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tlsohn

How Does Online Gaming Affect Social Interactions? - 3 views

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    Old article worth a read considering the large release of 'Destiny' this week, another massive open world game to help connect users globally Online multiplayer communities are social networks built around multiplayer online computer games. Members of these communities typically share an interest in online gaming and a great deal of the interaction between them is technologically mediated. It is a playground which can give us clues about the future of social and technological developments, according to the researcher.
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    I`m reading this http://bit.ly/1qbGmKK but I haven`t formed an opinion, not being a gamer myself.
kenlitt

Dirks, Udacity CEO square off in online-learning debate - 0 views

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    An article that contains a link to a video with a nearly 1 and 1/2 hour debate on the purpose of education and the future of online learning. One of the participants is Sebastian Thrun, who is the CEO of Udacity, a service that offers free courses.
deanshyy

Digital Knowledge Future - 0 views

Resource: http://tinyurl.com/lv8tbh5

started by deanshyy on 08 Oct 14 no follow-up yet
leonardoescalera

Right to be forgotten and Copyright - 10 views

Es indispensable el reconocimiento al derecho de olvido, pese a politicas de privacidad

open access publishing privacy module3 module4

Sophie Lafayette

Shule.Info - 0 views

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    Shule.Info is a project that puts data about Tanzanian schools online, providing information for the overall country, regions, and individual schools. The website is also in both English and Swahili, the language of the majority of Tanzanians. This is a great attempt at making this open data accessible and understandable to the people to who need it. "We all know that education in Tanzania is in a state of crisis. Massive failure rates. Not enough teachers. Not enough books. Poor teaching. And many more problems. So what do you do if you are a parent, brother or sister and want to find a good school? What if you are a council or national government leader and want to track progress? Right now it is very difficult to do so, because data is not easily available. And when you can access data, it is very difficult to understand and use. Open data is in fact relevant to all of us in making beter decisions. It is not just a concept for technical experts. If we knew which medicines were available in our nearest health centres we would save ourselves wasted trips. If we had live traffic updates we could better plan our travel. And if we had data on school performance we would have the chance to make better decisions about our children's education and potentially shape the course of their future differently."
mbittman

Servants of Power: Higher Education in an Era of Corporate Control - 9 views

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    Argues that increasing corporate control is undermining the foundational values of higher education.
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    Good article, thanks for sharing it. I think what trancends in this article is that the those who have power obviously want to maintain that position and therefore it is in their interest to lobby for a "bad", "uncreative" education system, so to say to deliberatly limit thought capacity. There are certainly many interesting aspects to what is written in this article, for example the part about Gramschis thoughts is directed on a discussion of social classes, and how those might lean right or left depending on their composition. But could it also be that the, so called, lower classes (i dont like that expression) are just not there to engage and participate in political discussion that draws the outlines of such things like the education system.
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    Here in Spain we have a similar evolution of higher education; private postgraduate private schools give masters that guarantee the access to top jobposts, but they are not focused on analysis, creativity and critical minds, but on pure business. What you need to be on your future job post is what you learn. Public institutions are still on air, but they are struggling with less and less public resources to survive. So I guess this is not only going on in USA.
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    Italy is going even worse...i'm an Adjunct Professor for maybe 1000 euro per year ... surviving by scholarships, call center mid term contracts, collaborations where i'm asked to pay for taxes the university should pay, all levels teaching.. I like "Some of the basic principles underlying effective pedagogy, such as small class size, individual attention and the importance of mentoring, are being sacrificed in order to increase head count, limit labor costs and create a one-size-fits-all educational experience." The problem is that universities are to make profits from fees (that's why they hire me instead of employing me) and offer any kind of courses, masters to increase their income! The problem is: how can we expect to increase the quality of learning as far as decisions are taking by political, business, organizational sides instead of scientific and educational ones?
Raúl Marcó del Pont

The future of publishing - 1 views

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    This video was prepared by the UK branch of Dorling Kindersley Books and produced by Khaki Films (http://www.thekhakigroup.com/). Originally meant solely for a DK sales conference, the video was such a hit internally that it is now being shared externally. We hope you enjoy it (and make sure you watch it up to at least the halfway point, there's a surprise!).
mark Christopher

