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John Evans

Are Students Getting the Chance to Develop Creative Endurance? | John Spencer - 1 views

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    "But when you're new at something, it's slow. It's painful, even. You suck at it. And when you realize you suck at it, you feel defeated. You second-guess every move. You are thinking so intentionally about every step that you sometimes feel like you are going nowhere. Over time, though, it becomes the backdrop. You've moved past the mechanics and you know what you're doing. It's a bit like driving a car. Remember when you sucked at driving? Remember when your heart would race if you went on the freeway? Remember when you had to tell yourself to turn on the turn signal? Well, that's what it's like when you are new at a creative process. You're suddenly the pimple-faced new driver trying to avoid an accident. I mention this, because I notice students who have never hit a place of creative fluency. They have no creative endurance. They give up quickly. They get frustrated too easily. They need too many instructions. But, honestly, it's because creativity has always been icing on the cake (which, honestly, is precisely what makes carrot cake a cake and not a loaf of zucchini bread). It's always been a "when we get to it" activity. It's been the culminating project. Then suddenly you have students who struggle to get anything done. However, it's not laziness. It's actually the byproduct of rarely getting the chance to make anything. "
John Evans

Framing and Frontloading Maker Activities | User Generated Education - 3 views

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    "As I've mentioned in other posts, I come from a background in Experiential Education (yes, it is a specific professional discipline). I've also discussed reflecting on the activities to increase the chances of extracting learning as well as transferable skills and knowledge from the activities which is an integral part of experiential education - see my previous posts, Where is reflection in the learning process? and The Maker as a Reflective Practitioner. Another concept common to Experiential Education, that also increases the chances that transferable skills and knowledge result, is framing or frontloading the activities as part of introducing them."
John Evans

Find That App On Your iPhone Or iPad [iOS Tips] | Cult of Mac - 0 views

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    "Chances are, if you have an iOS device of some sort, you have apps. And if you have apps, chances are that you have too many of them. They start to get lost in the crowd. I find that, for myself, once I get past the first couple of app pages, I might as well tap at random for all I can find the app I need."
John Evans

How Minecraft and Duct Tape Wallets Prepare Our Kids for Jobs That Don't Exist Yet | Ed... - 0 views

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    "My objective with this wide-ranging set of skills, and involving the community so closely in their development, is to give kids the chance to practice whatever makes them passionate now and feel encouraged -- even if they're obsessed with making stuff exclusively with duct tape. It's crucial that kids learn how to be passionate for the rest of their lives. To start, they must first learn what it feels like to be simultaneously challenged and confident. It's my instinct that we should not try to introduce these experiences through skills we value as much as look for opportunities to develop them, as well as creativity and literacy, in the skills they already love. MAGICIANS CRAFT ILLUSIONS THAT BAFFLE THE SENSES AND CONFUSE OUR REASONING. THEY PLAN LIKE SCIENTISTS, BUT PERFORM AS ARTISTS. ONLY THROUGH LONG AND DISCIPLINED PREPARATION DO THEY SUCCEED. It's difficult to predict which skills will be valuable in the future, and even more challenging to see the connection between our children's interests and these skills. Nothing illustrates this better than Minecraft, a popular game that might be best described as virtual LEGOs. Calling it a game belies the transformation it has sparked: An entire generation is learning how to create 3D models using a computer. Now, I wonder, what sort of businesses, communication, entertainment or art will be possible? Cathy Davidson, a scholar of learning technology, concluded that 65% of children entering grade school this year will end up working in careers that haven't even been invented yet. I bet today's kids will eventually explore outcomes and create jobs only made possible by the influence of Minecraft in their lives. Why take any chances and build your dream house with blueprints alone? The Minecraft kid could easily make a realistic 3D model of one for you to walk through before you build. That's why DIY treats Minecraft as a tool, not a game, and encourages our members to use it to pursue art, architect
John Evans

Fostering Creativity With Makerspaces | Edutopia - 1 views

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    "I've always found a sense of peace in the creative process. It's a time when I feel like I don't have to stick with the rules in place for all the different parts of my life. That freedom helps me come up with some of my most creative ideas and exciting projects. This has been true my entire life. When I entered the classroom, I wanted to give my students as many chances as possible to be creative. Over the years, I've seen amazing projects from students who dared to take creative chances. Until very recently, I thought these creative opportunities were the best way to engage kids in this process. It wasn't until I dove into the maker movement that I realized how much more is possible. I always come up with some big projects for my own students, but what about the rest of the building? I'd never been supported in larger school or district ideas, but this past year was different. With the support and challenge to do something for students outside of my classroom, I decided to go for it. After talking with some friends and our amazing media specialist, a makerspace in the library made the most sense. Here are some tips and tricks for putting together a makerspace in your school, and some thoughts on how it can be beneficial to your students."
John Evans

