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Adrienne Michetti

Digital Web Magazine - The Principles of Design - 11 views

  • concepts that can that make any project stronger without interfering in the more technical considerations later on
  • one of many disciplines within the larger field of design
  • a discipline within the field of art
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  • the basic tenets of design into two categories: principles and elements
  • the principles of design are the overarching truths of the profession
  • the elements of design are the components of design themselves, the objects to be arranged.
  • principles
  • Balance Rhythm Proportion Dominance Unity
  • Balance is an equilibrium
  • visual weight within a composition
  • Symmetrical balance
  • When symmetry occurs with similar, but not identical, forms it is called approximate symmetry
  • Symmetrical balance is also known as formal balance.
  • ntral axis.
  • Asymmetrical balance
  • tend to have a greater sense of visual tension. Asymmetrical balance is also known as informal balance.
  • Rhythm is the repetition or alternation of elements
  • Regular
  • Flowing
  • Progressive
  • three stages of dominance
  • Proportion is the comparison of dimensions or distribution of forms.
  • Dominance relates to varying degrees of emphasis in design
  • visual weight
  • relationship in scale between one element and another,
  • Dominant
  • Sub-dominant
  • Subordinate
  • unity describes the relationship between the individual parts and the whole of a composition
  • Gestalt theories of visual perception and psychology, specifically those dealing with how the human brain organizes visual information into categories, or groups
  • Closure is the idea that the brain tends to fill in missing information when it perceives an object is missing some of its pieces.
  • Continuance is the idea that once you begin looking in one direction, you will continue to do so until something more significant catches your attention
  • Items of similar size, shape and color tend to be grouped together by the brain, and a semantic relationship between the items is formed.
  • In addition, items in close proximity to or aligned with one another tend to be grouped in a similar way.
  • Contrast addresses the notion of dynamic tensionÔthe degree of conflict that exists within a given design between the visual elements in the composition.
  • The objects in the environment represent the positive space, and the environment itself is the negative space.
  • The rule of thirds is a compositional tool that makes use of the notion that the most interesting compositions are those in which the primary element is off center.
  • The visual center of any page is just slightly above and to the right of the actual (mathematical) center.
  • sometimes referred to as museum height.
  • The principles of design are the guiding truths of our profession, the basic concepts of balance, rhythm, proportion, dominance and unity. Successful use of these core ideas insures a solid foundation upon which any design can thrive.
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    These principles of design can be applied to almost anything, I believe.
Vicki Davis

Information Is Beautiful - 28 views

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    Beautiful Ideas, issues, knowledge, data - visualized!
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    visual literacy
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    Big data visualized. What a cool site that connects art and math. If you explore or write or are just a scholar, this site will give you lots to think about.
Roland O'Daniel

What's Fuzzy, Thin, and Bendable? « Co-Creating Solutions: A Blog by CTL - 0 views

  • One of the beliefs at the core of CTL is “Learning about, in and through the arts is a vital dimension of effective classroom practice”. When CTL staff engage with clients (students, teachers, and administrators), we intentionally use the arts to deliver the content.
    • Roland O'Daniel
       
      Great way to help teachers and administrators create meaning for themselves, as well as understand how to help students create meaning. 
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    Read Ashley Perkins' thoughts on embedding the arts into instruction to help students create meaning. 
yc c

Wolfram Demonstrations Project - 0 views

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    Offers interactive demonstrations of anything that can be modeled mathematically - bacteria growth, light refraction, supply and demand, etc. Running a demo requires Mathematica Player, which can be downloaded free, along with the demos
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    About the Wolfram Demonstrations Project Conceived by Mathematica creator and scientist Stephen Wolfram as a way to bring computational exploration to the widest possible audience, the Wolfram Demonstrations Project is an open-code resource that uses dynamic computation to illuminate concepts in science, technology, mathematics, art, finance, and a remarkable range of other fields. Its daily-growing collection of interactive illustrations is created by Mathematica users from around the world, who participate by contributing innovative Demonstrations. Interactive computational resources have typically been scattered across the web--requiring specialized programming knowledge that's made them difficult and expensive to develop. As a result, their coverage has long been limited, and progress has been slow. In many ways, the Wolfram Demonstrations Project introduces a new paradigm for exploring ideas. The power to easily create interactive visualizations, once in the domain of computing experts alone, is now in the hands of every Mathematica user. Demonstrations can be created with just a few short lines of readable code, powered by the revolutionary advances in Mathematica. This opens the door for researchers, educators, students, and professionals at any level to create their own sophisticated mini-applications and publish them online.
yc c

Images from the History of Medicine (IHM) - 10 views

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    The Image database, Images from the History of Medicine (IHM), is an online picture database of nearly 70,000 images from the National Library of Medicine (NLM) History of Medicine Division's Prints and Photographs Collection. IHM includes portraits, photographs, caricatures, genre scenes, posters, and graphic art illustrating the social and historical aspects of medicine dated from the 15th to 21st century.\nThe collection includes portraits, photographs, caricatures, genre scenes, posters, and graphic art illustrating the social and historical aspects of medicine dated from the 15th to 21st century.The collection includes portraits, photographs, caricatures, genre scenes, posters, and graphic art illustrating the social and historical aspects of medicine dated from the 15th to 21st century.The purpose of the IHM database is to assist users in finding and viewing visual material for private study, scholarship, and research. This site contains some materials that may be protected by United States or foreign copyright laws. It is the users' responsibility to determine compliance with the law when reproducing, transmitting, or distributing images found in IHM.
Vicki Davis

