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Alternative Assessments and Feedback in a MakerEd Classroom | FabLearn Fellows - 0 views

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    "According to Google Trends (see photo), a new term came into existence and quickly became synonymous with progressive education and a resurgence of STEAM education in America. That term is maker education, or makered for short, and can be seen in the graph as "born" according to google searches, around September of 2004. Although the exact number of makered programs is not currently known, schools that employ a progressive pedagogy (insert the word innovative for those working in the 21st century) or schools that make claims regarding the importance of differentiation, constructivism or experiential learning have built or are building makered programs. At first these programs seemed to be dependent on having state of the art Maker Spaces or FabLabs and high-tech tools, as most were found in well-funded private schools. That picture has changed rapidly in the past ten years since the makered movement has gained popularity, however. More and more public/charter schools and nonprofit programs are building programs for the average American child, that rival many private school programs. In fact, programs with limited budgets and space have reminded us that scarcity or "disability," are invaluable teachers in any good maker culture, as they breed creativity and self-reliance. many of the makered programs serving lower income communities have access to mentors who never stopped working with their hands, even when it fell out of status in a consumer driven America in the 1980's (Curtis 2002). While lower income mentors may not know Python or what an Arduino is, they are skilled carpenters, mechanics, seamstresses, cooks and know what it means to be resourceful. "
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How to start using Apple TV in the classroom - Daily Genius - 0 views

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    "The big push for education technology is coming from a handful of sources. There's the teachers, the administrators, the students, and the technology producers. Technology is not the final solution to improving education, though. Far from it. Education technology is a powerful tool in a teacher's toolkit to create effective learning opportunities. It's just a tool - not the entire toolkit. This seems to be the general consensus now that edtech is becoming more ubiquitous and attainable for many schools in developed countries. Sadly, it's still far out of reach for many developing countries."
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Pew Internet: When Technology Fails - 0 views

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    Half (48%) of tech users need help from others in getting new devices and services to work, and many experience tech outages when there is a glitch with their home internet connection, computer, or cell phone. Coping with these failures is a hassle for many tech users and helps to distance them from technology use.
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Innovative Educator 2.0: Smartboard Lessons for HS Mathematics and English - 0 views

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    Many, Many Smartboard resources here!
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FreePoverty - Knowing Helps - 0 views

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    HOW TO PLAY THE GAME ON FREEPOVERTY.COM How far would you go to end poverty? Your mission here is to locate the place given to you [e.g. Rome, Italy] and how many cups of water we donate on your behalf depends on how accurate your answer is. Once you have located one city or landmark, another location will be shown to you. You may play the game however many times you wish. Of course, the more you play and the more you are correct, the greater difference you will make with your donation. If your answer is correct, 10 cups of water will be donated.
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About - Hurricane Katrina: Tempest in Crescent City - 0 views

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    There are three main educational goals for the game: * Teach players about how everyday residents of New Orleans acted heroically to help each other. This is a celebration of New Orleans residents and their culture. * Emphasize what are perhaps the two most important priorities in any disaster: communication and use of local resources, needs, and knowledge. The relief effort in Hurricane Katrina was severely hampered by the poor communication between government agencies and through most media outlets. Top down disaster management also led responders to ignore local resources and knowledge that could have saved many lives. Even in the aftermath, local needs and wishes are largely being ignored during rebuilding. * Draw attention to the continuing struggle in New Orleans as residents fight for housing in 2008. The city was destroyed by negligence, and, unfortunately, it is now being rebuilt without homes for many of its most loyal residents.
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The Code of Best Practices in Fair Use for Media Literacy Education -- Publications --... - 7 views

