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Enrique Rubio Royo

Teacher Training Videos created by Russell Stannard - 0 views

  • Teacher Training Videos for all teachers
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    "Web 2.0/ICT Training Videos"
Enrique Rubio Royo

Thinking like a Genius: Problem solving: creative solutions - 0 views

  • Nine approaches to creative problem solving: Rethink! Look at problems in many different ways. Visualize! Utilize diagrams and imagery to analyze your dilemma. Produce! Genius is productive. Combine! Make novel combinations... Form! Form relationships. Opposite! Think in opposites. Metaphor/simile! Think metaphorically. Failure! Learning from your mistakes is one example of using failure. Patience! Don't confuse inspiration with ideas.
Enrique Rubio Royo

AJET 26(3) Drexler (2010) - The networked student model for construction of personal le... - 0 views

  • Networked Student Model
    • Enrique Rubio Royo
       
      Modelo de 'alumno en red' vs nuestro eAprendiz
    • Enrique Rubio Royo
       
      Interesante pensar como adecuamos nuestro modelo de PLWE, no solo al profesor (ya lo tenemos), sino al elearner (quizás el PLWE reducido?)
  • The Networked Student Model and a test case are described in detail along with implications and considerations for additional research
  • to facilitate further discussion about K-12 student construction of personal learning environments and offer the practitioner a foundation on which to facilitate a networked learning experience.
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  • It seeks to determine how a teacher can scaffold a networked learning approach while providing a foundation on which students take more control of the learning process.
  • Emerging web applications offer unique opportunities to customise the learning environment for individual learners
  • In the past, learning environments were immediately associated with a physical location
  • however, the concept is increasingly expanded to include online learning, virtual schools, and blended opportunities that combine traditional with digital options
  • Traditional, lecture-based classrooms are designed as passive learning environments in which the teacher conveys knowledge and the student responds (Chen, 2009). Imagine the potential frustration that self-regulated learning holds for students who are quite comfortably accustomed to specific teacher directions with finite expectations.
  • learner motivation
  • Personal learning suggests learner autonomy and increased self regulation
  • self-directed.
  • they are also required to take an active role in the learning process by making decisions
  • Teachers, on the other hand, are challenged to provide an appropriate balance between structure and learner autonomy in order to facilitate self-directed, personalised learning
  • Such a scenario further presents challenges to traditional forms of assessment
  • The role of a teacher within a student-centered approach to instruction is that of a facilitator or coach
  • He or she supports the students in their search and supply of relevant material, coordinates the students' presentations of individual milestones of their projects, moderates discussions, consults in all kinds of problem-solving and seeking for solutions, lectures on topics that are selected in plenary discussions with the students and conforms to the curriculum"
  • The purpose of this test case is to introduce a model for the student construction of personal learning environments that balances teacher control with increased student autonomy
  • a level of structure is required to scaffold the learning process
  • Networked learning refers specifically to "learning in which information communication technology is used to promote connections: between one learner and other learners, between learners and tutors, between a learning community and its learning resources"
  • Networked learning is manifested in personal learning environments (PLEs), or "systems that help learners take control of and manage their own learning"
  • a model of the networked teacher that represents an educator's professional personal learning environment (PLE)
  • Figure 1: The Networked Teacher (Couros, 2008) It is a model through which teachers begin to build professional connections to support teaching practice
  • The Networked Student Model adapts Couros' vision for teacher professional development in a format that is applicable to the K-12 student. It includes four primary categories, each with many components evident in the networked teacher version (Figure 2).
  • he networked student follows a constructivist approach to learning. He or she constructs knowledge based on experiences and social interactions
  • Constructivism encourages "greater participation by students in their appropriation of scholarly knowledge"
  • Technology supports this appropriation as a collection of tools that promote knowledge construction,
  • Networked Student Model.
  • Students use RSS and social bookmarking to organise information and build upon prior knowledge with the goal of completing a task or meeting a learning objective. Social media, or web-based applications designed for the purpose of interacting with others online, promote conversations. Blogs are an example of a vehicle through which students can reflect on the learning process. The sub-parts coexist to support a constructive learning experience. The student's personal learning environment pulls them all together.
  • Siemens (2008) associates the concept of connectivism with networked learning
  • in the networked learning environment, blogging is a key component of the personal learning environment through which students respond to and collect the opinions of others. Students identify blogs that target a specific unit of study, and they have the option to respond with opinions of their own.
  • In a traditional classroom setting, the teacher has primary control over the content.
  • Networked learning gives students the ability and the control to connect with subject matter experts in virtually any field.
  • The skill to identify valid content and expertise,
  • The connection to humans is an essential part of the learning process. That connection expands to include access to resources and creative artifacts.
    • Enrique Rubio Royo
       