IFTF: Cory Doctorow: Redesigning a Broken Internet - 0 views

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    Building and maintaining a global communications network is a tremendous accomplishment. Unfortunately, our internet is broken in relation to the laws and norms of today. The Institute for the Future's Second Curve Internet Series explores vulnerabilities and solutions for an internet that is better suited for our current condition.
nthabi

Macmillan South Africa - 0 views

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    Education South Africa - February 2013 With the 2012 Limpopo textbook delivery saga, and the rising cost of printed textbooks, one public school has decided to take a bold step into the future and convert to using E-books for all their learners.
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    This sounds like a good idea but then the students must have the tablets and computers to be able to read the books. Unfortunately I don't think this will work in many of the poorer rural schools that need it most.
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    The great idea of this project could be used by every educational organization, as the article say, the cost are clearly low.
tlsohn

When Is it One Gadget Too Many? - 4 views

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    Do you own too many devices? Posted: How many tech gadgets do you own? Chances are, you have a PC, Mac or Windows, desktop or laptop and a smartphone. Maybe you both kinds of PCs, a desktop workstation and a portable laptop. Maybe you have a tablet -- large or small? You might also have a Kindle e-reader.
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    If I had to pick just one gadget to keep and turf all the rest, I'd pick my iphone. I'd move all the files on my desktop/laptop into the cloud and use my iphone as the means to connect to everything. A project I'd like to undertake in the future is to do a complete MOOC on my phone. Right now I migrate between an ipad, laptop and my iphone but I think I could do it all on the phone. It would be frustrating but doable.
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    I find myself constantly needing more devices, even though I know one is enough. We do live in this gadget-centric world, and with every year that Apple introduces something that blows away their last invention, I feel the need to acquire it. Though, what's actually stopped me from acquiring anything, is that I know year after year, there will be another 'revolutionary product' that will 'enhance' my life. So for now, it's just a laptop and a phone! Though a tablet does sound tempting...
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    In my household we have two adults, two children, one Mac desktop, two smartphones, a nexus and an iPad. It seems to work out that we have enough for my husband to be learning and practicing coding on the mac, my son learning Italian on an app, my daughter watching animal videos all while I'm looking up a recipe online. So far so good. I wouldn't add any to it. And sometimes I want to subtract, but we're in a new era and I'm done fighting it. I'm trying to embrace all the wonderful qualities the device era has to offer.
nthabi

A survey of authors publishing in four megajournals - 0 views

shared by nthabi on 01 Nov 14 - No Cached
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    Aim. To determine the characteristics of megajournal authors, the nature of the manuscripts they are submitting to these journals, factors influencing their decision to publish in a megajournal, sources of funding for article processing charges (APCs) or other fees and their likelihood of submitting to a megajournal in the future.Methods.
Kaitie Warren

Open Access and Libraries | American Libraries Live - 0 views

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    Here's a free webinar on Thursday, Nov. 6 at 11am PST. You can register here or go to this site on that day and see it live! Open Access and Libraries: What open access is (and isn't) "Scholarly journals are increasingly becoming digital, experimenting with new publishing models such as Open Access (OA) and incorporating multimedia into their formats. In addition, the process of research continues to evolve because of mandates from funding agencies to publicly share research findings and data. For a candid discussion of what OA is (and isn't), tune in Thursday, November 6 at 2:00 p.m. (Eastern) for the next free, streaming video broadcast of American Libraries Live. Our panel of experts will give their unique perspective on what OA means now and how it will shape the future and will answer your questions."
Ad Huikeshoven

Emotions under Discussion: Gender, Status and Communication in Online Collaboration - 6 views

