How Wooden Toys Teach Kids to Code - WSJ - 0 views
Cardboard Challenges: No Tech/Low Cost Maker Education | User Generated Education - 0 views
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"I believe in the importance of participating in ongoing and continuous reflective practice as an educator. This is my reflection on my Cardboard Challenges Maker Education Camp that was taught to twelve 5 to 10 year old learners for five days, 2.5 hours each morning. My Cardboard Challenges webpage of ideas can be found at http://www.makereducation.com/cardboard-challenge.html. This post is divided into three sections: (1) a rationale for using no tech, minimal cost materials, (2) some of my general observations about how the learners interacted with the materials, the projects, and each other during the camp, and (3) a description of the specific cardboard activities along with my observations how well they worked with the learners."
For students, the iPad is the ultimate computer - 4 views
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"BROOKLYN, New York - I'm sitting on the floor at The Academy of Talented Scholars (PS 682) in Bensonhurst, watching kindergarteners create robots on an iPad. It's one of the cutest things I've ever seen, and I don't even like children. The exercise is part of the curriculum led by co-teachers Stacy Butsikares and Allison Bookbinder, focused on helping the 5- and 6-year-old students come up with ways to solve problems. The first step is to identify a problem happening in the school. The kindergarteners come up with ideas like kids horsing around in the lunch line, or not throwing trash away properly, or making too much noise at recess. Students are instructed to create a robot that could solve the problem, and draw the robot on a piece of paper. Once the robot is sketched out, the real fun begins. Using the app The Robot Factory, these pint-sized problem-solvers bring their robot ideas to life."
In San Francisco, preschoolers can now learn STEM with 3D printing and laser cutters - ... - 0 views
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"A few weeks ago, at the Bay Area Discovery Museum (BADM) near San Francisco, 5-year-old Jack Stabenow climbed a step stool to peer into a machine that cuts cardboard with a high-powered laser. The red beam precisely followed a squiggly building design that Jack had just finger-drawn on a tablet computer. Jack's goal was to make a building that could stand up to the wind of a nearby table fan. With his cardboard cut, Jack hurried to the assembly area where about two dozen other kids his age labored over teetering, but well-taped, creations. If these first attempts toppled in the breeze, that was to be expected. In fact, back-to-the-drawing-board was kind of the point. The kids were learning the cycle of design, prototype, test, and redesign that's a hallmark of engineering."
How Integrating Physical Art Into Digital Creations Expands Creativity | MindShift | KQ... - 1 views
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"Students in Cathy Hunt's art classes are constantly blurring the lines between physically created art and digital creations. In one project, students created fish out of clay using old pinch-potting techniques. But the project didn't stop there. They then took photos of their creations and used digital tools to paint on the photos, adding color and design without fear that an unknown glaze would ruin their vision. Once they designed their fish, they developed a storyline featuring their creations for a stop motion animation created by the whole group. When the project was completed students had artfully blended the physical world with the digital one, using the best of both, and creating a finished product that can be put online and shared with the world. The impact of that project goes far beyond a shelf full of clay fish."
Stop telling kids you're bad at math. You are spreading math anxiety 'like a virus.' - ... - 0 views
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""How was skiing?" I asked my 14-year old daughter as she hauled her boot bag into the car. "Well, the ratio of snow to ground was definitely low," she replied, adding that she had tried to figure the ratio of snow-to-ground during practice but had received only mystified looks. "Stop the math!" demanded a coach. "You are confusing us!" Why do smart people enjoy saying that they are bad at math? Few people would consider proudly announcing that they are bad at writing or reading. Our country's communal math hatred may seem rather innocuous, but a more critical factor is at stake: we are passing on from generation to generation the phobia for mathematics and with that are priming our children for mathematical anxiety. As a result, too many of us have lost the ability to examine a real-world problem, translate it into numbers, solve the problem and interpret the solution."
