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Carlos Lizarraga Celaya

GDC Europe | August 16-18, 2010, Cologne, Germany - 0 views

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    The Game Developers Conference™ Europe (GDC Europe) is the largest professionals-only game industry event in Europe. The GDC Europe will be held in conjunction with gamescom, the leading European consumer and industry show. This allows the conference to address the development community at a central location in the heart of Europe and command the critical mass of the European games sector. GDC Europe is the essential platform for learning, inspiration and networking for the creators of computer, console, handheld, mobile and online games in Europe. GDC Europe is hosted by the UBM TechWeb Game Network. UBM TechWeb Game Network-formerly known as the Think Services Game Group-offers market-defining content, and drives community through its award winning lineup of print, online, event and research products and services, including Game Developer Magazine and Gamasutra.com.
Carlos Lizarraga Celaya

YoYo Games | Home - 1 views

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    YoYo Games Ltd is a UK Based Game Start-up founded by games industry veterans, Sandy Duncan and Michel Cassius. YoYo Games has grown to be the world's largest user generated game site with over 25,000 games. Employing a web 2.0 community model YoYo Games allows users to "Play, Make and Share games" for free.
Carlos Lizarraga Celaya

Game Design: Designing Games, Levels, Characters, and Stories using Digital Software - 1 views

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    The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Carlos Lizarraga Celaya

Jay is Games - Indie Games, Browser Games and Casual Game reviews, walkthroughs, room e... - 0 views

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    Welcome! We review, discuss and recommend only the best Flash and Casual games available on the Web
Carlos Lizarraga Celaya

MIT Creates The One Video Game You'll Be Thrilled To See Your Kid Get Hooked On | Fast ... - 0 views

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    ""As game designers," MIT's Scot Osterweil says, "we're convinced that game playing is a lot like science: There is problem-solving, exploration, collaboration, hypothesizing, testing and learning from your failures.""
Carlos Lizarraga Celaya

Shuffle Brain - Smart Games for a Connected World - 1 views

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    At Shufflebrain, we design smart games for a connected world. We're passionate about creating games that keep you sharp and socially connected, and inspired by new opportunities to apply game design thinking to business, education and health. We've been working at the intersection of the Web and Games industries for a decade; we've helped design top casual games and Web services including Bejewelled 2, The Sims, Ultima Online, eBay, Moshi Monsters, Family.com, Rock Band, and Netflix.
Carlos Lizarraga Celaya

JCCC::Game Development, A.A.S. (Spring 2011) - 1 views

  • The game development associate of applied science degree provides students with the focused knowledge and understanding of game design and development useful in qualifying for entry level industry positions as game programmers, tool builders, collision detection developers, engine builders and interface programmers as well as video and online training developers, Q/A (Question/Answer) Testers, customer supporters and simulations developers. Completion of this degree program will greatly enhance students’ ability to create code for 2D/3D graphics and real time virtual environments. Additional skills will include an understanding of game ethics, of the proper presentation of “game bibles” and of math and physics required to model a realistic game world.
Carlos Lizarraga Celaya

Video Game Programmer | Choosing A Career In The Video Gaming Industry - 0 views

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    If you unequivocally suffer personification video games and you find them a severe form of entertainment because not ponder a vocation in the video gaming industry. If you are going to be working at something for 40 years or so do not you regard it sounds similar to a great thought to select something you suffer doing?
Carlos Lizarraga Celaya

Free Technology for Teachers: 77 Educational Games and Game Builders - 1 views

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    I'm often asked if I know of any games for subject "x," "y," or "z" for a particular grade level or age group. My answer is usually yes, but I need to search my archives. Therefore, I've gone through my archives and dug up many of games that I've mentioned over the last four years that are still active online.
Carlos Lizarraga Celaya

Serious Games - 2 views

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    The Serious Games Initiative was founded at the Woodrow Wilson Center for International Scholars in Washington, D.C. The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy.
Carlos Lizarraga Celaya

Serious Games Ning - Facebook group - 0 views

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    Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education.
Carlos Lizarraga Celaya

