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Nigel Coutts

On the path to creativity - The Learner's Way - 10 views

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    The difficulty with creativity is it is not easy and perhaps thanks to our experience of schooling not a natural attribute of many adults. What creativity needs is a process and/or a structure that allows us to bring our intellect to the development of creative solutions.
Marc Lijour

Go Ahead, Mess With Texas Instruments - Phil Nichols - The Atlantic - 5 views

  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
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  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue.
  • Much like skateboarders have an imaginative orientation that allows them to see textures and movement in the curvatures of everyday objects -- a park bench, a railing, an empty swimming pool -- programmers learn to see their immediate environment as a creative space, a source for inspiration and improvisation.
  • This is distinct from other popular educational technologies -- many of which are marketed as subversive tools to "disrupt" traditional notions of learning, but often end up preserving those aspects of schooling that are most in need of disruption. In recent decades, districts have spent millions of dollars equipping classrooms with TVs, computers, and Smartboards -- only to find that such devices are mostly used to aid formal teaching instead of facilitating student discovery.
  • writing code for an iPad is restricted to those who purchase an Apple developer account, create programs that align with Apple standards, and submit their finished products for Apple's approval prior to distribution.
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    "Though many devices enter our classrooms for different reasons -- they are not neutral. Some are used to reinforce the authority of formal teaching; some engage students in the process of imaginative discovery. By balancing conventional and subversive academic possibilities, these latter objects show us the real potential of learning technologies. Not as sterile knowledge-delivery devices policed by authorized educators, but as boundary objects between endorsed educational utility and creative self-expression gone rogue."
Kerry J

E-learning Insights » Copyright and Creative Commons: Episode 22 (E-learning ... - 1 views

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    As learning moves online and educators and learners look to use and share materials, there are issues regarding copyright and educational exemptions that both groups need to consider. What is legal to use in a classroom often is not legal to make available to the wider internet, despite an educational use or context. If you want to share something you've created as an educator - you might not be able to do so legally. Creative Commons, an international movement to create licenses that allow creators to freely share their works online, is one way of lessening the confusion. MCEETYA (the Ministerial Council on Education, Employment, Training and Youth Affairs) and Creative Commons Australia are teaming up to help educators thread their way through the maze - so they can advise learners and model best practice. In this episode, we talk with Delia Browne, National Copyright Director for MCEETYA and Jessica Coates, Project Manager, Creative Commons Clinic, Queensland University of Technology.
Greg Brandenburg

edublogs: Ken Robinson's The Element: reincarnating creativity - 1 views

  • We also need to recognise that, largely, those teachers who use technology the most effectively and lead the way with its use are also, by and large, excellent teachers with or without the technology.This helps us see what many of us appreciate already: the one biggest element of improving education, making learning more creatively inclined and entrepreneurial, is the teacher. It's not curriculum, class sizes (though smaller class sizes make the teacher's life easier) or even assessment. This is something I've been reporting back from research for two years (and which I've been blown out on more times than I can count). It's not about letting students lead the way with technology and "show us teachers" how it's done. Students are generally quite narrow in their knowledge of how to harness technology or creative venture.No, it's how teachers and parents teach that is important. It is, to use a piece of edu-jargon, pedagogy, both at school and at home.
    • Sheri Edwards
       
      Pedagogy Innovation Creativity Understanding Entrepreneurship PICUE
  • with students batched by age and subject to standardised tests for quality before shipping to the real world. Conformity has thus always had a higher value than diversity
    • Greg Brandenburg
       
      I've not objected to standardized tests as there needs to be some accountability. But, when you put it this way, it does sound like the education factory.
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    We also need to recognise that, largely, those teachers who use technology the most effectively and lead the way with its use are also, by and large, excellent teachers with or without the technology. This helps us see what many of us appreciate already: the one biggest element of improving education, making learning more creatively inclined and entrepreneurial, is the teacher. It's not curriculum, class sizes (though smaller class sizes make the teacher's life easier) or even assessment. This is something I've been reporting back from research for two years (and which I've been blown out on more times than I can count). It's not about letting students lead the way with technology and "show us teachers" how it's done. Students are generally quite narrow in their knowledge of how to harness technology or creative venture. No, it's how teachers and parents teach that is important. It is, to use a piece of edu-jargon, pedagogy, both at school and at home.
Nigel Coutts

The right conditions for creativity - The Learner's Way - 16 views

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    Understanding and identifying the barriers to creativity and the conditions which are essential for it to thrive is an important step in the process of ensuring our students leave school with a capacity for creativity at least equal to that which they arrive with.
Peter Shanks