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    Emotional expression and linguistic style in online collaboration differ substantially depending on the contributors' gender and status, and on the communication network. This should be taken into account when analyzing collaborative success, and may prove insightful to communities facing gender gap and stagnation in contributor acquisition and participation levels.
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    Hi Ad, thank you for sharing this. My postdoc research was focused on communication challenges participants face online. It was only in the 90s that people believed that online communication supports a "democratic" style of communication, where people are not being distracted by physical appearance, social class, cultural background or gender. S.C. Herring and others conclusively refuted claims of gender anonymity and equality in online communication and published a lot about this topic (if you are interested). What I found particularly interesting to me in your resource is that we all about collaboration (schools, universities, companies, etc.), but we never take into account that participant's gender and/or status impact his/her willingness and ability to contribute.
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    Thank you for sharing this interesting resource. I think that it is fascinating that this research focuses not only on discrepancies between the proportion of male and female contributors on Wikipedia, but also on differences in the actual communication and relationship styles based on the gender of contributors. I also thought that it was really interesting that the researchers found that while site administrators tended to be neutral, the editors were more emotional and relationship-oriented. I think that this comes from Wikipedia's mandate to remain neutral and objective. However, would argue that with this type of collaboration tool, there cannot be true "neutrality." Even if administrators attempt to maintain objective, impersonal tones, site content will inevitably be influenced by various socio-cultural biases.
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    lubajong and taylor_cole thank you for your comments. From my part I will add a critical evaluation of this resource as well. The talk pages of Wikipedia provide a rich source for researchers to study communication patterns. On Wikipedia talk pages they have found signals for status differences between groups of participants, notably between admins and ordinary contributors. Those findings support in general the theories of the researchers about status differences and communication style differences between managers and employees in firms. They have also found differences in communication style bases on gender, which also support their general theories about gender (which is a social construct). What I - as a Wikipedian insider - finds missing in the article is the selection bias. Wikipedia admins aren't appointed by Jimmy Wales or some other body. Admins are community selected. The exact process differs per language version. On the English Wikipedia admin selection is by a community consensus process. Future admins are selected who show the preferred communication style of admins by other contributors including existing admins. For me, the patterns in communication style do not explain the gender gap on Wikipedia. There is a gender gap in many language versions of Wikipedia, but not in all. The Armenian language version of Wikipedia is a notable exception, showing a gender balance in the conbtributor base. An explanation of that exemption requires further research. What taylor_cole notes about neutrality and bias is a valid point. People volunteer to write for Wikipedia, and volunteer in topic choice. My guess is that in general people will opt to write about something they like, care about, know about. A lack of diversity in contributors will naturally reflect in lack of diversity of topics. For example nerdy males will write about things male nerds like. In general females tend to be interested in other topics than nerdy males. A lack of topics covered in Wikipe
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    Levels of participation influences emotional expression and phrasing? has the function of sex and status of the taxpayer. 4 strands to study and find a result! Interesting!
dudeec

Howard Rheingold's Rheingold University - 4 views

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    Rheingold puts his thoughts, videos,course syllabi on the skills to be network smart on this site. Here is his introduction: The future of digital culture-yours, mine, and ours-depends on how well we learn to use the media that have infiltrated, amplified, distracted, enriched, and complicated our lives. How you employ a search engine, stream video from your phonecam, or update your Facebook status matters to you and everyone, because the ways people use new media in the first years of an emerging communication regime can influence the way those media end up being used and misused for decades to come. Instead of confining my exploration to whether or not Google is making us stupid, Facebook is commoditizing our privacy, or Twitter is chopping our attention into microslices (all good questions), I've been asking myself and others how to use social media intelligently, humanely, and above all mindfully. This book is about what I've learned.
shirley

The 4 Flavors of Makerspaces | OEDB.org - 2 views

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    Ellyssa Kroski identified four distinct types of makerspaces
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    A quick and informative read. I had no idea there were distinct maker spaces, and this will make it easier to identify which ones I come across in future :)
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    Thank you for sharing. Something I did not know before.
eglemarija

Extremely inspiring (and "crazy" in a good way!) talk about using video games to change... - 9 views

