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John Evans

5 Levels Of Technology Integration In Curriculum - - 5 views

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    "The integration of technology in learning is not new. In the 1980s, many schools had fancy calculators, Macintosh computers, and were even teaching students basic coding. This kind of integration often happened at the lesson or activity level, meaning that it was often surface-level, tacked-on, and perhaps a bit superficial. The power of technology is difficult to fully leverage without curriculum-level integration. This means choosing tools, platforms, and policies based on standards, assessment, and instruction. A side benefit to this approach is the possibility of teacher collaboration and "same-pageness.""
John Evans

Video Tagging - Highlight Reels & Teachable Moments | The P.E Geek - 1 views

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    "A few years ago I blogged about the concept of Video Tagging and how I was using it to improve performance in my PE Classes. Back then the process was much more involved and required a tremendous level of setup and expensive dedicated hardware and software. This ultimately led to minimal take up within the PE community regardless of the massive benefits to learning. Flash forward to 2013 and we are now in a position easily tag video with a couple of mobile apps, which have a combined price of $8.48. Not only is this price a mere fraction of the cost involved in the 2011 example, it is without a doubt a much more accesible option for the masses. Check them out below;"
John Evans

What can you do with an iPad in the classroom? « syded - 3 views

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    "The iPad is not going to replace teachers or 'fix' education. There is a cost implication that must be taken into account and only an educator will know if it is right for their students. Indeed the cost-benefit analysis for an establishment must take into account a host of factors when considering iPad use in the classroom. However, if there are iPads in the classroom, there are a number of applications that can enhance learning and assist the educator in developing student skills. In fact, the iPad allows educators to build on existing styles and increase flexibility in their classroom whilst personalising learning."
John Evans

Building virtual realities in the classroom - 0 views

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    "It's pretty self-explanatory to most people why kids benefit from virtual field trips: They present learning matter in a very vivid and entertaining way. And this is great.  But still, once the hardware has found its way into the classroom, it makes sense to explore possibilities beyond the mere consumption of readymade content. Namely: let students create virtual realities themselves. There are some reasons why teachers should consider experimenting with this possibility:"
John Evans

5 Ways to Use Pokemon Go as a Learning Tool - Daily Genius - 1 views

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    "As a curriculum supervisor and a demonstration teacher at the A. Harry Moore School of New Jersey City University - an innovative urban special education school - we are always looking for new and interesting technology applications that will pique the interest of our student population while connecting to academic and social goals. We recently found a learning opportunity that benefits our student population in many ways and in an unexpected way: through the Pokemon Go App. This piece will share our story and discuss how we used Pokemon Go Pokestops on the New Jersey City University Campus and in various Jersey City neighborhoods to supported social engagement, community awareness, travel, and 21st century instruction."
John Evans

Our research shows that when students work on projects, they learn more | eSchool News - 1 views

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    "Educators often talk about 21st-century skills and the benefits of incorporating communication, creativity, collaboration, problem-solving, and critical thinking into lessons. These are skills students rarely learn straight out of a textbook. The best way to teach them, we've found, is by making these skills a relevant part of their active lives. If that sounds daunting, rest assured, it doesn't always have to be. One way we have taught these skills is through project-based learning (PBL), where students apply what they've learned during a hands-on project that is relevant to the real world - and their lives."
John Evans

What's Next for Maker Education | EdSurge Guides - 2 views

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    "Confession: We at EdSurge are a bit in love with what may be America's favorite new pastime: making. Indeed, it's been a busy two years since we published our first guide on making, during which makerspaces have spread into classrooms and curriculum far and wide. But for many, issues of budget and buy-in mean maker education is still far from mainstream. To be sure, there have been changes in the Maker movement in the decade-plus since the first Maker Faires wooed a new generation of DIYers. Along the way, we've celebrated successes and asked hard questions. How can we help making become more equitable and inclusive? How can maker ed embrace traditional technology, including computer science? What are the benefits of a maker education, and how do we measure them? In this guide, we hope you'll find answers to-or at least ideas about-these and other questions that explore the meaning of making."
John Evans

