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Nigel Coutts

Teaching Dispositions for Learning - The Learner's Way - 0 views

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    Increasingly we aim to teach dispositions but some care in the use of the term is required as it is easily oversimplified. While teaching for dispositions is encouraged it will have little effect if it means doing little other than engaging with the terminology. If we are to encourage the expansion of the desired dispositions, we must be sure to adequately unpack them and understand the implications in store for our culture of learning. 
John Evans

Making GREAT Makerspaces - Worlds of Learning - 4 views

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    "My work with schools across the Nation on planning and creating makerspaces has proven to me that while anyone can create a makerspace, there are distinct differences between makerspaces and GREAT makerspaces.  GREAT makerspaces are unique to your school community, vibrant for now, and sustainable into the future.

    Recently on Instagram, I had a series of 7 posts in which I highlighted what I feel are the 7 attributes of a GREAT makerspace.  These attributes are meant to serve as a guide for school districts and educators as they plan makerspaces for their school communities. They are as follows:"
John Evans

Maker & STEM | K-12 Blueprint - 8 views

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    "Our nation's continued economic prosperity is closely linked with student success in the fields of science, technology, engineering and mathematics (STEM). Use these resources to explore the critical role STEM education plays in driving innovation, and how schools and districts can expand the capacity and diversity of tomorrow's STEM workforce."
Nigel Coutts

Striving to preserve Truth - The Learner's Way - 2 views

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    What purposes does education serve? What needs of humanity does education serve? What might the product of our labours be like and how might our efforts contribute to the greater good? These are questions we have long struggled with but with but it seems that in the current times we might need to rethink how we answer these questions.
John Evans

The Unintended Consequences of Innovation - EdTech Researcher - Education Week - 1 views

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    "Over the past several weeks, three headlines pertaining to education have dominated my social media news feeds: screen time, fake news/media literacy, and the ethical dilemmas associated with advances in technology. When considered together, these three topics represent the unintended consequences of innovation.

    The inventors of television, computers, mobile devices, and social media did not intend to unleash a slew of negative consequences for children. They did not consider the potential for shortened attention spans, lack of connection to nature, or a rising obesity rate; nor did they conceive of their tools as weapons for deploying fake news, unleashing bullying, or fueling hate groups. The Mark Zuckerberg/Biz Stone/Sergey Brin/Steve Jobs/Bill Gates of the world intended to build community, increase access to a global library of information, and provide every individual with a voice."
Nigel Coutts

The BIG Three for Managing Change - The Learner's Way - 1 views

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    Understanding responses to change is critical and with the predicted future of education increasingly being linked to innovative practices which prepare students for an unknown future change is a central theme
Nigel Coutts

Helping students to become problem finders - The Learner's Way - 1 views

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    For students engaging in creative personalised learning projects such as a 'Genius Hour' or 'Personal Passion project it can often be difficult for them to uncover the right project. Students have become so reliant upon their teachers to pose them problems that when they are given the option to explore one of their own design they don't know where to start. This is indeed a significant challenge as we know that our students will enter a workforce and world of learning beyond school where they must be active problem finders. How then might we provide the support they require without removing the opportunity for truly personalised exploration.  
John Evans

22 Virtual and Augmented Reality Education Apps - Infinityleap - 5 views

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    "Virtual and Augmented Reality apps are starting to hit the market in force. While most of the buzz for these technologies has been for immersive gaming, many companies are getting involved in realizing the potential that Augmented and Virtual Reality may have as educational tools. The fraction of projected VR and AR market value taken up by education may seem small, but considering how large whole market is, this "small fraction" still represents Billions of Dollars.