  • Fair use is the right to use copyrighted material without permission or payment under some circumstances—especially when the cultural or social benefits of the use are predominant.
  • This guide identifies five principles that represent the media literacy education community’s current consensus about acceptable practices for the fair use of copyrighted materials
  • This code of best practices does not tell you the limits of fair use rights.
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  • Media literacy is the capacity to access, analyze, evaluate, and communicate messages in a wide variety of forms. This expanded conceptualization of literacy responds to the demands of cultural participation in the twenty-first century.
  • Media literacy education helps people of all ages to be critical thinkers, effective communicators, and active citizens.
  • Rather than transforming the media material in question, they use that content for essentially the same purposes for which it originally was intended—to instruct or to entertain.
  • four types of considerations mentioned in the law: the nature of the use, the nature of the work used, the extent of the use, and its economic effect (the so-called "four factors").
  • this guide addresses another set of issues: the transformative uses of copyright materials in media literacy education that can flourish only with a robust understanding of fair use
  • Lack of clarity reduces learning and limits the ability to use digital tools. Some educators close their classroom doors and hide what they fear is infringement; others hyper-comply with imagined rules that are far stricter than the law requires, limiting the effectiveness of their teaching and their students’ learning.
  • However, there have been no important court decisions—in fact, very few decisions of any kind—that actually interpret and apply the doctrine in an educational context.
  • But copying, quoting, and generally re-using existing cultural material can be, under some circumstances, a critically important part of generating new culture. In fact, the cultural value of copying is so well established that it is written into the social bargain at the heart of copyright law. The bargain is this: we as a society give limited property rights to creators to encourage them to produce culture; at the same time, we give other creators the chance to use that same copyrighted material, without permission or payment, in some circumstances. Without the second half of the bargain, we could all lose important new cultural work.
  • specific exemptions for teachers in Sections 110(1) and (2) of the Copyright Act (for "face-to-face" in the classroom and equivalent distance practices in distance education
  • Through its five principles, this code of best practices identifies five sets of current practices in the use of copyrighted materials in media literacy education to which the doctrine of fair use clearly applies.
  • Fair use is in wide and vigorous use today in many professional communities. For example, historians regularly quote both other historians’ writings and textual sources; filmmakers and visual artists use, reinterpret, and critique copyright material; while scholars illustrate cultural commentary with textual, visual, and musical examples.
  • Fair use is healthy and vigorous in daily broadcast television news, where references to popular films, classic TV programs, archival images, and popular songs are constant and routinely unlicensed.
  • many publications for educators reproduce the guidelines uncritically, presenting them as standards that must be adhered to in order to act lawfully.
  • Experts (often non-lawyers) give conference workshops for K–12 teachers, technology coordinators, and library or media specialists where these guidelines and similar sets of purported rules are presented with rigid, official-looking tables and charts.
  • this is an area in which educators themselves should be leaders rather than followers. Often, they can assert their own rights under fair use to make these decisions on their own, without approval.
  • ducators should share their knowledge of fair use rights with library and media specialists, technology specialists, and other school leaders to assure that their fair use rights are put into institutional practice.
  • In reviewing the history of fair use litigation, we find that judges return again and again to two key questions: • Did the unlicensed use "transform" the material taken from the copyrighted work by using it for a different purpose than that of the original, or did it just repeat the work for the same intent and value as the original? • Was the material taken appropriate in kind and amount, considering the nature of the copyrighted work and of the use?
  • When students or educators use copyrighted materials in their own creative work outside of an educational context, they can rely on fair use guidelines created by other creator groups, including documentary filmmakers and online video producers.
  • In all cases, a digital copy is the same as a hard copy in terms of fair use
  • When a user’s copy was obtained illegally or in bad faith, that fact may affect fair use analysis.
  • Otherwise, of course, where a use is fair, it is irrelevant whether the source of the content in question was a recorded over-the-air broadcast, a teacher’s personal copy of a newspaper or a DVD, or a rented or borrowed piece of media.
  • The principles are all subject to a "rule of proportionality." Educators’ and students’ fair use rights extend to the portions of copyrighted works that they need to accomplish their educational goals
  • Educators use television news, advertising, movies, still images, newspaper and magazine articles, Web sites, video games, and other copyrighted material to build critical-thinking and communication skills.
  • nder fair use, educators using the concepts and techniques of media literacy can choose illustrative material from the full range of copyrighted sources and make them available to learners, in class, in workshops, in informal mentoring and teaching settings, and on school-related Web sites.
  • Students’ use of copyrighted material should not be a substitute for creative effort
  • Where illustrative material is made available in digital formats, educators should provide reasonable protection against third-party access and downloads.
  • Teachers use copyrighted materials in the creation of lesson plans, materials, tool kits, and curricula in order to apply the principles of media literacy education and use digital technologies effectively in an educational context
  • Wherever possible, educators should provide attribution for quoted material, and of course they should use only what is necessary for the educational goal or purpose.
  • Educators using concepts and techniques of media literacy should be able to share effective examples of teaching about media and meaning with one another, including lessons and resource materials.
  • fair use applies to commercial materials as well as those produced outside the marketplace model.
  • curriculum developers should be especially careful to choose illustrations from copyrighted media that are necessary to meet the educational objectives of the lesson, using only what furthers the educational goal or purpose for which it is being made.
  • Curriculum developers should not rely on fair use when using copyrighted third-party images or texts to promote their materials
  • Students strengthen media literacy skills by creating messages and using such symbolic forms as language, images, sound, music, and digital media to express and share meaning. In learning to use video editing software and in creating remix videos, students learn how juxtaposition reshapes meaning. Students include excerpts from copyrighted material in their own creative work for many purposes, including for comment and criticism, for illustration, to stimulate public discussion, or in incidental or accidental ways
  • educators using concepts and techniques of media literacy should be free to enable learners to incorporate, modify, and re-present existing media objects in their own classroom work
  • Media production can foster and deepen awareness of the constructed nature of all media, one of the key concepts of media literacy. The basis for fair use here is embedded in good pedagogy.
  • Whenever possible, educators should provide proper attribution and model citation practices that are appropriate to the form and context of use.
  • how their use of a copyrighted work repurposes or transforms the original
  • cannot rely on fair use when their goal is simply to establish a mood or convey an emotional tone, or when they employ popular songs simply to exploit their appeal and popularity.
  • Students should be encouraged to make their own careful assessments of fair use and should be reminded that attribution, in itself, does not convert an infringing use into a fair one.
  • Students who are expected to behave responsibly as media creators and who are encouraged to reach other people outside the classroom with their work learn most deeply.
  • . In some cases, widespread distribution of students’ work (via the Internet, for example) is appropriate. If student work that incorporates, modifies, and re-presents existing media content meets the transformativeness standard, it can be distributed to wide audiences under the doctrine of fair use.
  • educators should take the opportunity to model the real-world permissions process, with explicit emphasis not only on how that process works, but also on how it affects media making.
  • educators should explore with students the distinction between material that should be licensed, material that is in the public domain or otherwise openly available, and copyrighted material that is subject to fair use.
  • ethical obligation to provide proper attribution also should be examined
  • Most "copyright education" that educators and learners have encountered has been shaped by the concerns of commercial copyright holders, whose understandable concern about large-scale copyright piracy has caused them to equate any unlicensed use of copyrighted material with stealing
  • This code of best practices, by contrast, is shaped by educators for educators and the learners they serve, with the help of legal advisors. As an important first step in reclaiming their fair use rights, educators should employ this document to inform their own practices in the classroom and beyond.
  • Many school policies are based on so-called negotiated fair use guidelines, as discussed above. In their implementation of those guidelines, systems tend to confuse a limited "safe harbor" zone of absolute security with the entire range of possibility that fair use makes available.
  • Using an appropriate excerpt from copyrighted material to illustrate a key idea in the course of teaching is likely to be a fair use, for example.
  • Indeed, the Copyright Act itself makes it clear that educational uses will often be considered fair because they add important pedagogical value to referenced media objects
  • So if work is going to be shared widely, it is good to be able to rely on transformativeness.
  • We don’t know of any lawsuit actually brought by an American media company against an educator over the use of media in the educational process.
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What's the "do"? Student iPad implementation choices « Generation YES Blog - 6 views