Why Kids Need Recess - The Atlantic - 1 views

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    "n florida, a coalition of parents known as "the recess moms" has been fighting to pass legislation guaranteeing the state's elementary-school students at least 20 minutes of daily free play. Similar legislation recently passed in New Jersey, only to be vetoed by the governor, who deemed it "stupid." When, you might ask, did recess become such a radical proposal? In a survey of school-district administrators, roughly a third said their districts had reduced outdoor play in the early 2000s. Likely culprits include concerns about bullying and the No Child Left Behind Act, whose time-consuming requirements resulted in cuts to play. [1] Disadvantaged kids have been the most likely to be shortchanged: According to a 2003 study, just 56 percent of children living at or below the poverty line had recess, compared with 83 percent of those above the poverty line; a similar disparity was noted between black children and their white peers. [2] FROM OUR DECEMBER 2016 ISSUE Try 2 FREE issues of The Atlantic SUBSCRIBE The benefits of recess might seem obvious-time to run around helps kids stay fit. But a large body of research suggests that it also boosts cognition. Many studies have found that regular exercise improves mental function and academic performance. [3] And an analysis of studies that focused specifically on recess found positive associations between physical activity and the ability to concentrate in class. [4]"
John Evans

Why Kids Should Keep Using Their Fingers to do Math | MindShift | KQED News - 2 views

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    "Nearly all kids learn how to count using their fingers. But as kids grow older and math problems become more advanced, the act of counting on fingers is often discouraged or seen as a less intelligent way to think. However, educators, parents and students who frown on kids for using their fingers may be cutting short a greater opportunity: the strengthening of brain networks. Stanford professor Jo Boaler writes in The Atlantic about the neurological benefits of using fingers and how it can contribute to advanced thinking in higher math."
John Evans

Coding's Exploding!  Integrating Coding into th... | TeachOntario - 2 views

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    "With Brian Aspinall, Lisa Floyd, & Wayne Loo.   "Coding" seems to be a buzzword in education these days, but how does it fit into your elementary school classroom?  How can learning to code benefit your students?   Join us as we explore the tools and pedagogy surrounding computer programming and computational thinking"
Nigel Coutts

Engaged by, in and with learnng - The Learner's Way - 0 views

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    As teachers we hope our lessons are engaging and that our students are engaged. We understand that positive learning experiences are more likely to occur when we are engaged cognitively and affectively by what we are doing and that when we are, new ideas and skills are more likely to stick. Engagement is an important consideration in learning and as such it is worth taking time to consider what it means to be engaged and perhaps how we bring the benefits of engagement to our teaching and our learning. 
John Evans

31 Things Your Kids Should Be Doing Instead of Homework - 1 views

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    "It's not just that homework itself has no academic benefits for little kids, and may even be harmful, it's also that homework is replacing other fun, developmentally appropriate, and valuable activities - activities that help them grow into healthy, happy adults. So, what are some of the things kids could be doing in those hours between the end of the school day and bed time? "
John Evans

Five Ways Design and Making Can Help Science Education Come Alive | MindShift | KQED News - 2 views

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    "Design is an artistic endeavor that values the creative and human centered application of math, science and technology. Using design to help others learn science is not intuitive, however, once practiced you will see how humanistic and authentic it is to incorporate design in any subject. Below is a list of the most promising benefits that I have noticed in the past six years for using design as a framework and making as the engine to empower students as they gain and apply their scientific literacy."
John Evans

A Principal's Reflections: 10 Tips to Make Learning REAL - 1 views

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    "The world as we know it has fundamentally changed our learners.  It is not that they are learning differently per say, but the environment in which they learn has dramatically changed.  The challenge for educators and schools today is to make learning REAL (relevant, engaging, authentic, and lasting) for all students and aligning it more with their world.  A great deal of emphasis has been placed on personalized opportunities for students.  Whereas there are many benefits with this approach, the reliance on technology platform and human interaction can take away from intended outcomes. REAL learning places a greater emphasis on making learning personal for students.  Image credit: http://pblstem.com/ Below are some quick tips that can make learning more REAL (relevant, engaging, authentic, and lasting):"
John Evans

