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Closing the Gap Between Education and Technology : February 2009 : THE Journal - 0 views

  • Part of the problem, he suggested, is the time it takes educators to move from learning about a piece of technology to actually integrating and manipulating its specific uses for the classroom. "If you take the five stages from the evolution of thought and practice," he said, "starting with 'entry' and moving through 'adoption' to 'adaptation' to 'appropriation,' and finally 'innovation,' research shows it takes seven years on average to go from the top of that list to the bottom. That's a long time." Too long, according to Benno. Which is why, as educators, "we have to figure out how to close the gap."
  • For Benno, staff development is the key to making that happen. "With professional development that number drops from seven years to around two and a half years," he said. "That's a huge difference." And a big part of the value of professional development, he argued, is that it gets educators to start thinking about new ways to use technology; ways that seem foreign, but that may be quite common in the minds of 21st century learners.
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    Part of the problem, he suggested, is the time it takes educators to move from learning about a piece of technology to actually integrating and manipulating its specific uses for the classroom. "If you take the five stages from the evolution of thought and practice," he said, "starting with 'entry' and moving through 'adoption' to 'adaptation' to 'appropriation,' and finally 'innovation,' research shows it takes seven years on average to go from the top of that list to the bottom. That's a long time." Too long, according to Benno. Which is why, as educators, "we have to figure out how to close the gap."
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Craig Kemp's Professional Reflection Blog: PBL in Mathematics - Creating a Board Game - 1 views

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    "PBL (Problem Based Learning) has long been an important aspect of my teaching programme. This term in my Year 6 Mathematics Class we have been learning about Fractions and Decimals. After doing some learning about how to use and manipulate them effectively and developing an understanding of chance, the students have been set a problem based around filling a gap in the market.   The students were set a problem based on filling a gap in the market. The problem was: "The educational board game market is severely lacking fraction, decimal and chance based games to support learning"."
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Why Art Is the Key to Closing the STEM Gender Gap | TakePart - 3 views

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    "Imagine you're babysitting two 12-year-olds, one boy and one girl. Which is more likely to be playing video games, and which one is painting a picture? Thanks to gender stereotypes, tech is often seen as boys' domain, while arts and crafts are assumed to be for girls. STEM-the acronym for science, technology, engineering, and math-doesn't exactly conjure visions of toys and games. But a recent survey by Two Bit Circus, a Los Angeles-based engineering entertainment company, shows a significant gender divide between boys' and girls' interest in STEM that experts hope can be closed by child's play: in other words, finding ways to make school more fun and engaging for kids."
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The Top 25 Most Disruptive Apps Of 2012 - Business Insider - 2 views

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    "This was a huge year for apps. Apple's App Store surged to more than 700,000 apps and is still growing. Google's Android Play Store also swelled to around 700,000 apps as of October 2012, significantly closing the gap between the two rivals. As the year nears a close, we took a look at some of the industry game changers of 2012."
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Legos, oobleck, and school: College for Kids uses hands-on learning | Local News | qcti... - 0 views

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    "MUSCATINE, Iowa- Legos, oobleck, and school have more in common than meets the eye at College for Kids, a two-week summer program held at Central Middle School and Jefferson Elementary. First through sixth grade students from eight different school districts participated in the program, which is organized by co-coordinators Laurie Schroeder and Troy Kulland. The program, Kulland and Schroeder said, is designed to give students hands-on learning experiences they may not have time or resources to have during the regular school year. "We fill in the gaps that a normal school year can't do, it gives them a chance to be creative, use their imaginations, think outside the box," Kulland said. Teachers love being creative in the classes as well."
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A Principal's Reflections: Shifting from Passive to Active Learning - 3 views

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    ""Nothing could be more absurd than an experiment in which computers are placed in a classroom where nothing else is changed." - Seymour Papert When it comes to improving outcomes in the digital age, efficacy matters more than ever.  Billions of dollars are spent across the world on technology with the hopes that it will lead to better results.  Tom Murray and I shared this thought in Learning Transformed: Educational technology is not a silver bullet. Yet year after year, districts purchase large quantities of devices, deploy them on a large scale, and are left hoping the technology will have an impact. Quite often, they're left wondering why there was no change in student engagement or achievement after large financial investments in devices. Today's devices are powerful tools. At the cost of only a few hundred dollars, it's almost possible to get more technological capacity than was required to put people on the moon. Nevertheless, the devices in tomorrow's schools will be even more robust. With that in mind, it's important to understand that the technology our students are currently using in their classrooms is the worst technology they will ever use moving forward. As the technology continues to evolve, the conversation must remain focused on learning and pedagogy-not on devices. Unfortunately, technology is not a magic wand that will automatically empower learners to think critically, solve complex problems, or close achievement gaps.  These outcomes rely on taking a critical lens to pedagogical techniques to ensure that they evolve so that technology can begin to support and ultimately enhance instruction.  If the former (pedagogy) isn't solid, then all the technology in the world won't make a difference.  As William Horton states, "Unless you get the instructional design right, technology can only increase the speed and certainty of failure.""
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Why we should let kids choose their own summer reading books - The Washington Post - 3 views