Using flickrCC.net to find free, Creative Commons licensed images - 19 views

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    There's no doubting that old adage: "a picture's worth a thousand words", and nothing sadder than a web page full of text with no supporting images. So you owe it to yourself and your readers to add a few eye catching graphics to every page you write. If you want to download pictures to use you'll want to find royalty free stock images or pictures released under a creative commons license. In this slideshow I walk you through the process of finding photographs that use the flickr creative commons license using a search engine called flickrCC
Cathy Oxley

Digital Citizenship Education - 41 views

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    The Digital Citizenship and Creative Content program was developed to create awareness of intellectual property rights and foster a better understanding of the rights connected with creative content. Four units comprise the curriculum resources. Each unit consists of standalone yet complementary lesson plans that play off a creative rights scenario presented through a case study
sameer925094

Bus Shelter Advertising Agency | Bus Stop Advertising |Bus Stop Ads - 0 views

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    Sheltering Success with Bus Shelter Advertising Agency Amidst the dynamic urban canvas of Delhi, a compelling presence emerges - Bus Shelter Advertising Agency. With an unwavering commitment to innovation, strategic prowess, and excellence, this agency stands as a guiding light for creating impactful bus shelter campaigns that resonate, captivate, and leave an indelible mark. Our Approach At Bus Shelter Advertising Agency, they understand the pivotal role of bus shelters as strategic locations that engage a captive audience. Their approach revolves around harnessing the unique advantage of these shelters to amplify your brand's visibility. Combining captivating designs with strategic placements, each campaign is meticulously curated to make an enduring impression on passersby and commuters. Why Choose Us? Strategic Insights: Supported by a team of seasoned experts, Bus Shelter Advertising Agency delves deep into urban dynamics and commuter behavior. This empowers them to create campaigns that connect directly with your target audience. Creative Brilliance: From compelling visuals to impactful messaging, their creative team infuses innovation and artistry into every campaign. End-to-End Solutions: From conceptualization to installation, they offer comprehensive solutions. Your campaign journey is meticulously managed from concept to shelter display. Tailored Excellence: Recognizing the uniqueness of each brand, Bus Shelter Advertising Agency tailors campaigns to seamlessly align with your brand identity and aspirations. Measurable Impact: Their success is measured by the measurable impact they create. With a proven track record of enhancing visibility and engagement, they stand as a dependable partner for your advertising aspirations. Services Offered Shelter Display Ads: Showcase your brand's message on strategically placed shelter panels that capture attention in prime locations. Digital Screens: Embrace the digital era with dynamic digital screens at
Gail Casey

Creative Commons - 0 views

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    Creative Commons provides free tools that let authors, scientists, artists, and educators easily mark their creative work with the freedoms they want it to carry. You can use CC to change your copyright terms from "All Rights Reserved" to "Some Rights Res
Ruth Howard

Students as 'Free Agent Learners' : April 2009 : THE Journal - 0 views

  • 51 percent of teachers are interested in learning how to integrate gaming into daily learning activities;
  • Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
  • Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
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  • Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent).
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    Students want more control over their own learning experiences through technology and want to define their own educational destinies and determine the direction of their learning. "This free agent learner is one that is technology-enabled, technology-empowered, and technology-engaged to be ... an important part of driving their own educational destiny. To some extent they feel ... it's a responsibility. They also feel it's a right to be able to do that. So technology has enabled this free agent learner. We have the opportunity in education to make sure they're on the right track and to be supportive of their learning experiences." Ive been waiting for this! This is exciting it points to the idea that students will co-create their curriculum. In my mind it will become imperitive that individuals choose their highest bliss-subjects and projects that reflect their passions. In the new collaborative work environments students will be more highly valued for their contributions to areas that they are most naturally motivated to explore. Their resulting contributions will result in inventiveness and cutting edge investigations via passion, self motivation and peer inspiration and direct access to thought leaders/mentors in the field. Teachers might become guides to ensuring students intentions are achieved- teachers as arbiters of human potential. Students will no longer be compared to each other. They will score according to their own self affirmed destinations-allowing of course for reviews and changes of destiny.Teachers might also need roles in law and ethics to ensure students are safe in their online world activities, monitoring students and their online peers, intercepting or prompting inside the conversations?
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    Of those who have some interest in gaming, responses were varied as to its value in education. Sixty-five percent said it appeals to different learning styles; another 65 percent said it increases student engagement. Others said it allows for student-centered learning (47 percent), helps develop problem-solving and critical thinking skills (40 percent), helps develop creativity (39 percent), allows students to gain experience through trial and error (37 percent), and helps students visualize difficult concepts (35 percent). But perhaps the most significant trend in education technology, Evans said, is the emergence of the student as a "free agent learner": Students want more control over their own learning experiences through technology and want to define their own educational destinies and determine the direction of their learning. "This free agent learner is one that is technology-enabled, technology-empowered, and technology-engaged to be ... an important part of driving their own educational destiny. To some extent they feel ... it's a responsibility. They also feel it's a right to be able to do that. So technology has enabled this free agent learner. We have the opportunity in education to make sure they're on the right track and to be supportive of their learning experiences."
Caroline Roche