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    This summer we've done a bunch of iPad training with students who will be tech leaders in their schools. We had students from 6th-10th grade in about 20 different schools (all with different setups!) It's been interesting to with so many different schools - because we've learned so much from them how many technical and philosophical choices there are when implementing iPads. Two things that are going to matter greatly are: 1) decisions about setting up the iPads and 2) what you expect the students to do with them.
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Get Your Digital Life in Order - 5 views

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    This wiki is a collection of resources for helping you bring a little more order to the digital side of your life. Technology has helped us in so many ways, but many of us still struggle to keep things in order, and not get overwhelmed with the onslaught of information and connectivity. This page is meant to provide some tips on getting digitally organized, and maybe just a few fun resources thrown in for good measure.
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WatchKnow - Videos for kids to learn from. Organized. - 5 views

shared by Tod Baker on 26 Nov 09 - Cached
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    Imagine collecting all the best free educational videos made for children, and making them findable and watchable on one website. Then imagine creating many, many more such videos… WatchKnow-as in, "You watch, you know"-has started building this resource.
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Learning Never Stops: 29 great math websites for students of all ages - 4 views

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    "Over the past month I have shared many math based websites. Below, I have combined all the math websites that I have shared so far and have added seven new ones. Whether you have been following my blog, or if this is your first time, I promise you will find many great math resources for your students."
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Ultimate Guide to the Paperless Classroom | Edudemic - 5 views

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    "Many top educators and administrators view the idea of a paperless classroom as an inevitability in education. In today's digital age, these educators believe that a paperless classroom promotes a more efficient and organized classroom while preparing students for the practical world outside classroom walls. In other words, if every facet of life is becoming increasingly reliant on technology, then why not equip students accordingly? "We need technology in every classroom and in every student's and teacher's hand, because it is the pen and paper of our time," said esteemed author and educator David Warlick. "It is the lens through which we experience much of our world." This sentiment is shared by Many educators, administrators, and parents in the educational community, and for good reason. However, implementing a plan through technological mediums still necessitates the same care and mindfulness of creating a conventional lesson plan, and transitioning to online platforms isn't without its own unique hurdles."
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Everything You Need To Know About Wikipedia And More - 2 views

