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John Evans

Are Students Getting the Chance to Develop Creative Endurance? | John Spencer - 1 views

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    "But when you're new at something, it's slow. It's painful, even. You suck at it. And when you realize you suck at it, you feel defeated. You second-guess every move. You are thinking so intentionally about every step that you sometimes feel like you are going nowhere. Over time, though, it becomes the backdrop. You've moved past the mechanics and you know what you're doing. It's a bit like driving a car. Remember when you sucked at driving? Remember when your heart would race if you went on the freeway? Remember when you had to tell yourself to turn on the turn signal? Well, that's what it's like when you are new at a creative process. You're suddenly the pimple-faced new driver trying to avoid an accident. I mention this, because I notice students who have never hit a place of creative fluency. They have no creative endurance. They give up quickly. They get frustrated too easily. They need too many instructions. But, honestly, it's because creativity has always been icing on the cake (which, honestly, is precisely what makes carrot cake a cake and not a loaf of zucchini bread). It's always been a "when we get to it" activity. It's been the culminating project. Then suddenly you have students who struggle to get anything done. However, it's not laziness. It's actually the byproduct of rarely getting the chance to make anything. "
John Evans

Code Literacy: A 21st-Century Requirement | Edutopia - 7 views

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    "Ask kids what Facebook is for, and they'll tell you it's there to help them make friends. And, on the surface anyway, that's what it looks like. Of course, anyone who has poked a bit deeper or thought a bit longer about it understands that people programming Facebook aren't sitting around wondering how to foster more enduring relationships for little Johnny, Janey and their friends, but rather how to monetize their social graphs -- the trail of data the site is busy accumulating about Johnny and Janey every second of the day and night. "
John Evans

The Benefit Of Making The Curricular More Like The Extracurricular - 3 views

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    "Perhaps it's my bias as a classroom teacher that has me pushing back a bit, for I firmly believe that while extra-curricular activities can be one way of educating our children in more complete ways, they had better not be the main way in which we do so. This is important for two reasons. The first is that many children are unable to participate in outside activities. They may have to work or support their families. They may not have the resources or parental support needed to stay after school. If extra-curriculars are our main vehicle, the students who would most benefit from a whole child approach will be least likely to get it. Second, I worry about a subtle message that may be sent when the most engaging, supportive, and interesting work happens outside of the regular curriculum. Some students might come to believe that academic work is something to slog through-to endure. The fun learning happens in the band room, on the baseball field, on the ropes course, or in the afterschool art class."
John Evans

The (Latecomer) Beginner's Guide To Minecraft - 4 views

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    "Minecraft first came out in 2009; but just a few weeks ago it debuted on the current console generation. What makes this game endure, 5 years later - with over 15 million licensed players on the PC/Mac alone? It's awesome, that's what. If you're late to the party though, don't worry - this extensive beginner's guide has you covered."
John Evans

Edutech for Teachers » Blog Archive » It's No Joke! April Fool's Day Resources - 1 views

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    "Well, you can't get to May and June without going through April, which means yes-you'll most likey have to endure some of those harmless pranks and hoaxes associated with April Fool's Day-spiders in your desk, a plastic snake on your chair, or some mystery student messing with your computer mouse via a USB remote. Um, yep-I'm speaking from experience. So, if you're one of those educators who enjoys having a little bit of fun with your students, then check out the resources below."
John Evans

An Introduction To Design Thinking - - 3 views

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    "The term design thinking gets bandied around a lot these days, but what does it really mean? For many people, it can almost seem meaningless, a buzzword that helps mystify meaning rather than help sharpen it. Ironically, that's the opposite of what design thinking should be. Design thinking is about simplicity in the middle of chaos. It's about creating as much value as possible for your customers. It's about serving your users in an intelligent and empathetic method. Most importantly, it's the idea that innovation has a structure and a rhythm to it, a discipline that can be managed to deliver great results for every stakeholder involved. Creating new solutions to enduring problems can be difficult, especially if you don't know where to start. Design thinking gives you the tools and processes you need to focus your efforts where they will add the most value."
John Evans

Teachers: Watch this and Try not to Cry - Then DO SOMETHING! : Stager-to-Go - 8 views

  • 60 Minutes just aired a two-part story that stands in their grand tradition of breathtaking journalism. The report tells the story of Gospel for Teens, a non-profit arts organization created in Harlem, NYC by the radio broadcaster, publisher and theatre producer, Vy Higginsen. Her original goals were modest; teach kids to sing gospel music so that this important African American art form endures. The lessons Ms. Higginsen, the teenagers and the 60 Minutes audience learn are much more profound and life-altering.
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