      El elearner y el eprofesor, aprovechan la existencia del nuevo Espacio WEB en RED: Ecosistema de conocimiento personal (Espacio Social -Personas- + Espacio Digital -Recursos-INFO) + Tecnología + Procesos
  • design of the teacher-facilitated, student-created personal learning environment
  • The teacher was a facilitator in the process helping the student scaffold network learning and manage the content as it became more complex.
  • Construction of a personal learning environment does not necessarily facilitate comprehension or deep understanding
  • The networked student model is one of inquiry, or the process of "exploring problems, asking questions, making discoveries, achieving new understanding and fulfilling personal curiosity"
  • In guided inquiry, the teacher provides the problem and directs the students to the materials for investigation
  • The teacher is necessary to help the students navigate the breadth of content, apply the tools properly, and offer support in the form of digital literacy skills and subject matter expertise. Yet the teacher may not be the only expert in the learning process.
  • The test case for this model took place at a K-12 independent school in the southeastern United States. Fifteen students participated during a nine-week term as part of a contemporary issues research project. The contemporary issues course was unique to the school in its delivery. It was the first time a blended format had been offered. Students attended class three days face to face and two days online. Course assignments and discussions were organised using Moodle,
  • For the networked student project, each student selected a contemporary issue or topic for which he or she had a strong interest
  • Passion for a topic was one means of motivation
  • assessment of each student's ability to synthesise the research
  • The networked student test
  • It addresses the problem of determining the level of structure needed to facilitate networked learning while providing a foundation for greater student control over a personal learning environment
  • to collect student perceptions of the learning experience relative to their autonomy and comfort with the networked learning format
  • two key considerations when introducing the Networked Student Model. The first was student familiarity with web applications used to build the personal learning environment.
  • Second, considerably more structure was required since this was the first time each student embarked on the Networked Student Model.
  • The teacher gauged the level of structure depending upon the student's motivation, comfort with technology, and interest in the topic.
  • Patterns for networked learning
  • The learning environment slowly shifted from the classroom to online.
  • Google is used repeatedly because signing up for one account gave students access to a number of useful learning tools.
  • The level of structure is adjusted based on the prior experience of individual students.
  • Student activitylevel of structure
  • Personal learning environment toolset
  • a new tool was introduced each day over two weeks.
  • personal web page aggregators
  • iGoogle, PageFlakes, NetVibes, and Symbaloo
  • Personal web page compiles learning tools
  • There were four components of the assessment process for this test case of the Networked Student Model: (1) Ongoing performance assessment in the form of weekly assignments to facilitate the construction and maintenance of the personal learning environment, (2) rubric-based assessment of the personal learning environment at the end of the project, (3) written essay, and (4) multimedia synthesis of topic content.
  • Identify ten reliable resources and post to social bookmarking account. At least three new resources should be added each week. Subscribe and respond to at least 3 new blogs each week. Follow these blogs and news alerts using the reader. Subscribe to and listen to at least two podcasts (if available). Respectfully contact and request a video conference from a subject matter expert recognised in the field. Maintain daily notes and highlight resources as needed in digital notebook. Post at least a one-paragraph reflection in personal blog each day.
  • At the end of the project, the personal learning environment was assessed with a rubric that encompassed each of the items listed above.
  • The student's ability to synthesise the research was further evaluated with a reflective essay.
  • The personal blog provided an opportunity for regular reflection during the course of the project.
  • Students were instructed to articulate what was learned about the selected topic and why others should care or be concerned.
  • As part of a final exam, the students were required to access the final projects of their classmates and reflect on what they learned from this exposure
  • to give the students an additional opportunity to share and learn from each other.
  • Creativity is considered a key 21st century skil
  • A number of emerging web applications support the academic creative process
  • Students in this project used web tools to combine text, video, audio, and photographs to teach the research topics to others. The final multimedia project was posted or embedded on the student's personal wiki page.
  • The student-selected topics of study included
  • Video conferences were conducted with
  • All students participated in the video conferences and identified subject matter expertise as a key element of a personal learning environment.
  • Four key areas were targeted to assess the success of the project and determine whether an effective balance between teacher control and student autonomy was achieved:
  • Creation of the personal learning environment as a replacement for a traditional textbook
  • Student use of technology to complete projects was identified as important because the students had little prior exposure to technology as a learning tool.
  • Time management and workload were tangible measures of comparison from the student's perspective and indicated his or her ability to self regulate the learning process.
  • Student perception of whether he or she felt equipped to study other topics in this format with less teacher intervention provided some indication as to whether greater student autonomy was achieved
Enrique Rubio Royo

