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in title, tags, annotations or url(32) (PDF) An Overview and Study on the Use of Games, Simulations, and Gamification in Higher Education | Brad Wiggins - Academia.edu - 14 views
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"This article examines the use of both game-based learning (GBL) and gamification in tertiary education. This study focuses specifically on the use of games and/or simulations as well as familiarity with gamification strategies by communication faculty. Research questions concentrate on the rate, frequency, and usage of digital and non-digital games and/or simulations in communication courses, as well as instructor familiarity with gamification. A survey was constructed with questions emerging from the game-based learning and gamification literature. It was distributed to communication faculty at public institutions of higher education in a southern state. In this context, the author argues that while the term gamification is novel, the approach is not. Based on the results, current gamification strategies appear to be a repackaging of traditional instructional strategies."
Owl Together by Rose Abernathy - 11 views
RTI Talks | RTI for Gifted Students - 9 views
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learning contracts with the student focused on work that takes the students interests in to account may be helpful.
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"Up from Underachievement" by Diane Heacox
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Gifted learners are rarely "globally gifted
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What Is Successful Technology Integration? | Edutopia - 26 views
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Project-Based Activities Incorporating Technology
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Game-Based Learning and Assessment
Educational Leadership:Feedback for Learning:Seven Keys to Effective Feedback - 87 views
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Whether the feedback was in the observable effects or from other people, in every case the information received was not advice, nor was the performance evaluated. No one told me as a performer what to do differently or how "good" or "bad" my results were. (You might think that the reader of my writing was judging my work, but look at the words used again: She simply played back the effect my writing had on her as a reader.) Nor did any of the three people tell me what to do (which is what many people erroneously think feedback is—advice). Guidance would be premature; I first need to receive feedback on what I did or didn't do that would warrant such advice.
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Decades of education research support the idea that by teaching less and providing more feedback, we can produce greater learning (see Bransford, Brown, & Cocking, 2000; Hattie, 2008; Marzano, Pickering, & Pollock, 2001).
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Feedback Essentials
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Wiggins Advice, evaluation, grades-none of these provide the descriptive information that students need to reach their goals. What is true feedback-and how can it improve learning? Who would dispute the idea that feedback is a good thing? Both common sense and research make it clear: Formative assessment, consisting of lots of feedback and opportunities to use that feedback, enhances performance and achievement. Yet even John Hattie (2008), whose decades of research revealed that feedback was among the most powerful influences on achievement, acknowledges that he has "struggled to understand the concept" (p. 173). And many writings on the subject don't even attempt to define the term. To improve formative assessment practices among both teachers and assessment designers, we need to look more closely at just what feedback is-and isn't.
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Effective Feedback - Grant Wiggins
Is It Gamification, Or Game Based Learning? » Brain Based Learning - 37 views
Learning Games and Apps for Kids - 46 views
Free Technology for Teachers: Socratic Smackdown - A Game for Learning and Practicing Discussion Strategies - 131 views
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forty students
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text-based question
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debate a question
Kahoot! | Game-based blended learning & classroom response system - 133 views
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A game-based classroom response system For schools, universities, & businesses
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Ask thought provoking questions
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Students, take control of your own learning
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This has got to be the funkiest instant poll, quiz, response site around. Create questions, quizzes and polls with optional uploaded images for participants to complete in real time from a computer or mobile device. The users access the quiz by using a pin code. The 'question master' gets the data back instantly and it is stored on the site or can be downloaded. This is superb for checking the knowledge of children in your class or that your audience is still awake. http://ictmagic.wikispaces.com/ICT+%26+Web+Tools
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A fun online interactive, gamebased way to give quizzes. You can also do discussions and survey. Here is a short youtube video on how to use it, www.youtube.com/watch?v=BfoyDG8HG6A&list=UUaW4ssrzSaQeAZbA3mo73DQ
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An easy and fun way to give quizzes. You can also do discussions and surveys. Here is a short youtube video on how to use it, www.youtube.com/watch?v=BfoyDG8HG6A&list=UUaW4ssrzSaQeAZbA3mo73DQ