5 Simple Ways To Add Movement In The Classroom - 3 views

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    "It's that time again! We're heading back into our classrooms to start another year of learning and growth. I don't know about you, but I love the freedom that summer gives me. I know our students do too. So as we head back into schedules, and structure, here are 5 ways you can boost thinking and productivity with a little movement in your classroom. Movement allows our brains a break from the intense thinking and focus required in schools. It's a chance to reboot, and even burn off a little of that extra fidgety energy. It can be a real struggle for many students to sit and focus. Give them a chance to be successful by adding some purposeful movement to the day."
John Evans

Fostering Creativity With Makerspaces | Edutopia - 3 views

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    "I've always found a sense of peace in the creative process. It's a time when I feel like I don't have to stick with the rules in place for all the different parts of my life. That freedom helps me come up with some of my most creative ideas and exciting projects. This has been true my entire life. When I entered the classroom, I wanted to give my students as many chances as possible to be creative. Over the years, I've seen amazing projects from students who dared to take creative chances. Until very recently, I thought these creative opportunities were the best way to engage kids in this process. It wasn't until I dove into the maker movement that I realized how much more is possible. I always come up with some big projects for my own students, but what about the rest of the building? I'd never been supported in larger school or district ideas, but this past year was different. With the support and challenge to do something for students outside of my classroom, I decided to go for it. After talking with some friends and our amazing media specialist, a makerspace in the library made the most sense. Here are some tips and tricks for putting together a makerspace in your school, and some thoughts on how it can be beneficial to your students."
John Evans

10 Gifts For The Hacker In Your Life ⚙ Co.Labs ⚙ code + community - 0 views

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    "Chances are you know someone who likes to code, build things, hack things, or make, break, and fix things. Chances are also good that you have no idea what to get them for a gift. But don't worry: Co.Labs has you covered. Whether they're into hardware or software, stuff you wear or stuff you fly, still in elementary school or retired from IBM, we have just the thing for the hacker in your life."
John Evans

Craig Kemp's Professional Reflection Blog: PBL in Mathematics - Creating a Board Game - 1 views

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    "PBL (Problem Based Learning) has long been an important aspect of my teaching programme. This term in my Year 6 Mathematics Class we have been learning about Fractions and Decimals. After doing some learning about how to use and manipulate them effectively and developing an understanding of chance, the students have been set a problem based around filling a gap in the market.   The students were set a problem based on filling a gap in the market. The problem was: "The educational board game market is severely lacking fraction, decimal and chance based games to support learning"."
John Evans

Alternative Limb Project Offers Children Cheap 3D Printed Prosthetics | All3DP - 0 views

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    "8-year-old Kaori Misue was born without fingers. Usually, creating specialized prosthetics costs upwards of $15,000. However, thanks to a 21-year-old inventor, Misue received a prosthetic hand which has changed her life. Gino Tubaro is offering kids born without limbs the chance to receive a cheap 3D printed prosthetic. Misue's mother, Karina Misue, adds: "It was magical… The confidence it gives kids is tremendous. They're using it with pride." Tubaro's 3D printed prosthetic designs are part of the "Alternative Limbs Project", which began in his home of Argentina. The prints come in a range of designs, offering users the chance to decide what they need the prosthetic for most, whether it's playing an instrument or ping-pong. The prosthetics for kids can even be superhero themed (and shoot rubber bands)."
Beauty Mthembu

Teach ICT glossary - identity theft - 0 views

  • Identity theft is where criminals obtain personal information such as your date of birth, bank account numbers, your mother's maiden name, your pet's name and so on. These personal details are often used as questions by companies for you to prove who you are over the telephone. So, if the thief can answer these questions there is a good chance they will succeed in impersonating you. This is bad news, as they could purchase things in your name, take out loans, even take money from your accounts!  
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    Identity theft is where criminals obtain personal information such as your date of birth, bank account numbers, your mother's maiden name, your pet's name and so on. These personal details are often used as questions by companies for you to prove who you are over the telephone. So, if the thief can answer these questions there is a good chance they will succeed in impersonating you. This is bad news, as they could purchase things in your name, take out loans, even take money from your accounts!  
John Evans

Why did Manitoba students perform so poorly on the latest national school report? | Evi... - 2 views

  • Many will point fingers at educators and call for changes in the education system — and ask why changes that have been implemented over the last several years have not been effective. But research done at the Manitoba Centre for Health Policy (MCHP) suggests that we have to go beyond educators if we want to find out why Manitoba scores are at the bottom. It is beyond the education system where changes will have to happen if we want to improve the performance of Manitoba students, and ultimately, improve the life chances of our children and youth.
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    "Many will point fingers at educators and call for changes in the education system - and ask why changes that have been implemented over the last several years have not been effective. But research done at the Manitoba Centre for Health Policy (MCHP) suggests that we have to go beyond educators if we want to find out why Manitoba scores are at the bottom. It is beyond the education system where changes will have to happen if we want to improve the performance of Manitoba students, and ultimately, improve the life chances of our children and youth."
nakhonline