Critical and Creative Thinking - Bloom's Taxonomy - 0 views

  • What are critical thinking and creative thinking?   What's Bloom's taxonomy and how is it helpful in project planning?   How are the domains of learning reflected in technology-rich projects?
Enrique Rubio Royo

Learning to be - 0 views

  • This is not simply a cry for individualism
    • Enrique Rubio Royo
       
      Individualización vs individualismo
  • In a highly unstable world
  • economic and social innovation, imagination and creativity
  • ...8 more annotations...
  • The twenty-first century
  • All people should receive in their childhood and youth an education that equips them to develop their own independent, critical way of thinking and judgement so that they can make up their own minds on the best courses of action in the different circumstances in their lives.
  • Learning to Be
  • a dialectic process
  • based both on self-knowledge and on relationships with other people
  • education should enable each person
  • to be able to solve his own problems, make his own decisions and shoulder his own responsibilities
  • More than ever before, the essential task of education seems to be to make sure that all people enjoy the freedom of thought, judgement, feeling and imagination to develop their talents and keep control of as much of their lives as they can.
Enrique Rubio Royo

The 10 Bona Fide Best Sites for Sharpening Your Critical Thinking Skills - 0 views

  • good critical thinking skills are essential for cutting through the noise on the Web and getting to resources that are actually trustworthy and accurate
  • So here are ten resources I found valuable as I searched the Web for tools to help with sharpening my critical thinking skills
  • An interesting, 26-question online quiz
  • ...8 more annotations...
  • It’s good to know that forestry graduates will have a grounding in critical thinking!
  • Use this free Internet tutorial to learn to discern the good, the bad and the ugly for your online research
  • the spirit of this Reductio Ad Absurdum dialectical approach to critical thinking,
  • OpenCourseWare on critical thinking, logic, and creativity
  • This is a very good site for developing an understanding of “logical fallacies” –
  • Another site focused on fallacies. This one features the complete text from Fallacy Tutorial Pro 3.0 organized as a menu of links
  • brief review of major critical thinking concepts and then a set of quizzes to test your understanding.
  • “BlueStorm is a mostly free introduction to critical thinking and elementary sentential logic
  •  
    Recursos para adquirir conceptos y diseñar actividades relativas a la competencia básica de desarrollo de 'pensamiento crítico'.
Enrique Rubio Royo

Top 5 Ways to Use Augmented Reality in Education: Part 1 of 5 - Second Life [mobile lea... - 0 views

  • Second Life offers students and teachers the opportunity to fully immerse themselves – well, their avatar – in a dynamic, virtual world. The teaching and learning opportunities within Second Life are limitless.
  • Hope you enjoyed the introduction!  Here are a host of other relevant links related to Second Life in education: Coming of Age in Second Life: An Anthropologist Explores the Virtually Human Advantages of 3D Learning Worlds Teen Second Life – Official Page If Second Life isn’t a game, what is it? Second Life provides real-world benefits Advantages of using Second Life instead of video conferencing Want to read more about the possibilities of augmented reality in education?  Check out other posts in our series “Top 5 Ways to Use Augmented Reality in Education:” Part 2: iPhone augmented reality apps in education Part 3: Xbox 360 Kinect in education Part 4: Tour de Classroom: GPS-Based Audio Tool, Toozla Part 5: Virtusphere in Education
Enrique Rubio Royo

