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John Evans

Simple Physics - Engineering Challenges on Your iPad | iPad Apps for School - 2 views

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    "Simple Physics is an iPad app that presents users with fun and challenging engineering problems. The app has twelve challenges that progress in difficulty as you move through the app. The premise of each challenge is the same. The challenge is to create a structure like a bridge or staircase that can support a given amount of weight. You're given a budget for materials for each structure and you have to stay under that budget. When your structure is complete, test it to find out if it will wor"
John Evans

Sensing STEAM: 30+ Awesome Science, Technology, Engineering, Art and Math Activities for Kids - Left Brain Craft Brain - 3 views

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    "This is the mega monster of STEAM posts.  It's a list of some of the coolest science, technology, engineering, art and math projects from some of the most creative bloggers out there.  Plus, all of the projects help feed the senses while kids play and learn.  Get ready to have some fun!"
John Evans

FAQ - TinEye - 0 views

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    TinEye is a reverse image search engine. You can submit an image to TinEye to find out where it came from, how it is being used, if modified versions of the image exist, or to find higher resolution versions. TinEye is the first image search engine on the web to use image identification technology rather than keywords, metadata or watermarks.
John Evans

Summit Series for Family » The Top 5 Safe Search Engines for Kids » Summit Series for Family - 1 views

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    "The Top 5 Safe Search Engines for Kids"
John Evans

5 Ways to Celebrate Engineers Week - KitHub - 0 views

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    "February 21st -27th 2016 is National Engineers Week! Get ready by planning how you'll celebrate the week with our top 5 suggestions:"
John Evans

Design Challenge Learning | The Tech - 3 views

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    "What is Design Challenge Learning? It's a combination of project-based learning, design thinking and the engineering design process that develops the innovator's mindset through iteration. It's a method of learning for which The Tech is best known.  The lessons on this page, developed over the years by educators at The Tech, will help teachers lead their students through science and engineering challenges. They also make fun and effective team-building activities for groups of teachers."
John Evans

Rosie Educational Resources - Andrea Beaty Children's Author - 0 views

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    Online engineering resources, activities and materials to supplement the STEM children's book Rosie Revere engineer
successcds1

Integrated Engineering Courses in India | Engg Admissions - 0 views

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    Integrated Engineering Courses India - List of Colleges Providing Integrated BTech MBA, BTech-MTech, MTech-MBA, MTech-Phd Admission Notice , Important Dates for Application Forms
successcds1

Engineering College Admissions Notice 2020 (BE, BTech, ME, MTech) - 0 views

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    Engineering College Admissions 2020 Notification Dates, Engg Admissions 2020 CETs, DAIICT, BITS, VIT, IITs, NITs, State university Engg. Admissions
John Evans

How to Inspire Students to Design, Invent, and Make an Impact | MindShift - 5 views

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    "Spark your students' curiosity in engineering and technology by introducing them to the designers, inventors, and clever thinkers featured in PBS LearningMedia. Use their stories to illustrate various themes of study like the engineering design process and the impact of technology."
John Evans

Why Art Is the Key to Closing the STEM Gender Gap | TakePart - 3 views

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    "Imagine you're babysitting two 12-year-olds, one boy and one girl. Which is more likely to be playing video games, and which one is painting a picture? Thanks to gender stereotypes, tech is often seen as boys' domain, while arts and crafts are assumed to be for girls. STEM-the acronym for science, technology, engineering, and math-doesn't exactly conjure visions of toys and games. But a recent survey by Two Bit Circus, a Los Angeles-based engineering entertainment company, shows a significant gender divide between boys' and girls' interest in STEM that experts hope can be closed by child's play: in other words, finding ways to make school more fun and engaging for kids."
John Evans

The wearable tech that's getting girls into coding - Kill Screen - 5 views

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    "Taking friendship bracelets into the digital age, Jewelbots teaches young girls to tinker and code their way into the exploding world of wearable technology. Whether it's the Queen of Coding Grace Hopper or the new wave of women innovation engineers, fashion brand CEOs and musicians, young girls today have a growing number of role models who use science, technology, engineering and math (STEM) in their recipes for success. Having more role models is critical, but according to the founders of Jewelbots-the so-called friendship bracelets for the iPhone era-the next generation of women leaders and inventors will chase STEM endeavors at an early age, like a game of tag."
John Evans

