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Brian C. Smith

Lee Kolbert: We Can Do Better Than Matt Damon - 1 views

  • What bothers me is that he was rude to the reporter and her cameraman when they were trying to engage him in a conversation.
    • Brian C. Smith
       
      Get passed it.  This isn't an elementary school conversation and we don't know the context before the question was asked.  Let's not forget that reporters provoke to get the sound bite.  
  • But it's a little muddy now because Matt was rude. And we applauded.
    • Brian C. Smith
       
      Please.  We don't know the context based on the clip we all viewed.  I think this absolutely adds to the conversation.  
  • the folks at Education Nation are holding an essay contest
    • Brian C. Smith
       
      How, uh... educational of them.
  • ...2 more annotations...
  • Enter the essay contest and if you win, they will fly you out to NYC in September to attend the Teacher Town Hall
    • Brian C. Smith
       
      Another Race to the Top! 
    • Brian C. Smith
       
      Where were all the other educators at the Save Our Schools March?  I am guilty, and feel guilty for having not attended, but really, where were we all?   No, Matt Damon isn't, and shouldn't be our poster child for education reform.  You cannot fault him for representing us and using a naughty word.  Instead of poo-pooing Matt, I applaud his courage to do so, to tell it like it is, and for defending our profession.  I will not put him on a pedestal as if he speaks for me as one of my own, however, he did defended teachers. I appreciate that, a lot.   Don't make this more than what it is, even if you think he did it in a shitty way.  
Maureen Greenbaum

Five Things Students Say They Want From Education| The Committed Sardine - 88 views

  • 1. Real-world application and relevancy
  • 3. Innovation
  • 5. Interactive technology
  • ...8 more annotations...
  • 4. Teacher mentors
  • 2. Choice
  • make the class a welcoming place instead of a dreaded one.
  • more time to reflect on what they learn
  • The teachers [who] are still using overhead projectors should be run out of town!
  • more practical, hands-on experience and not just lectures and homework
  • where they can experiment, discuss, and reflect on what they observed, and then redo the activity.
  • teacher who engages them in learning rather than constantly ‘telling’ them what they should learn, and a curriculum that explains the ‘what’ and ‘why’ and connects it to their lives.”
Randolph Hollingsworth

Maps of Citations Uncover New Fields of Scholarship - Research - The Chronicle of Higher Education - 33 views

  •  
    ...by a a team led by two biologists, Carl T. Bergstrom and Jevin D. West, and a physicist, Martin Rosvall,- "The work builds off the thinking behind the Eigenfactor score, a method of assessing journals' relative influence that Mr. Bergstrom and Mr. West unveiled in 2007. The Eigenfactor algorithm takes into account the source of citations. A citation in a high-profile journal like Nature, for instance, counts for more than a citation from a journal only a handful of people ever see or cite. That's a more nuanced way to evaluate a journal's standing than the widely used impact factor, which tracks how many citations a journal gets but does not weight the sources."
  •  
    Wow researchers can engage with the human side of research thru viewing connected networks, they can find the patterns in data sets and discover new fields as they converge amongst many possibilities... You can see overview where your research fits in etc too.
  •  
    This is fascinating. I'm trying to figure out if this is something that could become useful to undergraduates learning about research. It seems like it has potential to reveal connections, trends, and patterns for students just starting in a discipline. It certainly makes disciplines seem less rigid and confined (which I think is a good thing).
D Murray

Ralph Tyler's Little Book - 43 views

  • The belief at the time was that schools should require strong discipline and that "children should not talk to one another; all communication should be between the teacher and the class (Tyler, 1975)."
  • What educational purposes should the school seek to attain? How can learning experiences be selected which are likely to be useful in attaining these objectives? How can learning experiences be organized for effective instruction? How can the effectiveness of learning experiences be evaluated?
  • Following the introduction of the Army's intelligence test, a "Testing Movement" in education, became established and spread throughout the United States
  • ...14 more annotations...
  • He saw testing and "the holes in testing for memorization"
  • as a problem to study for life
  • The most important and comprehensive curriculum experiment ever carried on in the United States..."
  • This methodology engages the student in a number of projects. The projects he defined as "a purposeful activity carried to completion in a natural setting
  • most famous work was his "little" book Basic Principles of Curriculum and Instruction
  • War I, as it soon would be called, would have a dramatic effect on education
  • The fifth and final section describes "How a school or College staff may work on curriculum building."
  • do not have clearly defined purposes
  • 1. Establish broad goals or objectives.2. Classify the goals or objectives.3. Define objectives in behavioral terms.4. Find situations in which achievement if objectives can be shown.5. Develop or select measurement techniques.6. Collect performance data.7. Compare performance data with behaviorally stated objectives.
  • education as "an active process
  • It involves the active efforts of the learner himself."
  • The first of these was through direct instruction
  • Tyler's greatest gift to the field of education was the development of an objectives-based evaluation model.
  • "the father of behavioral objectives.
anonymous

