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John Evans

Cutting Edge-ucation: Dissecting The Un-Makerspace: Recycled Learning - 1 views

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    "My journey into exploring the power of making continues for a 3rd year with two added goals. First,I plan to expand the depth of learning that goes with "making" by creating Maker Connection Logs where students write, take photos, and record short videos to show their thinking while making connections between curriculum areas and their creations. The goal of the "Maker Logs" is for students to be able to give me insight into their creative process, thinking and provide a way for reflecting with the hopes of improving the future process of "making." IMG_3496.JPG My second goal, which I recently accomplished, is to create an "Un-Maker Space." Simply put, a space where kids can take things apart. So many of the creative geniuses I met at the Bay Area Maker Faire two years ago spoke of taking things apart when they were kids. Watching my 3 year old son recently take apart his toy vacuum really solidified this idea for me. We all have this inner drive to create an understanding of the world around us. This is founded in the desire to answer all the "why" and "how" questions in our thoughts. Why did that little wheel spin when I pushed the play button on that cassette player? How did the electricity get from the cord into the monitor and then create a picture? How can I take this apart? So my students will have a space to dissect all the discarded and unwanted items and to ask those questions. In this un-maker space they'll have the chance to explore the possible answers."
John Evans

Toy Take Apart and Hacking | User Generated Education - 1 views

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    "Toy take apart and hacking is a high engagement activity that works for kids of all ages, including adults who haven't lost their sense of kid, and both genders. I have done it multiple times during my summer maker camp for elementary level kids, my gifted students, and at conferences as part of teacher professional development. Here is a description of this activity from the tinkering studio at the Exploratorium: Do you ever wonder what's inside your toys? You'll make some exciting and surprising discoveries about their inner parts when you don some safety goggles and get started dissecting your old stuffed animal, remote controlled car, or singing Santa. Use screwdrivers, seam rippers, scissors, and saws to remove your toy's insides. Check out the mechanisms, circuit boards, computer chips, lights, and wires you find inside. Once you've fully dissected your toy, you can use the toy's parts, your tools, and your imagination to create a new original plaything.  (https://tinkering.exploratorium.edu/toy-take-apart)"
John Evans

Why the Maker Movement Should Be Here to Stay | IntoEdupassion's Blog - 2 views

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    "I recently had the opportunity to take part in a two-day professional development session with the Children's Museum Makeshop in collaboration with Kickstarter.  Here there were a variety of different of teachers and administrators who had varying levels of experience with making in education.  The commonality: all teachers and administrators wanted to incorporate making into their instruction in a more meaningful way. Led by Teresa DeFlitch, we were engaged in a take-apart activity.  In this activity, we were to take apart an everyday item.  Our team selected a children's toy.  During this process, I was reminded of what drew me to making in the first place: the awakening of a curiosity for how things work."
John Evans

Take the Product Deconstruction Challenge this Fall - 1 views

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    "Join us in our next ThingLink Creative Challenge to investigate, create and share interactive images that explore the hidden side of the things we use everyday by deconstructing products and analysing them. We are pleased to announce the Product Deconstruction Challenge, a creative challenge designed by Ed Charlwood. Ed is the Head of Design and Director of Digital Learning at an Independent school in West London. About Product Deconstruction This challenge is designed for individual students or small groups of students, but we encourage teachers to sign up to receive communication. The goal of Product Deconstruction is to learn about the hidden world of products by taking them apart to understand how they are designed, made and used. We will be deconstructing products by taking them apart and finding out what they are made of and why they are the way they are. We encourage teachers to sign up and submit entries on behalf of their students."
John Evans

Maker Camp: Toy Making and Hacking | User Generated Education - 0 views

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    "For the past two summers, I have gotten the marvelous opportunity to teach maker education camps to elementary level students, ages 5 to 12. Each week has a different theme and each theme meets for the five weekdays from 9:00 to 12:00 with a half hour break. Our first week's theme was on Toy Making and Hacking. Here are the webpages of resources I aggregated on these maker activities: DIY Science Toys - http://www.makereducation.com/diy-science-toys.html Toy Take Apart - http://www.makereducation.com/toy-take-apart.html Below is a list of activities completed with the students along with descriptions and my reflections on the degree of success with these activities."
John Evans

How to Teach STEM Without Being an Engineer - Getting Smart - 3 views

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    "Does STEM scare you? I know it scared me. When I was a kid, I watched my brother take apart an entire computer and put it back together without a manual or guide. Me, I could barely change a lightbulb. And no matter how hard I tried, I always seemed to put IKEA furniture together backward. You should see my bookcase. Very embarrassing. It was with this same trepidation and insecurity that I approached STEM. What could I teach kids? I'm not an engineer! I'm not a scientist! I'm not a mathematician! It wasn't until I reluctantly volunteered to help out with a robotics after school program that I started gaining confidence. I put together my first robot (with a lot of help, TLC from the co-instructor, and even guidance from some eight-year-old kids) and its been downhill from there. I soon realized that leading successful STEM experiences has less to do with your actual knowledge as an instructor (though it helps), and more to do with the MINDSET you take with kids. Here are the five MAKER mindsets and how YOU can develop them starting tomorrow."
John Evans