eSN Special Report: Small-group collaboration | eSchoolNews.com - 0 views

  • Educators are increasingly seeing the value of having students collaborate in small groups on classroom projects—and whether such projects involve producing a written or multimedia presentation, solving a math problem, or creating a video, technology can facilitate the group process.
  • Some educators believe students gain a deeper understanding when they participate in group projects.
  • "When a teacher lectures to them, they forget; when you have kids help design something, they will remember for a lifetime
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  • students "gain ownership of their learning" when they are asked to solve a problem collaboratively
  • were designed specifically to support collaborative learning.
  • tablets
  • Groups of older students often collaborate on a wiki, journal, or blog using laptops connected to the same document through Google Apps, he says.
  • To help teachers become more comfortable with collaborative learning, all teacher professional development in Jefferson County takes place online, and teachers take part in online collaborative work groups.
    • Enrique Rubio Royo
       
      Interesante a la hora de justificar el 2º criterio de evaluación de la Maestría
  • "No one person can cover nearly as much information or get as many views and opinions as a group working together to develop a common understanding,
    • Enrique Rubio Royo
       
      Lo mismo que la anterior nota. En general, son justificaciones para promover la evaluación basada en trabajos cooperativos o colaborativos.
  • using mini-projectors
  • to promote collaborative learning
  • The idea is to have four or five students, already equipped with netbooks, collaborating on an assignment, with all of them able to view projected images
  • the projector will be useful for teacher collaboration,
  • Plano’s curriculum stresses multitasking in classrooms, which means some students might be working in groups, while others are working individually or listening to the teacher. "To get the most personalized learning," Hirsch said, "everyone shouldn’t be working on the same thing at the same time." He believes mini-projectors could be a "key component of multitasking in the classroom."
  • ultraportable projectors "have the potential of making a real impact" on teaching 21st-century skills, particularly collaboration.
  • In a traditional classroom arrangement—with the teacher lecturing at the front of the class—"the group becomes homogenized,
  • ignoring the passive,
  • and the more advanced students
  • The teacher might ask two to four students to come to the front of the room to solve a problem, but the rest are "educational voyeurs,
  • But when groups of students collaborate together on a project simultaneously, in different parts of the room, "the level of interactivity goes up exponentially,"
  • on a classroom wall without having to disrupt the rest of the class
  • when their work is displayed on a projector and the whole group can see it easily, he says, "they are truly working as a group."
  • each group have a student identified as a facilitator, recorder, and possibly, reflector, with those positions changing from project to project. After a group completes its work, the students can use the projector to share what they’ve learned with the whole class.
  • "It’s harder for a student to be silent; there is more pressure to participate."
  • Collaborative projects not only help teach content, but also can help students develop 21st-century skills such as communication, time management, teamwork, and facilitation
  • With this approach, "the teacher is seen less like an evaluator and more as a coach, facilitator, and mentor. Teachers today need to know how to mix and match those different roles to maximize learning."
  • Communication and collaboration are among the key skills necessary for succeeding in school and life, as identified by the Partnership for 21st Century Skills, along with such skills as critical thinking, creativity, problem solving, flexibility, and media literacy.
  • The partnership defines collaboration as the ability to work effectively and respectfully with diverse teams, the willingness to compromise to accomplish a common goal, and the ability to share responsibility for collaborative work and to value the individual contributions made by each team member.
    • Enrique Rubio Royo
       
      Incorporar la definición que se da de trabajo colaborativo, a la hora de proponer trabajo colaborativo, como indicador d evaluación.
  • "students who work together cooperatively show dramatic increases in academic achievement, self-esteem, and positive social skills."
  • benefits of collaborative learning
    • Enrique Rubio Royo
       
      Interesante.
  • assume ownership of a process and its results
  • along with their retention of information and interest in the subject matter.
  • Students’ critical thinking skills improve
  • allows the assignment of more challenging tasks without making the workload unreasonable.
  • It provides weaker students with extensive one-on-one tutoring, while stronger students gain the deeper understanding that comes only from teaching others.
  • Students are less likely to consider teachers the sole sources of knowledge and understanding.
  • ’s essential "to know how to collaborate across a digital learning environment," as well as face to face,
  • "To be an effective engineer, you have to work collaboratively with engineers in different countries, different time zones, and probably different cultures. That was quite a shock to some of our parents who thought it was enough to be a good student."
    • Enrique Rubio Royo
       
