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The problem with underage bias in Web 2.0 tools for schools - 5 views

  • of this environment of fear and uncertainty rose two laws in the USA that today have a huge impact on education today – CIPA and COPPA.
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Best Educational Wikis of 2011 - 0 views

  • With the announcement of the 2011 Edublog Award winners, there are now two more award-winning wikis in the Wikispaces community. And we couldn’t be prouder!
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Why Twitter Matters: Tomorrow's Knowledge Network « nigelcameron.org - 1 views

  • its core it offers two interlocking experiences which deliver value so great it is hard to measure.
  • First is, as it were, research
  • Second, Twitter as cocktail party. 24/7.
  • ...1 more annotation...
  • What Twitter has demonstrated is mutual curation as both the answer and attainable; and while AIs will play ever larger parts in our lives, Twitter demonstrates the power of curation by networks of persons.
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Two Guys and Some iPads: Augmented Reality to Inspire Creative Writing - 8 views

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    "During this first week of school, I wanted to inspire my students to be creative and have fun with their learning. In years past I have always struggled to make my writing lessons fun and engaging, yet productive. This is year I decided to introduce writing with the help of my favorite tech tool: Augmented Reality! "
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Two Guys and Some iPads: Aurasma Studio Tutorial Videos! - 2 views

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    "We have had a lot of questions regarding Aurasma and creating auras. This is the start of many video tutorials to help you create engaging auras for your classroom, school, district or personal use. We hope these short videos help and get you excited to create your own augmented reality! "
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Two Guys and Some iPads: 5 FREE Tech Tools For This School Year - 0 views

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    "Our philosophy is to talk about apps and tools that change the game for us as educators, and our students. We do not agree with the "100 great apps" approach because you will never make it to #17 let alone #100. Here are a list of 5 FREE tools we recommend to use this upcoming school year to increase student engagement, deeper level thinking, teacher productivity, and make parent communication flawless! "
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How does one of the top-performing countries in the world think about technology? | Hec... - 0 views

  • digital devices are increasingly viewed as a means to bring students together in collaboration, rather than separate them further.
  • In the late 1990s, the Singapore Ministry of Education unveiled its master plan for technology. The first phase was spent building up infrastructure and getting computers into schools. In the 2000s, in phases two and three, the ministry focused on training teachers in how to use gadgets and identifying schools to experiment with new innovations.
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    ""The technology just fades away, and that's what we hope for it to do," "
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Educators Will Never Be 100% Connected. | My Island View - 4 views

  • Educators have always needed to master the understanding of at least two fields of endeavor to be successful. First, they needed to master their content field. They are required to be experts of content. Second, they needed to master the field of education with a clear understanding of the latest and greatest methodology and pedagogy available. The 21st Century has now further complicated the teaching profession by requiring an additional third area of mastery, digital literacy.
  • It requires an understanding of the connected culture in order to reap the full benefits of collaboration.
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Are children's screen time guidelines out of touch? | CTV News - 4 views

  • makes no sense to continue to push, year after year, the two-hour screen-time limit in the face of overwhelming evidence that behaviour is not changing.
  • “(Screens) are here to stay so let’s think about the quality of what we’re consuming as well as the quantity,
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Lessons Learned - 6 views

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    With one term down now is the perfect time to look back and identify what has worked and suggest some areas for growth ahead of Term Two. - Stand Up Meetings, Genius Hour, Science, History, Optional Homework, Growth Mindsets
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From Legos to Maker Labs: Fun and Learning After School | graphite Blog - 1 views

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    "After-school clubs offer both students and teachers the freedom to explore alternative approaches to learning."
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Digital Domain - Computers at Home - Educational Hope vs. Teenage Reality - NYTimes.com - 0 views

  • MIDDLE SCHOOL students are champion time-wasters. And the personal computer may be the ultimate time-wasting appliance. Put the two together at home, without hovering supervision, and logic suggests that you won’t witness a miraculous educational transformation.
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Will Richardson: My Kids are Illiterate. Most Likely, Yours Are Too - 7 views

  • they're not "designing and sharing information for global communities to meet a variety of purposes." Nor are they "building relationships with others to solve problems collaboratively and cross-culturally." And as far as "managing, analyzing and synthesizing multiple streams of information?"
  • National Council of Teachers of English feels a "literate person" should be able to do right now
  • If we don't talk about how learning is changing first, the schools we create will continue to be places of "tinkering on the edges" instead of truly changed spaces.
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  • the reality for my kids and yours is that they are going to be immersed in these spaces, potentially connecting and learning with two billion strangers, required to make sense of huge flows of information and creating and sharing their knowledge with the world. That is their reality; it wasn't ours.
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Educational Leadership:Giving Students Meaningful Work:Seven Essentials for Project-Bas... - 11 views

  • launching a project with an "entry event" that engages interest and initiates questioning
  • Students created a driving question
  • product of students' choice created by teams
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  • each team regularly paused to review how well they were collaborating and communicating, using rubrics they had developed with the teacher's guidance
  • generated a list of more detailed questions
  • more meaningful if they conduct real inquiry
  • student teams critiqued one another's work
  • emphasizes that creating high-quality products and performances
  • A Publicly Presented Product
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