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John Evans

How the Apple Watch, Fitbit and Other Wearables Are Transforming the Workplace - BizTech - 1 views

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    "From Fitbits to the Apple Watch, wearable technologies have become incredibly popular with consumers. Many large organizations, intrigued by the extraordinary value that wearables can deliver, are looking to bring them into the enterprise as well. Wearables can help both large businesses and public-sector enterprises save money, boost productivity, improve safety and enhance learning, researchers and analysts say."
John Evans

Make it, wear it, learn it - session slides and links to wearables resources | Sylvia L... - 4 views

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    "At ISTE 2016 I presented a new session called "Make It, Wear It, Learn It" about wearable electronics. It's a combination of what's out there now that can be done by students today, some far out gee-whiz stuff coming in the next few years, and how to start with wearables for young people. Wearables are a way to introduce people to engineering, design, and electronics that are personal and fun!"
John Evans

What Wearable Tech Could Mean for the Classroom | Edudemic - 3 views

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    "Not too long ago, tablets and smartphones were largely viewed as educational scourges - mere distractions responsible for dulling minds and derailing productivity. Now, instead of being shunned completely, these devices are embraced as invaluable tools for meeting the complex, often hard to define needs of digital natives. Undoubtedly, wearable technology is destined to follow suit. The 2015 Horizon Report agrees, predicting the widespread use of wearables throughout the entire spectrum of modern education. Still, considering our senses are already overloaded with 1s and 0s, reluctance to embrace yet another digital medium is understandable. However, as this piece will explain, the potential benefits are simply too tremendous to ignore."
John Evans

Report Explores Potential of Wearables, AR and VR in Education -- THE Journal - 1 views

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    "A new whitepaper from personalized learning nonprofit KnowledgeWorks explores how wearables, augmented reality and virtual reality could play out in education. Take one example shared in the report of a fourth-grader: She's wearing a Hello Kitty "smart sleeve" and toting her tablet in a matching knapsack as she heads into the homework center after school and begins to tackle a writing assignment. After 10 minutes of staring at a blank screen and experiencing a rising heart rate, her wearable triggers a "nudge" from an app that reminds her that it's OK to ask for help. She clicks on an icon and receives a holographic image of her coach in a corner of her device, calmly and clearly offering her immediate help."
John Evans

The wearable tech that's getting girls into coding - Kill Screen - 5 views

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    "Taking friendship bracelets into the digital age, Jewelbots teaches young girls to tinker and code their way into the exploding world of wearable technology. Whether it's the Queen of Coding Grace Hopper or the new wave of women innovation engineers, fashion brand CEOs and musicians, young girls today have a growing number of role models who use science, technology, engineering and math (STEM) in their recipes for success. Having more role models is critical, but according to the founders of Jewelbots-the so-called friendship bracelets for the iPhone era-the next generation of women leaders and inventors will chase STEM endeavors at an early age, like a game of tag."
John Evans

The Maker Movement - Retinkering Education - etsmagazine - 4 views

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    "According to Martinez and Stager, the Maker Movement, a technological and creative learning revolution underway around the globe, has exciting and vast implications for the world of education. New tools and technology, such as 3D printing, robotics, microprocessors, wearable computing, e-textiles, 'smart' materials, and programming languages are being invented at an unprecedented pace. The Maker Movement creates affordable versions of these inventions, while sharing tools and ideas online to create an innovative, collaborative community of global problem seekers and solvers. The Maker Movement in education is built upon the foundation of constructionism, which is the philosophy of hands-on learning through building things. The key message from spending hours in this book was that the Maker Movement overlaps with the natural inclinations of children and the power of learning by doing. By embracing the lessons of the Maker Movement, educators can revamp the best student-centered teaching practices to engage learners of all ages."
John Evans

Maker Education - About Maker Education - 5 views

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    "The Maker Movement is a technological and creative revolution underway around the world. Fortunately for educators, the Maker Movement overlaps with the natural inclinations of children and the power of learning by doing. Embracing the lessons of the Maker Movement holds the keys to reanimating the best, but oft-forgotten learner-centered teaching practices. New tools and technology, such as 3D printing, robotics, microprocessors, wearable computing, e-textiles, "smart" materials, and new programming languages are being invented at an unprecedented pace. The Maker Movement creates affordable - even free - versions of these inventions, and shares tools and ideas online, creating a vibrant, collaborative community of global problem-solvers. "
John Evans