Professor Stephen Papert's site - 41 views

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    A site from the far-seeing and creative Stephen Papert, with all the work he has done on computers and creativity for many years.
Jose Paulo Santos

Creativity in Education: An Evening with Sir Ken Robinson - Planet Blog - PrometheanPlanet - 54 views

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    Recently, I had the honour and privilege of attending "An Evening with Sir Ken Robinson", which was organised by Learning without Frontiers and supported by Promethean. A mid-week event on a school night would usually be a tall order for many teachers to attend, yet the large auditorium was full to capacity and, as Sir Ken started speaking, I immediately knew that this would be an evening of inspiration and forward thinking, which indeed it was!
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    Please, read and comment. Are you 'teaching creatively' or 'teaching for creativity'?
Julian Ridden

Creative Commons & the Association of Educational Publishers to establish a common lear... - 0 views

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    Today Creative Commons and the Association of Educational Publishers (AEP) announce the Learning Resource Metadata Initiative, a project aimed at improving education search and discovery via a common framework for tagging and organizing learning resources on the web. The learning resources framework will be designed to work with schema.org, the web metadata framework recently launched by Google, Bing, and Yahoo!, as well as to work with other metadata technologies and to enable other rich applications.
Nigel Coutts

Creativity is a beautiful, messy chaotic thing - The Learner's Way - 8 views

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    Creativity is often said to be the key to the future. The essentially human attribute that will ensure our utility in a world dominated by automation. It is said to be an essential ingredient in education but it will not be truly learned unless we provide students with opportunities to dive fully into its waters. 
Judy Robison

Photo Pin : Free Photos for Your Blog or Website via Creative Commons - 50 views

shared by Judy Robison on 09 Jan 12 - No Cached
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    Nice Flickr search tool to search images under Creative Commons licenses
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    an image search engine that returns images licensed under the Creative Commons.(no copyright violations) It is straightforward and extremely easy to use.
Berylaube 00

Remake of Star Wars - made by 1000's StarWarsUncut - Director's Cut - Amazing ! - YouTube - 0 views

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    Remake"Finally, the crowd-sourced project has been stitched together and put online for your streaming pleasure. The "Director's Cut" is a feature-length film that contains hand-picked scenes from the entire StarWarsUncut.com collection. remade by fans all over the world in different lanuages (mostly English)" From the makers.... Finally, the crowd-sourced project has been stitched together and put online for your streaming pleasure. The "Director's Cut" is a feature-length film that contains hand-picked scenes from the entire StarWarsUncut.com collection. The Story: In 2009, Casey Pugh asked thousands of Internet users to remake "Star Wars: A New Hope" into a fan film, 15 seconds at a time. Contributors were allowed to recreate scenes from Star Wars however they wanted. Within just a few months SWU grew into a wild success. The creativity that poured into the project was unimaginable. SWU has been featured in documentaries, news features and conferences around the world for its unique appeal. In 2010 we won a Primetime Emmy for Outstanding Creative Achievement In Interactive Media.
Nigel Coutts

Creativity in Science and Technology - 27 views

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    CREST is a programme for schools run by Australia's Commonwealth Scientific and Industrial Research Organisation that aims to promote Creativity. By adding creativity to our science lessons we can move past boiling water and encourage students towards serious scientific and technological discovery.
terry freedman

Dimensions in creative work - 0 views

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    This post by Richard Millwood, which is essentially about one's approach to or relationship with an audience uses a creative media (film) context, but could be applied to ANY medium of presentation, even the ubiquitous PowerPoint. The text itself is too demanding for youngsters, but the slide speaks volumes.
David McGavock

TheBrain :: Application Videos and Templates - 21 views

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    This section features video recordings of webinars showing how to apply PersonalBrain. You may also download the BrainZips and browse the example Brains online. For instructional videos, see the tutorials section. Business and Technology Applications * Project Management * Sales and Business Development * Presentations and Meetings * Company Operations & Client Management * Market Research and Product Design * Engineering and IT Management * Job Seekers and HR Professionals Personal Organization, Creative and Education Applications * Getting Things Done * Autobiographical Brain * Inspirational Ideas * Writing and Creative Projects * Self Learning and Education
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