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    Dr Jane McGonigal (a professional game developer) talks about the time spent playing video games (which approximates to the span of human evolution), and that this time has to increase to make any major changes to the world. I have selected this resource partially in relation to week 3's Clarke's lecture (and others), which talks about using our idle time to do something meaningful - participate in citizen science games, for example. Dr McGonigal's talk very much illustrates this point - except that it talks about solving global issues through indirect games, e.g. a World Without Oil online game simulates a world in which you have to survive oil shortage. Creator's research shows, that people maintain the skills and habits they have taken up after playing this intense game, which include making better choices for our changing environment. The only difference here from actual citizen science games is that Dr McGonigal's games are fictional (rather than providing direct data / input for actual scientific research), however, they empower people to influence global change, which is the topic of the other lectures this week, especially Morozov's thoughts about the power of internet and connectiveness to create "revolutions". Although Morozov has taken up a rather critical view, suggesting only those who want it, take the best from the Internet, Dr McGonigal's ideas might be what bridges the two - taking games, which are integral part of many people's lives, especially in the younger generation, and turning them into real "life schools" may help more people get the idea and the essential skills to "fix" their environments. In all honesty, this is a video I would watch again and again, and recommend it to anyone who would listen (and that doesn't happen often for me).
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    Very interesting view about gaming in a digital world and gaming in a real world. How to balance both world is the challenge that we are all facing. One can see the advantage of computer gaming but also the disconnect with nature that over gaming can create.
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    A very interesting perspective. I took a course of Organisational Analysis offered in Coursera by Stanford University and, in the modules of "Learning Organisations" and "Organizational Culture" we reviewed this issue. Gamers usually develop different skills by playing online games as World of Warcraft, such as: communication, decision making, collaborative work, frustration tolerance and goals setting. This is because they practice, in an alternative world, many different real life situations. In addition, in clinical psychology are using virtual games to treat pacients and educate chilldrens. So, for that reasons, i think it is something really possible.
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    A thought-provoking viewpoint of gaming related to reality.Gamers can become empowered in the real world through skills learnt through gaming. Gaming is changing the look of education. 'Latest games are finally unlocking the key to making learning more fun' by Emmanuel Felton. http://hechingerreport.org/content/latest-games-finally-unlocking-key-making-learning-fun_17380/
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    Gamification for learning - using game elements - sounds very promising. Prior to the internet, technology, there were board games or hands on projects - all with the intent to engage and interact with each other. So it is no surprise to me given the appropriate design/project that students can learn and solve real world problems. Letting students choose their persona and role also allows them to make their own future and take ownership for how they want to participate. Just like the original promise of multimedia training that was purported to replace the traditional classroom events and enable getting the "best" teacher recorded for all to have the same experience...I believe it was then thought that the learning experience needs o be "blended". Different techniques - online, face to face, etc.. This is not my field of expertise so these are just personal opinions. If the online game approach can be combined with face to face and tactile/outdoor activities, aka a blended approach - I think that might be very useful. I do also believe that design solutions should be encouraging win win situations to reinforce collaboration and the feeling that all can succeed. One question I might have is how do you measure success in learning?
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    Gaming promoters unfortunately for me have a commercial agenda and its always difficult to make that balance of pure learning and commercialization aspect
franespuig

Understanding the Potential (and failures) of MOOCs - 7 views

Confirmo lo que dice la compañera. Soy docente y convivo con esta realidad

MOOC Potetial Future

jesseharris

Create an online "newspaper" for free - 3 views

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    Use your Twitter feed (or hashtags) to publish a daily, weekly, or monthly paper. View mine (example) at: http://paper.li/JesseLearning/1415080617
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    Wow! What a very nice newspaper you have there. How often you do you plan to publish your newspaper?
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    Intersting service.
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    Very good tool. Thanks to creator for this great idea. It's great help to students especially. Open knowledge should dominate in future for easy access, read, build upon previous work using all these kind of free tolls available in internet. This benefits more for students/researchers in under developed countries and develop their knowledge by accessing already existing literature.
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    Thank you for sharing. Will have to look at it closer.
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    Muy interesante tu página!!
AJ Williams

WordPress › Creative Commons Configurator " WordPress Plugins - 3 views

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    This is a very easy plugin to install in Wordpress blogs to allow for customizing your Creative Commons licensing for content created at that blog site.
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    Thanks, AJ. As a Wordpress user this is going to be helpful for future blogging projects.
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    This is great. As a user and implementer of wordpress sites in the past, this plugin is a great way for businesses to embrace an open knowledge culture in their organisation (ie sharing their content online) and which content is under which type of Creative Commons license.
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