Home/IWitness:Video testimonies from Holocaust survivors and witnesses - 0 views

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    Students across the country have already started working on their IWitness Challenge project sponsored by the USC Shoah Foundation - The Institute for Visual History and Education, but there's still time for youngsters in your community to enter this free online program geared to all secondary-school students. The deadline to enter the Challenge is Dec. 2, 2013. The winning student, along with their teacher and a family member will be brought to Los Angeles to showcase their work as part of the 20th anniversary activities for the Shoah Foundation, which was founded by director Steven Spielberg in 1994 after making "Schindler's List." Tthe IWitness Challenge (iwitness.usc.edu) connects students with the past in a very personal way that spurs them to take action to improve the future. With access to many of the Shoah Foundation's 52,000 testimonies of survivors, liberators and rescuers, students experience history in a way that hits home. Instead of reading facts from textbooks, students feel the emotions and build relationships with those who lived through seemingly impossible situations. But students do more than watch the testimony. The IWitness Challenge compels them to think, to make smart choices and to create their own project and video from what they've learned. By encouraging teachers and students to create their own lesson plans, IWitness allows them to expand on practically any subject they wish to pursue. From civics, government and history to poetry, art and ethics, educators can tailor lessons appropriate for their classrooms. And by using the embedded editor, participants not only learn valuable searching and editing skills, but also how to make ethical editing decisions that ensure their finished assignments are a fair and accurate reflection of what they've seen. All work is kept safe inside the IWitness site and not accessible to the public. Using IWitness is free, but teachers or homeschool parents must register at iwitness.usc.edu.
Vicki Davis

Past Issues - UI Design Newsletter - 0 views

  • You can ask them what they noticed, but self reporting of this sort is notoriously inaccurate – if you ask people to point to what they look at, and meld that with an eyetracking overlay of where their eyes actually went there is a startling gap.
  • applied eyetracking methodologies to measure the attention-drawing effects of new and newly modified elements of search results pages.
  • there is a strong correlation where people look and where they click on search results pages
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  • They look a bit like hurricane maps. People get most excited about findings where the gaze patterns are highly organized... and look a bit like a well-formed hurricane.
  • The visual design works!"
  • So, the visual design objective of a website is to draw your attention to move around the page.
  • longest looking times may not. In fact, longest looking times can, in some cases, reflect multiple lookbacks and dwell time indicating confusion or uncertainty about a next step, a label or an interaction.
  • If there is no fixation we cannot possibly process the content. If there is no fixation we can't be influenced. Amazing, but the part we should pay attention to in our eyetracking results is probably the area that is NOT highlighted!!
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    Article about how people look at web pages.
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    As you design web pages for use with your students -- do you wonder why they don't sometimes SEE what you're putting in front of them -- it is because of eye movement. It is design!!! This paper writes about the effect of website design on eye movement. Those who are desigining online curriculum need to understand this. My sister, Sarah, has been an onlien professor for Savannah College of Art and Design for a while, ,and this is something she talks about in her courses and shares with me. This is why I emphasize wiki layout and design w/ my students (like having a table of contents and white space.) If it is not attractive, it just doesn't exist, because it IS NOT READ! Educators will do well to remember that!
yc c

Welcome to Learning Tools - 23 views

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    Timeline Tool 2.0 Recently improved from Timeline 1.0, The Timeline Tool 2.0 is a web- based tool that allows an instructor to construct an interactive timeline with audio and visual effects.  Multimedia Learning Object Authoring Tool enables content experts to easily combine video, audio, images and texts into one synchronized learning object.  Handwriting Toolis a language learning tool designed to help students learn to write and use asian characters. Vocabulary Memorization Platform Image Annotation Tool allows instructors to upload images and quickly create text boxes referring to parts of a diagram, painting, or photo. The tool will provide a link to the annotated image which can then be distributed to students.  Language Pronunciation Tool
Kelly Faulkner

Art - Lapham's Quarterly - 3 views

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    interesting "6 degrees" style flowchart of artists
Vicki Davis

How to Be an Educated Consumer of Infographics: David Byrne on the Art-Science of Visua... - 10 views

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    There are now books with the most compelling infographics. INfographics are being recognized as compelling, moving media and catalysts for change. Organizations that need support and use social media should develop their ability to use infographics with finesse and students should know not only how to create them but how to interpret them.
Clif Mims

Aviary Education - 8 views

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    "A safe, private environment to use Aviary tools with your students."
Clif Mims

onFizz.org - 0 views

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    A safe alternative for broadcasting your classroom. FIZZ provides technology, professional development, digital cameras, and support. Be sure to check out the example school site at http://yourschool.onfizz.org.
Clif Mims

Creaza Education - 16 views

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    Create, edit, and share digital stories. Works with most digital devices.
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