Libraries matter: 18 fantastic library infographics - 5 views
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"It's great that such infographics are created. Infographics are a fantastic way to draw attention of online users, and give facts not only in a more digestible, but also highly entertaining way. Recommended: 20 wonderful home library ideas 20 vintage posters about books and libraries Many people still perceive libraries as awesome-looking magical places, full of a scent of old paper. We associate libraries with the past and with the analog world - the world that doesn't fit into the broadband internet connection. It's not true (and I think it never was). More and more libraries lend electronic books, become information hubs, but most importantly, media creation centers. These infographics change the perspective. They show the beautiful book temples are filled not only with the past, but also with the future."
5 New Google Form Features to Try - Daily Genius - 1 views
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"If you have opened Google Forms lately, you've probably noticed that things are looking a little different! Don't worry, this Google Forms does everything the older version did… and a few more cool things! If you get a little annoyed with it, you can always go back to the old version. Just click the little the man in the bottom left corner and you will be back in your familiar territory. However, if you're feeling creative, check out the new tools! Here are five of my favorites!"
Apple's Tai Tran on social media marketing - Business Insider - 0 views
Blogging About The Web 2.0 Connected Classroom: 3 Untapped Social Media Resources For S... - 2 views
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"Last week I laid out 3 Untapped Social Media Resources for Teachers. This week we take a look at how to leverage social networks for students. My sister is a senior in high school. Whenever we spend time together I ask her about "what the kids are into these days?" She is right in the heart of the age range for kids who use social media the most (13-18 yrs old). Our conversations give me a sense of how kids are using social media and her thoughts on using it for learning, or even if there is a place for it. She tells me all the time that she's "addicted" to her phone, just like most adults. Most of her time is spent on Facebook, Snapchat and Instagram. She and her friends are sending photos, snaps and videos back and forth all day long. That is their world. They are continually capturing what is happening around them and sharing it with each other. And we have the data to back her up. "
Toy Take Apart and Hacking | User Generated Education - 1 views
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"Toy take apart and hacking is a high engagement activity that works for kids of all ages, including adults who haven't lost their sense of kid, and both genders. I have done it multiple times during my summer maker camp for elementary level kids, my gifted students, and at conferences as part of teacher professional development. Here is a description of this activity from the tinkering studio at the Exploratorium: Do you ever wonder what's inside your toys? You'll make some exciting and surprising discoveries about their inner parts when you don some safety goggles and get started dissecting your old stuffed animal, remote controlled car, or singing Santa. Use screwdrivers, seam rippers, scissors, and saws to remove your toy's insides. Check out the mechanisms, circuit boards, computer chips, lights, and wires you find inside. Once you've fully dissected your toy, you can use the toy's parts, your tools, and your imagination to create a new original plaything. (https://tinkering.exploratorium.edu/toy-take-apart)"
Free Technology for Teachers: Turn Your Old Netbook Into a Chromebook - 4 views
Apps in Education: Gaming Based Maths Skills - 0 views
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"I watched my 12 year old spend 35 minutes working out how to advance to the next level on a character based game on a console the other day. I was amazed at how determined she was to discover how the game worked and what she had to do to complete the level. As a teacher I sat wondering how we could harness this type of motivation in the classroom. "
MagicPlan 2.0 Arrives: Create Instant Floor Plans Using Your iPhone Or iPad's Camera | ... - 3 views
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"From the two-year old startup Sensopia, the MagicPlan iOS app is rolling out version 2.0 of its floor plan capturing application today, which allows you to hold up your phone then scan the dimensions of the room to create an instant floor plan. Once created, the plan can be exported to DXF, PDF, JPEG and even HTML for viewing on the web."
6 Tips to Improve Typing on the iPad - 13 views
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"I love the iPad but I really hate typing on it. Though touch screens are magnificent for some tasks, frankly typing just isn't one of them. Maybe it's my hands and fingers fault or maybe I'm just a grouchy old school tactile typer, but I struggle to get in any kind of real workflow that involves typing more than a sentence or two on touch screens. I'm probably not the only one to feel this way, so here are six helpful tips to improve the typing and writing experience on the iPad:"
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