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Maria Gurova

Wearable Computers Create New Security Vulnerabilities | Gadget Lab | Wired.com - 0 views

  • Google Glass is a pre-production device made for developers. It has bugs, and it has problems, some of which are related to security.
  • Thus for the first time, this has provided malicious folks with the opportunity to gain access to your device through these machine-readable blobs of black and white blocks.
  • They could connect it to a Bluetooth device of their choosing and stream images from its camera to a remote display, all without the wearer’s knowledge.
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  • these devices are so new, and have increasingly broader capabilities, it’s difficult to predict what forms those vulnerabilities will arrive in.
Maria Gurova

The Climate Change Real Estate Boom Is Coming | Co.Exist: World changing ideas and inno... - 0 views

  • whole countries such as Mauritius and Tuvalu will need to evacuate due to rising sea levels. But while coastlines in much of the world may suffer, climate change will be a positive development in some areas. Specifically, Canada; northern Europe; Russia; Alaska; Patagonia, Argentina; and southern Africa may all experience real estate booms.
  • Continuing with the New York example, Mayor Michael Bloomberg recently proposed a $20 billion climate change plan for the city.
  • The plan is designed to mitigate damage from another Sandy-sized storm and would drastically change everyday life for New Yorkers, with sharply increased taxes and large construction projects in most seaside neighborhoods.
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  • new cities, which would cater to the “well-heeled,” would be built in places where rising sea levels would actually improve local climates. Rising temperatures and an increase in arable land as a result of climate change is expected to occur in Russia, Canada, Scandinavia, Chile, Argentina, southern Africa, the Great Lakes region
  • cities would also make use of newer technologies. Self-driving cars, for example, will transform living patterns due to convoy features that sharply reduce both commute times and greenhouse gas consumption
Irina Marchenko

Why Women Make Excellent Entrepreneurs in the Digital Age - 0 views

  • Women are advancing in entrepreneurship as well. An American Express OPEN State of Women-Owned Businesses report found that between 1997 and 2011, the number of businesses in the U.S. increased by 34%, but the number of women-owned firms increased by 50%. That compares to a growth rate of just 25% for male-owned firms and has allowed businesses owned by females to reach 49% of U.S. firms — near parity with their male counterparts.
  • The Digital Age and Childcare Entrepreneurship in the digital age lends itself to childcare, a consideration that affects any discussion of women in the workforce. Young, single, urban woman are outearning their male counterparts; however, this trend reverses as workers age and start families. And even though many companies are replacing “maternity leave” with more gender-neutral “flex time,” it’s clear that working women will always be seeking that balance of career and family.
  • The digital age offers a wealth of low-risk opportunities. Ventures like blogging, web-based services, ecommerce and software development require smaller upstart costs than manufacturing-based, brick and mortar type businesses. Cloud-based tools and virtual workforces further lower the cost of entry, making the idea of starting a business more feasible and/or palatable for risk-averse entrepreneurs.
Irina Marchenko

All Work and No Play: Why Your Kids Are More Anxious, Depressed - Esther Entin - The At... - 0 views

  • "Since about 1955 ... children's free play has been continually declining, at least partly because adults have exerted ever-increasing control over children's activities,"
  • It provides critical life experiences without which young children cannot develop into confident and competent adults.
  • Gray sees the loss of play time as a double whammy: we have not only taken away the joys of free play, we have replaced them with emotionally stressful activities. "[A]s a society, we have come to the conclusion that to protect children from danger and to educate them, we must deprive them of the very activity that makes them happiest and place them for ever more hours in settings where they are more or less continually directed and evaluated by adults, setting almost designed to produce anxiety and depression."
Vladimir Devyatkin

Surviving the Rise of 'Smart Machines,' the Loss of 'Dream Jobs' and '90% Unemployment' - 0 views

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    Key Issue - How Will Smart Machines Impact Business and IT Function Through the Remainder of This Decade? Digitization Meets the Workforce - Smart Machines Are the Next Major Technology Market Transitional Scenarios - How Smart Machines Will Develop Through 2020 Smart Machines and the Specter of Destructive Creation Societal Crisis Postcrisis, Toward 90% Job Replacement
Maria Gurova