Harvard Education Letter - 126 views

  • When students know how to ask their own questions, they take greater ownership of their learning, deepen comprehension, and make new connections and discoveries on their own.
  • Typically, questions are seen as the province of teachers, who spend years figuring out how to craft questions and fine-tune them to stimulate students’ curiosity or engage them more effectively.
  • to introduce students to a new unit, to assess students’ knowledge to see what they need to understand better, and even to conclude a unit to see how students can, with new knowledge, set a fresh learning agenda for themselves. The technique can be used for all ages.
  • ...5 more annotations...
  • ask as many questions as you can; do not stop to discuss, judge, or answer any of the questions; write down every question exactly as it was stated; and change any statements into questions.
  • for an open-ended thinking process.
  • The teacher begins this step by introducing definitions of closed- and open-ended questions.
  • “Choose the three questions you most want to explore further.”
  • Students will be asking all the questions. A teacher’s role is simply to facilitate that process. This is a significant change for students as well.
  •  
    Mike and I have been using this in our classrooms for a few years and it has really made a difference...it helps to inspire learning.  
Joe Virant

Does Easy Do It? Children, Games, and Learning - 29 views

  • The kind of product I shall pick on here has the form of a game: the player gets into situations that require an appropriate action in order to get on to the next situation along the road to the final goal. So far, this sounds like "tainment." The "edu" part comes from the fact that the actions are schoolish exercises such as those little addition or multiplication sums that schools are so fond of boring kids with. It is clear enough why people do this. Many who want to control children (for example, the less imaginative members of the teaching profession or parents obsessed with kids' grades) become green with envy when they see the energy children pour into computer games. So they say to themselves, "The kids like to play games, we want them to learn multiplication tables, so everyone will be happy if we make games that teach multiplication." The result is shown in a rash of ads that go like this: "Our Software Is So Much Fun That The Kids Don't Even Know That They Are Learning" or "Our Games Make Math Easy."
  • What is worst about school curriculum is the fragmentation of knowledge into little pieces. This is supposed to make learning easy, but often ends up depriving knowledge of personal meaning and making it boring. Ask a few kids: the reason most don't like school is not that the work is too hard, but that it is utterly boring.
  • game designers have a better take on the nature of learning than curriculum designers. They have to. Their livelihoods depend on millions of people being prepared to undertake the serious amount of learning needed to master a complex game. If their public failed to learn, they would go out of business. In the case of curriculum designers, the situation is reversed: their business is boosted whenever students fail to learn and schools clamor for a new curriculum!
  • ...3 more annotations...
  • watching kids work at mastering games confirms what I know from my own experience: learning is essentially hard; it happens best when one is deeply engaged in hard and challenging activities.
  • The preoccupation in America with "Making It Easy" is self-defeating and cause for serious worry about the deterioration of the learning environment.
  • I have found that when they get the support and have access to suitable software systems, children's enthusiasm for playing games easily gives rise to an enthusiasm for making them, and this in turn leads to more sophisticated thinking about all aspects of games, including those aspects that we are discussing here. Of course, the games they can make generally lack the polish and the complexity of those made by professional designers. But the idea that children should draw, write stories and play music is not contradicted by the fact that their work is not of professional quality. I would predict that within a decade, making a computer game will be as much a part of children's culture as any of these art forms.
  •  
    Dr. Seymour Papert describes ways in which gaming enhances learning. June, 1998.
anonymous

School Libraries in Canada - Homepage - 15 views

  • 1997), national symposiums held
  •  
    This issue focuses on resources for commemorating Canada's Remembrance Day on November 11th. In addition to author interviews with Sharon E. McKay and Monique Polak, it also includes features related to the contributions of Canadian First Nations in the military the Holocaust. There is an article by Anita Brooks-Kirkland on "The virtual library as a learning hub" and one by Carol Koechlin and Sandi Zwann entitled "Engage and grow with questions."
Abir Qasem

