and the useful tags are: administrator all_teachers bestpractices edublogger grants curriculum history literature math science technology language edu_news edu_trends edu_newapp digitalcitizenship techintegrator professionaldevelopment edublog
UD can be applied to physical spaces to ensure that they are welcoming, comfortable, accessible, attractive, and functional.
Output and Displays.
Input and Controls.
Manipulations.
Documentation.
Safety.
it is possible to create products that are simultaneously accessible to people with a wide range of abilities, disabilities, and other characteristics.
institutions can express the desire to purchase accessible IT and inquire about the accessibility features of specific products.
UDL as "a research-based set of principles that together form a practical framework for using technology to maximize learning opportunities for every student"
curriculum designers create products to meet the needs of students with a wide range of abilities, learning styles, and preferences.
Multiple means of representation
Multiple means of action and expression
Multiple means of engagement
the following first steps for curriculum developers and teachers:
Unfortunately, most educational software programs available today do not apply these recommendations. Instead of including flexible features that provide access to students with disabilities, they continue to unintentionally erect barriers to the curriculum.
Universal design can be applied to all aspects of
instruction—teaching techniques, curricula, assessment
Class Climate.
Interaction.
Physical Environments and Products.
Delivery Methods.
Information Resources and Technology.
Feedback
Assessment.
Accommodation.
When universal design is applied, everyone feels welcome,
Molecular Workbench provides software to create your own activities or view ones already created. Curriculum is also offered and searchable within their database.
From a student's perspective - insightful. Just putting technology in students' hands isn't enough. Professional development for teachers and proper management tools are essential.
Lots and lots of online tools, activities, and concepts for technology integration throughout the curriculum. Lists of very well organized links to a variety of resources including differentiation, digital ethics, 21st Century Learning, digital tools, graphic organizers and many more
Gamification is one response. By embedding diverse achievements into activities and assessments, learning progress can be refracted infinitely. These systems would be able to more flexibly respond to unique learner pathways and abilities, and would further serve as encouragement mechanics -- instead of one carrot stick, there are hundreds. And not just carrots, but every fruit and vegetable imaginable.