3 | This Is What It Looks Like When A School Becomes A Community Hub | Co.Exist | ideas... - 0 views

  • collaboration of architecture and design firms consisting of MKThink, Concordia, and DSK are creating what the developers call "a full service community, where the school district and city work cooperatively to improve access to learning and opportunities to all members of the community through a highly coordinated City/School partnership.”
  • The local community contributed heavily to the school design. "I’ve been doing this for 30 years, and there’s never been a project that I’m aware of that has required and gone through such an open and transparent communication process with the community,"
  • The design team drew inspiration for its "school as the center of community" project from the Harlem Children’s Zone (HCZ)
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  • education programs for residents of all ages--an attempt to create a healthy environment for local kids
evgeny lavrov

Holograms Are Coming To The Classroom | Fast Company | Business + Innovation - 1 views

  • an innovative new development by a pair of London doctors, which uses hologram models to demonstrate physical ailments.
  • The holograms could also be used as an aid for teaching surgery.
Maria Gurova

Screen Addiction Is Taking a Toll on Children - The New York Times - 0 views

  • Screen Addiction Is Taking a Toll on Children
  • “The average 8- to 10-year-old spends nearly eight hours a day with a variety of different media, and older children and teenagers spend more than 11 hours per day.”
  • Before age 2, children should not be exposed to any electronic media, the pediatrics academy maintains, because “a child’s brain develops rapidly during these first years, and young children learn best by interacting with people, not screens.”
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  • They need time to daydream, deal with anxieties, process their thoughts and share them with parents, who can provide reassurance.
  • Texting looms as the next national epidemic, with half of teenagers sending 50 or more text messages a day and those aged 13 through 17 averaging 3,364 texts a month, Amanda Lenhart of the Pew Research Center found in a 2012 study
evgeny lavrov

Inside L'Oreal's Plan to 3-D Print Human Skin | WIRED - 0 views

  • L’Oreal makes cosmetics and hair color. It also makes skin
  • Now it’s talking about
  • printing
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  • The idea is to produce skin more quickly and easily using what is essentially an assembly line developed with Organovo, a San Diego bioprinting company.
  • L’Oreal already
  • produce its patented skin, called Episkin
  • Organovo pioneered the process of bioprinting human tissues, most notably creating a 3-D-printed liver system
  • In concept, it’s the same idea of programming the 3-D printer to print architecture on an X-Y-Z axis
Maria Gurova

4 | These Sideways Skyscrapers Reimagine A City That's About Livability, Not Height Rec... - 0 views

  • what if there was a kinder kind of high-rise?
  • PinkCloud.dk entered renderings that showed horizontal neighborhoods flipped on their sides
  • FLIP/CITY, green space would connect workplaces, shops, and residences for people of various incomes on a vertical scale.
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  • . The architects argued that flipping a landscape vertically, so that public space connects homes, schools, and workplaces within one building, would create more mixed use communities than high-rises with hundreds of rooms simply stacked on top of one another.
  • developers are rarely enthused about building diverse communities--often, it's more profitable for them to build new, luxury towers that act like gated communities for the rich. A project like FLIP/CITY would likely require political will, too, and zoning laws would have to adapt to the new mixed-use shapes and needs created by them.
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    another idea for a eco conscious city planning
Maria Gurova

BBC - Future - Is e-waste an untapped treasure? - 0 views

  • Electronic waste, or e-waste, is a rapidly growing global problem
  • Yet many are realising that the gadgets we chuck away can be ripped apart and transformed into something new – brand new technology, or even art.
  • In 2012, we discarded 48.9 million tonnes of electrical and electronic products. If current trends continue, by 2017, the annual amount of e-waste produced globally will reach 65.4 million tonnes – that’s roughly 20% of the weight of all the people living on Earth.
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  • Using parts and wires from old computers, scanners and photocopiers (some of it for free, but most bought), and an Arduino electronics card as the brain, they managed to put together a working prototype for a few hundred euros (see below).
  • “In Togo, there are many people who can’t have access to computers, because they don’t have money to buy a new computer,” says Allahare. “But we have many computers that are broken and not working. It’s sometimes just a little piece that is spoiled in it. W.Jies can help people get connected, get information, and help kids learn ICT from low-cost computers.”
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    in 2012 china alone produced 11.1 mlm tones of e-waste, what can be considered trash in one part of the world, can indeed become a treasure in the other part of the world
al_semenchenko

