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Langwitches - Digital Storytelling with Google Maps - 1 views

  • Thanks to a company named Google , we no longer are confined to a photo album, a world map with push pins or a heavy family atlas to connect stories and images from around the world. Thanks to Web 2.0 tools, we can mash-up media, such as photos, videos, audio, and links that take us to explore further to TELL a story in more detail and with more connections to the world around us than ever before. We can invite others to collaborate in telling a story that has many perspectives, memories, or meanings.
  • How can you or your students write a story with a map? Create a Scavenger Hunt around the World Use an image of a place anywhere on Earth or your own backyard as a story starter Map the settings of a book you are reading Write a collective "Where have you been this summer" as a class Follow a biography of an important character in history and events that influenced or were influenced by him Tell the story of learning (and where) that took place in your classroom in a  school year
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    Great blog post on using Google Maps in the curriculum.
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CurioCity - CurioCité | Why is it so hard to wake up for school? - 1 views

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    "Tell me if this sounds familiar: Your alarm goes off at 7:00 am. It's a school day. It's time to get out of bed and get ready to make that early morning bell. But in that moment, you feel as though there is no force on the planet that could make you open your eyes and surrender your comfortable position under the covers. Your mom comes into the room, already dressed for work. "You know," she says, "you wouldn't be so tired if you'd just gone to bed a little earlier." Is she right? Also, why isn't she ever tired in the morning? Most teens would agree that they're much sleepier in the morning than their parents are. There's a single molecule that's largely responsible for this difference. And no, it's not caffeine - it's melatonin!"
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Coding & Computational Thinking in the Classroom | TeachOntario - 1 views

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    Welcome to the TVO TeachOntario Coding and Computational Thinking in the Classroom Hub. We are excited to serve as the guest hosts for this hub, as we showcase coding and computational thinking ideas, research, activities and practices from educators around the province. This hub is meant to serve as a collaborative place where we can all develop our understanding surrounding innovative practices related to coding and computational thinking. We also hope that it can serve as a responsive, ever-changing resource that meets the ...
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Blended Learning: Personalizing Education for Students - 3 views

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    "Blended Learning: Personalizing Education for Students"
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National Gallery of Art NGAkids Art Zone - 0 views

  • PHOTO OP (Shockwave, 7 MB) is a two-part interactive activity that introduces you to digital photography and digital photo editing. Use the virtual camera to create snapshots and explore lighting, focus, shutter speed, and compositional effects. After you've taken some photos, switch to the Photo Op editor and transform your pictures into something completely different. This Art Zone interactive is suitable for all ages. Young children will find it easy to take simple snapshots and transform or recolor their virtual photos. More advanced users can create complex artistic compositions by layering, applying filters, and experimenting with various special effects, lighting, and blends. If you need help, scroll down for some hints about how to use the program.  If your Internet connection is slow, allow the program to load fully, then come back to play.
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    Very neat collection of online art creation tools.
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S2 Sensory Map - 0 views

  • For this assignment the secondary 2 students from the Singapore International School (HK) were required to go to an area in Hong Kong and use their 5 senses to describe what they experienced. Their English teachers helped them by taking them on walks around the neighbourhood of our school and getting them to think about what they could see, smell, taste, hear and touch. The students then worked in groups, picked an area they wanted to explore and set off to use their newly heighten senses.
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Overview of the Scratch Language | Help Kids Code Help Kids Code Magazine | Explore com... - 0 views

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    "People use the Scratch language to create interactive stories, games, and animations. Includes an active community to share projects. In the simplest terms, the Scratch language is a free programming language where you move blocks (also called bubbles) into a set order, then configure some of the blocks to create interactive stories, games, and animations."
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Education Week Teacher: Tips for Tech-Cautious Teachers - 4 views

  • So here are some tips and examples I’ve gathered from my classroom and my work as a one-day-a-week tech coach at my school to help teachers better understand and negotiate the digital push in schools. Give Yourself the Time to Learn
  • After asking good questions and doing some reconnaissance on tools and apps that your colleagues love, choose a few. Let yourself dabble with the tools. Become comfortable with their interfaces, and give yourself time to understand their purpose and fit (or lack thereof) for your classroom habits and curriculum. At the same time, allow yourself time to say "no" to other flashy new gadgets and tools while you are exploring.
  • Tips for Tech-Cautious Teachers
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IfItWereMyHome.com - 3 views

  • IfItWereMyHome.com is your gateway to understanding life outside your home. Use our country comparison tool to compare living conditions in your own country to those of another. Start by selecting a region to compare on the map to the right, and begin your exploration.
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ISTE | Use Minecraft to teach math - 3 views