      Buen ejemplo para justificar el requerimiento de nuevas competencias online, como p.e. las que menciona el modelo de eCompetencias Suricata.
  • using desktop videoconferencing to collaborate globally
  • Collaboration is "authentic learning," Hobson said, and it is "transformational in that kids see their work is valued beyond the teacher.
Enrique Rubio Royo

Technology and Education - Box of Tricks- WORDLE - 0 views

  • Wordle, a very useful tool that allows you to create word clouds from text (or del.icio.us tags). It’s very simple to use: you just copy text in any language, paste it into Wordle and it will sift through it and create clouds with the most commonly occurring words in the text. You can then edit the shape, the colours and the font in the cloud and even remove words you don’t like by right-clicking on them.
  • I found Wordle to be an useful and interesting tool to use to engage my pupils in text analysis, looking at language and vocabulary in detail. My pupils liked the way Wordle automatically picked up the gist of any given text so much that they asked me about how to use Wordle to help them revise in other subjects. I certainly see myself using it again, not only as a text analysis tool, but also as a tool to elicit speaking and creative writing.
Enrique Rubio Royo

Less is more: A different approach to L&D in a world awash with information - 0 views

  • The message this sends for L&D is that our jobs as enablers of performance clearly need to change from being knowledge dispensers to becoming learning guides.
    • Enrique Rubio Royo
       
      Impacto de la sobreabundancia de INFO y generación de K sobre nuestra profesión... necesidad de cambiar de ser dispensadores de K a guias del aprendizaje.
  • A new focus for training: Forget the ephemera and get down to core skills
    • Enrique Rubio Royo
       
      Nuevo 'focus' en la formación: 'olvidemos lo efímero y centrémonos en las habilidades clave' (vs modelo eCompetencias).
  • L&D needs to move from providing detailed task-based information to helping people develop a core set of useful generic skills that will provide them with the tools to find, analyse and make decisions to act at the point in time they need to act.
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  • This is a very different world than one focused on producing modules, courses and curricula full of ephemeral information – detailed content that has a relatively short half-life and is unlikely to be remembered in any detail beyond a post-course assessment, even if to that point.
    • Enrique Rubio Royo
       
      Este es un mundo muy diferente de aquel centrado en producir módulos, cursos y curricula de INFO efímera-contenidos detallados que tienen una relativa corta vida media y que es poco probable que lo recordemos con cierto detalle mas alla de la evaluación del curso.
  • remember Herman Ebbinghaus' findings from 1885 - 125 years ago - that on average we will forget about 50% of what we've 'learned' within 60 minutes if the information has no context and we don't have the opportunity to reinforce it through practice.
    • Enrique Rubio Royo
       
      Recordemos aquello de que... 'olvidaremos alrededor del 50% de lo que hemos aprendido a los 60' si la INFO no está contextualizada y si no tenemos la oportunidad de reforzarlo con la práctica.
  • The core skills we need
  • So, what are the core skills we need to help people develop so they can operate in this ocean of information?
  • To be honest, I don't have a definitive list
  • a. Search and 'find' skills To find the right information when it's needed
  • b. Critical thinking skills To extract meaning and significance
  • c. Creative thinking skills To generate new ideas about, and ways of, using the information
  • d. Analytical skills
  • To visualise, articulate and solve complex problems and concepts, and make decisions that make sense based on the available information
  • e. Networking skills
  • To identify and build relationships with others who are potential sources of knowledge and expertise, within and outside the organisation
  • f. People skills
  • To build trust and productive relationships that are mutually beneficial for information sharing
  • g. Logic
  • To apply reason and argument to extract meaning and significance
  • h. A solid understanding of research methodology To validate data and the underlying assumptions on which information and knowledge is based
  • there will be other core context-focused skills that people need to learn
  • L&D will need to focus less on content and more on developing core capabilities and skills.
Enrique Rubio Royo

Free Technology for Teachers: Free Royalty Free Music for Education - 0 views

  • When creating an audio podcast or a video that uses music tracks, the sure way to avoid any worries about copyright infringement is to use music you created. Unfortunately, often that is not a feasible option for a lot of folks. The next best thing to using music you created is to use Creative Commons licensed music or royalty free music.
Enrique Rubio Royo

About - Jamendo - 0 views

  • Jamendo is a community of free, legal and unlimited music published under Creative Commons licenses.
Enrique Rubio Royo