Gamasutra - Exploring a future of 'transmogrified reality' game design - 0 views

  • many developers are concerned about the dangers (physical, mental, or cultural) of asking their audiences to strap on a vision-obscuring headset for hours at a time. 
  • Long-time game designer and current Google game design chief Noah Falstein's personal favorite is "transmogrified reality" --  an approach to game design that relies on new 3D-sensing phones and tablets, combined with inexpensive head mounts, to seamlessly integrate the virtual with the real.
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    There are still many challenges for designers to adopt capabilities of VR and be able to deliver compelling product. One of the solutions requires much more than just a VR headset. Noah Falstein presents his concept of "transmogrified reality". An environment filled with various devices that work together to create new user interactions in VR-world that are not just possible, but also convenient.
Oleg Batluk

Facebook Says Its Artificial Intelligence Will Be Like A Car For Your Mind | Popular Sc... - 0 views

  • Facebook Artificial Intelligence Research (FAIR), the division within the company dedicated to AI
  • some are new, like a working unsupervised learning model
  • The company has made substantial investment in artificial intelligence in the last few years
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  • Most recently Facebook has shown off a new addition for blind users
  • where we are right now in AI development. We're in the literal infancy
  • Facebook reports that it the neural net can now judge with up to 90 percent accuracy if the blocks will fall, and they claim that's better than most humans.
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    Facebook made experiments showing AI smarter than humans and presented social solutions for blind people
Vladimir Antonov

Soon, Gmail's AI Could Reply to Your Email for You | WIRED - 0 views

  • what’s called “deep learning”—a form of artificial intelligence that’s rapidly reinventing a wide range of online services—the company is beefing up its Inbox by Gmail app so that it can analyze the contents of an email and then suggest a few (very brief) responses
  • The idea is that you can rapidly respond to someone while on the go—without having to manually tap a fresh message into your smartphone keyboard.
  • system learns to generate appropriate replies by analyzing scads of email conversations from across Google’s Gmail service
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  • neural network—a vast network of machines that approximates the web of neurons in the human brain—and this neural network analyzes the information in order to “learn” a particular task.
  • Google’s Smart Reply system doesn’t always get things right. But that’s part of the reason the company provides three potential replies to each email—not just one.
  • The system uses what’s called a “long short-term-memory,” or LSTM, neural network. Essentially, this is a neural net that exhibits something akin to human memory. It can “remember” the beginning of an email as it’s parsing the end—and that helps it, on some level, understand this natural language
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    This technology could be developed further to other areas, to tailored made games for kids for example, that are adopt to each individual gaming style so kids find that games are actually made specially for them what makes their experience really personal and unique.
Vladimir Antonov

Zwift launch new online multiplayer turbo training game - Cycling Weekly - 0 views

  • Startup tech company Zwift have launched a new online cycling that looks to change the way we train indoors
  • online multiplayer cycling game that looks to revolutionise indoor training
  • The game allows cyclists from all over the world to meet and ride together in virtual reality, possibly putting an end to tedious and lonely turbo training sessions
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  • Zwift’s software can then convert the signal into power data, which is calculated by considering rider weight, the virtual terrain and even drafting into account to convert the power to speed within the game.
  • the virtual environment is impressive as it gives off sound effects from your surroundings and from the other riders that pass or are around you, making it a supremely immersive training session
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    It's not new development, but it confirms that VR (kind of, just a game for now) is not somewhere there, it's here and I can use it for a reasonable price Next steps could be VR treadmill (for bad weather), VR swimming-pool (to be placed inside a garage or basement) etc, literally all kinds of sports that could be replicated indoor with VR 
anna_nelidova