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    "It's a familiar classroom ritual - every June, teachers assign summer reading. And every September, students come back to school having read too few books. This is frustrating for teachers, and challenging for students. When kids aren't in school, they forget crucial skills they learned during the year - at least a month of reading achievement, on average. This so-called "summer slide" is particularly pernicious in children from low-income families. Low-income students often walk through the door of their kindergartens already behind their more fortunate peers because of a mix of poverty, poorer health, less parental education, and higher rates of single and teenage parents. With limited access to books and other academic opportunities in the summer, these children experience the summer slide threefold. Over time, this adds up. By third grade, children who can't read at their grade level (a whopping 73 percent of students eligible for free or reduced-price lunch) begin to struggle with other subjects. Students living in poverty who cannot read proficiently by third grade are 13 times less likely to graduate from high school. By ninth grade, some have estimated that two-thirds of the reading achievement gap can be explained by unequal access to summer learning opportunities. There is good news: Stemming the summer slide isn't impossible. Students who read just four to six books over the summer maintain their skills (they need to turn more pages to actually become better readers.)"
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Building the Makerspace of Your Students' Dreams | Edutopia - 2 views

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    ""There's a huge gap between the needs and requirements of the job market of the 21st century and what the education system is delivering," said Vishal Talreja, founder and CEO of Dream A Dream, a Bangalore-based organization that prepares young people from vulnerable backgrounds to succeed in a changing world. Talreja is right -- neither employers nor education leaders (not to mention some students themselves) would argue otherwise. But it is the second point Talreja made before the 2015 LEGO Foundation IDEA Conference that educator-innovators should pay the most attention to: "Learning spaces, which could be physical spaces of learning or just safe environments for learning, are extremely critical." A learning space differs in both look and feel from the traditional classroom. In the past year, we've met social entrepreneurs with an eye on education who are creating cost-effective methods to infuse schools with the type of culture and design that students need to better develop their curiosity, creativity, and imagination, and better achieve desired learning outcomes."
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Huh? Schools Think Kids Don't Want to Learn Computer Science | WIRED - 1 views

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    "Times have never been better for computer science workers. Jobs in computing are growing at twice the national rate of other types of jobs. By 2020, according to the Bureau of Labor Statistics, there will be 1 million more computer science-related jobs than graduating students qualified to fill them. If any company has a vested interest in cultivating a strong talent pool of computer scientists, it's Google. So the search giant set out to learn why students in the US aren't being prepared to bridge the talent deficit. In a big survey conducted with Gallup and released today, Google found a range of dysfunctional reasons more K-12 students aren't learning computer science skills. Perhaps the most surprising: schools don't think the demand from parents and students is there. Google and Gallup spent a year and a half surveying thousands of students, parents, teachers, principals, and superintendents across the US. And it's not that parents don't want computer science for their kids. A full nine in ten parents surveyed viewed computer science education as a good use of school resources. It's the gap between actual and perceived demand that appears to be the problem."
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Changing the face of coding - The Official Microsoft Blog - 0 views

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    "Unfortunately, the strength in the talent pipeline that we see in female soccer today is not the reality for technology. The U.S. is facing a shortage of Computer Science (CS) graduates. According to the Bureau of Labor Statistics, every year there are close to 140,000 jobs requiring a CS degree, but only 40,000 U.S. college graduates major in CS, which means that 100,000 positions go unfilled by domestic talent. Even more dramatic is that women in U.S. colleges and universities earn only 18 percent of CS degrees. In middle school, 74 percent of girls express interest in Science, Technology, Engineering and Math (STEM), but when choosing a college major, only 0.4 percent of high school girls select computer science. The true potential of future innovation will only become a reality if more women are part of it. A rich, diverse community of innovators is key for new technologies to address the needs of modern society. That is why Microsoft YouthSpark - a global initiative to create opportunities for all youth to learn computing - supports Girls Who Code, a national nonprofit organization that aims to close the gender gap in technology in the U.S."
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Building the Makerspace of Your Students' Dreams | Edutopia - 2 views

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    ""There's a huge gap between the needs and requirements of the job market of the 21st century and what the education system is delivering," said Vishal Talreja, founder and CEO of Dream A Dream, a Bangalore-based organization that prepares young people from vulnerable backgrounds to succeed in a changing world. Talreja is right -- neither employers nor education leaders (not to mention some students themselves) would argue otherwise. But it is the second point Talreja made before the 2015 LEGO Foundation IDEA Conference that educator-innovators should pay the most attention to: "Learning spaces, which could be physical spaces of learning or just safe environments for learning, are extremely critical." A learning space differs in both look and feel from the traditional classroom. In the past year, we've met social entrepreneurs with an eye on education who are creating cost-effective methods to infuse schools with the type of culture and design that students need to better develop their curiosity, creativity, and imagination, and better achieve desired learning outcomes."
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Can Project-Based Learning Close Gaps in Science Education? | MindShift - 3 views