ISTE | 25 resources for bringing AR and VR to the classroom - 2 views

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    "With Pokemon Go, Google Cardboard and Google Expeditions making virtual reality the hottest thing in tech, teachers may be wondering how they can capitalize on the trend in the classroom. Imagine studying underwater ecosystems and taking the whole class scuba diving with just a smartphone and a $6 headset. The benefits of virtual reality (VR) and augmented reality (AR) include increased engagement, appeal to visual learners and shared experience among students. Although the immersive experience is enhanced with a headset, the 360-degree experience is still worth exploring. Teachers can take advantage of many of the VR apps using the individual laptops, iPads or smartboards already in the classroom. While VR is changing quickly, the resources below are a good starting point."
John Evans

What's Next for Maker Education | EdSurge Guides - 1 views

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    "To be sure, there have been changes in the Maker movement in the decade-plus since the first Maker Faires wooed a new generation of DIYers. Along the way, we've celebrated successes and asked hard questions. How can we help making become more equitable and inclusive? How can maker ed embrace traditional technology, including computer science? What are the benefits of a maker education, and how do we measure them? In this guide, we hope you'll find answers to-or at least ideas about-these and other questions that explore the meaning of making. We've also included tips and techniques for building and funding your maker program and honing your maker skills. You'll learn how to do a lot with a little, and find inspiration for what's possible-in a school district, college library, even on a bus. For those of you who've never been to a maker event-we've brought one to you. And if you're an experienced maker educator ready to up your game, check out our roster of professional development opportunities. At its core, making is about doing. So we've also made sure you can build something-sitting right where you are. "
John Evans

3 Reasons Why You Should Pick Up Coding | Microsoft Citizenship Asia Pacific - 1 views

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    "It's official: coding is all the rage today. We are living in a world where apps dominate every aspect of our lives and are disrupting the way we do things. And creating these apps require-you guessed it-coding know-how. With the rising prominence of 'superstar' programmers such as Bill Gates and Sheryl Sandberg, coding has captured the attention and imagination of many youth, who are beginning to recognise its value. According to this Microsoft study, a resounding majority of students in Asia Pacific want to see coding as a core subject in school, believing it is instrumental to helping them acquire essential 21st century skills necessary to thrive in the fast-changing world of tomorrow. While some may argue that being a programmer is not for everyone, we can all agree that coding has some life lessons that we can benefit from, especially children and young people. Here are three reasons why you should get started coding."
John Evans

10 Popular Apps for English Language Learners and Teachers | Getting Smart - 1 views

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    "The spike in the number of technology-enabled classrooms in the past few years clearly indicates what a crucial role technology already plays when it comes to education. The dawn of mobile phones has changed the way people access information. Almost everything we need is available at our fingertips and available on demand. The fact that the current breed of students is comfortable using cool new gadgets only goes to show that the influence of technology is here to stay. The market is full of apps that make any classroom an interesting place for both students and teachers. From easy-to-use user interfaces, to customizable features to suit individual needs, these apps have been built to deliver great user experience. My experience using these below listed apps has been great. While some of them were recommended to me by my colleagues, a few others were suggested by my students. I've greatly benefitted from their uber cool features and I hope you will, too. Here is my favorites list:"
Nigel Coutts

The rewards of highly collaborative teams - The Learner's Way - 0 views

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    Not that long ago I was a writer of interesting and engaging educational programmes. Fortunately, that is no longer the case. The programmes that I wrote and shared with a team of teachers were generally well accepted and the feedback offered was always politely positive. I enjoyed writing these programmes but in recent times I have enjoyed even more stepping away from this process and in doing so empowering the team of teachers that I learn with. The programmes that this team produces far exceed the quality I could ever have hoped to produce but more importantly the students are benefiting from their experience of highly engaged and thus engaging teachers.
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