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Nigel Coutts

Confronting the fear and challenge of a new curriculum - The Learner's Way - 3 views

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    Our learners will never now a world where Digital Technologies are not the norm. Using solutions developed within this space and with this mindset is already their normal. Unless they are to be slaves to this technology we must also empower them to be creators of digital solutions. To do this we must begin with recognising the challenges that a curriculum built around mastery of Digital Technologies brings to our teachers and seek to understand the supports they require.
John Evans

Integrating Makerspaces Throughout the Curriculum -- SteamUniverse - 5 views

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    "As makerspaces start to pop up in schools across the country, some educators, particularly those teaching non-STEM subjects, may be wondering what exactly they're supposed to do with them. Policymakers and administrators, meanwhile, want to make sure the spaces and resources are well utilized and are providing as much educational bang for the buck as possible. Luckily, integrating makerspaces throughout the curriculum is fairly easy with the right frame of mind."
John Evans

Computational Thinking: 10 Ways To Promote CT Across The Curriculum, Part 1 - Tech Lear... - 5 views

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    "In this post, I would like to review a thinking processes that can be applied across the curriculum providing a process for authentic understanding of standards. The cognitive process I am referring to is Computational Thinking (CT). This type of thinking is important not just in high stake testing, but also success in that world after school. Perhaps you have come across the idea of computational thinking in education. The best way to describe computational thinking is to look at the way a computer thinks… or at least runs a program. This is actually the most important concept a student learns through coding and developing computer programs. We must keep in mind that it is not the coding that is important… but the thinking process. After all… one can use a computer, but not actually use computational thinking skills.

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John Evans

Integrating Maker Education into the Curriculum | User Generated Education - 3 views

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    "Rather than the maker experiences being an after school program, an add on activity, or an activity that is implemented when students have done their regular lessons work, it should be part of the regular, day-to-day curriculum. As noted in USC Rossier Online, "In order for your school and students to be fully invested in maker education, it has to be integrated into your curriculum, not squeezed in" (https://rossieronline.usc.edu/maker-education/sync-with-curriculum/).  Ayah Bdeir, who invented and runs littleBits, had this to say about integrating maker education into the curriculum:

    It's time for maker ed to move into the mainstream. Making should not be relegated to the times spent outside of class, e.g. lunch or after school. Nor should it only flourish in private schools, which don't have to teach to standards. We need to work to show how making is a rigorous process that leads to valuable new technologies, products and experiences. Specifically, we need to tie maker projects to standards-based curriculum and show clearly the kinds of knowledge, skills and practices students learn as part of making (https://www.edsurge.com/news/2015-09-24-building-connections-between-maker-ed-and-standards)

    Albemarle County Public School District is very intentional in their implementation of maker projects:

    Maker projects can be created to support just about any subject area, from science to history to language arts. Maker education can be a tool for teaching the curriculum that you already have, At a glance, maker projects may appear disconnected from the curriculum. What may look like an arts and crafts activity, or just a bunch of kids playing with Legos, is actually a way to teach about ancient Rome or how to write a persuasive essay. (https://www.edutopia.org/practice/maker-education-reaching-all-learners)

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Nigel Coutts

A curriculum built on the fundamental questions of our disciplines - The Learner's Way - 1 views

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    As we make plans for how we will engage our students in their learning the decisions we make become fundamental to how they will grow to understand the purposes of learning. How our learners approach the curriculum and the disciplines is fundamental to the outcomes we may achieve for them. One path will set them up to view learning as the acquisition of information the other to see it as a process of asking and exploring questions of significance through the many unique lenses.
John Evans

Province introducing coding and robotics classes to curriculum | Saskatoon StarPhoenix - 0 views

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    Elementary and high school students in Saskatchewan will soon be able to add new tech skills to their arsenal. "
John Evans

Anchoring Computational Thinking in today's curriculum - Conrad Wolfram - 0 views

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    "There is a lot of talk of "Computational Thinking" as a new imperative of education, so I wanted to address a few questions that keep coming up about it. What is it? Is it important? How does it relate to today's school subjects? Is Computer-Based Maths (CBM) a Computational Thinking curriculum?

