The free, choice-driven adventure is designed for all ages-both students and enthusiasts. A version is designed for players under 13. Time travel begins when you enable tell your smart speaker-Amazon Echo or Google Home, either "Alexa, open Guardians of History," or "OK Google, open Guardians of History." And, if you are using a screen-enabled device like Echo Show, Echo Spot or Google Home Hub, you will be able to see supporting illustrations to enrich the story."
Keri-Lee Beasley

From rainforest to your cupboard: the real story of palm oil - interactive | Guardian S... - 1 views

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    Great example of dynamic and interactive content produced by the Guardian, to show the impact of the palm oil industry.
John Evans

Teach five-year-olds to beware of advertising, says government inquiry | Society | The ... - 2 views

  • Children as young as five should be given lessons in how to deal with the onslaught of adverts hurled at them, a government inquiry has found.
John Evans

Pupils to study Twitter and blogs in primary shake-up | Education | The Guardian - 0 views

  • The proposals would require:• Children to leave primary school familiar with blogging, podcasts, Wikipedia and Twitter as sources of information and forms of communication. They must gain "fluency" in handwriting and keyboard skills, and learn how to use a spellchecker alongside how to spell.
  • Children to be able to place historical events within a chronology. "By the end of the primary phase, children should have gained an overview which enables them to place the periods, events and changes they have studied within a chronological framework, and to understand some of the links between them
  • The six core areas are: understanding English, communication and languages, mathematical understanding, scientific and technological understanding, human, social and environmental understanding, understanding physical health and wellbeing, and understanding arts and design.
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  • An understanding of physical development, health and wellbeing programme, which would address what Rose calls "deep societal concerns" about children's health, diet and physical activity, as well as their relationships with family and friends. They will be taught about peer pressure, how to deal with bullying and how to negotiate in their relationships.
  • The proposed curriculum, which would mark the biggest change to primary schooling in a decade, strips away hundreds of specifications about the scientific, geographical and historical knowledge pupils must accumulate before they are 11 to allow schools greater flexibility in what they teach.
John Evans

The Inspire project: using the arts to reach out to disengaged students | Teacher Netwo... - 2 views

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    "The Inspire project: an intervention programme of activities for disengaged young people has seen attendance increase by 30% at Josie Maitland's school. "
Tom Stimson

Dinosaurs - 0 views

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    Dinosaur news from the Guardian in the UK.
John Evans

The Role of Twitter in Evidence Informed Teaching Practice - 3 views

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    "I spend a significant amount of time watching Twitter; in particular teachers and educators on Twitter. I call this research although I know I am deluding myself as at best it is usually procrastination. I am beginning to notice with interest that Twitter is causing the power balance in education to be shifted slightly away from the centre with a number of grassroots initiatives that look as if they are influencing policy for example a few high profile Tweachers meeting with Ofsed and the Headteachers Roundtable . Among the many topics currently being debated in this Twibe is evidence informed teaching practice and Random Controlled Trials (RCT). This interest has been particularly apparent over the last 18 months or so. I see the trigger being a presentation given by Ben Goldacre a doctor, academic and author of the Guardian column Bad Science and the book Bad Pharma. "
John Evans

24 hours in pictures | News | guardian.co.uk - 0 views

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    A selection of the best images from daily news around the world.
John Evans

Is our smartphone addiction damaging our children? | Rowan Davies | Opinion | The Guardian - 2 views

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    "Astudy published by the journal Child Development has taken a look at how parents' use of technology affects their children's behaviour, and has concluded that "technology-based interruptions in parent-child interactions" - a phenomenon known as "technoference", which I'm fairly sure was a club night in Stockwell in the 1990s - could be associated with a greater incidence of poor behaviour on the part of children. Almost half (48%) of the parents in the study admitted to three daily incidents of technoference in their interactions with their kids, and the researchers say that these seem to correlate with young children being more prone to whining, sulking, restlessness, frustration and outbursts of temper. (Coincidentally, these are also the behaviours displayed by adults who are confronted with slow wifi.)"
John Evans

Britain's tech future isn't just about turning kids into coders | Media Network | The G... - 0 views

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    "The UK is on a mission to create a nation of coders. A new GCSE for programming is set to launch and everyone from business leaders to celebrities are getting behind the campaign to boost the country's tech talent. The current trend follows the influential Next Gen report, which warned that the UK was losing out to overseas developers through the lack of technology specialists at home. The move from infrastructure to the cloud and the boom in smartphones and tablets have further increased demand. To meet the challenge, the government is spearheading a push to get more kids coding and to increase vocational skills. Education secretary, Nicky Morgan, recently told teenagers to stay away from the arts and to opt for science and maths if they want access to the widest range of jobs. Every child should learn to program, but not necessarily how to code Read more As an employer of more than 85 staff at a fast-growing UK tech company, I consider Morgan's approach as potentially short-sighted. For Potato, while coding expertise has been essential, employing staff from a variety of backgrounds has also been key to our success."
John Evans

Understanding Middle Schoolers: 4 Tips for Success | Getting Smart - 2 views

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    "Understanding those on the verge of or in the trenches of middle school can be like finishing a complex puzzle only to realize there is a single missing piece - just when you think you have them all figured out, they pivot and leave you just as confused as you started. They sometimes feel like a walking contradiction: they want your love, but would prefer you did not show it in public; what makes them laugh one day, brings them to tears the next; going to school used to be the best part of their day, now they dread it. Whatever the contradiction is in your household, it is important to remember that the journey that these soon to be adults are traveling is a difficult yet AWESOME one. They are in a constant state of learning and discovery and as parents and guardians, we GET to be along for the ride!"
John Evans

Can programmable robots Dot and Dash teach your kids to code? | Technology | The Guardian - 0 views

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    "My cat is pretty unflappable, given that she shares a house with four children. But when a three-wheeled robot trundles into the living room, even Lola can't belt out of the cat-flap fast enough. Perhaps it's the barking that spooked her. The robot is called Dash, and like its smaller, stationary friend Dot, it's the work of technology startup Wonder Workshop. It's excellent at yapping cats off the sofa, but its real goal is teaching children to code."
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