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Carlos Lizarraga Celaya

YoYo Games | Home - 1 views

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    YoYo Games Ltd is a UK Based Game Start-up founded by games industry veterans, Sandy Duncan and Michel Cassius. YoYo Games has grown to be the world's largest user generated game site with over 25,000 games. Employing a web 2.0 community model YoYo Games allows users to "Play, Make and Share games" for free.
Carlos Lizarraga Celaya

Jay is Games - Indie Games, Browser Games and Casual Game reviews, walkthroughs, room e... - 0 views

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    Welcome! We review, discuss and recommend only the best Flash and Casual games available on the Web
Carlos Lizarraga Celaya

Escuela de Diseño Web - Videojuegos - Diseño Gráfico - Animación 3D - 0 views

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    Escuela con carreras en Madrid España
Carlos Lizarraga Celaya

Web X-ray goggles - 0 views

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    These goggles provide a simple, easy way for non-technical people to inspect Web pages, learn about how they are put together, and remix them. They are part of the Hackasaurus backpack.
Carlos Lizarraga Celaya

CSI: The Experience - Web Adventures - 0 views

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    Cases 1, 2, and 3 were supported by a grant from the National Science Foundation. Partners include the Fort Worth Museum of Science and History, the American Academy of Forensic Sciences, CBS, and Rice University Center for Technology in Teaching and Learning. CSI: Web Adventures © 2011 All Rights Reserved.
Carlos Lizarraga Celaya

Scratch - MIT Media Labs - 1 views

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    Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web.
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    Scratch is a programming language that makes it easy to create your own interactive stories, animations, games, music, and art -- and share your creations on the web. As young people create and share Scratch projects, they learn important mathematical and computational ideas, while also learning to think creatively, reason systematically, and work collaboratively.
Carlos Lizarraga Celaya

Scott Kim - Puzzle Master - 1 views

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    Since 1990 I have been a full-time independent designer of visual puzzles and games for the web, computer games, magazines and toys. My puzzles are in the spirit of Tetris and M.C. Escher - visually stimulating, thought provoking, broadly appealing, and highly original. I have created hundreds of puzzles for magazines, and thousands for computer games. I am especially interested in daily, weekly and monthly puzzles for the web and portable devices.
Carlos Lizarraga Celaya

Shuffle Brain - Smart Games for a Connected World - 1 views

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    At Shufflebrain, we design smart games for a connected world. We're passionate about creating games that keep you sharp and socially connected, and inspired by new opportunities to apply game design thinking to business, education and health. We've been working at the intersection of the Web and Games industries for a decade; we've helped design top casual games and Web services including Bejewelled 2, The Sims, Ultima Online, eBay, Moshi Monsters, Family.com, Rock Band, and Netflix.
Carlos Lizarraga Celaya

Serious Games Blog - 0 views

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    The Intersection Of Serious Games, Virtual Worlds, Mobile Tech, AI, CAD/CAM, The Real-Time Web, Conversational Marketing and Cloud Computing
Carlos Lizarraga Celaya

UNITY - 0 views

  • Unity 3 is a game development tool that has been designed to let you focus on creating amazing games. If you've tried Unity before, see whats new in 3.0. If this is your first time, take a look around or try Unity for yourself.
Carlos Lizarraga Celaya

SOFTWARE - 0 views

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    Lista de monografías sobre Software en el Observatorio del Ministerio de Educación (España)
Carlos Lizarraga Celaya

Documento sin título - 0 views

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    Formar profesionistas capaces de crear estas nuevas tecnologías e ingresar y competir en este mercado de la industria del entretenimiento y la difusión de información. UANL Monterrey
Roy Swanson

GameDevMx - 1 views

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    Web dedicada a unir desarolladores de videojuegos mexicanos. Cuenta con noticias, foros y blogs con información que puede ser útil.
Carlos Lizarraga Celaya

Educar Chile: Especial: Juegos en línea - 0 views

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    Especial: Juegos en línea
Carlos Lizarraga Celaya

Alice - Carnegie Mellon University - 3 views

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    Alice is an innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a freely available teaching tool designed to be a student's first exposure to object-oriented programming. It allows students to learn fundamental programming concepts in the context of creating animated movies and simple video games. In Alice, 3-D objects (e.g., people, animals, and vehicles) populate a virtual world and students create a program to animate the objects.
Carlos Lizarraga Celaya

A Quick Buck by Copy and Paste. A review of Gamification by Design - 0 views

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    Gabe Zichermann and Christopher Cunningham: Gamification by Design. Implementing Game Mechanics in Web and Mobile Apps. O'Reilly, Sebastopol 2011, 169+xix pages. In the course of but one year, "gamification", the use of game design elements in non-game contexts, has managed to grow from a self-description used by some vendors and proponents to a placement on the Gartner hype cycle - and in the IT business, it doesn't get much more 'official' than that. Yet the term still stirs hot debate. On one side, game designers and scholars despise the whole notion as an "inadvertent con" (Margaret Robertson). On the other side, proponents counter that gamification already 'delivers' (in terms of numbers), yet is still in its infancy. Hence it would be premature to call foul on something so young, with no time to learn from failure and sort wheat from chaff. So who's right, who's wrong? For one answer to this question, let's have a look at the new book by Gabe Zichermann, Gamification by Design. Zichermann is one of the most public gamification proponents today, and chair of the Gamification Summit, now in its second iteration this September 15-16 in New York, where the book will be officially launched.
Carlos Lizarraga Celaya

Por qué los videojuegos fomentan aprendizajes efectivos - 0 views

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    Descubre por qué los videojuegos, orientados pedagógicamente, pueden fomentar el desarrollo de aprendizajes efectivos. Por Javier Mondaca Wyman En el estudio de las llamadas "escuelas efectivas" se han estudiado diversas características de escuelas que promueven aprendizajes de calidad de forma equitativa en sus alumnos. Dentro de ellas, se consideran características o recursos afectivos que la escuela promueve en sus alumnos. Estos recursos ayudan a los alumnos a consolidar aprendizajes efectivos. Estas habilidades no se desarrollan únicamente en el la escuela, sino que pueden desarrollarse en un gran número de contextos. Creo yo que los videojuegos son una buena plataforma para desarrollarlas. A continuación intentaré explicar el porqué.
Carlos Lizarraga Celaya

Aviary - 1 views

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    Powering the world's creativity. Aviary makes an easy-to-use photo editing API for web and mobile apps which allows developers to focus exclusively on making great apps, while enabling their users to make their photos amazing.
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