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Martin Burrett

The Power of Repetition by @MrPatelsawesome - 4 views

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    "Rote learning defined as trying to learn something by repeating over and over has, in recent years, fallen out of fashion with western educationalists. However, I believe that fundamentally, repetition can underpin learning."
yc c

omnimemo | flash cards with spaced repetitions - 16 views

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    Boost retention and speed of your learning now! We will compute optimum intervals between your repetitions. It will boost retention and speed of your learning! Things you can do with omnimemo: The goal of omnimemo is to help you learn material in a fast and efficient way. * Find material to learn * Learn * Add new material * Check progress
Vicki Davis

15+ Tips & Tricks to Use Evernote Like a Pro - 13 views

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    Excellent tips for using Evernote - I use all of these tips except the transcription and signature features. Evernote is so useful. I also like to embed documents in my notes which make repetitive tasks much easier.
Vicki Davis

YouTube - Broadcast Yourself. - 0 views

  • YouTube is not for pornography or sexually explicit content. If this describes your video, even if it's a video of yourself, don't post it on YouTube. Also, be advised that we work closely with law enforcement and we report child exploitation. Please read our Safety Tips and stay safe on YouTube. Don't post videos showing bad stuff like animal abuse, drug abuse, under-age drinking and smoking, or bomb making. Graphic or gratuitous violence is not allowed. If your video shows someone being physically hurt, attacked, or humiliated, don't post it. YouTube is not a shock site. Don't post gross-out videos of accidents, dead bodies or similar things intended to shock or disgust.
  • Only upload videos that you made or that you are authorized to use.
  • revealing other people’s personal information,
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    Many people have not read the Youtube Community Guidelines. You should report any videos that break these rules to youtube - everyone should have a youtube account and be able to do this. Today, a student had a bad video linked to hers -- I had to go to another place to report the other video but you can do this! Guidelines: "Don't Cross the Line Here are some common-sense rules that will help you steer clear of trouble: * YouTube is not for pornography or sexually explicit content. If this describes your video, even if it's a video of yourself, don't post it on YouTube. Also, be advised that we work closely with law enforcement and we report child exploitation. Please read our Safety Tips and stay safe on YouTube. * Don't post videos showing bad stuff like animal abuse, drug abuse, under-age drinking and smoking, or bomb making. * Graphic or gratuitous violence is not allowed. If your video shows someone being physically hurt, attacked, or humiliated, don't post it. * YouTube is not a shock site. Don't post gross-out videos of accidents, dead bodies or similar things intended to shock or disgust. * Respect copyright. Only upload videos that you made or that you are authorized to use. This means don't upload videos you didn't make, or use content in your videos that someone else owns the copyright to, such as music tracks, snippets of copyrighted programs, or videos made by other users, without necessary authorizations. Read our Copyright Tips for more information. * We encourage free speech and defend everyone's right to express unpopular points of view. But we don't permit hate speech (speech which attacks or demeans a group based on race or ethnic origin, religion, disability, gender, age, veteran status, and sexual orientation/gender identity). * Things like predatory behavior, stalking, threats, harassment, intimidation, invading privacy, revealing other people's personal information, and inciting others to commit violent act
Dave Truss

So Much Homework | Connected Principals *See the table included - 13 views

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    Through listening deeply to students' voices on the topic of homework as deliberate practice, Cushman proposes the following "four R's of deliberate homework": Readying themselves for new learning Repetition and application of knowledge and skills Reviewing material learned earlier, and Revising their work.
Martin Burrett

Is rote learning overrated? - 0 views

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    "No film set of a 1950's primary school classroom would be complete without the serried ranks of neatly dressed children chanting times tables aloud at their wooden desks. Since those days, learning through repetition has fallen in and out of vogue. That's why it's so interesting to witness the recent resurgence in support for rote learning, backed by high-profile figures from the world of politics and education alike."
Ed Webb

Why hard work and specialising early is not a recipe for success - The Correspondent - 0 views