10 apps for foundational math skills | SmartBrief - 3 views

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    "When it comes to building math mastery, it's easy to find app focused on math fluency; app stores are overflowing with them. But teachers looking for tools that build conceptual understanding are often left wanting. These tools can be tough to find. But not anymore. Below are 10 apps I use with my students. These apps let students practice number concepts such as one-to-one correspondence, regrouping, and even multiplication and division in developmentally appropriate ways. Many times these are more effective than physical manipulatives. Digital manipulatives can be broken apart, put back together and moved around in ways that are not possible with bags full of Base 10 Blocks and counters.  The "aha" moments captured with these apps make lasting impressions on a child's mind, building a strong mathematical basis.  Even better, teachers who have access to only one device can take advantage of these apps by using an Apple TV or reflecting software."
John Evans

Maker Club: Computer on the Wall - a Middle School Maker project - 2 views

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    "I participate as a parent in our middle school Tech Club - the TechDetectives. The 8th graders in the club came up with this great end of year project idea - they wanted to take apart one of the lab computers and re-mount all the parts on the wall so that future students could easily see all the parts of this working computer. It was something they saw done on YouTube. I've been calling it the "CoW" (Computer On the Wall). I loved this idea - and quickly volunteered to help out after school - knowing we didn't have enough time in tech club before the end of their graduating year to finish it. As I described in a few posts previously, this project also turned into a great opportunity for some #3DPrinting solutions."
John Evans

Home - TakeItApart - 6 views

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    "TakeItApart.com is the place for the world to share photo-driven disassembly guides. It is a place to see how to take apart everyday things, and to find things to do once inside."
John Evans

Home - TakeItApart - 0 views

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    "TakeItApart.com is the place for the world to share photo-driven disassembly guides. It is a place to see how to take apart everyday things, and to find things to do once inside."
John Evans

6 Things to Consider Before Starting Your Makerspace | EdSurge News - 0 views

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    "Makerspaces have made headlines recently. Several weeks ago New York City hosted the World Maker Faire. The White House had its first Maker Faire this summer, and schools and libraries across the country are installing these spaces. It is certainly tempting to start thinking about all the amazing tools you could put into your makerspace. If you know anything about Makers, you are probably thinking that you need a CNC machine, a 3-D printer, Dremels for everyone and a laser cutter since they are the gateway tool for making things. But buying a bunch of tools without first stopping to think about how they will be integrated into the culture and curriculum of your school is a recipe for a dusty and underused workshop. Don't be tempted by the sexy CNC and laser cutters if you don't need them. Just taking apart a blender offers a wealth of learning opportunities. From my experience installing makerspaces in several dozen schools, I've developed a process that helps you think through your makerspace and how it fits into the culture and curriculum of your school. Skipping this process, or one like it, will almost certainly result in tension, missed teaching opportunities, and overspending."
John Evans

Maker Club - 2 views

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    "I participate as a parent in our middle school Tech Club - the TechDetectives. The 8th graders in the club came up with this great end of year project idea - they wanted to take apart one of the lab computers and re-mount all the parts on the wall so that future students could easily see all the parts of this working computer. It was something they saw done on YouTube. I've been calling it the "CoW" (Computer On the Wall). I loved this idea - and quickly volunteered to help out after school - knowing we didn't have enough time in tech club before the end of their graduating year to finish it. As I described in a few posts previously, this project also turned into a great opportunity for some #3DPrinting solutions."
John Evans

How to Use Recycled Tech Devices as Learning Tools | Edudemic - 0 views

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    "The idea of dissection in the classroom is nothing new. Science teachers have been delighting (and occasionally sickening) students for decades by giving them hands-on experience with organisms and tools. What is new, however, is the movement to create un-making spaces in the classroom. Giving kids access to old, broken-down electronics and a safe place to take them apart as they seek to answer why and how things work is an effective and environmentally-friendly teaching technique."
John Evans

Maker Education Activities | User Generated Education - 0 views

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    "This coming summer I am getting the opportunity to teach a maker education camp for three weeks, half-days at a local elementary school.  The descriptions for the three one-week workshops are: Circuit Crafts: Build glowing, sensing, and interactive circuit projects; make electronic stickers, circuit sketchbooks, circuit cards, and sewn circuits. Sweet Robotics: Make simple robotics using Popsicle sticks and LED lights; play with and build some robots with Makey Makey, littleBits, Hummingbird, and Modular Robotics. Toy Hacking: Take apart simple electronic toys to see how they work & then put them back together again creating a new toy; make an operation game."
John Evans

Read This Book: The Art of Tinkering | Renovated Learning - 1 views

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    "The Art of Tinkering looks at over 150 different artists and makers and how they weave science and technology into their work.  It's beautifully designed and inspiring.   It clearly demonstrates the important part that art, whimsy and creativity play in making.  Each chapter focuses on a different technique, from aerial photography to cardboard automata to wearable circuits to toy take apart.  The chapters each feature an artist or professional who uses that technique in their work, with an intimate look into their design processes, studios and tools.  The chapters then follow up with step-by-step instructions for a DIY activity, which are often excellent for maker stations.  I'm eager to try out the DIY wind tunnel and the marble run with my students."
John Evans

Google Launches Native Maps For iOS, And Here's The Deep Dive On Navigation, Info Sheet... - 0 views

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    "Today is about Google Maps, though. The company has spent the past seven years refining its offering, making its internal systems run quickly to keep up with as many detours, traffic conditions and new apartment complexes that it can. All of that hard work paid off with this app. It's absolutely gorgeous, runs as smooth as a videogame and is a complete user experience overhaul from any Google Maps experience you've ever had."
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