Generate ideas, plans and processes
use ICT to generate ideas and plan solutions Show
examples
Examples:
using tables, photos and sketches in planning documents
English
(ACELY1682)
Science
(ACSIS054)
History
(ACHHK078)
Generate solutions to challenges and learning area tasks
create and modify simple digital solutions, creative outputs
or data representation/transformation for particular purposes Show
examples
Examples:
editing text, images, audio, and video for presentations and story-telling;
transforming data between numerical and graphical digital representation;
applying editing strategies
Mathematics
(ACMMG091)
English
(ACELY1685)
History
(ACHHS071)
Level 4
Typically by the end of Year 6, students:
Generate ideas, plans and processes
use ICT effectively to record ideas, represent thinking and
plan solutions Show examples
Examples:
using timeline software to plan processes; using concept mapping and
brainstorming software to generate key ideas; using graphic and audio visual
software to record ideas
Mathematics
(ACMNA123)
English
(ACELY1704)
Science
(ACSIS086)
Generate solutions to challenges and learning area tasks
independently or collaboratively create and modify digital
solutions, creative outputs or data representation/transformation for particular
audiences and purposes Show examples
Examples:
manipulating and combining images, text, video and sound for presentations;
creating podcasts; applying purposeful editing and refining
processes
Mathematics
(ACMSP119)
English
(ACELT1798)
Science
(ACSIS090)
History
(ACHHS106)
Level 5
Typically by the end of Year 8, students:
Generate ideas, plans and processes
use appropriate ICT to collaboratively generate ideas and
develop plans Show examples
Examples:
sharing documents including text, graphics and numbers
Mathematics
(ACMNA189)
English
(ACELY1720)
Science
(ACSIS144)
Generate solutions to challenges and learning area tasks
design and modify simple digital solutions, or multimodal
creative outputs or data transformations for particular audiences and purposes
following recognised conventions Show examples
Examples:
creating movies, animations, websites and music; programming games; using
spread sheets; managing and editing original source materials
Mathematics
(ACMNA187)
English
(ACELY1728)
Science
(ACSIS129)
History
(ACHHS214)
Level 6
Typically by the end of Year 10, students:
Generate ideas, plans and processes
select and use ICT to articulate ideas and concepts, and
plan the development of complex solutions Show examples
Examples:
using software to create hyperlinks, tables and charts; using design and
project planning software
English
(ACELY1751)
Generate solutions to challenges and learning area tasks
Design, modify and manage complex digital solutions, or
multimodal creative outputs or data transformations for a range of audiences and
purposes Show examples
Examples:
modelling solutions in spread sheets, creating movies, animations, websites
and music; programming games; using databases; creating web pages for visually
impaired users; using advanced functions to manage and edit digital products for
desired effects
Mathematics
(ACMNA229)
English
(ACELT1773)
Science
(ACSIS203)
History
(ACHHS193)