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John Evans

Please, No More Professional Development! - Finding Common Ground - Education Week - 4 views

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    "Please, No More Professional Development! By Peter DeWitt on April 17, 2015 8:10 AM Today's guest blog is written by Kristine Fox (Ed.D), Senior Field Specialist/Research Associate at Quaglia Institute for Student Aspirations (QISA). She is a former teacher and administrator who has passion for teacher learning and student voice. Kris works directly with teachers and leaders across the country to help all learners reach their fullest potential. Peter DeWitt recently outlined why "faculty meetings are a waste of time." Furthering on his idea, most professional development opportunities don't offer optimal learning experiences and the rare teacher is sitting in her classroom thinking "I can't wait until my district's next PD day." When I inform a fellow educator that I am a PD provider, I can read her thoughts - boring, painful, waste of time, useless, irrelevant - one would think my job is equal to going to the dentist (sorry to my dentist friends). According to the Quaglia Institute and Teacher Voice and Aspirations International Center's National Teacher Voice Report only 54% percent of teachers agree "Meaningful staff development exists in my school." I can't imagine any other profession being satisfied with that number when it comes to employee learning and growth. What sense does it make for the science teacher to spend a day learning about upcoming English assessments? Or, for the veteran teacher to learn for the hundredth time how to use conceptual conflict as a hook. Why does education insist everyone attend the same type of training regardless of specialization, experience, or need? As a nod to the upcoming political campaigns and the inevitable introduction of plans with lots of points, here is my 5 Point Plan for revamping professional development. 5 Point Plan Point I - Change the Term: Semantics Matter We cannot reclaim the term Professional Development for teachers. It has a long, baggage-laden history of conformity that does not
John Evans

Where Edtech Can Help: 10 Most Powerful Uses of Technology for Learning - InformED : - 2 views

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    "Regardless of whether you think every infant needs an iPad, I think we can all agree that technology has changed education for the better. Today's learners now enjoy easier, more efficient access to information; opportunities for extended and mobile learning; the ability to give and receive immediate feedback; and greater motivation to learn and engage. We now have programs and platforms that can transform learners into globally active citizens, opening up countless avenues for communication and impact. Thousands of educational apps have been designed to enhance interest and participation. Course management systems and learning analytics have streamlined the education process and allowed for quality online delivery. But if we had to pick the top ten, most influential ways technology has transformed education, what would the list look like? The following things have been identified by educational researchers and teachers alike as the most powerful uses of technology for learning. Take a look. 1. Critical Thinking In Meaningful Learning With Technology, David H. Jonassen and his co-authors argue that students do not learn from teachers or from technologies. Rather, students learn from thinking-thinking about what they are doing or what they did, thinking about what they believe, thinking about what others have done and believe, thinking about the thinking processes they use-just thinking and reasoning. Thinking mediates learning. Learning results from thinking. So what kinds of thinking are fostered when learning with technologies? Analogical If you distill cognitive psychology into a single principle, it would be to use analogies to convey and understand new ideas. That is, understanding a new idea is best accomplished by comparing and contrasting it to an idea that is already understood. In an analogy, the properties or attributes of one idea (the analogue) are mapped or transferred to another (the source or target). Single analogies are also known as sy
John Evans

3 Reasons Why Faculty Meetings Are a Waste of Time - Finding Common Ground - Education ... - 2 views

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    "3 Reasons Why Faculty Meetings Are a Waste of Time By Peter DeWitt on April 10, 2015 6:50 AM Faculty Meeting.png Many school leaders walk into a faculty meeting with a single idea of how they want to move forward and walk out with the same idea. That's telling... John Hattie talks a great deal about the Politics of Distraction, which means we focus on adult issues, and not enough time...if ever...on learning. That is happening around the U.S. for sure. Recently the Assembly of NY State only furthered those distractions, which you can read about here, which means that school leaders and teachers have to work harder to maintain a focus on learning. Quite frankly, well before mandates and accountability, school leaders focused on the politics of distraction and not on learning. Compliance is not new in schools. Faculty meetings were seen as a venue to get through and something that teachers were contractually obligated to attend. During these days of endless measures of compliance, principals can do a great deal to make sure they don't model the same harmful messages to staff that politicians are sending to teachers. Jim Knight calls that "Freedom within form." In Talk Like Ted, Carmine Gallo quotes Marissa Mayer (CEO of Yahoo) when he writes, "Creativity is often misunderstood. People often think of it in terms of artistic work - unbridled, unguided effort that leads to beautiful effect. If you look deeper, however, you'll find that some of the most inspiring art forms - haikus, sonatas, religious paintings- are fraught with constraints. (p. 190)" Clearly, constraints have a wide definition. There is a clear difference between the constraints of compliance and the stupidity of the legislation just passed by the assembly in NY. As we move forward, principals still are charged...or at least should be...with the job of making sure they offer part...inspiration, part...teacher voice...and a great deal of focus on learning. There is never a more important tim
John Evans