ISTE | The maker movement: A learning revolution - 3 views

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    "The impulse to create is one of the most basic human drives. As far back as the Stone Age, we were using materials in our environment to fashion tools for solving the problems we encountered. And in the millions of years since then, we have never stopped creating. In fact, the rise of civilization is largely defined by the progress of technology of one kind or another. Today, the availability of affordable constructive technology and the ability to share online has fueled the latest evolutionary spurt in this facet of human development. New tools that enable hands-on learning - 3D printers, robotics, microprocessors, wearable computers, e-textiles, "smart" materials and new programming languages - are giving individuals the power to invent. We're not just talking about adults. Children of all ages can use these tools to move from passive receivers of knowledge to real-world makers. This has the potential to completely revolutionize education as we know it. And the movement has already begu"
John Evans

Enabling Makers To Create "The Next Big Thing" | TechCrunch - 1 views

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    "Makers have long been known as hobbyists or tinkers. However, with increased access to professional-grade tools, the maker movement is transforming business as usual. Through collaboration and connectivity, makers are inspiring innovation on a daily basis with the creation of smart gadgets, machines, robots and wearables. This new way of doing business is a shift from the historic model where innovation was monopolized by multi-million-dollar companies. Makers and their peers have the opportunity to build cutting-edge products, test them in collaborative workspaces and share their inventions online in order to bring "the next big thing" to market for mass consumption. It is through this connectivity that makers are able to contribute to the Internet of Things - a world of interconnected devices that use sensors to interact with the people, the environment and other devices around them. This smarter, connected way of life is the future of technology worldwide."
John Evans

Blink Blink: Creative Circuits Designed by Girls, for Girls | Make: - 2 views

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    "From ambitious entrepreneurs to casual meet-up participants, women are proactive about engaging with STEM and with other women in their field. Besides their shared affinity with science, tech, engineering, and math, they often find that they have another thing in common. Many of these women can recall a time when they walked into a classroom or office, looked around, and noticed that they were sharing the space with an overwhelming majority of men. This was the experience of Nicole Messier, a former student of aerospace engineering, who recalls that she had sparse female role models, teachers, or peers in her undergraduate program. Instead of following a traditional aerospace career, Messier instead decided to help change STEM's evident gender imbalance. She is now the CEO of blink blink, a purveyor of creative circuit kits that help beginners get their feet wet with simple electronics, arts & crafts with embedded circuitry, and wearable fashion technology. Not only did she co-found the company, she also collaboratively designed the kits with the very girls that they're made for."
John Evans

How the Maker Movement Is Transforming Education - 2 views

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    "The Maker Movement, a technological and creative learning revolution underway around the globe, has exciting and vast implications for the world of education. New tools and technology, such as 3D printing, robotics, microprocessors, wearable computing, e-textiles, "smart" materials, and programming languages are being invented at an unprecedented pace. The Maker Movement creates affordable or even free versions of these inventions, while sharing tools and ideas online to create a vibrant, collaborative community of global problem-solvers."
John Evans

Wearable Cameras Move Beyond Sports to the Mainstream - NYTimes.com - 1 views

  • Small, lightweight, hands-free cameras — worn on a headband, for example, or tucked over an ear — will record life’s memorable moments as they unfold, even if you are busy holding your infant son or erupting in cheers at your daughter’s basketball game.
John Evans

s i x t h s e n s e - a wearable gestural interface (MIT Media Lab) - 8 views

  • ABOUT 'SixthSense' is a wearable gestural interface that augments the physical world around us with digital information and lets us use natural hand gestures to interact with that information.
John Evans

State of the Art - Getting Fit Is the Goal, With 2 Bits of Help - NYTimes.com - 0 views

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    "Two new tiny wearable motion sensors are on the loose, backed by Web sites that graph the collected data on daily activity for your motivational pleasure."
John Evans

A Beautiful Visual Explaining The Internet of Things ~ Educational Technology and Mobil... - 1 views

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    "Internet of Things (IoT) is a relatively new concept that is making such a buzz online. I have come across it in several instances but never really inquired deeply about its meaning. However, today I read a really interesting article by Jacob Morgan entitled " A Simple Explanation of 'The Internet of Things'. In this article, Jacob defined IoT as "the concept of basically connecting any device with an on and off switch to the Internet (and/or to each other). This includes everything from cell phones, coffee makers, washing machines, headphones, lamps, wearable devices and almost anything else you can think of.  This also applies to components of machines, for example a jet engine of an airplane or the drill of an oil rig.""
John Evans

6 Technologies That Will Revolutionize the Classroom | Edudemic - 0 views

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    "From the computer to the iPad, technology is revolutionizing how we work, play, socialize, and learn (sometimes all at once). In celebration of Computer Science Education Week, we're running the excellent infographic below, which explores 6 landmark technologies, including Eye Tracking Technology Virtual Reality Technology Immersive Technology Wireless Technology Wearable Computing Technology Video Chat Technology"
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