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John Evans

3 Ways to Safely Play Pokemon GO - 3 views

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    "Pokemon GO, an augmented reality (AR) mobile game that requires players to venture out into the real world to play, has courted many catastrophes. In search of rare Pokemon, players have stumbled into dangerous neighborhoods, fallen off ocean bluffs, and been robbed; all because they were completely immersed in the game. If not used carefully, Pokemon GO can be dangerous."
John Evans

5 Ways to Use Pokemon Go as a Learning Tool - Daily Genius - 1 views

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    "As a curriculum supervisor and a demonstration teacher at the A. Harry Moore School of New Jersey City University - an innovative urban special education school - we are always looking for new and interesting technology applications that will pique the interest of our student population while connecting to academic and social goals. We recently found a learning opportunity that benefits our student population in many ways and in an unexpected way: through the Pokemon Go App. This piece will share our story and discuss how we used Pokemon Go Pokestops on the New Jersey City University Campus and in various Jersey City neighborhoods to supported social engagement, community awareness, travel, and 21st century instruction."
John Evans

Truth, Lies, and Pokeballs: The Sensation around Pokemon Go « Teach42 - 0 views

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    "In case you've been sleeping under a rock for the past few days, there's a new craze that is sweeping the world and it's called Pokemon Go.   It's an Augmented Reality (AR) game put out by Niantec Labs, the same people who made the wildly popular and yet still underground Ingress."
John Evans

Google for Education: Careers with Code: A CS Magazine for High School Students - 3 views

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    "From the programmers behind Pokemon Go to the creators of chatbots, the impact of computer science (CS) is ubiquitous in our daily lives. This is because computer science education provides a way of thinking that focuses on problem solving, teamwork and a powerful way to express yourself - important skills for any career. And with a projected 1 million jobs going unfulfilled in computing-related roles by 2020, we need computer scientists from all backgrounds to bring their unique perspectives to solve real-world problems. That's why today, we're excited to announce Careers with Code in the US, a free high school "CS + X" career magazine that shows how to combine your passions, your "X", with computer science. We partnered with STEM specialist publishers Refraction Media to create a CS career magazine that illuminates the range of computer science careers and highlights the impact they have across industries. Readers can get to know people who use CS in their daily work in sometimes unexpected ways, such as Jonathan Graham. "
John Evans

ISTE | 25 resources for bringing AR and VR to the classroom - 2 views

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    "With Pokemon Go, Google Cardboard and Google Expeditions making virtual reality the hottest thing in tech, teachers may be wondering how they can capitalize on the trend in the classroom. Imagine studying underwater ecosystems and taking the whole class scuba diving with just a smartphone and a $6 headset. The benefits of virtual reality (VR) and augmented reality (AR) include increased engagement, appeal to visual learners and shared experience among students. Although the immersive experience is enhanced with a headset, the 360-degree experience is still worth exploring. Teachers can take advantage of many of the VR apps using the individual laptops, iPads or smartboards already in the classroom. While VR is changing quickly, the resources below are a good starting point."
John Evans

How To Get Your Kid Into 3D Printing Without A 3D Printer | Fatherly - 1 views

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    "You thought that by now your kid would just be popping out toys, books, and maybe the occasional missing LEGO piece from a personal 3D printer. Patience. While these devices not as ubiquitous as your old HP Deskjet, they are finding their way to a makerspace, public library, and science center near you. And, because of that fact, Sarah O'Rourke, the product marketing manager at Autodesk, is trying to take your kid's interests and figure out how to make cool stuff they'll love IRL (like a Pokemon Go aimer). Here are few ways she gets her young design students to transition from fabricating in Play-Doh to constructing in plastic."
John Evans

4 Tips for Managing the Pokémon GO Craze in Your Classroom | Common Sense Edu... - 0 views

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    "As you've no doubt noticed, Pokémon GO has taken the world by storm since its release on July 5, 2016. It's getting people outside to actively explore their surroundings and giving millions their first experience with augmented reality. But it's also raising questions and concerns about whether the game's location and mapping features are compromising people's data and information and luring players into danger. With school starting up again soon, we wanted to offer some guidance for teachers on how to address and manage the Pokémon GO craze in your classroom and school. "
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