    Firstly, I've got to say, I really like the term.

    To my mind, the overriding purpose of education is "to enrich life" (yours, your society's, not just in "riches" but in meaning) and different ways in which you can think about how you look at ideas, challenges and opportunities seems crucial to achieving that.

    Therefore using a term of the form "xxx Thinking" that cuts across boundaries but can support traditional school subjects (eg. History, English, Maths) and emphasises an approach to thinking is important to improving education."
John Evans

Structure | The Australian Curriculum - 0 views

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    "The Australian Curriculum: Digital Technologies (F-10) comprises two related strands:

    Digital Technologies knowledge and understanding - the information system components of data, and digital systems (hardware, software and networks)
    Digital Technologies processes and production skills - using digital systems to create ideas and information, and to define, design and implement digital solutions, and evaluate these solutions and existing information systems against specified criteria."
John Evans

Creative Computing - An introductory computing curriculum using Scratch - 1 views

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    "Computer science and computing-related fields have long been introduced to young people in a way that is disconnected from their interests and values - emphasizing technical detail over creative potential. Creative computing supports the development of personal connections to computing, by drawing upon creativity, imagination, and interests."
John Evans

Welcome! - Computational Thinking Curriculum at Excel - 0 views

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    "At Excel Public Charter School, we place a strong focus on integrating computational thinking within our curriculum across all disciplines. To us, computational thinking means solving hard problems of all kinds using ideas from computer science. These include algorithmic thinking, decomposition, pattern recognition and abstraction, as well as confidence in the face of ambiguity and tenacity to persist through challenges requiring iteration and experimentation.

    Our computational thinking curriculum is freely provided here for you to incorporate within your own classrooms. You'll find lessons divided into disciplines along the top of this and every other page. With these lessons and projects, we hope you will encourage your students to grow and flourish as computational thinkers, ready to face the real-world challenges of their generation!"
Nigel Coutts

What if? Reflections from the ACSA Conference - The Learner's Way - 0 views

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    Last week I spent three days thinking about curriculum and all that it means to teaching and learning thanks to the Australian Curriculum Studies Association's biannual conference. It was three days of deeply thoughtful conversation and learning with just the right mix of academic research and ideas for grounded practice straight out of innovative classrooms and schools. With keynotes by Alan Reid, Dan Haesler, Bob Lingard, Robert Randall and Jan Owen combined with Masterclasses from some of Australia's leading educators there was much on offer. The biggest challenge was deciding which workshop you would attend when every session offered such outstanding opportunities.
John Evans

Digital Citizenship | Common Sense Education - 0 views

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    "Being a good digital citizen is more than knowing your way around the web. It's about connecting and collaborating in ways you didn't even know were possible.

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John Evans

ISTE | 3 reasons to use Scratch across the curriculum - 2 views

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    "Scratch has become a popular way to introduce coding to young people around the world. Yet many schools are just beginning to realize the potential of Scratch to support project-based learning across subject areas and grade levels.

    How can you integrate Scratch into your curriculum to help students learn to think creatively and work collaboratively? Here are three things to know about Scratch - and the opportunities it opens up for learners with diverse interests and backgrounds."
John Evans

Teacher's Guide to 3D Printing Classes and Curriculum | All3DP - 4 views

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    "The most vital group within the 3D printing education equation that gets frequently overlooked are the teachers. The people that are directly tasked with preparing students for the modern workplace. There are fantastic educational pioneers out on the frontline, excited by 3D printing themselves, and transmitting this passion into their classrooms. Moreover, increasing numbers of schools are buying into 3D technology for the classroom and the potential for facilitating learning activities across the newly developed 3D printing classes and curriculum.

    But for teachers, there has to be a purpose behind the potential. Where do they go to find that purpose, particularly if they are not familiar with the 3D printing ecosystem themselves?"
John Evans

Digital Technologies - Scope and Sequence - Victorian Curriculum - 2 views

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    "The curriculum sets out what students are expected to learn and is designed as a continuum of learning. The curriculum is being presented in a scope and sequence chart to support teachers to easily see the progression and assist in planning teaching and learning programs to meet the diverse needs of students."
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