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Phil Taylor

Intel® Teach Elements-Online Professional Development Courses - 0 views

  • Intel Teach Elements are free, just-in-time professional development courses that you can experience now, anytime, anywhere. This series of compelling courses provides deeper exploration of 21st century learning concepts.
Anamaria Recio

How to Be a Responsible Digital Citizen: 9 steps - wikiHow - 0 views

  • Digital Citizenship is about the responsible use of technology. Mike Ribble and Gerald Bailey proposed Nine Elements of Digital Citizenship. This article will introduce the nine elements and provide a brief description about each element.
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    this shows all the vocabulary needed to integrate technology into the classroom.
John Evans

14 Questions To Guide Your Curriculum Mapping And Lesson Design - 0 views

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    "How teachers plan - I think this is one of the more interesting 'black boxes' in education. There are few studies of it, yet it is clearly one of the most vital elements of the enterprise. Winging it is sometimes fun, but it's a bad way to run a family, a business, or a classroom."
John Evans

What You Need to Know about Data Footprints ~ Educational Technology and Mobile Learning - 1 views

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    "One of the tasks I have in my to-do list for this month is to write a post on the difference between the digital behaviour of Generation Y and that of Baby Boomers. However today as I was sifting through my Feedly feeds I came across this interesting infographic entitled " Data Footprint by Generations ". Going through its content I found that it, partly, clicks in with the post I am working on. The graphic provides data about technology usage by the different generations. It particulalry tracks the digital footprint of these 3 generations in terms of their video viewing habits, Internet usage , and connected devices. I think it would have been way better if the designers of this infographic provided some more clarifications on the definitional elements of these 3 generations and not just limit the data on them to age-range."
John Evans

Eight Aspects of the Teacher as Learner - 2 views

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    "Recently, when I perused my twitter feed, I came upon a blog post titled Teacher as Learning Designer. Andrew Miller, the author, states: "If you are a teacher and you are trying to explain what you do, say, 'I am a learning designer!' Teachers need to be empowered with a variety of instructional designs to meet the needs of all students. They need to be honored for their expertise to create creative and engaging learning environments. We can re-frame the concept of "teaching" to truly encapsulate all that teachers can and should do!" The way teachers teach their students has, I believe, a direct correlation to the way in which they learn themselves. We have all read in the latest teaching journals that teachers of today have to be devoted to lifelong learning. But what does that mean, really? What elements affect teacher learning and then in turn affect how that teacher teaches?"
John Evans

A Joyful, Brain-Friendly Classroom | Edutopia - 0 views

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    "I took my handicapped dog of 15 years for a walk in the grass. Maddie has gone from not being able to walk on her hind legs (a neurological problem) to gradually being able to walk with an awkward, back-legs-don't-really-know-where-they're-landing gait. Let me relate Maddie's experience to brain-compatible elements that my teachers implement at New Morning School every day. I provide my dog with the choice to engage in walking every day; she loves it. When children engage in activities they view as pleasurable, and when the projects are ones they have chosen, just as Maddie does, dopamine is released in the brain. This neurotransmitter increases attention and helps information to be stored in long-term memory.1"
John Evans

Moving at the Speed of Creativity | iPad Musical Creativity Apps - 2 views

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    "Today at the OTA / EncycloMedia 2016 Conference in Oklahoma City, keynote speaker Shannon M. Miller (@shannonmmiller) shared a wealth of apps, websites, and project ideas in her breakout session, "Igniting Innovation and Creativity in Our Makerspaces With Digital Tools and Apps." One of the apps she shared is "MusiQuest - Music & Beat Maker." The same Denver-based app developer, Edify Technology (@EdifyTechnology) has also published the amazing musical creation app, "Sketch-a-Song Kids." The tagline of this second app is, "Compose in Color." Both of these are FREE and amazing! My wife, Shelly (@sfryer) has been playing with Sketch-a-Song tonight on her iPad, and it's remarkable! Here are a couple tutorial videos which introduce some of the basic elements of both apps."
John Evans

A Fuller Framework for Making in Maker Education | User Generated Education - 1 views

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    ""I recently learned, for the first time, about Aristotle's belief that there were three basic activities of humans: theoria (thinking), poiesis (making), and praxis (doing). Corresponding to these activities were three types of knowledge: theoretical, the end goal being truth; poietical, the end goal being production; and practical, the end goal being action (https://en.wikipedia.org/wiki/Praxis_(process)).... All of this led me to think about how this would translate into a full spectrum of making in the context of maker educator. Having such a framework would help insure that learning from the making experience is more robust, not left up to chance. I believe a fuller spectrum or framework would including the following elements:"
John Evans

Halloween Wars: An Interdisciplinary Lesson with a STEM, STEAM, Maker Education Focus |... - 0 views

