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John Evans

GeoGuessr - Let's explore the world! - 5 views

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    "Experience the sensation of being a modern day Columbus as you travel across the vast spaces of the land of the free and home of the brave. From the hot deserts of the south to the great forests of the north, from the Atlantic to the Pacific.
    50 states of challenging locations awaits you!"
John Evans

CodeCombat - Learn how to code by playing a game - 0 views

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    "If you want to learn to program, you don't need lessons. You need to write a lot of code and have a great time doing it.

    That's what programming is about. It's gotta be fun. Not fun like yay a badge but fun like NO MOM I HAVE TO FINISH THE LEVEL! That's why CodeCombat is a multiplayer game, not a gamified lesson course. We won't stop until you can't stop--but this time, that's a good thing.

    If you're going to get addicted to some game, get addicted to this one and become one of the wizards of the tech age."
John Evans

Students as Designers: Game Jams! | Edutopia - 1 views

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    "Game jams have been growing in popularity across college campuses and in out-of-school programs. In a game jam, teams are challenged to design a game in a short period of time. Often, there is a theme, like making a game about math or environmental problems. This April, the Now I Get It Jam took place at Carnegie Mellon University. It had a "transformative" (social impact) theme that included teachers in the design process. Challenges for the weekend-long event included "Human-Centered Design for Teens" and "Common Core Math for Parents.""
John Evans

Free Technology for Teachers: Habitats - An Educational Game from the Smithsonian - 1 views

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    "Habitats is a fun little game from the Smithsonian Science Education Center. The online game challenges elementary school to match animals to their habitats. The game shows students images representative of four habitats; desert, coral reef, jungle, and marsh. Students drag pictures of animals from a list to their corresponding habitats. Students receive instant feedback on each move they make in the game. Once an animal has been placed in the correct habitat students can click on it to learn more about it in the Encyclopedia of Life."
John Evans

14 Tools to Turn Game-Obsessed Kids Into Genuine Game Designers | Common Sens... - 2 views

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    When you look at your kids playing video games, you might worry they're wasting time and energy passively staring at a screen and pressing buttons. But what if their play time was actually a creative outlet that fostered their imaginations? More and more games, apps, and websites are letting kids as young as kindergartners create anything they can think of -- and it doesn't have to take a ton of time. Even better, most of these tools don't require kids to be skilled programmers or computer experts to design and build creative, entertaining experiences.

    Whether your kids enjoy creating fun new game elements, editing existing game content, or fully designing their own games from scratch, these programs can help bring their ideas to the screen.
John Evans

Josh Burker's Blog of Musings: MaKey MaKey Scratch Operation Game - 0 views

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    "I have been designing an Operation-type board game that uses the MaKey MaKey to interface with a computer running Scratch.

    I started with a simple prototype left over from my squishy circuit Operation game. I was curious whether the MaKey MaKey would read a closed circuit on this hardware. Good news: it works! Connect an alligator clip cable from the MaKey MaKey to the game board's foil "game port." Connect the MaKey MaKey board's Earth port to another alligator clip cable."
John Evans

The government is helping fund a Minecraft-style game for teaching kids about the envir... - 2 views

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    "Minecraft is a cultural phenomenon. The block-based exploration and crafting game was snapped up by Microsoft for $2.5 billion last year and has helped inspire competitors from giant toy companies like Lego.

    Even the government is interested in building on Minecraft's success: The Department of Education is helping fund a project known as "Eco" that looks a lot like Minecraft, except with a few added twists: There's a looming ecological disaster and players must band together to make a community -- agreeing on laws and living in harmony with the environment.

    If they fail, the world dies forever. Strange Loop Games, the company behind the game, describes it a "global survival game" and says failure results in "server-wide perma death.""
John Evans

Can't Code? This iPad App Will Easily Let You Make Your Own Video Game - 1 views

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    "There's no shortage of nit-picking gamers who feel they could easily make better video games than what's being released every week. And thanks to a new iPad app called Toy Engine, they can put their money where their mouths are and design their own side-scrolling video game, even if they've never written a single line of code."
John Evans

Coding with Paper: Printable Space Race Game for Students - 1 views

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    "There are thousands of different ways to introduce programming to your class in fun and interactive ways for the upcoming Hour of Code (December 8-14). While most apps and tutorials do require internet connected computers or mobile devices, it does not mean that schools without this level of technology cannot get involved. In fact, coding with paper can be an even more engaging and meaningful way to introduce students to early programming concepts."
John Evans

CheckiO - 0 views

John Evans

The Land of Venn : A Math Game to Enhance Kids Geometric Skills - 3 views

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    "The Land of Venn is an ingenious geometry game that aligns learning to fun.  It smartly avoids being "edutainment" by putting play first.  It is a universal mobile application in which you draw lines and shapes to learn about lines and shapes.  The narrative, which is silly and amusing (as is the catchy music), is a tower defense game.