Lisa Nielsen: The Innovative Educator: 5 Components Necessary for A Successful School E... - 2 views

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    "The Managing Complex Change model puts language to that which makes some schools successful while others struggle. The model looks at five components necessary to create a desired environment. These include vision, skills, incentives, resources, action plan. If any one piece is missing the model indicates results schools will experience including change, confusion, anxiety, gradual change, frustration, and a false start. When thinking of successful schools such as Science Leadership Academy, The MET, The Island School, The iSchool, you will find they have all those components in place. On the other hand, when I hear teachers lamenting about their school failures, the model brings clarity to the fact that one or more of these components are missing. Below is the chart that lays this out. Following the chart, I'll take a look at what each missing component might look like in a school environment. As you read, consider which, if any are components, are missing at your school. save image Lack of Vision = Confusion When I hear exasperated teachers spinning their wheels, working so hard to get ready for all the various mandates and requirements, but never feeling a sense of accomplishment, it is clear there is not a tangible school vision that has been communicated. In some cases this is because what is being imposed does or can not reconcile with what the school wanted for their vision. Skill Deficit = Anxiety My heart goes out to those with a skill deficit. They are required to implement a curriculum they are not trained in using or being evaluated via measures with which they are not familiar. Or…they are put into a position they were not trained for or prepared to embrace. Social media provides a great medium for helping these teachers get up to speed, but when the outreach occurs, the anxiety is abundantly clear. Lack of Incentives = Gradual Change It is not unusual for innovative educators to feel like and be perceived as misfits. Islands onto their own
John Evans

Education Week - 1 views

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    "Makers-in the broadest sense, those who make things-and the maker movement have gone mainstream. Featured in articles from the Smithsonian to The Atlantic to The New York Times, today's makers are just as likely to be armed with traditional tools like hammers, anvils, and yarn, as they are with conductive paint, 3-D printers, and computers. They are participating in a movement marked by community norms of sharing, collaboration, and experimentation. They are gathering in libraries, garages, summer camps, and makerspaces. Cities and towns across the United States are paying attention, responding to the buzz with maker-related growth and development: Downtowns are outfitting digital workshop spaces, also knowns as "fablabs"; municipal libraries and church spaces are designating space for making; and now schools are getting on board. It is no wonder that school ears are perked. As businesses, libraries, and organizations lobby for ways to bring making into their domains, schools across the country are building innovation labs. Makerspaces are being carved out, 3-D printers are being brought into classrooms, and hacker/tinkering/maker/tech-ed teachers are being hired-and sometimes trained. There is clear enthusiasm around the tools and the sociocultural impact of maker-related values. Attend a school board meeting where a makerspace is on the agenda and the familiar selling point rings out: Maker education boosts STEM-science, technology, engineering, and math-learning, which will ultimately generate a cohort of innovative, inventive, entrepreneurial-minded young people. But we may be getting ahead of ourselves. The limited research around the cognitive benefits of maker-centered education is only recently emerging. Maker classes, maker curriculum, and maker teachers are being incorporated into educational settings in what appears to be a response to popular media and based, in part, on the hype."
John Evans

Life of an Educator: What if all classrooms were like Kindergarten classrooms? - 0 views

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    "In spite of the before-mentioned dynamics, Kindergarten classrooms are really magical places where kids are able to collaboratively and independently create and design. Kids move like a well-oiled machine from one center to the next with very little if any teacher direction. These students, most of whom have never been a part of such madness, are able to find structure and are able to be trusted to do the right thing. Students are able to 'playfully work together and learn about the creative process: how to imagine new ideas, try them out, test the boundaries, experiment with alternatives, get feedback from others, and generate new ideas based on their experiences.' Kindergarten classrooms are a hotbed for makers and the maker movement. Kindergarten classrooms are spilling over with exploration and discovery. Kindergarten classrooms beam with pride as kids put their best efforts forward to please their teachers and expand their knowledge of the world. Kindergarten classrooms are indeed a magical place. "
John Evans

