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Carlos Lizarraga Celaya

News pygame - python game development - 0 views

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    Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system. Pygame itself has been downloaded millions of times, and has had millions of visits to this website. Pygame is free. Released under the LGPL licence, you can create open source, freeware, shareware, and commercial games with it. See the licence for full details.
Carlos Lizarraga Celaya

UNITY - 0 views

  • Unity 3 is a game development tool that has been designed to let you focus on creating amazing games. If you've tried Unity before, see whats new in 3.0. If this is your first time, take a look around or try Unity for yourself.
Carlos Lizarraga Celaya

Ten Surprising Truths about Video Games and Learning | MindShift - 2 views

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    What we'd assumed about the importance of brain functions - following rules and logic and calculating - are no longer relevant. There's been a revolution in the learning sciences and the new theories say that human beings learn from experiences - that our brains can store every experience we've had, and that's what informs our learning process.
Carlos Lizarraga Celaya

Astronaut: Moon, Mars and Beyond - 0 views

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    Breaking news about Astronaut: Moon, Mars and Beyond can be found on the News Page of the Forum Have a visit, and don't forget don't check out the latest from NASA as well, including the Twitter #NASAMMO The NASA Learning Technologies (LT) project supports the development of projects that deliver NASA content through innovative applications of technologies to enhance education in the areas of science, technology, engineering and mathematics (STEM).
Carlos Lizarraga Celaya

A Quick Buck by Copy and Paste. A review of Gamification by Design - 0 views

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    Gabe Zichermann and Christopher Cunningham: Gamification by Design. Implementing Game Mechanics in Web and Mobile Apps. O'Reilly, Sebastopol 2011, 169+xix pages. In the course of but one year, "gamification", the use of game design elements in non-game contexts, has managed to grow from a self-description used by some vendors and proponents to a placement on the Gartner hype cycle - and in the IT business, it doesn't get much more 'official' than that. Yet the term still stirs hot debate. On one side, game designers and scholars despise the whole notion as an "inadvertent con" (Margaret Robertson). On the other side, proponents counter that gamification already 'delivers' (in terms of numbers), yet is still in its infancy. Hence it would be premature to call foul on something so young, with no time to learn from failure and sort wheat from chaff. So who's right, who's wrong? For one answer to this question, let's have a look at the new book by Gabe Zichermann, Gamification by Design. Zichermann is one of the most public gamification proponents today, and chair of the Gamification Summit, now in its second iteration this September 15-16 in New York, where the book will be officially launched.
Carlos Lizarraga Celaya

Bill Gates Takes On Education's Biggest Bureaucratic Beast With Video Games | Fast Company - 0 views

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    "Around the country, a new career-minded education standard is slowly edging out the old academic focus on Lord Of the Flies book summaries and five-paragraph essays. So far 42 states have pledged to adopt the (coercively) voluntary standards championed by President Obama, the National Governors Association, and billionaire education crusader, Bill Gates. While educators are slowly dipping their feet into the pool of critical thinking, persuasive communications, and exploratory learning, the Gates foundation is looking to swing the direction of the standards with a mega-investment in digital learning."
Carlos Lizarraga Celaya

GameDev Net - 0 views

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    From our humble beginning in June of 1999, GameDev.net has emerged as the leading online community for game developers of all levels, from the green beginner to the seasoned industry veteran. Over 350,000 developers from around the world return here regularly to take advantage of our frequently updated developer news, thousands of articles and other resources, amazingly active forums, and most importantly to be a part of the growing international community of game developers.
Carlos Lizarraga Celaya

Rock-Paper-Scissors: You vs. the Computer - Interactive Feature - NYTimes.com - 2 views

  • Rock-Paper-Scissors: You vs. the Computer .ledeStory .module { margin-bottom: 6px; } div.col { float: left; } div.col_1 { width: 570px; margin: 0px 35px 10px 10px; } div.col_2 { width: 330px; margin: 0px 0px 10px 0px; } .lead { font-family:georgia,'times new roman',times,serif; font-size: 14px; line-height: 18px !important; color: #333333; } .lead2 { font-family:arial; font-size: 11px; color: #808080; line-spacing:14px; } Computers mimic human reasoning by building on simple rules and statistical averages. Test your strategy against the computer in this rock-paper-scissors game illustrating basic artificial intelligence. Choose from two different modes: novice, where the computer learns to play from scratch, and veteran, where the computer pits over 200,000 rounds of previous experience against you.
Carlos Lizarraga Celaya

EZFLAR Augmented reality software code - 2 views

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    EZFlar code was developed by Eduardo Malpeli, a.k.a. "Tcha-Tcho", with the help of Daniel Roda and Alex Freitas. Everyone involved in the project work in the daily O Estado de São Paulo, a Brazilian newspaper and one of the biggest in Latin America. In March 2009, came the idea of using augmented reality in news content, made unprecedented in the world, but an idea of great potential for infographists as us.
Carlos Lizarraga Celaya

Digital Storytelling. Using Technology to Tell Stories - 0 views

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    This website has been developed for educators seeking to infuse traditional writing instruction with new emerging technologies in such a way as to excite young writers through the composition of personal narrative stories, integration of family photographs, recorded voice narration and multi-media productio
Carlos Lizarraga Celaya

Improv Everywhere | We Cause Scenes - 0 views

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    Improv Everywhere is a New York City-based prank collective that causes scenes of chaos and joy in public places. Created in August of 2001 by Charlie Todd, Improv Everywhere has executed over 100 missions involving tens of thousands of undercover agents. (View on YouTube) Edited by Keith Haskel / music by Tyler Walker For our latest mission, over 3,500 people downloaded an MP3 file and pressed play simultaneously. The event began at sunset in two starting points by the Hudson River.
Carlos Lizarraga Celaya

ToonDoo - World's fastest way to create cartoons! - 1 views

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    ToonDoo is a cool, comic-creating tool from Jambav, a fun site for kids. Jambav is devoted to creating a unique array of free and customizable online games of educational value for children of all abilities. This effort is backed by the US-based software powerhouse Zoho Corp Inc., a highly successful and profitable organization that has several successful brand names to its credit. ToonDoo was the happy result of brainstorming session that was aimed at creating a new way of expression for those who do not have the talent to draw. You can now just drag-drop or click to create comic strips that express your views, opinions, angst or to just have fun, loads of it!
Carlos Lizarraga Celaya

Shuffle Brain - Smart Games for a Connected World - 1 views

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    At Shufflebrain, we design smart games for a connected world. We're passionate about creating games that keep you sharp and socially connected, and inspired by new opportunities to apply game design thinking to business, education and health. We've been working at the intersection of the Web and Games industries for a decade; we've helped design top casual games and Web services including Bejewelled 2, The Sims, Ultima Online, eBay, Moshi Monsters, Family.com, Rock Band, and Netflix.
Carlos Lizarraga Celaya

PlanetInAction.com - Games - 2 views

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    Welcome to PlanetInAction.com where the world is your playground. Google Earth is a highly detailed 3D representation of our entire planet. Rather than just looking at it, why not play on it! PlanetInAction.com brings you top quality ideas, applications and concepts that will let you experience your planet in a whole new way.
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