A Quick Buck by Copy and Paste. A review of Gamification by Design - 0 views

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    Gabe Zichermann and Christopher Cunningham: Gamification by Design. Implementing Game Mechanics in Web and Mobile Apps. O'Reilly, Sebastopol 2011, 169+xix pages. In the course of but one year, "gamification", the use of game design elements in non-game contexts, has managed to grow from a self-description used by some vendors and proponents to a placement on the Gartner hype cycle - and in the IT business, it doesn't get much more 'official' than that. Yet the term still stirs hot debate. On one side, game designers and scholars despise the whole notion as an "inadvertent con" (Margaret Robertson). On the other side, proponents counter that gamification already 'delivers' (in terms of numbers), yet is still in its infancy. Hence it would be premature to call foul on something so young, with no time to learn from failure and sort wheat from chaff. So who's right, who's wrong? For one answer to this question, let's have a look at the new book by Gabe Zichermann, Gamification by Design. Zichermann is one of the most public gamification proponents today, and chair of the Gamification Summit, now in its second iteration this September 15-16 in New York, where the book will be officially launched.
Carlos Lizarraga Celaya

How to become a game programmer, Shaun Presser - 0 views

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    On the Heroes of Newerth forums, a player asked: "Could you show me a few games that you have developed? A link or two maybe? I'm not asking you this with any reference to this thread, I want to learn game development and so I want a starting point." Since I am one of the Heroes of Newerth programmers, others might be interested in how I got to this point. Here are the steps I followed. Anyone who knows me will tell you the same thing: I'm not exactly Einstein, if you know what I mean. :) If I can follow these steps, then so can you. Yes, you. The only reason you personally can't become a game developer right now, just like you dream about, is because you choose not to.
Carlos Lizarraga Celaya

Open Source and Games | Armin Ronacher's Thoughts and Writings - 0 views

  • A few days ago the Humble Indie Bundle 2 released. It contains five independently developed games including the universally acclaimed “Braid” puzzle and “Machinarium” adventure games. As with last year they upgraded the bundle after a certain amount of revenue was made. This year they included last year's bundle in its entirety for all people that bought it before a certain time and for everyone that pays more than the average.
Carlos Lizarraga Celaya

Arianne RPG | Download Arianne RPG software for free at SourceForge.net - 1 views

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    Arianne is a multiplayer online engine to develop turn based and real time games providing a simple way of creating the game server rules and clients like Stendhal. Our engine Marauroa uses Java and SQL for hosting hundreds of players on a solo host.
Carlos Lizarraga Celaya

News pygame - python game development - 0 views

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    Pygame is a set of Python modules designed for writing games. Pygame adds functionality on top of the excellent SDL library. This allows you to create fully featured games and multimedia programs in the python language. Pygame is highly portable and runs on nearly every platform and operating system. Pygame itself has been downloaded millions of times, and has had millions of visits to this website. Pygame is free. Released under the LGPL licence, you can create open source, freeware, shareware, and commercial games with it. See the licence for full details.
Carlos Lizarraga Celaya

EC - Rivista dell'Associazione Italiana Studi Semiotici - 0 views

  • Il numero 5 dedicato ai computer games in versione cartacea sarà acquistabile on line attraverso ibs (www.ibs.it), presso alcune librerie, oppure contattando il distributore Nuovacultura all'indirizzo ordini@nuovacultura.it.
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    Computer Games between Text and Practice
Carlos Lizarraga Celaya

Mumble | Download Mumble software for free at SourceForge.net - 0 views

  • Low-latency, high-quality voice communication for gamers. Includes game linking, so voice from other players comes from the direction of their characters, and has echo cancellation so the sound from your loudspeakers won't be audible to other players.
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    Open Source: Low-latency, high-quality voice communication for gamers. Includes game linking, so voice from other players comes from the direction of their characters, and has echo cancellation so the sound from your loudspeakers won't be audible to other players.
Carlos Lizarraga Celaya

Game Maker - 0 views

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    Win, Mac, HTML Do you want to develop computer games without spending countless hours learning how to become a programmer? Then you've come to the right place. GameMaker allows you to make exciting computer games, without the need to write a single line of code. Making games with GameMaker is a lot of fun!
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