TISCAR :: Comunicación y Educación en la era digital » El papel de la Univers... - 0 views

  • El papel de la Universidad en la construcción de su identidad digital
  • Cultura digital: participación, remediación y bricolaje
  • podríamos entender la cultura digital como una serie de valores, normas, prácticas y expectativas compartidas (y constantemente renegociadas) con respecto a la forma en que la gente (debería) actuar e interactuar dentro de la sociedad red contemporánea.
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  • Mark Deuze (2006),
  • componentes principales de las prácticas en la cultura digital son la participación, la remediación y el bricolaje
  • capacidad que tienen las personas de intervenir como agentes activos en el proceso de creación de sentido y se relaciona directamente con la posibilidad de acceder a la publicación abierta, a la producción colaborativa multimedia y a la capacidad de actuar en los procesos abiertos de toma de decisiones
  • La participación
  • capacidad que tienen las personas para modificar, manipular y reinterpretar la realidad de modo que puedan generar nuevos sentidos fuera de las formas tradicionales.
  • La remediación
  • implica una actitud activa y reflexiva en la recomposición que las personas hacen de su visión particular de la realidad
  • El bricolaje
  • El concepto de bricolaje se relaciona con las prácticas y nociones de lo prestado, lo híbrido y la mezcla, por lo que se enfrenta al propio concepto de originalidad como emblema de calidad.
  • nos interesa partir de estos tres elementos para analizar en qué sentido estas características propias de la cultura digital se relacionan con la crisis de identidad de la Universidad y con sus posibilidades de reafirmación como institución de producción y divulgación del conocimiento en el siglo XXI.
  • Las universidades son espacios de construcción del conocimiento donde uno de sus valores fundamentales son las personas que intervienen en el proceso. Entre los colectivos implicados en la comunidad universitaria podemos distinguir a los internos
  • pero también a los externos con los que forman redes sociales en su actividad habitual.
  • la Universidad para configurar su identidad digital a partir de las identidades individuales de sus miembros
  • lo individual y lo colectivo
  • las “identidades colectivas”, heredadas del periodo precedente han sido desestabilizadas, desestructuradas y a veces destruidas
  • construir una identidad sostenible, auténtica y transparente a partir de la suma de las identidades individuales que la conforman como comunidad
  • Por tanto es fundamental que permita, abrace e incluso promueva la creación de vínculos sociales en el espacio digital.
  • tiene que
  • la Universidad
  • construir una identidad individual propia a partir de la identidad distribuida de las personas que la componen
  • Esto también implica tomar una posición de liderazgo en la gestión de la incertidumbre y servir como punto de referencia a sus miembros, con planes de formación integrales en competencias digitales que engloben capacidades técnicas, cognitivas y sociales
  • haciendo de puente con la cultura digital
  • proyecto Digital Tattoo de la University of British Columbia
  • ejemplo
  • portal para explicar a la comunidad universitaria la importancia de la huella digital en Internet y ofrecer consejos para trabajar en red
  • El espacio está estructurado en cuatro áreas (proteger, conectar, aprender y trabajar) y trata temas como la seguridad en línea, la construcción de la identidad digital, el uso de software social para el aprendizaje y la gestión de técnicas para buscar un empleo
  • La Universidad es un espacio donde se trabaja principalmente con información y se generan nuevos sentidos a partir del pensamiento científico. Sus sistemas de validación y reproducción del saber han sido fuente de reputación durante siglos.
  • Sin embargo, los procesos científicos están siendo cuestionados en la actualidad, tanto en lo referente a sus actores como en la aplicación de sus métodos y en la forma de ser comunicados.
  • Esta revisión agrava además una crisis latente en los sistemas de autoridad clásicos
  • En este contexto
  • la Universidad se enfrenta al dilema de revisar sus sistemas de acceso y reputación al mismo tiempo que propone y practica nuevos sistemas más acordes con la cultura digital
  • Open Access
  • repositorios abiertos de su propia producción científica y desafiando de esta forma el sistema de validación que ha sostenido tradicionalmente el saber científico: el circuito de la publicación académica.
  • Estos movimientos se enfrentan con uno de los principales escollos a superar para la libre circulación de ideas como es el sistema legal de la propiedad intelectual
  • Copyleft
  • Creative Commons
  • el valor comercial no parece sostenerse en la protección de los contenidos, lo cual obliga a la Universidad a cambiar su modelo de negocio para pasar de rentabilizar los productos a rentabilizar los procesos
  • royecto OpenCourseWare
  • n este caso concreto se ha demostrado que el valor está en la interacción que genera la Universidad, gracias al contexto de aprendizaje y relación social que se produce en su espacio
  • El bricolage digital necesita de espacios, herramientas y estructuras flexibles que permitan la reapropiación del conocimiento distribuido
Enrique Rubio Royo

