Skip to main content

Home/ Diigo In Education/ Group items tagged revealed

Rss Feed Group items tagged

Cara Whitehead

Busting the Myths of Digital Learning - 170 views

  •  
    Survey from JogNog reveals schools unprepared to support digital learning - EdTech Times
Christine Schlitt

Lesson Plans: Name & Word Wall Activities, Building Blocks (Kindergarten, Building Blocks) - 32 views

  • Word Walls and The Name Game Each day we have one person who is our helper and we focus onher name. When everyone has had a turn, we start another round.I find it easiest to go in alphabetical order by first names. I write the students names on sentence strips, using one colorfor boys, and another for girls.First round: We reveal one name each day, beginning with a cheer:?Gimme a B (B), Gimme an i (i), Gimme an l (l), Gimme another l(l), Gimme a y (y). What?s that spell? (Billy). One more time!(Billy). Then I ask if anyone ?notices? anything about Billy?s name andwe look for letters in common with other names, or count lettersand look for other names with the same number of letters. Thenwe take a good look at the student, discussing colors ofclothing, so each child can draw a picture of the helper. Iwrite the helper?s name on the board and encourage everyone totry to write that person?s name and then draw a picture of thehelper. The helper gets to take home the pictures drawn byothers, his is put up on the bulletin board with the name cardI?ve made. 2nd Round: The self-portraits are put into a class book and thename cards are transferred to an alphabet word wall. Each day weread the alphabet and names, then take the helper?s name off tocheer and ?notice? letters about this name and others. We formthe helper?s name in magnetic letters, scramble them up and taketurns putting them in the right order. 3rd Round: When we read the alphabet, we say the sounds inaddition to the letters and names. This time we cheer, writethe letters in the helper?s name on the board and then count howmany of those letters are in the names on the word wall. Thenwe talk about which letter has the most, least, etc. We havealso added another name cheer: ?Bryan, Bryan, that?s his name.It starts with B, it ends with n, hooray, Bryan! We stillscramble the name with magnetic letters. At some point we begin to add sight words to the names on thewall, usually starting with go and we. In December, or after wecome back from Christmas, we take the names off the word walland put them in a pocket chart for the kids to use duringcenters. We continue to add sight words the rest of the year,reading the alphabet, and saying the sounds and words each day. Here are additional name ideas; some I?ve tried, some I haven?t.*Count the syllables.*Write the names like a rainbow.*Name poems from the website Korky?s Kool rhyme machine (http://www.literacyhour.co.uk/learning_activities/rhyme/rhyme.html)*Think of words that begin the same as the name.*Make up tongue twisters.*Fill out an interview sheet.*Mystery person (hangman type game where you draw blanks for theletters and the kids guess letters until they know the name.* Use the letters in the name and look for smaller words. *Cut up name puzzles to keep in a literacy center.*Change the initial consonant and play with the word (Sue, Bue,Lue, etc.).*Another name cheer: No matter what I do or say,My name will always be the same,It starts with_____It ends with ____Now count to 3 and say my name,1,2,3,_______.
    • Christine Schlitt
       
      Name Game Ideas for Kindergarten
  •  
    "Word Walls and The Name Game Each day we have one person who is our helper and we focus on her name. When everyone has had a turn, we start another round. I find it easiest to go in alphabetical order by first names. I write the students names on sentence strips, using one color for boys, and another for girls. First round: We reveal one name each day, beginning with a cheer: ?Gimme a B (B), Gimme an i (i), Gimme an l (l), Gimme another l (l), Gimme a y (y). What?s that spell? (Billy). One more time! (Billy). Then I ask if anyone ?notices? anything about Billy?s name and we look for letters in common with other names, or count letters and look for other names with the same number of letters. Then we take a good look at the student, discussing colors of clothing, so each child can draw a picture of the helper. I write the helper?s name on the board and encourage everyone to try to write that person?s name and then draw a picture of the helper. The helper gets to take home the pictures drawn by others, his is put up on the bulletin board with the name card I?ve made. 2nd Round: The self-portraits are put into a class book and the name cards are transferred to an alphabet word wall. Each day we read the alphabet and names, then take the helper?s name off to cheer and ?notice? letters about this name and others. We form the helper?s name in magnetic letters, scramble them up and take turns putting them in the right order. 3rd Round: When we read the alphabet, we say the sounds in addition to the letters and names. This time we cheer, write the letters in the helper?s name on the board and then count how many of those letters are in the names on the word wall. Then we talk about which letter has the most, least, etc. We"
paul lowe