100+ Makerspace Materials & Products w/ Supply List - Makerspaces.com - 6 views

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    "One of the most common questions we get is in regards to buying makerspace materials.  There are a ton of products and supplies out there and it can be overwhelming to pick the right ones especially if you are just starting out.  One of the first steps you should do before spending any money is to talk with the people who will be using your makerspace.  Some schools and libraries have done formal or informal surveys to capture this data.  These surveys can help to determine what projects and areas of interest people are most excited about.  But always remember that one of the best parts of maker education is discovery.  It's good to have items that people know they like but always make sure to include projects and products they've never used before.  Makerspaces are a great way to help students discover new interests and potential career paths. The list below contains a lot of great products that are makerspace friendly.  They are ranked in no particular order and are all worth checking out.  Take this post with you and download a printable supply list of makerspace materials and products."
Nigel Coutts

Engaged by, in and with learnng - The Learner's Way - 0 views

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    As teachers we hope our lessons are engaging and that our students are engaged. We understand that positive learning experiences are more likely to occur when we are engaged cognitively and affectively by what we are doing and that when we are, new ideas and skills are more likely to stick. Engagement is an important consideration in learning and as such it is worth taking time to consider what it means to be engaged and perhaps how we bring the benefits of engagement to our teaching and our learning. 
John Evans

Reach for the APPS Brings iPads to Children With Autism - 2 views

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    " Apple has long touted its device's assistive technology as a powerful tool for the educational development of physically and mentally disabled children. The iPad's touch screen makes it easier to manipulate than more traditional educational tools. For children with autism, "the iPad is not a toy, but a tool that works best when there is a 'team effort' between parents and therapists encouraging its proper use," said Marc Reisner, co-founder of Reach for the APPs. "Our goal is to provide schools with iPads so they can reach every child on the autistic spectrum." Reach for the APPs built their site with an initial donation from Managed Digital. Now, they're seeking out donations of money and/or iPads from both individuals and corporations to propel the program forward. According to reports from the Center for Disease Control and Prevention, 1-in-88 children have some form of autism, up 78 percent from just a decade ago. The demand for augmentative communications devices is growing. But the schools can't meet the demand, so the children are losing valuable time during critical developmental years. Lois Brady, a speech language pathologist and assistive technology specialist, said apps can help develop fine-motor skills, which will in turn make functions like writing and manipulating small objects easier for the students. "I have spent years working with the most challenging students that are considered profoundly disabled," she said. "And I have seen some small miracles when I introduce the iPad into our therapy, as the children have made huge gains in attention, focus, communication, language and literacy skills." Some experts also say that the iPad can lessen symptoms of autistic disorders, helping children deal with life's sensory overload. Brady will be contributing content to the Reach for the APPs website to inform therapists about the latest-and-greatest apps for children all over the autistim spectrum. Apps must be tailor
John Evans

Team Building Activities That Support Maker Education, STEM, and STEAM | User Generated... - 3 views

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    "Working as a productive and sensitive member of a team is looked upon by STEM-based companies as being a requirement to being an effective and contributing employee: As technology takes over more of the fact-based, rules-based, left-brain skills-knowledge-worker skills-employees who excel at human relationships are emerging as the new "it" men and women. More and more major employers are recognizing that they need workers who are good at team building, collaboration, and cultural sensitivity, according to global forecasting firm Oxford Economics. Other research shows that the most effective teams are not those whose members boast the highest IQs, but rather those whose members are most sensitive to the thoughts and feelings of others. (http://fortune.com/2015/03/05/perfect-workplace/) In academia, the majority of research in STEM fields is conducted through collaborations and working groups, where a diversity of ideas need to be proposed and analyzed to determine the best strategy(ies) for solving a problem. In the technology sector, product development is done as a team, with specific roles for each individual but its success is predicated on each member of the team providing a different skill set / perspective. Thus, students who are interested in both academia and industry will benefit from learning how to successfully work in a diverse team. (https://teaching.berkeley.edu/diversity-can-benefit-teamwork-stem#sthash.mHRBJQtV.dpuf) What follows are some team building activities that use collaboration to explore and solve STEM-related challenges. Note that most of them require minimal supplies - costs."
John Evans