    By performing the actions of geometry, players internalize the concepts.  It is a clear example of constructivist learning-learning by doing.  For example, children  connect points (each point is a different enemy) to draw an isosceles triangle.  As a result, confidence in abstract mathematical concepts is built as mastery of levels is met."
John Evans

Free Technology for Teachers: Dinosaster - A Game About Dinosaur Extinction - 0 views

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    "Dinosaster is an online game in which students move a dinosaur across a timeline in a Mario Brothers-like style of running and jumping. The object of the game is to hit each dinosaur bone along the way. When a new bone is grabbed a new fact card about a dinosaur appears on the screen. The object is to get all the cards and discover why the dinosaurs became extinct."
John Evans

How to start using game education (plus 4 games worth trying) - Daily Genius - 2 views

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    "Jean Piaget once said that "play is the answer to how anything new comes about." As educators in the digital age, it is important that we embrace the power of play in our classrooms. One of the ways that we can redefine our practice is by using game education in our schools.

    Game education is a powerful way to engage 21st century learners in a variety of cognitively complex tasks that lead to deeper levels of understanding. Educational games help students to learn about certain subjects, expand their thinking on specific concepts, and reinforce skill development while they play while increasing engagement, empathy and excellence in the classroom."
John Evans

Learning Geometry in the Land of Venn | Edudemic - 2 views

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    "Educational games, or "edutainment," can sometimes be presented as "chocolate-covered broccoli"-that is, learning sugarcoated with fun.  An example is a game that tasks players with reducing fractions to destroy aliens.  Here, the mechanics of play (actions taken in a game) are misaligned with the learning goal.

    In the past few years, innovative designers smartly began marrying game mechanics to learning goals.  One example is The Land of Venn, in which the mechanic of drawing points, lines, and shapes clearly correlates to the game's goal.  Players draw lines to learn about line"
John Evans

Lisa Nielsen: The Innovative Educator: The Social Media Game Elementary School Students... - 0 views

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    "I'm a student voice advocate. Fortunately, my employer supports this and as such, we have been incorporating the voice of students in the guidelines around social media (You can see the teen guidelines at schools.nyc.gov/socialmedia). Most recently I had the opportunity to speak with hundreds of elementary students about social media and which platforms they are using. Admittedly, I'm not much of a user of social media platforms for the under 13 set, so I knew I had a lot to learn. Interestingly, across the board, one platform rose to the top and I had never heard of it before."
John Evans

Free Technology for Teachers: The Latest Mission U.S. Game Teaches Students About Immig... - 3 views

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    "City of Immigrants is set in New York City in 1907. Players take on the role of a fourteen year-old Jewish immigrant named Lena Brodsky. Lena is from Russia and she arrived in New York after her older brother who came to New York a few years earlier and sent money home to buy passage for family members. Lena is now trying to earn money to send home so that her parents can come to New York. Throughout the game you meet other people in Lena's life in New York who are faced with tough choices just like she is."
John Evans

Get Your Game On-Do the Snow Clothes Challenge! - 0 views

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    "Those of you who live and teach in northern climes know what winter is all about. It's not about the beauty of the fluffy white stuff or the bone-chilling temperatures or even the short sunlight hours each day. In a primary classroom, it is really all about the snow clothes. Assuming that the temperature is warm enough to actually go outside (in my school division the children go outside unless the temperature-including wind chill-is below -28C), the whole putting on/taking off all those snow clothes takes up a LOT of time. For some students, it is a ten-minute process. And when you consider that it has to be done first thing in the morning, before and after two recesses, at lunch time and again at the end of the day…well, you can see a lot of time needs to go into this every day."
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