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Carlos Lizarraga Celaya

A Quick Buck by Copy and Paste. A review of Gamification by Design - 0 views

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    Gabe Zichermann and Christopher Cunningham: Gamification by Design. Implementing Game Mechanics in Web and Mobile Apps. O'Reilly, Sebastopol 2011, 169+xix pages.

    In the course of but one year, "gamification", the use of game design elements in non-game contexts, has managed to grow from a self-description used by some vendors and proponents to a placement on the Gartner hype cycle - and in the IT business, it doesn't get much more 'official' than that. Yet the term still stirs hot debate. On one side, game designers and scholars despise the whole notion as an "inadvertent con" (Margaret Robertson). On the other side, proponents counter that gamification already 'delivers' (in terms of numbers), yet is still in its infancy. Hence it would be premature to call foul on something so young, with no time to learn from failure and sort wheat from chaff. So who's right, who's wrong?

    For one answer to this question, let's have a look at the new book by Gabe Zichermann, Gamification by Design. Zichermann is one of the most public gamification proponents today, and chair of the Gamification Summit, now in its second iteration this September 15-16 in New York, where the book will be officially launched.
Carlos Lizarraga Celaya

Inform - Interactive Fiction - 1 views

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    Inform is a design system for interactive fiction based on natural language. It is a radical reinvention of the way interactive fiction is designed, guided by contemporary work in semantics and by the practical experience of some of the world's best-known writers of IF.
Roy Swanson

Atodesk - 2 views

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    Software de desarollo de imagenes en 2 y 3D.
Roy Swanson

Game Developer Magazine - 1 views

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    Revista dedicada a los desarrolladores de videojuegos, con análisis, críticas y entrevistas. Muy interesante, solo que no es gratuita, aunuqe igual, es barata y más con la opción de descarga virtual.
Roy Swanson

Game Developers Conference. - 0 views

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    Festival dedicado a desarolladores de videojuegos, independientes o mainstream. Llena de información sobre premios, y conferencias.
Carlos Lizarraga Celaya

Game Design: Designing Games, Levels, Characters, and Stories using Digital Software - 1 views

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    The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Carlos Lizarraga Celaya

YoYo Games | Home - 1 views

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    YoYo Games Ltd is a UK Based Game Start-up founded by games industry veterans, Sandy Duncan and Michel Cassius. YoYo Games has grown to be the world's largest user generated game site with over 25,000 games. Employing a web 2.0 community model YoYo Games allows users to "Play, Make and Share games" for free.
Carlos Lizarraga Celaya

Top 50 Undergraduate Game Design Programs - 0 views

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    The Princeton Review
Carlos Lizarraga Celaya

Mr.doob | Voxels (HTML5) - 1 views

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    HTML 5 examples
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