How To Create Your Own Cryptocurrency - 0 views

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    How To Create Your Own Cryptocurrency: In the cryptocurrency market, you can be not only a trader or holder but also the owner of your coin. The chance of making a profit is not very great, but many interesting tasks are easier to solve if you have the author's currency. We will tell you how to issue your cryptocurrency, what problems you will face, and how to solve them.
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    How To Create Your Own Cryptocurrency: In the cryptocurrency market, you can be not only a trader or holder but also the owner of your coin. The chance of making a profit is not very great, but many interesting tasks are easier to solve if you have the author's currency. We will tell you how to issue your cryptocurrency, what problems you will face, and how to solve them.
John Evans

You Will Be Googled - 11 views

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    "Chances are high that a recruiter or hiring manager will Google you online before offering you an interview or job. Search insiders tell me that non-celebrity people searches account for more than 10% of Google's search volume. Here are five easy things you can do to manage your online reputation."
John Evans

$10 iPad App Setup | My Hullabaloo - 0 views

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    "One question I seem to get a lot about the iPad is what apps do I recommend that are free. I am hearing from a lot of teachers that they have no way to add paid apps and thus are stuck trying to find free apps. My experience is that many free apps stink. They have many adds, require in app purchases to be useful, or are just junk. I tend to stay away from most free apps. So what are you to do if the district controls adding paid apps? My suggestion is to build relationships with the decision makers. Don't just ask for a bunch of apps, instead provide documentation and purpose for a few apps you would like to have. I know this process takes time and effort but if you can show the purpose and learning you have a much better chance. If you need lesson ideas I suggest checking out my Pinterest page, and three of my favorite Pinterest pages: iPadsammy, TechChef4u, and Sue Gorman. Look for apps and lesson ideas there and modify them to fit your standards and kids. If I was starting from scratch this is the $10 iPad app setup I would push for in my kindergarten classroom. (I will be posting a $20 setup later)"
John Evans

There's No Homework in Finland - 4 views

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    "To some people, Finland isn't a whole lot more than a chilly, northern country boasting a population of around 5 million people. Whether you've been to Finland or not, you probably haven't had the chance to take an up-close and personal look at one of Finland's greatest accomplishments to date - its high-achieving education system. Students in Finland have, over the past several years, risen to the top of the academic food-chain, and they've become some of the top scholarly performers in the world. Compared to many other developed nations, including the US and Canada, Finland's high school graduation rates have continued to grow steadily and impressively. Furthermore, a huge percentage of students continue on to earn college degrees, and students at all levels perform exceedingly well on standardized tests."
John Evans

A Fuller Framework for Making in Maker Education | User Generated Education - 1 views

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    ""I recently learned, for the first time, about Aristotle's belief that there were three basic activities of humans: theoria (thinking), poiesis (making), and praxis (doing). Corresponding to these activities were three types of knowledge: theoretical, the end goal being truth; poietical, the end goal being production; and practical, the end goal being action (https://en.wikipedia.org/wiki/Praxis_(process)).... All of this led me to think about how this would translate into a full spectrum of making in the context of maker educator. Having such a framework would help insure that learning from the making experience is more robust, not left up to chance. I believe a fuller spectrum or framework would including the following elements:"
John Evans

The Mathematics of Design - Fibonacci, Fractals & Polyhedra - 5 views

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    "It is common for people to group themselves into two categories; those who are good at art or design, and those who are good at math or science. The reason for this is that many people believe that the skills needed to be successful in creative services do not relate to the skills that are required to be successful in the analytical. Even though mathematics is in the list of the most difficult college classes, in reality, nothing could be further from the truth. Many design concepts, such as symmetry, have direct ties to mathematical concepts and discoveries. So, if you are an artist or a designer, there is a good chance that you are already incorporating math into your work, you just may not be doing it consciously. Here are some very specific ways that mathematics has not only influenced design but has acted as a true game changer."
John Evans

5 Questions That Promote Student Success in High-Poverty Schools | Edutopia - 1 views

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    "Leaders in high-performing, high-poverty (HP/HP) schools know that success requires more than just high-quality teaching and learning. The entire school, as a system, should work together to develop a common instructional framework that provides a vision of what success looks like. When a ship loses its compass, getting to port becomes a game of chance. It's no different for a school. When a school, particularly one characterized by high poverty and low performance, lacks an instructional plan or framework, progress will be anything but systematic, and more than likely patterns of low performance will continue. Through the collaborative efforts of the leaders and staff, HP/HP schools focus on three kinds of learning: student, professional, and system. These learning agendas influence each other, and leaders in HP/HP schools make the most of this connection to facilitate sustainable improvements in teaching and learning. Professional learning is the adult learning that takes place within a school, while system learning conveys how the school as a whole learns to be more effective. In other words, as people within the school learn, the system learns."
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