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John Evans

How to Explain Algorithms to Kids | Tynker Blog - 3 views

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    "The word "algorithm" may not seem relevant to kids, but the truth is that algorithms are all around them, governing everything from the technology they use to the mundane decisions they make every day. Algorithms are fascinating and, although some are quite complex, the concept itself is actually quite simple."
John Evans

Scratch Across Every Subject: A Recap | ScratchEd - 4 views

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    "nterested in integrating Scratch into your classroom this Fall, but aren't sure where to start? Here's a recap of our Scratch Across Every Subject Series!"
John Evans

Cody Roby - Europe Code Week Edition - CodeWeek Italia - 0 views

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    "Make unplugged coding the perfect DIY gift: no time, no cost, lot of fun, new skills. CodyRoby is the new method to play with unplugged coding games at any age. Download your free CodyRoby starter kit and make a perfect gift in a few minutes (watch the video tutorial). The kit includes 40 cody cards, a cody-card box, a chess board, 5 Roby pieces, and 24 tiles. Follow the instructions below step by step and watch the video tutorials to get started soon!"
John Evans

Coding's Exploding: Professional Learning Serie... | TeachOntario - 0 views

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    "Coding's Exploding: TeachOntario Professional Learning session with Brian Aspinall, Lisa Floyd, and Wayne Loo. "
John Evans

Vector Scratch Blocks | ScratchEd - 1 views

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    "After seeing these hands-on blocks I thought it would be great if anyone could make their own.  So I set about creating some vector versions of the standard Scratch blocks that could be scaled to any size required.  As I created them I also thought how useful it would be if Teachers could use them in other ways, for example, displays, PowerPoints and on Interactive Whiteboards."
Phil Taylor

AMDSB: CT & CS (Coding) Scope & Sequence_2017 - Google Sheets - 2 views

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John Evans

Hour of Curiosity | What Are You Curious About? - 5 views

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    "The Hour of Curiosity is a set of free lesson plans, professional development activities, videos and more developed to support student engagement, 21st century education and STEAM."
John Evans

Structure | The Australian Curriculum - 0 views

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    "The Australian Curriculum: Digital Technologies (F-10) comprises two related strands: Digital Technologies knowledge and understanding - the information system components of data, and digital systems (hardware, software and networks) Digital Technologies processes and production skills - using digital systems to create ideas and information, and to define, design and implement digital solutions, and evaluate these solutions and existing information systems against specified criteria."
John Evans

What is the Python programming language? Everything you need to know | InfoWorld - 0 views

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    "Dating from 1991, the Python programming language was considered a gap-filler, a way to write scripts that "automate the boring stuff" (as one popular book on learning Python put it) or to rapidly prototype applications that will be implemented in other languages. However, over the past few years, Python has emerged as a first-class citizen in modern software development, infrastructure management, and data analysis. It is no longer a back-room utility language, but a major force in web application creation and systems management, and a key driver of the explosion in big data analytics and machine intelligence."
John Evans

ISTE | Standards For Students - 0 views

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    "Today's students must be prepared to thrive in a constantly evolving technological landscape. The ISTE Standards for Students are designed to empower student voice and ensure that learning is a student-driven process. Connect with other educators in the ISTE Standards Community and learn how to use the standards in the classroom with the ISTE Standards for Students ebook."
John Evans

Beyond the #HourofCode - Peter Anello's Blog - 0 views

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    "Last year, we started coding just before the Hour of Code, so not too many people even knew what  I was talking about when I asked them to try coding in their classrooms. But things are slowly but surely turning around. So much more awareness has been spread in just under a year since we introduced coding at our board."
John Evans

Will Robots Take Our Children's Jobs? - The New York Times - 1 views

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    "Like a lot of children, my sons, Toby, 7, and Anton, 4, are obsessed with robots. In the children's books they devour at bedtime, happy, helpful robots pop up more often than even dragons or dinosaurs. The other day I asked Toby why children like robots so much. "Because they work for you," he said. What I didn't have the heart to tell him is, someday he might work for them - or, I fear, might not work at all, because of them. It is not just Elon Musk, Bill Gates and Stephen Hawking who are freaking out about the rise of invincible machines. Yes, robots have the potential to outsmart us and destroy the human race. But first, artificial intelligence could make countless professions obsolete by the time my sons reach their 20s."
John Evans

Important Skills Kids Learn Through Coding - WeAreTeachers - 3 views

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    " definitely don't claim to be a tech pro-if something breaks, I immediately call tech support to get it fixed. But I do believe in coding and making it part of a child's curriculum. In recent years I've been working with a lot of new teachers who are unsure about how to integrate technology in their classrooms. I've been a classroom teacher, and I get it: Sometimes it's hard to make the connection. "Why is this important? Don't I have enough to do already?" However, once you realize how much technology can aid your other curricula, you see that it's worth the time and energy. Coding definitely teaches students tech skills, but that's only the beginning. Take a look at these 10 other benefits you'll see when you teach kids how to code."
John Evans

The Seven Patterns Of AI - 1 views

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    "From autonomous vehicles, predictive analytics applications, facial recognition, to chatbots, virtual assistants, cognitive automation, and fraud detection, the use cases for AI are many. However, regardless of the application of AI, there is commonality to all these applications. Those who have implemented hundreds or even thousands of AI projects realize that despite all this diversity in application, AI use cases fall into one or more of seven common patterns.  The seven patterns are: hyperpersonalization, autonomous systems, predictive analytics and decision support, conversational/human interactions, patterns and anomalies, recognition systems, and goal-driven systems. Any customized approach to AI is going to require its own programming and pattern, but no matter what combination these trends are used in, they all follow their own pretty standard set of rules. These seven patterns are then applied individually or in various combinations depending on the specific solution to which AI Is being applied."
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