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    For Halloween 2016, I did a version of Halloween Wars (a Food Network show) with my two classes of gifted elementary learners. I am sharing this lesson through my blog post as it reinforces how I approach lesson planning and teaching. Background Information Principles that drive my instructional approach. regardless of theme, include: Instructional challenges are hands-on and naturally engaging for learners. There is a game-like atmosphere. There are elements of play, leveling up, and a sense of mastery or achievement during the instructional activities. The challenges are designed to be novel and create excitement and joy for learners. There is a healthy competition where the kids have to compete against one another. Learners don't need to be graded about their performances as built-in consequences are natural. There is a natural building of social emotional skills - tolerance for frustration, expression of needs, working as a team. Lessons are interdisciplinary (like life) where multiple, cross-curricular content areas are integrated into the instructional activities."
John Evans

Fake News is a Real Problem. Here's How Students Can Solve It. - John Spencer - 3 views

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    "I used to teach a class called photojournalism. I usually referred to it as "digital journalism," because people assumed we were a photography class. Students created videos, podcasts, documentaries, and blogs with the goal of sharing their work with an authentic audience. On the surface, this might not seem all that practical. After all, newspapers are slashing their budgets and laying off staff. Why teach an elective class in a subject that doesn't connect to a decent job market? But here's the thing: whether we feel like it or not, we are all citizen journalists. We are all researchers. We are all sharing information online and publishing it on social media. We are all curating and producing content even if only a fragment of the population creates videos, podcasts, or blog posts. Social media is a fusion of space (social) and publishing (medium). Although it can simply feel like a place to hang out, every social media platform uses elements of traditional media. Just look at the terms: subscribers, news feed, followers, publish."
John Evans

The Imperative of Experiential and Hands-On Learning | User Generated Education - 2 views

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    "For the past several decades, I have had my feet in both elementary education and teacher training and development. Regardless of age, grade level, and setting, I include hands-on and experiential learning as a integral part of my instruction. It is learning by doing with a reflective element which, in turn, creates conditions for deeply engaged learning."
John Evans

Practical Ed Tech Tip of the Week - Try Connected Mind for Creating Mind Maps | Practic... - 2 views

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    "Mind mapping is a great way for students to organize their thoughts before designing a presentation. It is also a great way for students to connect pieces of information during a research project. Students can mind map on paper or create mind maps digitally. Creating mind maps digitally can give students more design flexibility and more ways to share their ideas with others. Many digital mind map creation tools limit users to making straight lines and direct connections between elements within your mind map. Connected Mind is not one of those tools. Using Connected Mind you can create free-form mind maps or use a template to create a mind map. Connected Mind is available to use as a Chrome app, as an Android app, or as an iOS app. In the video embedded below I demonstrate how to use Connected Mind."
John Evans

capturingcreativity2 | MaKey MaKey - 1 views

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    "Our projects using the MaKey MaKey micro-controller from Joylabz offer participants the opportunity to develop a range of skills in science, programming, music production and art & design. MaKey MaKey The basic elements of our MaKey MaKey projects can be run individually or together and can be in the format of a drop-in activity, live stage show, workshop or series of lessons.  "
John Evans

Why Making Is Essential to Learning | Edutopia - 0 views

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    Making is as old as learning itself. While the maker movement may only be about a decade old, the human desire to create dates back to the earliest forms of human activity, from making stone tools to drawing on cave walls (Halverson & Sheridan, 2014; Martinez & Stager, 2014). Thinkers such as Pestalozzi, Montessori, and Papert helped paved the way for the maker movement by stressing the importance of hands-on, student-centered, meaningful learning. Instead of viewing learning as the transmission of knowledge from teacher to student, these thinkers embraced the idea that children learn best when encouraged to discover, play, and experiment. More recently, maker education is being used as a way to connect do-it-yourself informal learning to classrooms. Driven by new technologies such as 3D printing, robotics, and kid-friendly coding, making is emerging as an effective way to introduce students to STEM, particularly women and minorities. By incorporating elements of making into the classroom, educators can bridge the gap between what students are passionate about and what they're learning in school.
John Evans

Kids Who Can't Read Can Program by @SamPatue · TeacherCast Educational Broadc... - 0 views

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    "In episode four of the hottest elementary programming podcast until Vicky Sedgwick launches a podcast, Beyond the Hour of Code, The focus is on how programming can support learning for students who cannot yet read. There are an ever-expanding number of tools out there that use non-text elements to help students express themselves. Some of my favorites,Kodable  and ScratchJR, are talked about in this episode of Beyond the Hour of Code."
John Evans

The 8 Key Elements Of Digital Literacy - Edudemic - 9 views

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    "Many teachers have added 'digital literacy' as number four on the list of literacies their students should have (or be working towards, in most cases). Reading, writing, and math are now followed by digital literacy. Obviously, depending on the grade level you teach, your students will have different abilities in each of the four areas, so your expectations and your teaching approach may differ quite noticeably from your colleagues. But the nagging question still remains for many teachers - what exactly is digital literacy?"
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