  • dispelling nonsense is much harder than spreading nonsense.
  • a worldwide cult of the head start – a fetish for precociousness. The intuitive opinion that dedicated, focused specialists are superior to doubting, daydreaming Jacks-of-all-trades is winning
  • astonishing sacrifices made in the quest for efficiency, specialisation and excellence
  • ...20 more annotations...
  • Most things that people want to learn do not resemble language, golf or chess, but rather a game in which the generalist has an advantage. A hostile learning environment
  • Seemingly inefficient things are productive: expanding your horizons, giving yourself time, switching professions. 
  • early specialisation is a good idea if you want to become successful in certain fields, sports or professions. In fact, in some cases, it’s the only option. Take chess, for example: if you don’t start early, you won’t stand a chance at glory.
  • learning chess is not a good model for learning other things. Epstein explains this using the work of psychologist Robin Hogarth, who makes the distinction between friendly (kind) and unfriendly or hostile (wicked) learning environments.
  • In a friendly learning environment, such as chess, the rules are clear, the information is complete (all pieces are visible on the board), and you can (ultimately) determine the quality of every move. In other words, the feedback loop
  • friendly learning environments are the exception. The world is not as clear-cut as golf or chess. So early specialisation is often a bad idea. 
  • In hostile learning environments without repetitive patterns, mastery is much harder to achieve. The feedback loop is insidious. Unlike chess, experience does not necessarily make you better. You may stick with the wrong approach because you’re convinced it’s the right one. 
  • The better a teacher scored on their own subject (i.e., the higher the grades their students got in that subject), the more mediocre students’ scores were across the complete programme (all modules). The explanation? Those teachers gave their students rigidly defined education, purely focused on passing exams. The students passed their tests with high marks – and rated their teachers highly in surveys – but would fail later on. 
  • In learning environments without repetitive patterns, where cause and effect are not always clear, early specialisation and spending countless hours does not guarantee success. Quite the opposite, Epstein argues. Generalists have the advantage: they have a wider range of experiences and a greater ability to associate and improvise. (The world has more in common with jazz than classical music, Epstein explains in a chapter on music.)
  • Many modern professions aren’t so much about applying specific solutions than they are about recognising the nature of a problem, and only then coming up with an approach. That becomes possible when you learn to see analogies with other fields, according to psychologist Dedre Gentner, who has made this subject her life’s work.
  • Another advantage generalists and late specialists have is more concrete: you are more likely to pick a suitable study, sport or profession if you first orient yourself broadly before you make a choice.
  • Greater enjoyment of the game is one of the benefits associated with late specialisation, along with fewer injuries and more creativity.
  • which child, teenager or person in their 20s knows what they will be doing for the rest of their lives?
  • Persevering along a chosen path can also lead to other problems: frustrations about failure. If practice makes perfect, why am I not a genius? In a critical review,
  • The tricky thing about generalist long-term thinking versus specialist short-term thinking is that the latter produces faster and more visible results.
  • specialising in short-term success gets in the way of long-term success. This also applies to education.
  • (Another example: the on-going worry about whether or not students’ degree choices are "labour market relevant".)
  • Teachers who taught more broadly – who did not teach students readymade "prescribed lessons” but instilled "principles" – were not rated as highly in their own subject, but had the most sustainable effect on learning. However, this was not reflected in the results. These teachers were awarded – logically but tragically – lower ratings by their students.
  • the 10,000 hour gang has considerable power with their message "quitters never win, winners never quit".Epstein’s more wholesome message seems weak and boring in comparison. Some things are simply not meant for everyone, doubt is understandable and even meaningful, you can give up and change your choice of work, sports or hobby, and an early lead can actually be a structural disadvantage. 
  • "Don’t feel behind." Don’t worry if others seem to be moving faster, harder or better. Winners often quit.
Jason Finley

Articles | What Makes Them Click - 13 views

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    What if we applied the psychology of what makes technology attractive to students...to our face-2-face practices in the classroom? Using this idea, instead of using more technology in the classroom, why not design the traditional human / face-to-face classroom experience to be more like what makes technology so engrossing to modern students? Do these principles sound familiar... Deliver information in bite sized chunks, Create mental models, Use short stories to help process information, Learning happens and is remembered through repetition, People are motivated by Progress and Mastery, Sustained attention lasts 10 minutes, and the use of Progressive Disclosure. Progressive Disclosure an interaction design technique often used in human computer interaction to help maintain the focus of a user's attention by reducing clutter, confusion, and cognitive workload. This improves usability by presenting only the minimum data required for the task at hand. Here are 100 little articles that could have big implications in the classroom.
Peter Shanks