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    "Wikipedia is one of the most famous sites on the Internet. The world's favorite encyclopedia made a humble beginning in 2001. Today, it's informative, as well as controversial, and having a page there is highly sought after. It's quite simply the Encyclopedia Britannica on steroids, covering every conceivable subject. Wikipedia is an online encyclopedia in which anybody can start a page, or edit one, on any subject. The page is then examined by an editor who decides whether or not the page stays. The site is currently available in many languages, so you don't have to speak English to use the site. It is one of the most frequently accessed sites - normally when you search for something on Google, the Wikipedia page is quite often the first page in the search results. With that, let's dive into the crowdsourced wonder of Wikipedia and start exploring many of its wondrous facets…"
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4 Ideas For Motivating Adolescent Male Readers - 4 views

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    "It's no secret that state and national assessments continue to indicate that boys lag behind girls in the area of reading. The gap tends to grow larger as students enter adolescence. It's also no secret that many teenage boys dislike reading - in class or at home. Just ask a high school teacher…or a teenage boy. While it's not true that all teenage boys dislike reading, there is a growing trend of many becoming unmotivated readers. Obviously, students who are resistant to reading are unlikely to get better at it. Here are four ideas for motivating adolescent male readers."
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50+ Best Websites for Teachers - 0 views

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    "These days there are so many websites and resources available to help teachers, but that doesn't mean that teachers know what all's available to them. There's so many lists of websites out there, but what makes this one unique is that these websites have been recommended by teachers themselves. Thank you to all the teachers who submitted your favorite website!"
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New Research: Students Benefit from Learning That Intelligence Is Not Fixed | MindShift - 1 views

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    "Teaching students that intelligence can grow and blossom with effort - rather than being a fixed trait they're just born with - is gaining traction in progressive education circles. And new research from Stanford is helping to build the case that nurturing a "growth mindset" can help many kids understand their true potential. The new research involves larger, more rigorous field trials that provide some of the first evidence that the social psychology strategy can be effective when implemented in schools on a wide scale. Even a one-time, 30-minute online intervention can spur academic gains for many students, particularly those with poor grades. The premise is that these positive effects can stick over years, leading for example to higher graduation rates; but long-term data is still needed to confirm that. "
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26 More Videos that Sparked Genius Hour Thinking, Collaboration, and Actions in Our Cla... - 0 views

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    "In my classroom over the last few years I've shown many Youtube videos to inspire resiliency, grit, hope, and discussion prior to guiding them in the creation of their inquiry questions about their passions and wonders during our weekly Genius Hour time.  This post is a follow up post to my post 23 Videos that Sparked Genius Hour Thinking, Collaboration, and Actions.  many of those videos and the ones I am sharing now were shared with me through the wonderful connections I have made with educators learners on Twitter, Facebook, and at workshops.  I am continually inspired by the educators in my personal learning network.  Thank you to all of you who share your learning and inspirations daily.  You have helped me make sense of the ideas that are floating around in my head.  I am proud to say that students in my classes are constantly inspiring each other and their teacher.  Some of their work is shared on the list below."
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20 Effective ways to use Google Apps For Education - Daily Genius - 2 views

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    "Many teachers and schools have already 'gone Google' so what better way to figure out how to actually get started with the powerful tools than from an effective checklist that lets you quickly discover and check off new ways to use Google Apps For Education in your classroom, school, or district. We're working on building a powerful interactive guide to Google education tools as well as Many other useful products so check back soon for the launch of Genius Guides. In the meantime, use this below visual as a means to start experimenting and implementing Google-built education apps in ways you may not have considered before reading this post on Daily Genius."
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Edupunk and student centred learning through technology - 0 views

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    I've often wondered why it is that the internet is such an amazing, creative and inspiring place full of so many fantastically interesting things, and yet so many educational software, applications and e-learning products turn out to be so dull.
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How to Infuse Digital Literacy Throughout the Curriculum - 7 views

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    "So how are we doing on the push to teach "digital literacy" across the K12 school spectrum? From my perspective as a school-based technology coach and history teacher, I'd say not as well as we might wish - in part because our traditional approach to curriculum and instruction wants to sort everything into its place. Digital literacy is defined as "the ability to effectively and critically navigate, evaluate, and create information using a range of digital technologies." Many educational and business professional cite is as a critical 21st century skill. Even so, Many schools have struggled to adapt it into their curriculum. This is often because most institutions already have rigorous, established curricula with little wiggle room - and this is especially true in schools subject to state and federal testing. Content becomes king. However, there are ways that schools can adapt these skills into existing structures - integrating them into their current pedagogical framework."
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