A Perfect Storm in Undergraduate Education, Part 2 - Advice - The Chronicle of Higher Education - 56 views

shared by Abir Qasem on 09 Apr 11 - No Cached
  • Increasingly, students are buying an "experience" instead of earning an education, and, in the competition to attract customers, that's what's colleges are selling.
  • The common experience is that getting admitted is the most exhausting part. After that, the struggle mainly is financial. But at the major universities, most professors are too busy to care about individual students, and it is easy to become lost amid a sea of equally disenchanted undergraduates looking for some kind of purpose—and not finding it.
  • Academically Adrift ends on a depressing note: "A renewed commitment to improving undergraduate education is unlikely to occur without changes to the organizational cultures of colleges and universities." Institutions are inherently conservative; they do not change easily. Many leaps of faith are necessary, and the people involved—teachers, students, parents, administrators, lawmakers, and others—have so many fundamental disagreements about the purposes of higher education that it is hard to know where to begin the conversation. It's far easier to make cuts to an inherently broken system than to begin building something new.
  • ...8 more annotations...
  • The student as consumer
  • Changing forms of literac
  • Declining academic engagement.
  • Alienation from professors
  • Expanding social and extracurricular commitments.
  • The escalating cost of education.
  • Students feeling disillusioned, bored, apathetic, scared, and trapped
  • Anxiety about future employment.
Mary Beth  Messner

Zendo | passionate learners - 93 views

  •  
    Zendo not only creates flashcards from user notes, but it also tracks how well the learner knows the content of the flashcards.
Mary Beth  Messner

Edunology - Word-Clouds - 146 views

  •  
    Numerous word cloud sites are listed, as are ideas for using them.
A Gardner

Why Technology Works - Karen Hume - 96 views

  • Scratch a situation where technology is making a positive difference and I think you will find that the benefits derive from the same characteristics found in an effective tech-free classroom
  • Nevertheless, since some teachers are getting stellar results, it’s worth considering what it is about technology that does sometimes boost student engagement and achievement
anonymous

University Presses Are Urged to Work Together to Survive - Publishing - The Chronicle of Higher Education - 7 views

shared by anonymous on 08 Jul 11 - No Cached
    • anonymous
       
      I'm struck by the fact that this article is quick to warn that social networking voting models are likely to be "gamed" by interested parties. The report itself notes that "monographs remain largely static objects ... instead of being vibrant hubs for discussion and engagement" (3). If this is going to be a success as we move forward, I think a balance will need to be found between those two poles.
Martin Burrett

Sumdog - Free maths games - 85 views

    • Nancy Schmidt
       
      This site is free for teachers, who can create accounts for their students. Games are engaging and very interesting to compete live against students from all over the world!
  •  
    My students LOVED this site!
  •  
    A great site for learning maths with competitive flash games against the computer, the class or the world. Signing up is quick, ease and free. I've just signed up over 200 children in 15 minutes! A must have for Primary Schools. http://ictmagic.wikispaces.com/Maths
Glenda Baker

About scenarios - iTEC - 47 views

    • Glenda Baker
       
      An engaging process for imagining the future of education.
Tonya Thomas

Seven Top Authoring Tools by Joe Ganci : Learning Solutions Magazine - 93 views

  • Adobe Captivate Articulate Presenter Articulate Engage
  • Adobe Connect
  • Adobe Presenter
  •  
    Interesting that Adobe holds THREE spots, and Articulate TWO spots...
BalancEd Tech

TEDxUSC - Dale Dougherty - Do-it-Yourself - YouTube - 65 views

  •  
    What do YOU want to MAKE?
Peter Beens

Notifications and engaging with others - Google Docs Help - 4 views

  •  
    Comments are most useful when you leave them for others to review. You can easily target your comments at particular people, respond to comments from within email, and easily keep track of the comments people leave in your document without having to continuously return to the document.
Matt Renwick

Autism Issues Complicate Anti-Bullying Task - Education Week - 15 views

  • examine the entire school environment
  • Positive Behavioral Supports
  • target students' conversational ability and social skills
  • ...7 more annotations...
  • increase the empathy and social skills
  • paraprofessionals were taught to initiate games and age-appropriate activities
  • understanding the 'hidden' curriculum
  • Those types of interventions can work if they're embedded in a systematic framework for addressing a school's climate
  • One-shot approaches—such as a school rally or asking students to sign pledges promising not to engage in bullying—"have relatively little impact
  • teach bullies different ways to behave
  • supports schoolwide approaches that spell out clear behavior expectations and schoolwide monitoring, such as the models of positive behavioral supports
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