Shake Up Learning Blog - Shake Up Learning - 0 views

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    "Adding game mechanics to your classroom doesn't have to be complicated. Digital badges are a great way to get started with gamification. Recognize learning achievements in your classroom with badges to motivate and challenge students to reach the next level. (Tip: Badges are also very motivating for teachers!) There are several different approached to using badges in the classroom. Some websites and apps are strictly for creating and awarding badges, and some, more robust systems offer badges within their system. The following resources are just a start for those that are new to gamification, and all are iPad-friendly. I've included links and related resources as well."
John Evans

But The Kids Aren't Reading - 20 Ideas for Creating Passionate Reading Environments | B... - 2 views

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    "So many of us are trying to create passionate reading environments, we are doing all the things the experts tell us to do, and yet, something just isn't clicking. Some kids are reading sure, but they would probably be reading any way, others though, not so much. Our passionate reading environments are just not working for all of our kids. When I moved from 5th to 7th I knew I would be up against a challenge, after all, I had seen the slow decline of reading in my 5th graders and was pretty sure it would continue as they got older. And I was right, by 7th graders some of my students are not just disliking books, some really hate reading. And they are vocal about it! So what have I done to continue to create passionate reading environments? Here are a few ideas…"
John Evans

9 Amazing Augmented Reality Apps for Teaching and Learning - Emerging Education Technol... - 1 views

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    "Augmented reality (AR) has evolved in recent years and its application in classrooms is limitless. Educators don't need to feel overwhelmed when trying to introduce AR in their classroom because there are many great apps that don't require a lot of knowledge in the field. There are useful apps for every subject and there are also apps that when a teacher is ready they can create their own AR targets. Augmented reality works well in schools because it brings close to real life experiences to the classrooms. It's fascinating to see the faces of students when they have the opportunity to explore space, the human body, cells or chemistry elements. You appreciate how eager and engaged they become with some simple AR apps."
John Evans

Coding and Robotics | - 2 views

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    "I am always curious to see the words and ideas that are growing.  It was from individual classrooms and schools that ideas around self-regulation, inquiry and digital access have exploded.  I have also written before about the growth of outdoor learning among other trends that are taking hold.  It is sometimes hard to track their growth - it comes from students, teachers, parents and the community and when they stick - they become the new normal. The two ideas this fall that I would add to the list and I think are just beginning to blossom are coding and robotics.  When I look at the growth plans of staff, or the inquiry questions of our Innovation teams, or listen to the interests of parents, these ideas are coming up more and more. Coding is not new, and it is part of the ICT 9-12 curriculum.  In part driven by the global Hour of Code initiative, there are efforts to expose all students to the possibilities around coding not just those who select it as a secondary school elective.  More and more we are hearing from students, teachers and parents that we want to engage younger learners with these skills.  Cari Wilson has done a wonderful job leading the Hour of Code initiative in our district - getting into elementary and secondary classrooms.  Given the Star Wars theme this year I am sure students in classrooms and at kitchen tables across our community will be engaging with coding."
John Evans

Lisa Nielsen: The Innovative Educator: 5 Tech Resources for the Blind or Visually Impaired - 0 views

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    "When thinking of ways to support those who are legally blind, two supports often come to mind. Guide dogs and Braille. It's no wonder. Guide dogs provide their owners with a sense of freedom, an increased level of confidence, and a feeling of safety. Blind people who know Braille and use it find success, independence, productivity, and are more likely to find employment. Surprisingly though, of the 1.3 million people in the United States who are legally blind, only about 2% have guide dogs according to Guiding Eyes for the Blind. Also surprising is that fewer than 10 percent are Braille readers according to a report from the National Federation of the Blind. Unfortunately, these supports are currently generally reserved for the elite in our society because of cost and access. These are unfortunate statistics. Fortunately, there are low-to-no-cost technologies that provide support to the visually impaired and blind population. Five technologies to support the visually impaired and legally blind. "
John Evans

