The
purpose of this paper is to outline some of the thinking behind new
e-learning technology, including e-portfolios and personal learning
environments. Part of this thinking is centered around the theory of
connectivism, which asserts that knowledge - and therefore the
learning of knowledge - is distributive, that is, not located in
anygiven place (and therefore not 'transferred' or 'transacted'
per se) but rather consists of the network of connections formed from
experience and interactions with a knowing community. And another
part of this thinking is centered around the new, and the newly
empowered, learner, the member of the net generation, who is thinking
and interacting in new ways. These trends combine to form what is
sometimes called 'e-learning 2.0' -an approach to learning that
is based on conversation and interaction, on sharing, creation and
participation, on learning not as a separate activity, but rather, as
embedded in meaningful activities such as games or workflows.