elearn Magazine: Learnstreaming - 0 views

  • Listening
    • Enrique Rubio Royo
       
      ¿Cómo están conectados los learnstreams al learnscape?. Las 3 principales acciones del learnstreaming. 1.- Escuchar : 1.1.- Inputs filtradas(RSS, Alertas, Social Streams, Offline) + 1.2.- Input sin filtrar (email, voice mail, DM) 2.- Thinking. Aplicar procesos de reflexión para 'generar significado' (sense making): 2.1.- critical thinking; 2.2.- creative thinking; 2.3.- comunicacion. Proporciona transiciones (bidireccionales) hacia/desde Flujo/Stock 3.- Conversar (Blog, microblog, comentarios, discusiones)
  • is a learning ecosystem, which is a community of connected people learning and working together
    • Enrique Rubio Royo
       
      Learscape - es un ecosistema de aprendizaje. Una comunidad de personas conectadas que aprenden y trabajan juntas (Jay Cross) - plataforma para K-work y aprendizaje (ver fig Jay Cross) - componentes del ecosistema: 1.- Aprendizaje 2.- Redes 3.- Cambio medioambiental 4.- Plataforma 5.- Valores Internet 6.- Trabajo 7.- Des-aprender 8.- Tecnologías web Nos conectamos en el learnscape usando nuestros learnstreams. 'Learnstreams son el agua que permite a los learnscape crecer, harold Jarche'
  • conversation, real-time, two way
    • Enrique Rubio Royo
       
      streams como flujos de eConocimiento basados en 'conversaciones, en tiempo real y bidireccionales)
    • Enrique Rubio Royo
       
      Streams (conversaciones, tiempo real, bidireccional) proporcionan cambios en la forma en que aprendemos y compartimos nuestro aprendizaje.
  • ...14 more annotations...
  • Time is represented across the horizontal axis
    • Enrique Rubio Royo
       
      Estructura de un Learnstreams: Eje X:Tiempo (Pasado...Presente); Eje Y: Profundidad (Flujos -K-...Stock -Info-)
    • Enrique Rubio Royo
       
      Learnstreaming - publicación de mis actividades de aprendizaje online para beneficio propio y de ajeno )de los demás) - puede ayudarme (también a otros) a generar significado de mi experiencia de aprendizaje online - requiere que uno tenga un learnstream - un learnstream se parece a un rio (K como un rio, no como un repositorio
  • Keep in mind learnstreaming requires that you have a learnstream
  • Learnstreaming
  • can help you (and others) make sense of your online learning experience by publishing your learning activities online for the benefit of you and others
  • streams
  • learnscape
  • from the present moment to the past
  • Depth of knowledge or information is represented along the vertical axis and has two layers
  • Flows
  • Stocks
  • how learnstreams are fed and how they connect to other learnstreams.
  • This article offers an overview of learnstreaming and ways new tools and technologies can support it.
  • Thinking.
  • Speaking
  •  
    Fundamental complementar este post, con la presentacion en slideshare... 'Learnstreaming - Take Control of Your Online Informal Learning Experience ', cuya 'url' es: http://www.slideshare.net/denniscallahan/learnstreaming-take-control-of-your-online-informal-learning-experience?from=ss_embed
Enrique Rubio Royo

Learning to do - 1 views

  • how do people learn to act appropriately in an uncertain situation, how do they become involved in shaping the future?
    • Enrique Rubio Royo
       
      Cómo actuar en situaciones complejas como las actuales, en las que la incertidumbre es característica común.
  • intensive application of information, knowledge and creativity
  • the new forms of personal competence are based on a body of theoretical and practical knowledge combined with personal dynamism and good problem-solving, decision-making, innovative and team skills
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