Getting Girls Started with Making - A Nation of Makers - Medium - 0 views

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    "Five years ago when I started DIY Girls, I envisioned a community for girls driven by an interest in making. I was inspired by the maker movement. The movement was making equipment and resources that were formerly only available in engineering labs more accessible and I wanted to teach girls to use and create with them. I was excited. Then reality hit. I started in the Los Angeles community I grew up in and I quickly ran into what I thought were barriers of working in an under-resourced public school. The classroom space where I was going to run the program for girls didn't have wi-fi, there were no computers and I didn't have enough money to buy the equipment I thought would make this a real maker program. People also thought I would prepare the girls to compete in expensive engineering and robotics competitions. That couldn't happen."
John Evans

Learning by Making is More Humane | MAKE - 3 views

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    "Human beings learn in lots of different ways. They can learn by reading a book or by sitting in a classroom or by taking an online class. Some ways of learning are more tedious and stressful than others, though. When I was an engineering student in college, I sat in lectures for nine hours straight on Wednesdays, with no lunch break. After those nine hours of lectures, I'd study several hours to prepare for the next day. Is it any wonder I ditched engineering as my college major? There's got to be a more humane way of learning. Learning by making is that more humane way."
John Evans

So-Called "Digital Natives" Not Media Savvy, New Study Shows - ReadWrite - 4 views

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    ""In Google we trust." That may very well be the motto of today's young online users, a demographic group often dubbed the "digital natives" due their apparent tech-savvy. Having been born into a world where personal computers were not a revolution, but merely existed alongside air conditioning, microwaves and other appliances, there has been (a perhaps misguided) perception that the young are more digitally in-tune with the ways of the Web than others. That may not be true, as it turns out. A new study coming out of Northwestern University, discovered that college students have a decided lack of Web savvy, especially when it comes to search engines and the ability to determine the credibility of search results. Apparently, the students favor search engine rankings above all other factors. The only thing that matters is that something is the top search result, not that it's legit. "
John Evans

PBL and STEAM Education: A Natural Fit | Edutopia - 0 views

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    "Both project-based learning and STEAM education (science, technology, engineering, art and math) are growing rapidly in our schools. Some schools are doing STEAM, some are doing PBL, and some are leveraging the strengths of both to do STEAM PBL. With a push for deeper learning, teaching and assessment of 21st-century skills, both PBL and STEAM help schools target rigorous learning and problem solving. They are not exactly the same, but teachers can easily connect to them to teach not only STEAM content and design challenges, but also authentic learning and public, high-quality work. In fact, many know that STEAM education isn't just the content, but the process of being scientists, mathematicians, engineers, artists and technological entrepreneurs. Here are some ways that PBL and STEAM can complement each other as you deliver instruction"
John Evans

9 Magnetic Building Toys for STEM Play and Making - 0 views

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    "Magnetic building toys are among the most popular STEM construction options for a number of simple reasons. They are robust and affordable. There are no batteries required (magnets are always on). And they straddle a number of important engineering concepts such as design, structure, geometry and are an excellent stepping stone to more complex conversations around physics and electronics. While magnets alone (or the ones stuck to the fridge door) can provide hours of fun, the below nine magnetic building toys have all been created especially for children who have that engineering streak. Take a look and see how magnets can motivate learning in your children!"
John Evans

Emphasize Real Problems to Boost STEM Learning | Edutopia - 0 views

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    "Problem solving is at the heart of engineering. No wonder, then, that engineering teacher Alexander Pancic leverages his own problem-solving skills to improve his students' learning experiences at Brighton High School in Boston, Massachusetts. "I've been trying to get my students to make the step, when they encounter a problem, of asking, 'What do I need to know to try to solve it?'" Students who are accustomed to doing worksheets, Pancic says, "get used to having everything they need to know included in the problems. Life isn't like that. You encounter real-life problems and have to figure out, what do I need to know? How can I find out? And then, how do I apply it?" Teachers interested in creating more student-driven learning experiences, especially in the STEM fields, are likely to benefit from Pancic's strategies and the resources he finds useful."
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