Anki - a friendly, intelligent spaced learning system - 0 views

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    this is the type of software mentioned in the wired article: Want to Remember Everything You'll Ever Learn? Surrender to This Algorithm http://www.wired.com/medtech/health/magazine/16-05/ff_wozniak
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    Anki is a program designed to help you remember facts (such as words and phrases in a foreign language) as easily, quickly and efficiently as possible. To do this, it tracks how well you remember each fact, and uses that information to optimally schedule review times. Theoretically this will greatly increase the amount of material you remember, making study more productive. Free and open source, binaries available for Win, Mac and Debian ^_^
Ted Sakshaug

Free Online Flashcards with Spaced Repetition: FlashcardDB - 0 views

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    Free online flashcards. Make your own and share with others
Adrienne Michetti

Digital Web Magazine - The Principles of Design - 11 views

  • concepts that can that make any project stronger without interfering in the more technical considerations later on
  • one of many disciplines within the larger field of design
  • a discipline within the field of art
  • ...37 more annotations...
  • the basic tenets of design into two categories: principles and elements
  • the principles of design are the overarching truths of the profession
  • the elements of design are the components of design themselves, the objects to be arranged.
  • principles
  • Balance Rhythm Proportion Dominance Unity
  • Balance is an equilibrium
  • visual weight within a composition
  • Symmetrical balance
  • When symmetry occurs with similar, but not identical, forms it is called approximate symmetry
  • Symmetrical balance is also known as formal balance.
  • ntral axis.
  • Asymmetrical balance
  • tend to have a greater sense of visual tension. Asymmetrical balance is also known as informal balance.
  • Rhythm is the repetition or alternation of elements
  • Regular
  • Flowing
  • Progressive
  • three stages of dominance
  • Proportion is the comparison of dimensions or distribution of forms.
  • Dominance relates to varying degrees of emphasis in design
  • visual weight
  • relationship in scale between one element and another,
  • Dominant
  • Sub-dominant
  • Subordinate
  • unity describes the relationship between the individual parts and the whole of a composition
  • Gestalt theories of visual perception and psychology, specifically those dealing with how the human brain organizes visual information into categories, or groups
  • Closure is the idea that the brain tends to fill in missing information when it perceives an object is missing some of its pieces.
  • Continuance is the idea that once you begin looking in one direction, you will continue to do so until something more significant catches your attention
  • Items of similar size, shape and color tend to be grouped together by the brain, and a semantic relationship between the items is formed.
  • In addition, items in close proximity to or aligned with one another tend to be grouped in a similar way.
  • Contrast addresses the notion of dynamic tensionÔthe degree of conflict that exists within a given design between the visual elements in the composition.
  • The objects in the environment represent the positive space, and the environment itself is the negative space.
  • The rule of thirds is a compositional tool that makes use of the notion that the most interesting compositions are those in which the primary element is off center.
  • The visual center of any page is just slightly above and to the right of the actual (mathematical) center.
  • sometimes referred to as museum height.
  • The principles of design are the guiding truths of our profession, the basic concepts of balance, rhythm, proportion, dominance and unity. Successful use of these core ideas insures a solid foundation upon which any design can thrive.
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    These principles of design can be applied to almost anything, I believe.
Felix Gryffeth

Book Review - 'The Genius in All of Us,' by David Shenk - Review - NYTimes.com - 3 views

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    David Shenk argues that that discipline, not giftedness, is vital to greatness.
Vicki Davis

Project SIKULI - 6 views

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    I don't really understand all about this project out of MIT but want to learn more about it. Thi s is what they say on their site: "ikuli is a visual technology to search and automate graphical user interfaces (GUI) using images (screenshots). The first release of Sikuli contains Sikuli Script, a visual scripting API for Jython, and Sikuli IDE, an integrated development environment for writing visual scripts with screenshots easily. Sikuli Script automates anything you see on the screen without internal API's support. You can programmatically control a web page, a desktop application running on Windows/Linux/Mac OS X, or even an iphone application running in an emulator. "
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