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Carlos Lizarraga Celaya

Video Game Programmer | Choosing A Career In The Video Gaming Industry - 0 views

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    If you unequivocally suffer personification video games and you find them a severe form of entertainment because not ponder a vocation in the video gaming industry. If you are going to be working at something for 40 years or so do not you regard it sounds similar to a great thought to select something you suffer doing?
Carlos Lizarraga Celaya

Ten Surprising Truths about Video Games and Learning | MindShift - 2 views

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    What we'd assumed about the importance of brain functions - following rules and logic and calculating - are no longer relevant. There's been a revolution in the learning sciences and the new theories say that human beings learn from experiences - that our brains can store every experience we've had, and that's what informs our learning process.
Carlos Lizarraga Celaya

El Chigüire Literario » De la cultura local del videojuego, un video por Paol... - 0 views

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    Paolo Pedercini, conocido también como Molleindustria, es el desarrollador de juegos como Run, Jesus, Run, Faith Fighter, Oiligarchy, y MacDonald's videogame. Como ven, un chamo con ideas bien lejanas del videojuego mainstream. De origen italiano, y viviendo en Estados Unidos, ha lanzado este video, para el Game Jam en Italia y para la IGDA, en el que le habla a los italianos acerca del estado de la industria del videojuego en su propio país. Bytejacker tuvo a bien ponernos una traducción al inglés, y sobre el cual me basé para traducirlo al español. Cualquier parecido con lo que ha pasado por acá es pura coincidencia ;-)
Carlos Lizarraga Celaya

Game Design: Designing Games, Levels, Characters, and Stories using Digital Software - 1 views

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    The Game Design program at VFS takes you from concept to alpha to beta to final in just one year. You work closely with video game industry mentors in an immersive environment that mirrors that of a professional studio as you design, produce, and present fully playable games. Storytelling, level design, game art, motion capture, scripting, cinematics, and the business of games are all just a part of what you will learn.
Carlos Lizarraga Celaya

The Educational Uses of Digital Storyteling - 0 views

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    Digital Storytelling is the practice of using computer-based tools to tell stories. As with traditional storytelling, most digital stories focus on a specific topic and contain a particular point of view. However, as the name implies, digital stories usually contain some mixture of computer-based images, text, recorded audio narration, video clips and/or music. Digital stories can vary in length, but most of the stories used in education typically last between two and ten minutes. The topics that are used in Digital Storytelling range from personal tales to the recounting of historical events, from exploring life in one's own community to the search for life in other corners of the universe, and literally, everything in between. A great way to begin learning about Digital Storytelling is by watching the following video introduction to Digital Storytelling.
Carlos Lizarraga Celaya

The Escapist : Video Galleries : Extra Credits - 0 views

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    Join James Portnow, Daniel Floyd and Allison Theus each week as they take a deeper look at games; how they are made, what they mean and how we can make them better. Games You Might Not Have Tried (…or Heard Of)
Carlos Lizarraga Celaya

Alice - Carnegie Mellon University - 3 views

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    Alice is an innovative 3D programming environment that makes it easy to create an animation for telling a story, playing an interactive game, or a video to share on the web. Alice is a freely available teaching tool designed to be a student's first exposure to object-oriented programming. It allows students to learn fundamental programming concepts in the context of creating animated movies and simple video games. In Alice, 3-D objects (e.g., people, animals, and vehicles) populate a virtual world and students create a program to animate the objects.
Carlos Lizarraga Celaya

Bill Gates Takes On Education's Biggest Bureaucratic Beast With Video Games | Fast Company - 0 views

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    "Around the country, a new career-minded education standard is slowly edging out the old academic focus on Lord Of the Flies book summaries and five-paragraph essays. So far 42 states have pledged to adopt the (coercively) voluntary standards championed by President Obama, the National Governors Association, and billionaire education crusader, Bill Gates. While educators are slowly dipping their feet into the pool of critical thinking, persuasive communications, and exploratory learning, the Gates foundation is looking to swing the direction of the standards with a mega-investment in digital learning."
Carlos Lizarraga Celaya

Serious Games Ning - Facebook group - 0 views

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    Serious games (SGs) or persuasive games are computer and video games used as persuasion technology or educational technology. They can be similar to educational games, but are often intended for an audience outside of primary or secondary education.
Carlos Lizarraga Celaya

JCCC::Game Development, A.A.S. (Spring 2011) - 1 views

  • The game development associate of applied science degree provides students with the focused knowledge and understanding of game design and development useful in qualifying for entry level industry positions as game programmers, tool builders, collision detection developers, engine builders and interface programmers as well as video and online training developers, Q/A (Question/Answer) Testers, customer supporters and simulations developers. Completion of this degree program will greatly enhance students’ ability to create code for 2D/3D graphics and real time virtual environments. Additional skills will include an understanding of game ethics, of the proper presentation of “game bibles” and of math and physics required to model a realistic game world.
Carlos Lizarraga Celaya

Ludology - 3 views

  • LUDOLOGY MEETS NARRATOLOGY: Similitude and differences between (video)games and narrative.
Carlos Lizarraga Celaya

Escuela Superior Arte y Tecnología | Estudios Programación y Diseño de Video ... - 1 views

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    Estudios de Diseño de Videojuegos (Valencia, España) Los HND en Multimedia e Ilustración basan su currículo en la capacidad del alumno para investigar en los ámbitos del Arte y del Diseño sobre el sustento de una formación académica y humana. Por esta vía, el alumno realizará un recorrido interdisciplinar que le permitirá definir sus intereses y aptitudes, siendo él mismo, en definitiva, quien decida su especialización.
Carlos Lizarraga Celaya

Enrique Sahagun - Animación digital - 1 views

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    I've made a DemoReel with my first works, mainly made with PovRay and Gimp. The video has been arranged with Blender and the music is mine.
Carlos Lizarraga Celaya

Futuro de videojuegos - Realidad Aumentada - 4 views

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    Video en Youtube
Roy Swanson

Wii didin't start the fire. - 1 views

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    Una breve historia de los videojuegos a manera de canción.
Carlos Lizarraga Celaya

MIT Creates The One Video Game You'll Be Thrilled To See Your Kid Get Hooked On | Fast ... - 0 views

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    ""As game designers," MIT's Scot Osterweil says, "we're convinced that game playing is a lot like science: There is problem-solving, exploration, collaboration, hypothesizing, testing and learning from your failures.""
Roy Swanson

From Dust - 1 views

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    Juego por producir por Ubisoft. Su concepto me parece muy interesante y en cierta manera podria servir como inspiracion para ideas sobre el agua.
Beatriz Marcano

www.revistacomunicar.com/index.php?contenido=detalles&numero=34&articulo=34-2010-09 - 1 views

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    comentar para el blog
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