The Global Search for Education: Which Digital Device Is Best? | C. M. Rubin - 1 views

  • However, without a shift in pedagogical practice, the device and space are rendered nothing more than substitutive tools in nature.
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    "Which digital device is the better learning tool for students - a Chromebook or an iPad? If you're not aware of the hottest current digital device debate, you're probably not a parent or an educator. Once upon a time, that debate might have been about VHS vs. Beta, or Mac vs. PC. However, in prime time ed tech school district circles, folks are fiercely focused on Chromebooks vs. iPads (both now below $400). The big question? Which is the smarter purchase for their students? On the flip side of the classroom debate, Mom and Dad might not like the fact that portable digital tools are becoming more and more invasive. However, how's a parent to ignore these must-have lightweight mobile monsters, which are antiquating the family desktop and nurturing independence? Not to mention all your kids' friends seem to have one. So which digital device is best?" If you're not aware of the hottest current digital device debate, you're probably not a parent or an educator. Once upon a time, that debate might have been about VHS vs. Beta, or Mac vs. PC. However, in prime time ed tech school district circles, folks are fiercely focused on Chromebooks vs. iPads (both now below $400). The big question? Which is the smarter purchase for their students? On the flip side of the classroom debate, Mom and Dad might not like the fact that portable digital tools are becoming more and more invasive. However, how's a parent to ignore these must-have lightweight mobile monsters, which are antiquating the family desktop and nurturing independence? Not to mention all your kids' friends seem to have one. So which digital device is best?"
John Evans

The Multiple Uses of Augmented Reality in Education | Emerging Education Technologies - 0 views

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    "Classroom learning as we know it is undergoing change at an unprecedented rate. Technology has made its way to the classroom, increasing the engaging and interactive elements that many students are benefitting from. Students today are already familiar with various technologies, which is why computerized tools and apps make sense in a classroom setting. One study among marketing students has shown that the introduction of technology makes 87% of students more likely to attend class and 72% of them more likely to participate. Augmented and virtual reality are seeing more prominent utilization in classroom and educational settings. The format and even the location of the learning process could be transformed through AR in the years to come. Keeping in mind that 71% of people aged 16 to 24 in the US have a smartphone, AR could be the next big thing in education. Let's explore educational uses of the AR technology in detail."
John Evans

Technology Tidbits: Thoughts of a Cyber Hero: 100 Educational iOS Apps - 3 views

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    "Mobile Learning and BYOD (Bring Your Own Device) is the latest craze in education. Mobile devices are transforming the way teachers are teaching and students are learning. The term "Flipped Classrooms" is becoming more mainstream in which teachers are using online methods to teach and students are using mobile devices to learn. While there are 1000's of educational iOS apps, I decided to curate a list into a 100 to help educators. I created a list that covers a wide variety of areas and I hope will be beneficial to not only students but teachers as well."
John Evans

Halloween Wars: An Interdisciplinary Lesson with a STEM, STEAM, Maker Education Focus |... - 0 views

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    For Halloween 2016, I did a version of Halloween Wars (a Food Network show) with my two classes of gifted elementary learners. I am sharing this lesson through my blog post as it reinforces how I approach lesson planning and teaching. Background Information Principles that drive my instructional approach. regardless of theme, include: Instructional challenges are hands-on and naturally engaging for learners. There is a game-like atmosphere. There are elements of play, leveling up, and a sense of mastery or achievement during the instructional activities. The challenges are designed to be novel and create excitement and joy for learners. There is a healthy competition where the kids have to compete against one another. Learners don't need to be graded about their performances as built-in consequences are natural. There is a natural building of social emotional skills - tolerance for frustration, expression of needs, working as a team. Lessons are interdisciplinary (like life) where multiple, cross-curricular content areas are integrated into the instructional activities."
John Evans

10 Cool App Remote Controlled Toys For Kids - 1 views

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    "Smartphone controlled toys are the new cool tech toys that everyone wants. Remote controlled toys are cool, but app remote controlled toys are in another league. These toys are really impressive not just to kids but even to parents, and most families these days have an iPad or Android tablet or access to downloaded apps through their smartphones. Developers are fostering the latest craze by connecting toys to smart technology and letting kids use their mobiles as controllers. Here are the 10 coolest app remote controlled toys available today that parents and kids will have so much fun with."
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