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Garrett Eastman

Queen's University computing professor sparks gamers' creativity at world renowned conf... - 0 views

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    "Gamers don't just play Nicholas Graham's new video game, Liberi Live – they design it. While one player is rolling and bouncing a ball over obstacles and collecting coins another player can control the course design. The two interact together and with a touch of a button, obstacles or ramps can be added to completely change the game."
Garrett Eastman

The Princeton Review Names Top Undergraduate and Top Graduate Schools to Study Video Ga... - 0 views

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    NEW YORK, March 1, 2012 /PRNewswire/ -- The Princeton Review (www.princetonreview.com) -- one of the nation's best-known education services companies -- today reported its third annual list naming the schools with the best programs to study video game design. The new list, "Top Schools to Study Video Game Design for 2012," recommends 50 schools in all.
Garrett Eastman

How RPG fans convinced Nintendo to release two Japanese titles in the US - 0 views

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    When Nintendo announced last year that it would not be bringing cult classic Japanese RPG Xenoblade Chronicles to North America, it was no surprise that the decision drew heavy Internet protest from a subgroup of dedicated gamers.
Garrett Eastman

Game Closure Announces $12 Million in Series A Financing Led by Highland Capital Partners - 0 views

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    MOUNTAIN VIEW, Calif., Feb. 27, 2012 /PRNewswire/ -- Game Closure today announced a Series A financing round of $12 million to fund its advanced HTML5-based cross-platform game technology. The round was led by Highland Capital Partners, with Greylock, Benchmark, General Catalyst, and Charles River Ventures also participating.
Garrett Eastman

An Alien's Guide to Multi-Adaptive Educational Computer Games - 0 views

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    The Zeitgeist that Teaches Geography Challenges of Learning Game Design Introducing the Story Engineand Learning Engine The FourStage Approach to JustinTime Personalization Meeting the Challenges of Gamebased Learning A Possibility to Reduce Costs of DEGs Learning Effectiveness Validation LEV Interactive Digital Storytelling Narrative GameBased Learning Objects Challenges in Realizing Personalized Digital Gamebased Learning Realtime Interaction Trajectory for Adaptivity Evaluation RITAE
Garrett Eastman

The Video Game Industry: Explaining the Emergence of New Markets - 0 views

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    Is industry leadership shifting to different countries and what are the effects of globalization?
Garrett Eastman

Smithsonian Exhibit Explores 'The Art of Video Games' (VIDEO) - 0 views

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    Video games have vastly evolved since their introduction nearly 40 years ago. Some, including the Smithsonian American Art Museum, would argue that this creative evolution gives video games the honor of being an art form. From March 16 through September 30, an exhibition titled "The Art of Video Games" will be on view at the museum, Smithsonian Magazine reports.
Garrett Eastman

PromaxBDA Announces 2012 Game Marketing Summit Keynotes and Speaker Roster - 0 views

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    "April 17 in San Francisco, CA at the Yerba Buena Center for the Arts. AOL's Digital Prophet David Shing will be the Marketing Keynote speaker and Electronic Arts Digital EVP Kristian Segerstrale will be the Innovation Keynote speaker. Additionally, Activision Publishing, Inc. Vice President John Coyne and LifeCourse Associates Founding Partner and President Neil Howe will be among a number of highlight speakers at the Game Marketing Summit, a full day event that brings together the leading companies and industry brand and marketing executives for discussion, deliberation and debate around the issues and opportunities in the video game entertainment industry."
Garrett Eastman

G.I.R.L. Scholarship Program - 0 views

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    Applications accepted for the Gamers in Real Life Scholarship Program, with one $10,000 scholarship ultimately awarded. Deadline March 29, 2012
Garrett Eastman

Game developers scoop top awards - 0 views

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    VIDEO game developers at Nottingham Trent University scooped top awards at a design event. The teams of designers were challenged to create new games in just 48 hours. One Trent team took first prize at the IndieCity Global Game Jam category for their multiplayer game Flerbs, in which players have to guide jellies from one flag to another.
Garrett Eastman

The Gamification of Education Infographic #gamification #edtech - 0 views

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    Based on a recent paper from MIT
Garrett Eastman

Initial Results From Co-operative Co-evolution for Automated Platformer Design - 0 views

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    From Imperial College London, Computational Creativity Group. Abstract. We present initial results from ACCME,A Co-operative Co-evolutionary Metroidvania Engine, which uses co-operative co-evolution to automatically evolve simple platform games. We describe the system in detail and justify the use of co-operative co-evolution. We then address two fundamental questions about the use of this method in automated game design, both in terms of its ability to maximise fitness functions, and whether our choice of fitness function produces scores which correlate with player preference in the resulting games.
Garrett Eastman

Unmanned presents a nuanced, psychological perspective on modern warfare - 0 views

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    Interview with designer of a game getting inside experience of drone pilots
Garrett Eastman

Proposed Oklahoma "violent" game tax defeated in committee - 0 views

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    The Oklahoma House Revenue and Tax Subcommittee has rejected proposed legislation that would have placed a 1 percent surtax on all games rated T (Teen) or higher by the Entertainment Software Rating Board. The bill, first proposed by state rep Will Fourkiller (D) earlier this month, was designed to discourage purchase of violent games and fund new programs focused on childhood outdoor education and bullying prevention.
Garrett Eastman

AN ALGORITHMIC AND SOFTWARE ENGINEERING BASED APPROACH TO ROBUST VIDEO GAME DESIGN - 0 views

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    N-STAL game to teach game development process
Garrett Eastman

Genome Biology | Full text | Games with a scientific purpose - 0 views

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    The protein folding game Foldit shows that games are an effective way to recruit, engage and organize ordinary citizens to help solve difficult scientific problems. Modern science is filled with challenges of massive scale.
Garrett Eastman

Building a Drivable OutRun Arcade Cabinet | Popular Science - 0 views

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    We feel confident anointing this the world's first augmented-reality golf-cart-based OutRun cabinet By Gregory Mone Posted 02.07.2012 at 10:20 am In the late 1980s, millions of arcade-addicted kids sat in the faux racing seats of Sega's OutRun videogame, grabbed the rubber-covered wheel of the imitation Ferrari Testarossa, pressed down on the pedals, and imagined they were roaring down the street.
Garrett Eastman

Development of a 3D immersive videogame to improve arm-postural coordination in patient... - 0 views

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    Traumatic brain injury (TBI) disrupts the central and executive mechanisms of arm(s) and postural (trunk and legs) coordination. To address these issues, we developed a 3D immersive videogame-- Octopus. The game was developed using the basic principles of videogame design and previous experience of using videogames for rehabilitation of patients with acquired brain injuries.
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