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    "Putting kids to work on meaningful projects can transform classrooms into beehives of inquiry and discovery, but relatively few rigorous studies have examined how well this teaching method actually works. An encouraging new report describes preliminary, first-year outcomes from a study of 3,000 middle school students that shows kids can, in fact, learn more in science classrooms that adopt a well-designed, project-focused curriculum. "
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MOOCs Aim To Strengthen Computer Science And Physics Teaching In Middle And High School... - 0 views

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    "To help fill this gap in K-12 STEM education, Harvey Mudd created its first MOOC for middle and high school teachers. Middle Years Computer Science (MyCS) walks a teacher through the lesson plans, activities and exercises of a curriculum developed to appeal to students with a broad range of interests and no prior CS experience. Schools that have been using it have found it to be easy to use, accessible and engaging for their students. Our second MOOC offering, How Stuff Moves, supports students in their first course in calculus-based physics, a fundamental building block to further physics study in college. The course provides lectures, demonstrations, problem sets, worked solutions to every practice problem and concept tests- a wealth of resources to help students master the material, whether they are considering taking a high school AP physics course or their first mechanics course in college."
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Can Project-Based Learning Close Gaps in Science Education? | MindShift - 1 views

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    "Putting kids to work on meaningful projects can transform classrooms into beehives of inquiry and discovery, but relatively few rigorous studies have examined how well this teaching method actually works. An encouraging new report describes preliminary, first-year outcomes from a study of 3,000 middle school students that shows kids can, in fact, learn more in science classrooms that adopt a well-designed, project-focused curriculum. "
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Three Awesome Educational Games Hiding in Plain Sight | MindShift - 1 views

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    "Game-based learning, and the developers who identify with it today, have come a long way since then and gotten much closer to closing the gap. And there's still a need to communicate core content through games, a need that the consumer market just doesn't have incentive to fill. Yet at Common Sense Graphite, when we evaluate games for learning, what we find is that many of the highest scoring 'learning' games aren't aimed at the educational market. They're more at-home, consumer-oriented games. Because these games are free from the constraints of school standards and traditional curriculum, they flourish, featuring rich cross-disciplinary and truly 21st century learning experiences. Here are just a few favorites that reviewed well on Graphite this year:"
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What is the Python programming language? Everything you need to know | InfoWorld - 0 views

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    "Dating from 1991, the Python programming language was considered a gap-filler, a way to write scripts that "automate the boring stuff" (as one popular book on learning Python put it) or to rapidly prototype applications that will be implemented in other languages. However, over the past few years, Python has emerged as a first-class citizen in modern software development, infrastructure management, and data analysis. It is no longer a back-room utility language, but a major force in web application creation and systems management, and a key driver of the explosion in big data analytics and machine intelligence."
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Teachers Are Turning to AI Solutions for Assistance - EdTech - 2 views

  • Integrating AI into regular classroom curricula is no easy task. With the technology still in its emergent phase, teachers who are interested in these solutions may also find it difficult to gather definitive best practices. According to a 2018 Consortium for School Networking (CoSN) report, it’s important to consider the culture and technical readiness of your school before bringing in robotic teaching assistants. “Small and mid-sized districts tend to be the most facile and can move forward quicker,” says Alex Kaplan, global sales leader of IBM Watson Education. “A basic technology infrastructure including a student information system, assessment data, digital instructional resources and bandwidth to schools, is essential.”
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    "While teachers may always be the best line of defense for students falling behind, busy schedules don't always permit the special attention and feedback that students need. That's where artificial intelligence-powered teaching assistants might come in handy. "These intelligent tools can adapt pacing based on the student's ability … and provide targeted, corrective feedback in case the student makes mistakes, so that the student can learn from them," states an eSchool News report released earlier this year. "These tools also gather actionable insights and information about a student's progress and report the data back to the teacher." Understandably, there is still some hesitation at the idea of using this technology, as education professionals fear the day robots will replace teachers. However, as Thomas Arnett, a writer at the Christensen Institute, explains in his report, Teaching in the Machine Age, these advances are not meant to replace teachers but help them bring students to new heights. "Innovations that commoditize some elements of teacher expertise also supply the tools to raise the effectiveness of both non-experts and expert teachers to new heights and to adapt to the new priorities of a 21st-century workforce and education system," writes Arnett. Schools have already begun to adopt machine learning initiatives to help teachers and students fill learning gaps, and the results have been received well so far."
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