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natashasana

The Ukufunda Virtual School - 0 views

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    Ukufunda, which means "learn" in isiZulu, is the name of the virtual school that was developed by Mxit Reach, UNICEF and the Department of Basic Education. It's an innovation in the South African education system that will address inequalities in the school system, raise education standards and put the power of education in the hands of every learner, teacher and parent.
Olga Huertas

Los usos de Internet en la educación superior: « De la documentación… al p... - 1 views

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    La utilización de Internet en la educación superior evoluciona con el crecimiento incesante de esta herramienta. Nosotros deseamos medir "Cuales son los hábitos de documentación en Internet".
kashif7

Connected Learning via Exchange 2.0 - 0 views

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    Today's learners will be key players in societies and workforces that require multi-lateral and cross-cultural cooperation. Throughout, learn why--and how--virtual exchange programs can lead to empathetic, global, connected learning that prepares youth for tomorrow's world.
embioptera

Gamification: Creating new education tools by applying video games to classroom learning - 6 views

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    Some of readings in module 2 made me thing of this radio report. It gives an interesting look at gamification in education, focusing on highschool and college levels. While they don't directing talk about open knowledge I think gamification is something important to consider and look at when thinking of alternative forms of education.
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    A good combination of game and education can definitely inspire more children to learn. So if wen can combine game and education, we may also be able to bring social media (i.e. Facebook, twitter) into our classroom, which could inspire university students to study.
shirley

Apps for Librarians: digital literacy with mobile apps - 0 views

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    It is said that "the move to mobile is empowering for all types of users, from toddlers to the elderly. It's also great for people with various types of disabilities - which could be anyone at different times in their lives."
Sophie Lafayette

A Day in the Life of the Collaborative Economy - 3 views

This graphic: http://www.web-strategist.com/blog/wp-content/uploads/2014/09/ADayInTheLifeF3.jpg shows just some of the ways that people connect and share online. While some are educational, these s...

module2 digitalidenity collaboration economy

started by Sophie Lafayette on 14 Oct 14 no follow-up yet
Kaitie Warren liked it
jurado-navas

GNOSS - La universidad 2.0 - Identidad digital - Informal learning - 4 views

Os dejo un enlace muy interesante, dentro de la comunidad de GNOSS, centrado en la comunidad universitaria y en lo que debería ser la Universidad del futuro, con profesores, alumnos e instituciones...

module2 mooc open knowledge informal learning Dr. Alec Couros

started by jurado-navas on 14 Sep 14 no follow-up yet
jurado-navas liked it
Olivia Azar

$ of technological change - 0 views

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    Great insight on the costs in the long run of technological change.
muddassirbaig

Connected Learning - 2 views

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    Connected learning is when you're pursuing expertise around something you care deeply about, and you're supported by friends & institutions who share this common passion that is tuned to the demands and opportunities of the digital age. This is the first in a series of three short animated films that explores why today's learners need a learning approach designed for our times, what connected learning looks like, and what is at stake if we do not make learning relevant. To learn more, visit connectedlearning.tv/what-is-connected-l­earning
Alexandra Finch

Internet Addiction: A new Clinical Phenomenon and Its Consequences - 0 views

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    Young, K. (2004). Internet Addiction: A new Clinical Phenomenon and Its Consequences. American Behavioral Scientist. 48:402
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    a. Although this is a psychology article, it poses an important concern over the rise of internet addiction in connected populations. This article is relevant to this course, as it relates to the notion of critical consumption; some users are unable to filter information effectively, which should be recognized as a concern. Young states many statistics from educators and researchers discounting internet use in the classroom as it is far too distracting and the loss of productivity (in both students and the workforce) is immense.
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    Some might argue that this article shows the downside of connected learning and e-resources, however this is not the case. Certain web activities mentioned in the paper such as chat rooms, social media, and video games are not the focus of this course. Open Knowledge deals with the light side of the internet, which is the interconnectivity, the accelerated learning, and the ability to publish ones own content. The internet can definitely be misused, but not every web activity is "junk food". If someone obsessively became a mathematician and ultimately ended up being the best mathematician in the world due to "addiction" people would call him or her a genius. The trick is to filter which content and activities one engages in.
yitingwang

Some Different Ideas about Digital Identity - 15 views

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    Exploring Digital Identity: Beyond the Private Public Paradox. A great article that explores how new media is transforming culture and how we identify ourselves online. The article uses a metaphor called digiSelves to describe how we are also creating a new identity too.
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    Indeed, maintaining the distance between the private self and public persona may be more difficult as we enter the virtual global village. As we continue to use the media, the proposition that we may become invested in the public persona possibly at odds with our private self seems to be a reasonable assertion. School shootings tend to support this.
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    People have a digital identity to surf on the Internet and get access to different kinds of information. Yes, there are a lot of good resources online for people to know and to learn. However, during the process, people's privacy also takes the risk of being viewed by others. On the other hand, everyone also has a chance to see others' privacy. So, is it good or bad to have such a digital identity. I think it is good and people acquire much more benefits than the risk they take.
alibabas

Technological change, connected learning - 1 views

A newly discovered resources i found with reference to : technological change connected learning The web Link is : dmlhub.net/sites/default/files/ConnectedLearning_report.pdf

Technological change connected learning Knowledge Open Module2 Module 2 open access MOOC

started by alibabas on 31 Oct 14 no follow-up yet
Sophie Lafayette

Funzi - 'Skills to Build Your Dreams' - 3 views

Funzi is a learning app that is free to all to use. The content of app is written by experts in their field and will cover many topics including key business & life skills. The app will be availabl...

Module2 students education Knowledge

started by Sophie Lafayette on 13 Oct 14 no follow-up yet
liyanl

Using Twitter in university research, teaching, and impact activities - 21 views

I have a feeling like discussing in real person is still more efficient compare to online however social media like twitter do provide a convenient online platform for information sharing.

Module2 social media Twitter

yitingwang

What Is Your Digital Identity - 1 views

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    The Website helps people to define their digital identities and then control their identities. I think it is useful and necessary. People always post something online and then don't know what the effect is. All these information online becomes their identities. However, the information may hurt them in the future if someone bad exposes them in a different way and in a different situation. Many singers and artists suffer from this kind of thing. So, i think it is useful to tell people how they can create a appropriate digital identity.
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    Every time we send emails, post on social media or simply surf the web we are leaving behind digital DNA. The binary tattoo is a really effective way to manage our social media footprint!
camilalondonoa

Learn - 6 views

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    Codecademy is the easiest way to learn how to code. It's interactive, fun, and you can do it with your friends.
camilalondonoa

Where to start programming? - 2 views

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    Codecademy is the easiest way to learn how to code. It's interactive, fun, and you can do it with your friends.
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    Codecademy is the easiest way to learn how to code. It's interactive, fun, and you can do it with your friends.
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    I began at Code Academy last year, and completed various courses. The problem I had was knowing about the architecture and systems behind the code, so, now I am learning to use Command Line and working through FLOSS manuals. I like Code academy, and I may go back there, but not before I have understood Command Line and more specifically what works with Linux, Ubuntu, Fedora etc The thing is, free software development, open source and education for all, begins with Linux OS and whatever branches from that is free to share, iterate and scalable. The trademark socialist, philosophically opposed to the capitalist.
chacunin

Conectivismo y educación, por George Siemens - 1 views

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    George Siemens y su reflexión acerca de la importancia del uso de las Tecnologías de Información y Comunicación en el mundo educativo, así como su explicación acerca de un término acuñado por él: conectivismo. El vídeo es muy claro y útil
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