MediaCom clients could benefit from emotion tracking tech | The Drum - 0 views

  • Realeyes last year received a near £3m grant from the The European Commission help develop its technology, which claims to track the ‘likability’ of brand’s marketing efforts by measuring people’s emotions via standard webcams as they watch video content.
  • Tools such as Realeyes allow us to get behavioural information upfront, so we can optimise and measure content before launch.
  • This enables us to deliver more effective video and more efficient distribution, making the message more impactful and delivering increased business advantage for our clients
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  • MediaCom will integrate the Realeyes platform into it’s central content hub and apply it across its client roster including brands such as P&G, Coca Cola, GSK, Shell, Sony Mobile and Volkswagen
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    Incorporation of emotion measurement technology into content testing and media planning.
Anna Dubinina

Relationships with Robots: Good or Bad for Humans? - 0 views

  • making robots look like humans or cute animals, we may develop emotional affinity toward the machines
  • . This could help promote trust with users—but perhaps also overtrust?
  • Robots are tools, but they are tools that sometimes hold meaning for people that interact with them, or through them, as when robots are teleoperated at a distance
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  • In addition, sometimes robot operators insert a very clear extension of themselves into the robot, much like we see people invest in game avatars
  • I’d also categorize extending a sense of oneself into a robot as a form of attachment.
  • In ten or twenty years, when humanlike and animal-like robots are employed in a more drone-like way from a greater distance, will a similar user self-extension or new human-robot social phenomenon cause any hesitation during human-directed tasks and effect mission outcomes?
  • As AI and robots become more involved in our models of everyday life, I believe there will be a spectrum of emotional responses toward robots depending on their roles (for instance, caregiver, educator, industrial, companion, etc.) and individual user tendencies.
  • A consequence of purposeful design for attachment is that objects of attachment trigger the owner’s emotions in situations like decision making, and so can be agents of persuasion or otherwise effect someone’s actions
  • The bottom line is that these human-AI/robot interactions are transactions and not reciprocal, and therefore probably not healthy for most people to rely on as a long-term means for substituting organic two-way affectionate bonds, or as a surrogate for a human-human shared relationship
  • Is attachment to a robot problematic ethically?
Vladimir Antonov

Boeing Says It's Made the Lightest Metal Material in the World | Motherboard - 1 views

  • Its structure is similar to that of a bone, in which the outside is rigid but the inside is mostly hollow
  • to save weight
  • efficient
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    A new material developed by Boeing is made of metal, but it's so light it can balance delicately on top of a dandelion. The product, called microlattice, is 100 times lighter than styrofoam, according to Boeing, and is made with interconnected hollow tubes.
Vladimir Antonov

After Investing In A Local Services Startup, Google Turns Around And Builds A Competito... - 1 views

  • Google is working to create a new product in the home services market
  • Calif.-based technology giant is working on an offering through its ads team that will allow customers to connect with roofers and repairmen and put it in direct competition with Thumbtack and Amazon.com
  • As Buzzfeed reported, there will likely be some integration with Google Ad Words, which will likely create targeted ads for users searching for certain services that will allow them to receive direct quotes.
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  • This isn’t the first time that Google’s investing has created a possible conflict of interest. In February, Bloomberg Businessweek reported that Google was developing an Uber competitor in anticipation of the launch of its self-driving cars. The search company, through its venture capital arm Google Ventures, had previously invested $258 million in the ride-sharing service in Aug. 2013, with Google chief legal officer David Drummond taking an Uber board seat
  • Google is extremely wary of the expansion of the vertically-integrated tech giants into other spaces, said sources, and it’s not staying still with Amazon announcing its entry into a local services market that some experts estimate does more than $400 billion in business every year.
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    Big tech companies expansion // to be added to the 'clash of giants' trend
al_semenchenko

Team wants to sell lab grown meat in five years - BBC News - 1 views

  • The Dutch team who have grown the world's first burger in a lab say they hope to have a product on sale in five years.Researchers are to set up a company to look at making the burger tastier and cheaper
  • The burger is made from stem-cells: the templates from which specialised tissue such as nerve or skin cells develop.
  • The motivation for the research is to find ways of keeping up with the growing demand for meat. Traditional farming methods will need to use more energy, water and land - and the consequent increase in greenhouse gas emission will be substantial.
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  • One food expert said it was "close to meat, but not that juicy" and another said it tasted like a real burger.
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    Looks like we wont need to grow livestock for food in the near future. Artificial meat going to be mass produced.
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