Web 2.0 Storytelling: Emergence of a New Genre (EDUCAUSE Review) | EDUCAUSE CONNECT - 3 views

  • A story has a beginning, a middle, and a cleanly wrapped-up ending. Whether told around a campfire, read from a book, or played on a DVD, a story goes from point A to B and then C. It follows a trajectory, a Freytag Pyramid—perhaps the line of a human life or the stages of the hero's journey. A story is told by one person or by a creative team to an audience that is usually quiet, even receptive. Or at least that’s what a story used to be, and that’s how a story used to be told. Today, with digital networks and social media, this pattern is changing. Stories now are open-ended, branching, hyperlinked, cross-media, participatory, exploratory, and unpredictable. And they are told in new ways: Web 2.0 storytelling picks up these new types of stories and runs with them, accelerating the pace of creation and participation while revealing new directions for narratives to flow.
  •  
    A story has a beginning, a middle, and a cleanly wrapped-up ending. Whether told around a campfire, read from a book, or played on a DVD, a story goes from point A to B and then C. It follows a trajectory, a Freytag Pyramid-perhaps the line of a human life or the stages of the hero's journey. A story is told by one person or by a creative team to an audience that is usually quiet, even receptive. Or at least that's what a story used to be, and that's how a story used to be told. Today, with digital networks and social media, this pattern is changing. Stories now are open-ended, branching, hyperlinked, cross-media, participatory, exploratory, and unpredictable. And they are told in new ways: Web 2.0 storytelling picks up these new types of stories and runs with them, accelerating the pace of creation and participation while revealing new directions for narratives to flow.
Roland Gesthuizen

Sign In - 3 views

  •  
    Imagine exploring 13.7B years of history - from the Big Bang to modernity. Big history tells the complete story - with a goal of revealing common themes and patterns that help students better understand people, civilizations and our place in the universe. The Big History Project is a collaboration designed to bring big history to life for high school students.
psmiley

Twitter for Professional Development: Ultra Beginner Edition, Part 2 | Teach Amazing! - 49 views

  •  
    Revealing the beauty of Twitter content to teachers! http://t.co/TPgxmonjS9 #edapps #ukedchat
Nigel Coutts

Tinkering with Old Technology - The Learner's Way - 27 views

  •  
    As technology evolves and its inner workings increasingly disappear from view, replaced with solid-state parts hidden by glass, aluminium and plastic, our understanding of what makes the world operate is similarly impeded. When machinery from just a few decades ago is viewed a world of moving parts, linkages, cogs and levers is revealed. These mechanical objects contain an inherent beauty and inspire curiosity in ways that modern devices with their pristine surfaces and simplified design language do not. Opportunities to explore devices from the past open our eyes and lead us to new questions of how our devices function, how machines do the jobs we need them to do and how engineers solve problems.
Nigel Coutts

A healthy dose of scepticism - The Learner's Way - 63 views

  •  
    I want my students to be sceptics. I believe that in the present age scepticism is more important than ever. Easy access to information, ease of publishing, scams and confidence tricksters combine to create a climate where blind trust is dangerous for our security, our finances and our knowledge bases. For students of all ages a healthy dose of scepticism is much needed not just so they may reveal falsehoods but to allow them to discover new truths.
C CC

Reasons why teachers leave the profession & what they do next - UKEdChat.com - 60 views

  •  
    Workload and Bullying Main Reasons for Teachers Leaving the Profession A survey and interviews commissioned by UKEdChat.Com has revealed the main reasons why teachers are leaving the profession, and the careers they move onto once they have made th…
taconi12

Murder Mystery - Resources - TES - 6 views

  •  
    A murder has been committed! There are 32 suspects, and one of them is guilty. Using your powers of deduction, can you crack each of the five coded clues to reveal the identity of the killer?
taconi12