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    "We know that kids love computer games and will spend hours on end totally engrossed in them. But "education games" are often neither educational nor much fun. The challenge is to find a way to organize, implement, manage, assess, guide and provide ample learning opportunities and still keep games fun. Minecraft - a wildly popular game that kids just can't stop playing - is changing that. I have found that Minecraft combined with design-based learning is the most powerful educational tool I have ever seen!"
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ISTE - 0 views

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    "Teaching Kids What AI Is (and Isn't)"
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ISTE | Big maker ideas don't require big-ticket items - 2 views

  • Start by picking a project that aligns with your curricular goals and allow students to create artifacts that demonstrate their knowledge. The learning, and the off-the-charts engagement, comes from building or creating something to show what they’ve learned.
  • “A makerspace can be more extravagant, of course. There’s nothing more exciting than seeing a 3D-printed item emerge out of nothing,” Vrotny says. “But you can start simply and inexpensively.”
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    "As is often the case with innovations in learning and teaching, getting started with that first lesson or project is the biggest hurdle. So it is with making, a learning approach that allows students to learn by doing and solve problems with tinkering and trial and error. Despite what you may have heard, maker projects and makerspaces don't require expensive equipment like 3D printers or laser cutters.   Check out the small-scale maker projects that attendees were doing in the Maker Playground at ISTE 2015:"
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GeoGuessr - Let's explore the world! - 5 views

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    "Experience the sensation of being a modern day Columbus as you travel across the vast spaces of the land of the free and home of the brave. From the hot deserts of the south to the great forests of the north, from the Atlantic to the Pacific. 50 states of challenging locations awaits you!"
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MathMovesU.com: Explore, have fun, and pick up cool math skills! - 5 views

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    By rbyrnetech@hotmail.com (Mr. Byrne) on Educational Games Math Moves U has three levels of difficulty; grade 6 or lower, grade 7, and grade 8 or higher. To play the game students choose from one of eight customizable characters to be in the game. Then the player walks through scenery, along the way they are confronted by math problems that appear in boxes above the character's head. Points are earned by answering math questions correctly.
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iCouldBe - 2 views

  • Since 2000, icouldbe.org has grown to meet the educational and career needs of more than 20,000 students, serving more than 2,300 students a year and pioneering programs around the world. We connect the energy and expertise of mentors from hundreds of professions with the most vulnerable students in our educational system – those that are most at-risk or most in need. The close relationships between mentors and mentees encourage students to stay in school and commit to working towards their career and educational goals. A pioneer in creating safe learning environments online, our curriculum points students in the direction they want to go, focusing on educational planning and career exploration, and includes modules in community service and financial literacy.
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How to fix annoying cursor jumping problem while typing documents on laptops? - 0 views

  • How to fix annoying cursor jumping problem while typing documents on laptops?
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    Typing a document on a laptop is an annoying and frustrating experience. Perhaps, you may have noticed the cursor moving or jumping randomly, whenever you are going to type some text on a document or on a Web browser or anywhere else. It reduces the typing speed and overall performance.
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ISTE | Minecraft: A primer for teachers - 4 views

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    "Want to strike up a conversation with your younger relatives this Thanksgiving? Ask them about Minecraft. If they don't play themselves, they'll know friends who do. And maybe, just maybe, they're even using it in the classroom. More and more teachers are finding ways to integrate game play into their lesson plans. Using an educational and security-friendly version of the popular building game, called Minecraft EDU, teachers are engaging their students in social studies, language arts and engineering. "
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ISTE | Mystery Skype: Where in the world are they? - 0 views

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    "It's time for my students to make a guess: Where is the class they are meeting for the first time via Skype? "Is it North Carolina?" There is silence in the classroom as my fifth graders crane their necks toward the screen. "No!" shouts a voice from the computer speakers, and my students scramble back together. A buzz of "What could it be then?" envelops them. This is what it sounds like when 23 students engage in what is known as Mystery Skype. The idea is incredibly simple, but how it unfolds can be downright magical. When else can you see students using all of their background knowledge, tech savvy and common sense just to figure out where someone is in the world?"
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ISTE | Computer programming in 4 steps - 3 views

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    "At the secondary level, core computer science (CS) concepts and practices are taught in courses typically within the information technology (IT) career cluster under the umbrella of career and technical education (CTE). However, CS concepts and practices are also increasingly being incorporated into academics and also electives (and are influenced by art and design). No matter the discipline, creating computational artifacts is one of the core CS practices students should consistently experience to become better problem-solvers. Computational artifacts may include images, videos, presentations, audio files and computer programs. Precise and consistent practice in computer programming (CP) will help students construct cross-curricular knowledge in tandem with both academic and CS concepts and practices. As CP is the process of writing a program from start to finish, students receive exposure in the amalgamation of practices 3-6 found in the K-12 Computer Science Framework. So, how can we successfully engage students in CP? Here's how we can do so in four major steps."
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