    This article will discuss 22 virtual and augmented reality apps for education that are already available, in beta, or still in the testing process. Some of the apps are aimed at parents and preschool teachers, while most are for primary school teachers. Others will interest anybody, including higher education students, and even non-students."
John Evans

16 Education Podcasts to Check Out In 2017 | EdSurge News - 2 views

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    "It's a golden age of education podcasts. Teachers, professors, education innovators, and tech skeptics have switched on their microphones to share their insights and analysis-and you'll find plenty of lively characters and fresh voices via your earbuds. After all, let's face it, teachers can be great talkers (we mean that in a good way), and they're also seasoned storytellers.

    Check out the latest reboot of the EdSurge On Air podcast!
    Take Michael Wesch, for instance. Inspired by the long-running radio show This American Life, he tags along with his students to better understand their lives and struggles on his Life101 podcast. (That includes crashing a frat party-you'll want to check out that episode).

    Other education podcasts take a more Socratic approach, drawing out their guests through dialogue. When asking around, several folks we talked to praised Teaching in Higher Ed as a podcast with particularly engaging discussions.

    Below are our favorites (including our own podcast, which relaunched this week), organized by topic. Please share your own picks in the comments section below."
Nigel Coutts

Learning to learn with a MakerSpace - The Learner's Way - 4 views

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    Making, Maker Centred Learning and STEAM fit neatly alongside Inquiry Based Learning (IBL) for many schools. Commonly this approach includes a constructivist view of knowledge and teachers seek to establish conditions which allow students to explore questions and ideas with greater independence than may occur in the traditional classroom.  Learning becomes a collaborative partnership between teachers and students with a clear focus on a learner centric approach.
John Evans

The Imperative of Experiential and Hands-On Learning | User Generated Education - 2 views

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    "For the past several decades, I have had my feet in both elementary education and teacher training and development. Regardless of age, grade level, and setting, I include hands-on and experiential learning as a integral part of my instruction. It is learning by doing with a reflective element which, in turn, creates conditions for deeply engaged learning."
John Evans

Five Ways Design and Making Can Help Science Education Come Alive | MindShift | KQED News - 2 views

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    "Design is an artistic endeavor that values the creative and human centered application of math, science and technology. Using design to help others learn science is not intuitive, however, once practiced you will see how humanistic and authentic it is to incorporate design in any subject. Below is a list of the most promising benefits that I have noticed in the past six years for using design as a framework and making as the engine to empower students as they gain and apply their scientific literacy."
John Evans

Ed-Tech Research That Mattered in 2016 - Digital Education - Education Week - 1 views

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    "Among the most-read, most-shared stories on Digital Education in 2016 were those that delved into high-quality research. That likely reflects a growing hunger within the K-12 sector for reliable information about education technology, in all its promise and its peril.  

    Here are 10 of the most popular and impactful Digital Education stories from the past year involving research on educational technology:"
Nigel Coutts

Engaged by, in and with learnng - The Learner's Way - 0 views

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    As teachers we hope our lessons are engaging and that our students are engaged. We understand that positive learning experiences are more likely to occur when we are engaged cognitively and affectively by what we are doing and that when we are, new ideas and skills are more likely to stick. Engagement is an important consideration in learning and as such it is worth taking time to consider what it means to be engaged and perhaps how we bring the benefits of engagement to our teaching and our learning. 
John Evans

Essential Extensions: Practical Chrome Extensions for Education | Tech Learning - 0 views

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    "I love it when I find a new app or extension that does something cool. Whether it's a new function, a more efficient workflow, or it will block spoilers for Star Wars, a good extension is a powerful tool. As I often write about, there's not enough time in education to waste, so I'm particularly fond of the tools that help save clicks and make our work more effective, both for students and teachers.

    Lately, I've been exploring new online tools to add functionality to Google Chrome and improve the way we are using presentation tools. I wanted to explore better ways to screen shot (RIP, Snagit), annotate, and work smarter within the G Suite ecosystem.

    Here are three extensions that are new to me that have had a big impact on my practice, along with some practical ideas of how I use them in my classroom and coaching. The images are courtesy of the Chrome Web Store, and each link will take you directly to the extension for more information"
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