Multiplying Fractions Catchphrase - Resources - TES - 3 views

  •  
    Questions require pupils to multiply two given fractions. Plenary or starter game based on the tv show catchphrase. Pupils must correctly answer the question on one of the rectangles to reveal part of the 'catchphrase behind'. A great way to engage pupils and check understanding. Easily adapted to suit other topics or abilities. See the other versions I have shared - all with a different catchphrase. Picture behind could be changed to something more personalised to the class.
Bob Calder

K12 Manifesting Its Corporate Destiny - Seeking Alpha - 18 views

  •  
    Revealing article about junk bond king Milliken, William Bennett, and their company K12.com that runs virtual schools for many states.
dmassicg

Kids prefer free gaming apps to other mobile content » Kidscreen - 3 views

  •  
    Looking at the mobile app habits and preferences of kids ages two to 14, The NPD Group's new study, Kids and Apps: A New Era of Play, has revealed that gaming apps are the most popular and the majority (88%) of apps kids have access to are acquired for free.
Gerald Carey

Thinkmap Visual Thesaurus - An online thesaurus and dictionary of over 145,000 words th... - 174 views

  •  
    From the website: "Welcome to the Visual Thesaurus, an interactive tool that allows you to discover the connections between words in a visually captivating display. Word maps let you search for just the right word and then explore related concepts, revealing the way words and meanings relate to each other. It's a word-lover's delight, with more than 145,000 words and 115,000 meanings organized in an innovative and intuitive design." However, it costs $3/month and $20/year to subscribe.
Josh Flores

Survey reveals teens' experiences on social networking sites | eSchool News - 1 views

    • Josh Flores
       
      Authentic examples of students practicing outstanding citizenship/digital citizenship!
Martin Burrett

Multiplication Table - 125 views

  •  
    Useful multiplication square where you hover over the answer to reveal the multiples. http://ictmagic.wikispaces.com/Maths
Kelly Boushell

Scholastic Teacher ~ Daily Starters - 130 views

  •  
    Scholastic posts "daily starters" for review and practice in language arts and math skills. Teachers can select grade levels and even reveal answers. New skills and activities are posted every day!
Howard Rheingold

Discovering How to Learn Smarter | MindShift - 100 views

  •  
    Stanford psychologist Carol Dweck conducted the groundbreaking research showing that praise intended to raise young people's self-esteem can seriously backfire. When we tell children, "You're so smart," we communicate the message that they'd better not take risks or make mistakes, lest they reveal that they're not so smart after all. Dweck calls this cautious attitude the "fixed mindset," and she's found that it's associated with greater anxiety and reduced achievement. Students with a "growth mindset," on the other hand, believe that intelligence can be expanded with hard work and persistence, and they view challenges as invigorating and even fun. They're more resilient in the face of setbacks, and they do better academically. Now Dweck has designed a program, called Brainology, which aims to help students develop a growth mindset. Its website explains: "Brainology makes this happen by teaching students how the brain functions, learns, and remembers, and how it changes in a physical way when we exercise it. Brainology shows students that they are in control of their brain and its development." That's a crucial message to pass on to children, and it's not just empty words of encouragement-it's supported by cutting-edge research on neuroplasticity, which shows that the brain changes and grows when we learn new things. You, and your child, can learn to be smarter.
Roland Gesthuizen

How to Write Dialogue that Matters: Lessons from Aaron Sorkin | Edutopia - 1 views

  • High school writers often fail to include dialogue in their stories. Perhaps this is because they over-rely on telling (1) narratives. Or perhaps skipping dialogue is a strategy that allows students to elude the punctuation rules that accompany quotations
  •  
    "students should be taught that the payoffs for learning a few dialogue-writing skills are ample: dialogue can help develop plot, reveal characters' motivation, create a visceral experience for the reader, and make average stories extraordinary"
Roland Gesthuizen

Any human heart - feature - TES - 4 views

  • the majority of adults with mental-health problems first experienced them in childhood
  • the majority of adults with mental-health problems first experienced them in childhood
  •  
    What to do when children use creativity to reveal horrors at home.
1 - 20 of 96 Next › Last »
Showing 20 items per page